Stats
Primary Stats
Type Min Max
HP 189 822
PATK 58 98
PDEF 88 244
MATK 42 88
MDEF 78 212
DEX 52 194
AGI 56 106
CRIT 48 102
LUCK 56 103
Jewels 68 221
Primary Stats
Type 60 65 75 97
HP 566 598 662 802
PATK 81 83 87 96
PDEF 180 188 204 239
MATK 69 71 76 86
MDEF 157 164 178 207
DEX 136 143 158 189
AGI 85 88 93 104
CRIT 80 82 88 100
LUCK 84 86 91 101
Jewels 159 166 182 216
Leader Skill
Twilight's Heartbeat (5★)
Raises HP by 50%/PDEF by 30%/Light Res by 20% for Dark Units
Hide Target Buff
Target Buff (SelfSide)
Element Dark
Stats
Type Min Max
HP +50%
PDEF +30%
Light Res +20
Gear Ability
Dark Pierce ATK on enemy unit that increases in power the higher own PDEF & lowers all Stats for three turns & lowers own PDEF/MDEF for three turns [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 210%
ATK Scaling
1.5 * PDEF
Charges:
1
60
Height:
3
Range
Area
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -50%
PDEF -50%
MATK -50%
MDEF -50%
AGI -30%
DEX -50%
CRIT -50%
LUCK -50%
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -25%
MDEF -25%
Job Restriction
Gear
Raises All ATK/Max HP of ally units in area around self for three turns (recovers amount raised) [Area: Square (3), Height Range: 2]
Charges:
1
50
Height:
2
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Water +50
Wind +50
Light +50
Dark +50
HP +40%
Fire +50
Thunder +50
Gear
Recovers own Jewels & raises CT by 40
Skill Effect
Type Min Max
GemsIncDec 50
Control Charge Time
Type Min Max
Value +40
Charges:
1
20
Height:
1
Range
Area
Gear
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Naofumi Iwatani Soul Shards
Seashore Moratorium - Hard 1 Hard Stage 1
Seashore Moratorium - Hard 4 Hard Stage 4
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +89 +4 +6 +0
3 +178 +8 +12 +0
4 +267 +12 +18 +1
5 +356 +16 +24 +1
6 +445 +20 +30 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PDEF +15
MDEF +20
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +12 +10 +2 +1
3 +24 +20 +4 +2
4 +36 +30 +6 +3
5 +48 +40 +8 +4
6 +60 +50 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Max HP/PDEF/AGI & raises JUMP by +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +10%
JUMP +2
PDEF +20%
HP +30%
Old Skill
Raises PDEF/AGI & raises JUMP by 2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
JUMP +2
PDEF +10% +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +4 +0 +3
3 +16 +8 +0 +6
4 +24 +12 +1 +9
5 +32 +16 +1 +12
6 +40 +20 +2 +15
Max Level Enhancement (Leader Skill)
Twilight's Heartbeat
Raises HP by 50%/PDEF by 30%/All DEF by 20% for Dark Units
Hide Target Buff
Target Buff (SelfSide)
Element Dark
Stats
Type Min Max
HP +50%
PDEF +30%
Dark Unit DEF +20
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +49 +3 +2 +1
3 +98 +6 +4 +2
4 +147 +9 +6 +3
5 +196 +12 +8 +4
6 +245 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PDEF +15
MDEF +20
Strong vs Greed +20
Strong vs Wrath +40
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +30 +2 +2 +0 +12
3 +60 +4 +4 +0 +24
4 +90 +6 +6 +1 +36
5 +120 +8 +8 +1 +48
6 +150 +10 +10 +2 +60
Max Level Enhancement (Ability)
Casts Jewel Auto Charge on self & creates a barrier that greatly reduces Dmg for one turn
Skill Effect (TotalDamage)
Shield Turns 1
Shield Type (UseCount) 999
Type Min Max
Shield -80%
Charges:
10
0
Range
Area
Self Condition
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 2
Auto Jewel Rate 10%
Auto Jewel Fixed 40
Casts Jewel Auto Charge on self & creates a barrier that halves Dmg for one turn
Skill Effect (TotalDamage)
Shield Turns 1
Shield Type (UseCount) 999
Type Min Max
Shield -50%
Charges:
10
0
Range
Area
Self Condition
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 2
Auto Jewel Rate 10%
Auto Jewel Fixed 20
