Stats
Primary Stats
Type Min Max
HP 158 792
PATK 38 122
PDEF 52 142
MATK 72 211
MDEF 46 132
DEX 48 162
AGI 72 106
CRIT 58 115
LUCK 62 152
Jewels 75 258
Primary Stats
Type 60 65 75 99
HP 535 567 631 785
PATK 88 92 100 121
PDEF 105 110 119 141
MATK 154 161 175 209
MDEF 97 101 110 131
DEX 115 121 133 160
AGI 92 93 97 105
CRIT 91 94 100 114
LUCK 115 120 129 151
Jewels 184 193 211 256
Leader Skill
Thunderer's Secret (5★)
Raises Thunder units' Slash ATK Power by 30%, Missile ATK Power by 30%, Evasion Rate by 10%, and Max Jewels by 20%
Hide Target Buff
Target Buff (SelfSide)
Element Thunder
Stats
Type Min Max
Max Jewels +20%
Slash ATK Power +30
Missile ATK Power +30
Evasion Rate +10
Related Gears
Gear Type Stats Jobs
Accessory MATK +50
Blind Res +40
Initial Jewels +20
Accessory Evasion Rate +13
Thunder +10
Disable Heal Res +50
-
Accessory HP +600
Water +8
Wind +8
Light +8
Dark +8
Death Sentence Res +50
-
Accessory AGI +10
Slash Res +12
Pierce Res +12
Missile Res +12
-
Related Mementos
Memento Stats
AGI +7
Initial Jewels +13
MATK +96
Thunder +16
Blind Res +64
Range +1
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Glass Soul Shards
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +87 +1 +2 +0
3 +174 +2 +4 +0
4 +261 +3 +6 +1
5 +348 +4 +8 +1
6 +435 +5 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PDEF +10
MDEF +20
LUCK +15
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +9 +11 +2 +1
3 +18 +22 +4 +2
4 +27 +33 +6 +3
5 +36 +44 +8 +4
6 +45 +55 +10 +5
Max Level Enhancement (Ability)
Raises MATK, Evasion Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +20%
Evasion Rate +25
When HP is at 100%, raises Evasion Rate, doubles All ATK, grants Jewel Auto Charge, and Range +2
Hide Target Buff
Target Buff (Self) (JudgeHP)
Stats
Type Min Max
Thunder +100
Range +2
Evasion Rate +30
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Auto Jewel Rate 15%
Raises Evasion Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Evasion Rate +10 +20
When HP is at 100%, raises Evasion Rate, doubles All ATK, grants Jewel Auto Charge, and Range +2
Hide Target Buff
Target Buff (Self) (JudgeHP)
Stats
Type Min Max
Thunder +100
Range +2
Evasion Rate +30
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Auto Jewel Rate 15%
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +5 +0 +3
3 +14 +10 +0 +6
4 +21 +15 +1 +9
5 +28 +20 +1 +12
6 +35 +25 +2 +15
Max Level Enhancement (Leader Skill)
Thunderer's Secret
Raises Thunder units' All ATK by 20%, Slash ATK Power by 20%, Missile ATK Power by 20%, Evasion Rate by 10%, and Max Jewels by 20%
Target Buff (SelfSide)
Element Thunder
Stats
Type Min Max
Max Jewels +20%
Slash ATK Power +20
Missile ATK Power +20
Evasion Rate +10
Thunder +20
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +48 +3 +2 +1
3 +96 +6 +4 +2
4 +144 +9 +6 +3
5 +192 +12 +8 +4
6 +240 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PDEF +10
MDEF +20
LUCK +15
Strong vs Lust +20
Strong vs Wrath +40
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +29 +1 +2 +0 +11
3 +58 +2 +4 +0 +22
4 +87 +3 +6 +1 +33
5 +116 +4 +8 +1 +44
6 +145 +5 +10 +2 +55
Max Level Enhancement (Ability)
Thunder Missile Mag ATK on enemy unit that increases in Power the fuller own HP is & greatly raises Power for one turn if target's Hit Rate has been lowered [Range: 5, Height Range: Unlimited]
Skill Effect
Effect HP Rate 91%
Effect HP Damage 211%~120% 231%~140%
Type Min Max
Attack 120% 140%
State Dependent Effect (Target)
Tokkou Damage Rate +100
State Requirement Any
Debuffs Hit Rate
ATK Scaling
1.5 * MATK
Charges:
5
50
Height:
99
Range
Area
Thunder Missile Mag ATK on enemy unit that increases in Power the fuller own HP is & greatly raises Power for one turn if target's Hit Rate has been lowered [Range: 5, Height Range: Unlimited]
Skill Effect
Effect HP Rate 71%
Effect HP Damage 181%~110% 191%~120%
Type Min Max
Attack 110% 120%
State Dependent Effect (Target)
Tokkou Damage Rate +100
State Requirement Any
Debuffs Hit Rate
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
99
Range
Area
Non-Type ATK that ignores DEF on enemy unit (Strong vs Beasts) & inflicts Charm & raises Power if target is inflicted with a status [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 180%
State Dependent Effect (Target)
Tokkou Damage Rate +50
