Suiran

Unit Planner
Element
Rarity 4★ - 5★
Max Level 95
Type Human, Female
Job 1
Blacksmith
Job 2
Beast Tamer
Job 3
Machinist
Chg Job 1
Projective Blacksmith
Chg Job 2
Wild Beast Tamer [Stalwart Elephant]
Chg Job 3
Machinist Diana
Stats
Primary Stats
Type Min Max
HP 84 458
PATK 41 161
PDEF 30 108
MATK 34 121
MDEF 25 96
DEX 38 162
AGI 54 96
CRIT 40 145
LUCK 38 141
Jewels 46 184
Primary Stats
Type 60 65 75 95
HP 306 325 363 439
PATK 112 118 130 154
PDEF 76 80 88 104
MATK 85 90 99 116
MDEF 67 70 78 92
DEX 111 118 130 155
AGI 79 81 85 93
CRIT 102 107 118 139
LUCK 99 104 114 135
Jewels 128 135 149 177
Leader Skill
Fresh Wind's Boon (4★)
Raises Strike ATK by 20% & HP by 10% for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
Strike ATK Power +20
HP +10%
Gear Ability
Wind non-type ATK on units within area (Strong vs Thunder) & preemptively multiplies PATK for Wind units by 1.5 for one turn [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 230%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
1
50
Height:
2
Strong vs Thunder:
+20
Range
Area
Hide Self Buff
Self Buff
Duration (ActionEnd) 1
Element Wind
Stats
Type Min Max
PATK +50%
Job Restriction
Gear
Evolution
Rarity Materials Zeni Cost
5★ 150000
Quests
Type Quests
Soul Shard [Hard] Ch 3: Ep 4 [1-8] Unprecedented Faction
Featuring Soul Shards Wind-Element Hard Quest
Featuring Soul Shards Wind-Element Hard Quest
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 400000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +87 +2 +2 +0
3 +174 +4 +4 +0
4 +261 +6 +6 +0
5 +348 +8 +8 +0
6 +435 +10 +10 +1
Max Level Enhancement (Stats)
Stats
Type Value
HP +55
PATK +50
CRIT +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +11 +8 +4 +1
3 +22 +16 +8 +2
4 +33 +24 +12 +3
5 +44 +32 +16 +4
6 +55 +40 +20 +5
Max Level Enhancement (Ability)
New Skill
Raises PATK/AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +20%
PATK +25%
Old Skill
Raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +10% +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +6 +0 +3
3 +16 +12 +0 +6
4 +24 +18 +1 +9
5 +32 +24 +1 +12
6 +40 +30 +2 +15
Max Level Enhancement (Leader Skill)
Fresh Wind's Boon
Raises HP by 30% & all ATK by 20% & Strike ATK Power by 20% for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
HP +30%
Wind +20
Strike ATK Power +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +48 +3 +2 +1
3 +96 +6 +4 +2
4 +144 +9 +6 +3
5 +192 +12 +8 +4
6 +240 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PATK +20
DEX +20
Strong vs Sloth +20
Strong vs Gluttony +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +29 +2 +2 +0 +12
3 +58 +4 +4 +0 +24
4 +87 +6 +6 +1 +36
5 +116 +8 +8 +1 +48
6 +145 +10 +10 +2 +60
Max Level Enhancement (Ability)
Strike ATK on enemy unit & for three turns greatly lowers Missile Res & lowers Strike Res [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 210%
ATK Scaling
1.4 * PATK
Charges:
3
70
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Missile Res -35
Strike Res -10
Strike ATK on enemy unit & lowers Missile/Strike Res for three turns [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
ATK Scaling
1.4 * PATK
Charges:
2
70
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Missile Res -10 -20
Strike Res -5 -10
Inflicts Rage on enemy units within area around self & lowers targets' PATK for three turns & greatly raises own PDEF [Area: Diamond (5), Height Range: 2]
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -50%
Hide Self Buff
Self Buff
Duration (ActionEnd) 4
Stats
Type Min Max
PDEF +80%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Inflicts Rage on enemy units within area around self & lowers PATK of targets for three turns & raises own PDEF [Area: Diamond (5), Height Range: 2]
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -5% -15%
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +15% +30%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Wind Missile ATK on units within area & nullifies Quicken/statuses for target units that received Dmg for four turns & disables all Reactions to this attack [Range: 6, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 145%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 4
Stats
Type Min Max
All Statuses -100
Wind Missile ATK on units within area & for four turns nullifies Quicken/statuses for target units that received Dmg [Range: 5, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 4
Stats
Type Min Max
All Statuses -100
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +418 +20%
PATK +284 +3%
PDEF +271 +15%
MATK +63 -5%
MDEF +50 -5%
DEX +208 -
AGI +11 +10%
CRIT +117 +8%
LUCK +60 -
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +22%
PATK +4%
PDEF +8%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 50%
Weapon Type Hammer
Elemental Res
Type Equipment Type Equipment
+13 +5
+5 +4
- -
Status Res
Type Equipment Type Equipment
+10 +53
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Smithing
Raises PDEF of ally units within target area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
PDEF +10% +30%
Raises PATK of ally units within target area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stackable 10 Times
Stats
Type Min Max
PATK +10% +30%
Removes all buffs/debuffs cast on units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