Inflicts Rage on enemy units within area around self & lowers targets' PATK for three turns & greatly raises own PDEF [Area: Diamond (5), Height Range: 2]
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -50%
Hide Self Buff
Self Buff
Duration (ActionEnd) 4
Stats
Type Min Max
PDEF +80%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Inflicts Rage on enemy units within area around self & lowers PATK of targets for three turns & raises own PDEF [Area: Diamond (5), Height Range: 2]
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -5% -15%
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +15% +30%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Inflicts Charm curse on enemy units within area around self (Greatly raises PATK/MATK while inflicted with Charm) [Area: Diamond (5), Height Range: 2]
Charges:
1
100
Height:
2
Cast Speed:
500
Range
Area
Target Condition (EnemySide)
Conditions (Curse)
FailCondition
Type Min Max
Rate 100%
Value 100%
Stats
Type Min Max
PATK +100%
MATK +100%
Inflicts Charm curse on enemy units within area around self [Area: Diamond (5), Height Range: 2]
Charges:
1
180
Height:
2
Cast Speed:
250
Range
Area
Target Condition (EnemySide)
Conditions (Curse)
FailCondition
Type Min Max
Rate 100%
Value 100%
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +178 +12 +0 +11
3 +356 +24 +0 +22
4 +534 +36 +1 +33
5 +712 +48 +1 +44
6 +890 +60 +2 +55
Evolution
Level Soul Shard Materials Zeni Cost
2 or 500000
3 or 800000
4 or 1500000
5 or 3000000
6 or 15000000
Stats
Primary Stats
Type Equipment Modifier
HP +663 +15%
PATK +81 -
PDEF +310 +25%
MATK +33 +10%
MDEF +239 +20%
DEX +176 -
AGI +21 -
CRIT +76 -
LUCK +114 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +30%
PDEF +6%
MDEF +4%
AGI +2%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 40%
Elemental Res
Type Equipment Type Equipment
+6 +4
+5 +3
+9 -
Status Res
Type Equipment Type Equipment
+10 +15
+25 +57
+52 +25
- -
- -
- -
- -
+42 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Shield Hero Technique
Casts Jewel Auto Charge on self & creates a barrier that halves Dmg for one turn
Skill Effect (TotalDamage)
Shield Turns 1
Shield Type (UseCount) 999
Type Min Max
Shield -50%
Charges:
10
0
Range
Area
Self Condition
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 2
Auto Jewel Rate 10%
Auto Jewel Fixed 20
Makes self forced target of all enemy units for three turns [Area: Whole Map, Height Range: Unlimited]
Charges:
3
20
Height:
99
Range
Area
Pierce ATK on enemy unit & inflicts Poison & moves target up to 5 sq forward [Range: 6, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
1.4 * PATK
Charges:
3
28
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Poison Rate 20%
Fire non-type ATK on units within area that increases in power according to own PDEF & inflicts Disable Heal curse (Greatly lowers PATK & PDEF while inflicted with Disable Heal) [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 145% 190%
ATK Scaling
1.5 * PDEF
Charges:
5
42
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions (Curse)
FailCondition
Type Min Max
Rate 100%
Value 100%
Stats
Type Min Max
PATK -80%
PDEF -80%
Raises all stats of ally units for three turns [Range: 3, Height Range: 2]
Charges:
3
45
Height:
2
Cast Speed:
350
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +30% +60%
PDEF +30% +60%
MATK +30% +60%
MDEF +30% +60%
DEX +30% +60%
AGI +5% +15%
CRIT +30% +60%
LUCK +30% +60%
Basic Shield Hero Technique
Creates a shield that nullifies total max Dmg 5000 inflicted on ally unit for three turns [Range: 6, Height Range: 2]
Skill Effect
Shield Turns 3
Shield Type (HP) 5000
Type Min Max
Shield -100%
Charges:
3
26
Height:
2
Range
Area
Places a grid within area around self that raises Area ATK Res (The grid disappears after being activated five times) [Area: Diamond (5), Height Range: 2]