State Requirement Any
Conditions
PATK
Charges:
3
25
Height:
2
Strong vs Beast:
+50
Ignore Defense Rate:
-100%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Non-Type ATK on enemy unit that ignores DEF (Strong vs Beasts) & chance of inflicting Charm [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
PATK
Charges:
3
35
Height:
2
Strong vs Beast:
+50
Ignore Defense Rate:
-100%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50% 75%
Value 100%
Duration (ActionStart) 4
Thunder Mag ATK & inflicts Charm & MATK Up on self for 3 turns (Stackable up to 3x) [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 180%
ATK Scaling
1.5 * MATK
Charges:
5
35
Height:
3
Cast Speed:
450
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stackable 3 Times
Stats
Type Min Max
MATK +20%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Thunder Mag ATK & MATK Up on self for 3 turns (Stackable up to 3x) [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 155% 180%
ATK Scaling
1.5 * MATK
Charges:
3
35
Height:
3
Cast Speed:
450
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stackable 3 Times
Stats
Type Min Max
MATK +10% +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +175 +15 +0 +14
3 +350 +30 +0 +28
4 +525 +45 +1 +42
5 +700 +60 +1 +56
6 +875 +75 +2 +70
Evolution
Level Soul Shard Materials Zeni Cost
2 or 500000
3 or 800000
4 or 1500000
5 or 3000000
6 or 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +13 +6 +9 +0
3 +26 +12 +18 +0
4 +39 +18 +27 +1
5 +52 +24 +36 +1
6 +65 +30 +45 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 or 1000000
3 or 1500000
4 or 3000000
5 or 6000000
6 or 30000000
Spirit Gear
Glass Revenant Gear
Level Skill
10 Lightning's Might
20 100 Thunderblade Fan Dance
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
MATK +5%
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
Evasion Rate +5
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
MATK +5%
16 HP +1%
17 HP +1%
18 HP +1%
19 HP +1%
20 HP +1%
Back ATK Res +5
Spirit Gear Ability
Adds Strong vs Water to own Thunder attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Water +25
After moving, Thunder Slash Mag ATK on enemy that grows more powerful the fuller own HP is & greatly raises Evasion for 3 turns & increases Range of the "Leading Fan Dance" Reaction Ability by +1 and also raises its activation rate [Range: 6 (Extendable), Height Range: 2]
Skill Effect
Effect HP Rate 98%
Effect HP Damage 250%~152%
Type Min Max
Attack 152%
ATK Scaling
1.5 * MATK
Charges:
2
50
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +40
Ability Change
Old Leading Fan Dance
New Leading Fan Dance
Turns 3
Stats
Primary Stats
Type Equipment Modifier
HP +414 +40%
PATK +90 -10%
PDEF +161 -
MATK +328 +50%
MDEF +207 -
DEX +162 +5%
AGI +31 +15%
CRIT +90 -
LUCK +147 -
Jewels +70 +15%
Other Stats
Type Equipment
Jewels Obtained +40
Job Master Bonus
Type Value
HP +28%
MATK +6%
MDEF +4%
AGI +2%
Basic Information
Type Supporter
Move 4
Jump 2
Initial Jewels 50%
Elemental Res
Type Equipment Type Equipment
+4 +9
+6 +4
+1 +1
Status Res
Type Equipment Type Equipment
- +15
+35 +15
+10 +43
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Fan Hero Techniques
4-hit Thunder Missile Mag ATK that grows more powerful the fuller own HP is on targets within area & increases in power if the target's Hit Rate is lowered [Range: 4, Area: Square (3), Height Range: 5]
Skill Effect
Effect HP Rate 71%
Effect HP Damage 176%~105% 181%~110%
Combo Damage Rate 27%
Combo Hits 4
Type Min Max
Attack 105% 110%
State Dependent Effect (Target)
Tokkou Damage Rate +80
State Requirement Any
Debuffs Hit Rate
ATK Scaling
1.5 * MATK
Charges:
3
42
Height:
5
Range
Area
After moving, 3-hit Thunder Slash Mag ATK on enemy that grows more powerful the fuller own HP is & greatly raises own Evasion Rate for 1 turn [Range: 3 (Extendable), Height Range: 2]
Skill Effect
Effect HP Rate 84%
Effect HP Damage 199%~115% 214%~130%
Combo Damage Rate 37%
Combo Hits 3
Type Min Max
Attack 115% 130%
ATK Scaling
1.5 * MATK
Charges:
3
38
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Evasion Rate +25 +50
After moving, Thunder Missile Mag ATK on targets in area around self that grows more powerful the fuller own HP is & inflicts Bind [Move Area: Diamond (7) (Extendable), Area: Diamond (5), Height Range: 3]
