Meily

Unit Planner
Element
Rarity 2★ - 5★
Max Level 95
Type Human, Female
Job 1
Mage
Job 2
Priest
Job 3
Bishop
Chg Job 1
Sage [Monolith]
Chg Job 3
Bishop Baptism
Stats
Primary Stats
Type Min Max
HP 61 305
PATK 28 90
PDEF 16 57
MATK 37 131
MDEF 26 89
DEX 29 99
AGI 47 76
CRIT 29 99
LUCK 33 115
Jewels 45 172
Primary Stats
Type 60 65 75 95
HP 206 218 243 292
PATK 64 68 74 86
PDEF 40 42 46 54
MATK 93 97 107 126
MDEF 63 66 73 85
DEX 70 74 81 95
AGI 64 65 68 74
CRIT 70 74 81 95
LUCK 81 86 94 110
Jewels 120 127 139 165
Leader Skill
Thunderer's Boon (4★)
Raises MATK by 20% for Thunder units
Hide Target Buff
Target Buff (SelfSide)
Element Thunder
Stats
Type Min Max
MATK +20%
Thunderer's Trance (5★)
Raises MATK by 30% for Thunder units
Hide Target Buff
Target Buff (SelfSide)
Element Thunder
Stats
Type Min Max
MATK +30%
Evolution
Rarity Materials Zeni Cost
3★ 25000
4★ 50000
5★ 150000
Quests
Type Quests
Soul Shard [Hard] Ch 1: Ep 5 [1-5] Time Falsified
[Hard] Ch 2: Ep 3 [2-10] Naive Ideals
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 300000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +57 +1 +2 +0
3 +114 +2 +4 +0
4 +171 +3 +6 +0
5 +228 +4 +8 +0
6 +285 +5 +10 +1
Max Level Enhancement (Stats)
Stats
Type Value
HP +45
MATK +40
LUCK +10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +9 +10 +2 +1
3 +18 +20 +4 +2
4 +27 +30 +6 +3
5 +36 +40 +8 +4
6 +45 +50 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises MATK/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +40%
Hit Rate +5
Old Skill
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +7% +12%
Hit Rate +2 +5
Upgraded Skills (Mysterious Eyes)
Missile ATK to units [Range: 5, Height Range: unlimited]
Skill Effect
Type Min Max
Attack 140% 173%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 155%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Missile ATK on target unit & chance of inflicting Slow [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 78% 95%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
16
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 70% 85%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
16
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Missile ATK on target unit & inflicts Blind & inflicts Daze [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 78% 95%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 70% 85%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Missile ATK on target unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 134% 145%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
25
Height:
99
Strong vs Airborne:
+50
Range
Area
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
25
Height:
99
Strong vs Airborne:
+50
Range
Area
Penetrating Missile ATK that ignores DEF on target unit [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 44% 78%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
1
32
Height:
99
Ignore Defense Rate:
-100%
Range
Area
Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 40% 70%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
1
32
Height:
99
Ignore Defense Rate:
-100%
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +5 +5 +0 +3
3 +10 +10 +0 +6
4 +15 +15 +1 +9
5 +20 +20 +1 +12
6 +25 +25 +2 +15
Max Level Enhancement (Leader Skill)
Thunderer's Trance
Raises MATK by 20%/all ATK Power by 30%/HP by 20% for Thunder units
Hide Target Buff
Target Buff (SelfSide)
Element Thunder
Stats
Type Min Max
MATK +20%
Thunder +30
HP +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +32 +2 +2 +1
3 +64 +4 +4 +2
4 +96 +6 +6 +3
5 +128 +8 +8 +4
6 +160 +10 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +45
MATK +45
LUCK +10
Strong vs Greed +20
Strong vs Lust +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +19 +1 +2 +0 +9
3 +38 +2 +4 +0 +18
4 +57 +3 +6 +1 +27
5 +76 +4 +8 +1 +36
6 +95 +5 +10 +2 +45
Max Level Enhancement (Ability)
Thunder Mag ATK on enemy units within area (Strong vs Water) & inflicts Paralyze on targeted Water units [Range: 3, Area: Special (Square-Cross 2), Height Range: 2]
Skill Effect
Type Min Max
Attack 165%
ATK Scaling
1.5 * MATK
Charges:
2
60
Height:
2
Cast Speed:
350
Strong vs Water:
+80
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Paralyze Rate 80%
Thunder Mag ATK on units within target area (Strong vs Water) [Range: 3, Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 95% 125%
ATK Scaling
1.5 * MATK
Charges:
2
60
Height:
2
Cast Speed:
300
Strong vs Water:
+80
Range
Area
Raises ally unit's Max HP (recovers amount raised)/PATK/PDEF/MATK/MDEF for three turns [Range: 3, Height Range: 2]
Charges:
3
26
Height:
2
Cast Speed:
500
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
HP +15% +30%
PATK +20%
PDEF +40%
MATK +40%
MDEF +40%
Raises ally unit's Max HP (recovers amount raised)/PATK/PDEF for three turns [Range: 3, Height Range: 2]
Charges:
3
26
Height:
2
Cast Speed:
400
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
HP +15% +30%
PATK +20% +40%
PDEF +20% +40%
3-hit Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Skill Effect
Combo Damage Rate 40%
Combo Hits 3
Type Min Max
Attack 180%
ATK Scaling
1.4 * MATK
Charges:
5
40
Height:
4
Cast Speed:
450
Strong vs Undead:
+50
Range
Area
3-hit Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Skill Effect