Shooting Star Shield
Area ATK Res Up
Charges:
5
Panel Buff (SelfSide)
Stats
Type Min Max
Area ATK Res +15 +30
Charges:
3
36
Height:
2
Range
Area
Non-type ATK that inflicts Stun on enemy unit for three turns [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 85%
ATK Scaling
1.4 * PATK
Charges:
3
22
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Inflicts Bind on units within area for one turn (Greatly lowers all attacks & greatly increases Slash/Missile/Pierce Res while inflicted with Bind) [Range: 5, Area: Cross (3), Height Range: 2]
Charges:
5
22
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 2
Stats
Type Min Max
Slash Res +70
Missile Res +70
Pierce Res +70
Fire -80
Water -80
Thunder -80
Wind -80
Dark -80
Light -80
Passive Abilities
After receiving Dmg, absorbs Jewels & lowers AGI/All DEF of target Undead unit for three turns & also activated by skill attacks (Stackable up to 2x) [Range: Square (3), Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Jewel Attack 30
ATK Scaling
1.4 * PATK
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Target Buff (EnemySide)
Duration (ActionStart) 3
Stackable 2 Times
Type Undead
Stats
Type Min Max
Fire Unit DEF -10 -15
Water Unit DEF -10 -15
Thunder Unit DEF -10 -15
Wind Unit DEF -10 -15
Light Unit DEF -10 -15
Dark Unit DEF -10 -15
AGI -15% -30%
Greatly raises Max HP/PDEF/MDEF & greatly lowers PATK/MATK
Target Buff (Self)
Stats
Type Min Max
HP +25% +50%
PDEF +25% +50%
MDEF +25% +50%
PATK -50%
MATK -50%
Makes self forced target of all enemy units for three turns after appearing on map [Area: Whole Map, Height Range: Unlimited]
Height:
99
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +310 +10%
PATK +262 +9%
PDEF +130 +15%
MATK +39 -
MDEF +52 +2%
DEX +197 +12%
AGI +37 +6%
CRIT +155 +15%
LUCK +126 -
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +20%
PATK +6%
AGI +4%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+5 +5
+6 +3
- +2
Status Res
Type Equipment Type Equipment
+20 +67
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Strong vs Beast:
+50
Back Defense Rate:
-15%
Range
Area
Wild Beast Taming
Moves adjacent unit to empty grid [Throw Distance: Diamond (7), Height Range: 3]
Charges:
3
16
Height:
3
Range
Area
2-hit non-type ATK that inflicts Blind on enemy unit [Range: 2, Height Range: 2]
Skill Effect
Combo Damage Rate 55%
Combo Hits 2
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Non-type ATK (Strong vs Beasts, ignores DEF) to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
PATK
Charges:
3
35
Height:
2
Strong vs Beast:
+50
Ignore Defense Rate:
-100%
Range
Area
Non-type attack (Strong vs Monsters) on units within target area & Power increases based on difference in height range & 1 sq Knockback [Range: 2, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 140% 155%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
Strong vs Monster:
+50
Range
Area
Basic Wild Beast Taming
Non-type ATK that inflicts Stun on target [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Inflicts Rage on enemy units in area around self & lowers PATK of targets for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -5% -15%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Absorbs HP from units in area around self with chance of inflicting Paralyze & Poison [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
36
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 20%
Paralyze Rate 80%
Fully recovers own HP & doubles PDEF/MDEF & casts Sleep & Jewel Auto Charge (Weak) on self for three turns
Skill Effect
Type Min Max
RateHeal 100%
Charges:
1
35
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +100%
MDEF +100%
Target Condition (Self)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3 4