Skill Effect
Effect HP Rate 75%
Effect HP Damage 183%~108% 191%~116%
Type Min Max
Attack 108% 116%
ATK Scaling
1.5 * MATK
Charges:
3
36
Height:
3
Range
Area
Target Condition (GridNoUnit)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Thunder Missile Mag ATK on enemy unit that increases in Power the fuller own HP is & greatly raises Power for one turn if target's Hit Rate has been lowered [Range: 5, Height Range: Unlimited]
Skill Effect
Effect HP Rate 71%
Effect HP Damage 181%~110% 191%~120%
Type Min Max
Attack 110% 120%
State Dependent Effect (Target)
Tokkou Damage Rate +100
State Requirement Any
Debuffs Hit Rate
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
99
Range
Area
Basic Fan Hero Techniques
Restores a portion of own HP & increases CT by 30
Skill Effect
Type Min Max
RateHeal 25% 50%
Control Charge Time
Type Min Max
Value +30
Charges:
2
20
Range
Area
Slash Mag ATK on enemies in area that grows more powerful the fuller own HP is & moves target 5sq back [Range: 3, Area: Lateral (3), Height Range: 2]
Skill Effect
Effect HP Rate 67%
Effect HP Damage 167%~100% 171%~104%
Type Min Max
Attack 100% 104%
ATK Scaling
1.5 * MATK
Charges:
3
38
Height:
2
Range
Area
After moving, greatly raises own Evasion Rate until taking Dmg twice [Move Area: Diamond (9), Height Range: Unlimited]
Charges:
2
20
Height:
99
Range
Area
Hide Target Buff
Target Buff (GridNoUnit)
Duration (DamageEnd) 2
Stats
Type Min Max
Evasion Rate +30 +50
Passive Abilities
Raises Evasion Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Evasion Rate +10 +20
When HP is at 100%, raises Evasion Rate, doubles All ATK, grants Jewel Auto Charge, and Range +2
Hide Target Buff
Target Buff (Self) (JudgeHP)
Stats
Type Min Max
Thunder +100
Range +2
Evasion Rate +30
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Auto Jewel Rate 15%
Chance to preemptively Counter when attacked & moves target 2sq back & lowers Hit Rate for 1 turn & also activated by Skill ATKs [Range: 2, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 40%
Max: 60%
Type Min Max
Attack 70% 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 1
Stats
Type Min Max
Hit Rate -20 -40
Stats
Primary Stats
Type Equipment Modifier
HP +310 +10%
PATK +262 +9%
PDEF +130 +15%
MATK +39 -
MDEF +52 +2%
DEX +197 +12%
AGI +37 +6%
CRIT +155 +15%
LUCK +126 -
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +20%
PATK +6%
AGI +4%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+5 +5
+6 +3
- +2
Status Res
Type Equipment Type Equipment
+20 +67
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Strong vs Beast:
+50
Back Defense Rate:
-15%
Range
Area
Wild Beast Taming
Moves adjacent unit to empty grid [Throw Distance: Diamond (7), Height Range: 3]
Charges:
3
16
Height:
3
Range
Area
2-hit Non-Type ATK that inflicts Blind on enemy unit [Range: 2, Height Range: 2]
Skill Effect
Combo Damage Rate 55%
Combo Hits 2
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Non-Type ATK (Strong vs Beasts, ignores DEF) to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
PATK
Charges:
3
35
Height:
2
Strong vs Beast:
+50
Ignore Defense Rate:
-100%
Range
Area
Non-Type attack (Strong vs Monsters) on units within target area & Power increases based on difference in height range & 1 sq Knockback [Range: 2, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 140% 155%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
Strong vs Monster:
+50
Range
Area
Basic Wild Beast Taming
Non-Type ATK that inflicts Stun on target [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Inflicts Rage on enemy units in area around self & lowers PATK of targets for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -5% -15%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Absorbs HP from units in area around self with chance of inflicting Paralyze & Deadly Poison [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
36
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 20%
Paralyze Rate 80%
Fully recovers own HP & doubles PDEF/MDEF & casts Sleep & Jewel Auto Charge (Weak) on self for three turns
Skill Effect
Type Min Max
RateHeal 100%
Charges:
1
35
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +100%
MDEF +100%
Target Condition (Self)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3 4