Combo Damage Rate 40%
Combo Hits 3
Type Min Max
Attack 125% 150%
ATK Scaling
1.4 * MATK
Charges:
2
55
Height:
4
Cast Speed:
350
Strong vs Undead:
+50
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +88 -20%
PATK +75 -20%
PDEF +50 -15%
MATK +286 +22%
MDEF +163 +20%
DEX +54 -12%
AGI +23 -4%
CRIT +144 -12%
LUCK +141 -
Jewels +70 +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +3%
MDEF +2%
Basic Information
Type Defender
Move 2
Jump 1
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+3 +7
+5 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Spell Casting
Magic ATK on units in area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 25% 50%
ATK Scaling
1.5 * MATK
Charges:
3
16
Height:
2
Range
Area
Fire Magic ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 150%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Water Magic ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 150%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Wind Magic ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 150%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Thunder Magic ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 150%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Basic Spell Casting
Fire Magic ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Water Magic ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Wind Magic ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Thunder Magic ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Inflicts Poison status on target [Range: 3, Area: Cross (3), Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
250
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Passive Abilities
After receiving Dmg, chance of performing counter [Range: 3, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +5% +10%
Hit Rate +2 +5
Stats
Primary Stats
Type Equipment Modifier
HP +88 -16%
PATK +75 -18%
PDEF +50 -12%
MATK +212 +12%
MDEF +128 +14%
DEX +54 -10%
AGI +34 -8%
CRIT +113 -18%
LUCK +183 -
Jewels +56 +16%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MDEF +3%
LUCK +1%
Basic Information
Type Healer
Move 2
Jump 1
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+4 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Priest Arts
Recovers HP of ally units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 225% 288%
Charges:
10
24
Height:
3
Cast Speed:
400
Range
Area
Light Magic ATK to units within target area [Range: 2, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
1.4 * MATK
Charges:
5
24
Height:
2
Cast Speed:
280
Range
Area
Light Magic ATK on enemy unit (Strong vs Undead) & 100% hit [Range: 4, Height Range: 4]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * MATK
Charges:
3
54
Height:
4
Cast Speed:
280
Strong vs Undead:
+50
Range
Area
Basic Priest Arts
Recovers HP of ally unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Heal 127% 142%
Charges:
10
8
Height:
2
Cast Speed:
500
Range
Area
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
RateHeal 10%
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Removes Death Sentence status from ally unit [Range: 4, Height Range: 1]
Charges:
5
10
Height:
1
Cast Speed:
500
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Recovers HP of ally units in target area [Range: 2, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 153% 171%
Charges:
10
16
Height:
2
Cast Speed:
240
Range
Area
Casts Auto Heal on ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
RateHeal 10%
Charges:
5
24
Height:
2
Cast Speed:
240
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Passive Abilities
After receiving Magic ATK Dmg, chance of defending
Skill Effect (MagDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Defend 10% 25%
Range
Area
Raises MDEF & Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MDEF +5% +10%
HP +4% +7%
Stats
Primary Stats
Type Equipment Modifier
HP +88 -12%
PATK +75 -16%
PDEF +50 -10%
MATK +237 +16%
MDEF +163 +20%
DEX +54 -8%
AGI +23 -1%
CRIT +134 -15%
LUCK +172 -
Jewels +84 +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +28%
MATK +2%
MDEF +4%
Basic Information
Type Healer
Move 3
Jump 1
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+4 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Magic
Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 187% 240%
Charges:
5
24
Height:
3
Cast Speed:
400
Range
Area
Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * MATK
Charges:
5
36
Height:
3
Cast Speed:
300
Strong vs Undead:
+50
Range
Area
Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Attack 125% 150%
ATK Scaling
1.4 * MATK
Charges:
3
48
Height:
4
Cast Speed:
300
Strong vs Undead:
+50
Range
Area
Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Skill Effect
Type Min Max
RateHeal 100%
Charges:
3
36
Height:
4
Cast Speed:
200
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Basic Holy Magic
Recovers HP of ally units [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Heal 162% 180%
Charges:
10
8
Height:
3
Cast Speed:
500
Range
Area
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
10
16
Height:
3
Cast Speed:
360
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Charges:
5
10
Height:
1
Cast Speed:
500
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 135% 150%
Charges:
10
16
Height:
3
Cast Speed:
240
Range