Auto Jewel Rate 2%
Places a Damage Grid which inflicts Bind on units within target area (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range: 2]
Bear Trap Mimicry
Damage & Bind Status Grid (Disappears once activated)
Damage:
400
Charges:
1
Panel Cond (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Charges:
5
25
Height:
2
Range
Area
Consumes own HP to do a non-type ATK (Strong vs Beasts) to units within target area that increases in power according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
40
Height:
1
Strong vs Beast:
+50
DMG +20% per dead ally
HP Cost:
30%
Range
Area
Passive Abilities
Raises AGI & raises JUMP by 2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
JUMP +2
After receiving Dmg, chance of performing Counter & 1 sq Knockback on enemy units around self [Area: Square (3) around self, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 40%
Max: 60%
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Greatly increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +10 +15
Stats
Primary Stats
Type Equipment Modifier
HP +328 +20%
PATK +181 -10%
PDEF +175 -2%
MATK +45 -5%
MDEF +38 -5%
DEX +161 +5%
AGI +25 -5%
CRIT +99 -
LUCK +95 +6%
Jewels - +15%
Other Stats
Type Equipment
Jewels Obtained +31
Job Master Bonus
Type Value
HP +26%
PATK +2%
AGI +4%
LUCK +2%
Basic Information
Type Supporter
Move 4
Jump 1
Initial Jewels 50%
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +9
- -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
An abacus-shaped staff.
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.5 * (PATK + LUCK)
Height:
2
Range
Area
Trading Skill
Consumes own Jewels and transfers them to ally unit [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
GemsGift 10
Charges:
5
10
Height:
3
Range
Area
Raises ally unit's CT by 50 [Range: 4, Height Range: 3]
Control Charge Time
Type Min Max
Value +50
Charges:
5
45
Height:
3
Range
Area
Consumes own Jewels and transfers them to ally unit [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
GemsGift 20
Charges:
5
20
Height:
3
Range
Area
Casts Jewel Auto Charge on ally unit for three turns [Range: 4, Height Range: 3]
Charges:
2
40
Height:
3
Cast Speed:
200
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 10%
Basic Trading Skill
Inflicts Blind on enemy unit [Range: 4, Height Range: 3]
Charges:
5
20
Height:
3
Cast Speed:
300
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Inflicts Charm on enemy units within area around self [Area: Diamond (5), Height Range: 2]
Charges:
3
50
Height:
2
Cast Speed:
360
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Nullifies statuses on ally units within area around self for three turns [Area: Square (3), Height Range: 2]
Charges:
5
24
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Recovers HP of ally units within area around self [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 142% 165%
Charges:
5
16
Height:
2
Range
Area
Passive Abilities
After receiving Dmg, chance of casting Jewel Auto Charge on self
Skill Effect (TotalDamage)
Type Min Max
FailCondition 10% 35%
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 10%
Raises Initial Jewels
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Initial Jewels +5 +10
Raises Jewels Obtained
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Jewels Obtained +1 +10
Stats
Primary Stats
Type Equipment Modifier
HP +359 +18%
PATK +262 +9%
PDEF +186 +20%
MATK +39 -
MDEF +52 +10%
DEX +232 +12%
AGI +37 +6%
CRIT +155 +15%
LUCK +126 -
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +23%
PATK +6%
DEX +4%
AGI +4%
CRIT +2%
HP +100
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+5 +5
+6 +3
- +2
Status Res
Type Equipment Type Equipment
+20 +67
+15 +15
+10 +15
- -
+52 +28
- -