Auto Jewel Rate 2%
Places a Damage Grid which inflicts Bind on units within target area (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range: 2]
Bear Trap Mimicry
Damage & Bind Status Grid (Disappears once activated)
Damage:
400
Charges:
1
Panel Cond (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Charges:
5
25
Height:
2
Range
Area
Consumes own HP to do a Non-Type ATK (Strong vs Beasts) to units within target area that increases in power according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
40
Height:
1
Strong vs Beast:
+50
DMG +20% per dead ally
HP Cost:
30%
Range
Area
Passive Abilities
Raises AGI & raises JUMP by 2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
JUMP +2
After receiving Dmg, chance of performing Counter & 1 sq Knockback on enemy units around self [Area: Square (3) around self, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 40%
Max: 60%
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Greatly increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +10 +15
Stats
Primary Stats
Type Equipment Modifier
HP +309 -10%
PATK +90 -10%
PDEF +84 -
MATK +314 +15%
MDEF +158 -
DEX +162 +5%
AGI +38 +10%
CRIT +90 -10%
LUCK +63 -
Jewels - +15%
Other Stats
Type Equipment
Hit Rate +11
Jewels Obtained +40
Job Master Bonus
Type Value
HP +20%
MATK +6%
MDEF +4%
AGI +2%
LUCK +2%
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+4 +5
+6 +4
+1 +1
Status Res
Type Equipment Type Equipment
- +15
+35 +15
+10 +43
+10 +42
- -
- -
+42 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Lightning Palm
After moving, Thunder Strike ATK & lowers CT of enemy units to 0 & Power is based on target's MATK [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 100% 140%
Control Charge Time
Type Min Max
Value -100%
ATK Scaling
1.5 * Enemy's MATK
Charges:
2
35
Height:
3
Range
Area
After moving, absorbs Jewels from units within target area [Move Area: Diamond (7), JUMP: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 15% 20%
Formula sqrt(Damage) * 2
ATK Scaling
1.5 * MATK
Charges:
2
38
Height:
2
Ignore Defense Rate:
-80%
Range
Area
Thunder Mag ATK & MATK Up on self for 3 turns (Stackable up to 3x) [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 155% 180%
ATK Scaling
1.5 * MATK
Charges:
3
35
Height:
3
Cast Speed:
450
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stackable 3 Times
Stats
Type Min Max
MATK +10% +20%
Thunder Mag ATK (Strong vs Water) on units within target area [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
3
Cast Speed:
400
Strong vs Water:
+40
Range
Area
Basic Lightning Palm
Increases CT of ally units within area around self [Area: Cross (3), Height Range: Unlimited]
Control Charge Time
Type Min Max
Value +20
Charges:
2
35
Height:
99
Range
Area
Recovers a portion of own HP
Skill Effect
Type Min Max
RateHeal 40% 60%
Charges:
2
30
Range
Area
After moving, Thunder Strike ATK & Power is based on target's AGI [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
Attack 80% 110%
ATK Scaling
0.08 * Enemy's AGI²
Charges:
5
35
Height:
3
Range
Area
Passive Abilities
Reduces Jewels Spent & reduces Cast Time by 1/3 & lowers PDEF/MDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF -25%
MDEF -25%
Cast Time -33
Jewels Spent Rate -15 -25
Chance of performing counter when receiving Dmg & also activated by Skill ATKs [Area: Square (3), Height Range: 3]
Skill Effect (TotalDamage)
Rate Min: 40%
Max: 60%
Type Min Max
Attack 70% 90%
ATK Scaling
1.5 * MATK
Height:
3
Range
Area
Raises Max HP/MATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +15% +25%
HP +5% +15%
Stats
Primary Stats
Type Equipment Modifier
HP +324 +14%
PATK +262 +9%
PDEF +130 +15%
MATK +39 -
MDEF +52 +2%
DEX +267 +17%
AGI +37 +6%
CRIT +155 +15%
LUCK +126 +10%
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +23%
PATK +6%
DEX +4%
AGI +4%
CRIT +2%
HP +100
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+5 +5
+6 +3
- +2
Status Res
Type Equipment Type Equipment
+62 +67
+15 +15
+10 +15
- +42
+42 +42
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Strong vs Beast:
+50
Back Defense Rate:
-15%
Range
Area
Wild Beast Taming
Moves adjacent unit to empty grid [Throw Distance: Diamond (7), Height Range: 3]
Charges:
3
16
Height:
3
Range
Area