3
24
Height:
3
Range
Area
Target Condition (UnitAll)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Fire Strike ATK (strong vs metal) to units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
2
50
Height:
2
Strong vs Metal:
+50
Range
Area
Basic Smithing
Raises Missile ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Missile ATK Power +5 +25
Raises Pierce ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Pierce ATK Power +5 +25
Raises Strike ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Strike ATK Power +5 +25
Raises Slash ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +5 +25
Fire Phys attack on enemy units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
1.4 * PATK
Charges:
3
37
Height:
2
Range
Area
Passive Abilities
After receiving Dmg, performs counter with chance of lowering enemy's PATK for three turns [Range: 1, Height Range: 3]
Skill Effect (TotalDamage)
Type Min Max
Attack 100% 105%
ATK Scaling
1.4 * PATK
Height:
3
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Rate 25%
Duration (ActionStart) 4
Stats
Type Min Max
PATK -10% -50%
Raises Fire Res/Light Res/Max HP
Hide Self Buff
Self Buff
Stats
Type Min Max
Fire Res +5 +20
Light Res +5 +20
HP +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +328 +7%
PATK +212 +4%
PDEF +140 +3%
MATK +66 -2%
MDEF +38 -2%
DEX +161 +7%
AGI +31 +8%
CRIT +99 +10%
LUCK +60 -
Jewels - -7%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +1%
AGI +4%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Claw
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +43
+33 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Beast Mastery
Lowers enemy unit's Hit Rate [Range: 5, Height Range: 2]
Charges:
3
10
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate -15 -25
Non-type ATK on enemy unit (Strong vs Monsters) [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Strong vs Monster:
+50
Range
Area
Non-type ATK that inflicts Stun on enemy unit [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
26
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Powerful non-type ATK that increases in power according to how much higher the enemy unit's level is (Strong vs Beasts) [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
1
32
Height:
2
Strong vs Beast:
+50
DMG +4% per level lower than target
Range
Area
Basic Beast Mastery
Non-type ATK that inflicts Stun on enemy unit [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Non-type ATK that inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Raises own Evasion Rate for three turns
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +15 +25
Inflicts Rage on enemy units within area around self & lowers PATK for three turns [Area: Diamond (5), Height Range: 2]
Charges:
5
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -5% -15%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Recovers a portion of own HP & casts Sleep on self
Skill Effect
Type Min Max
RateHeal 50% 70%
Charges:
5
24
Range
Area
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Passive Abilities
Raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
After receiving Dmg, chance of Evasion Rate is raised for one turn
Skill Effect (TotalDamage)
Type Min Max
Buff 5% 15%
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
Evasion Rate +5 +15
Raises PDEF & increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
PDEF +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +204 +5%
PATK +223 +15%
PDEF +113 -
MATK +24 +4%
MDEF +35 -5%
DEX +180 +25%
AGI +22 -5%
CRIT +144 +10%
LUCK +210 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +24%
PATK +2%
PDEF +4%
DEX +4%
AGI +3%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Rocket Launcher
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
2
Range
Area
Gunnery
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +2
Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
JUMP +2
Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 50%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Skill Effect
Type Min Max
Attack 100% 130%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
42
Height:
1
Strong vs Machine:
+50
Ignore Defense Rate:
-100%
Range
Area
Basic Gunnery
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
16
Height:
2
Range
Area
Raises own DEX for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
DEX +15% +25%
Raises own Hit Rate for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
20
Height:
2
Range
Area
Passive Abilities
Raises DEX
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DEX +15% +30%
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 15%
Max: 25%
Type Min Max
DamageControl -40%
Raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +10% +20%
Stats
Primary Stats
Type Equipment Modifier
HP +453 +25%
PATK +298 +5%
PDEF +299 +18%
MATK +63 -5%
MDEF +50 -3%
DEX +239 +4%
AGI +11 +25%
CRIT +117 +10%
LUCK +60 +4%
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +32
Missile Res +7
Job Master Bonus
Type Value
HP +26%
PATK +4%
PDEF +8%
CRIT +1%
HP +125
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 50%
Weapon Type Hammer
Elemental Res
Type Equipment Type Equipment
+13 +5
+5 +4
- -
Status Res
Type Equipment Type Equipment
+10 +53
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Smithing
Raises PDEF/Missile Res of ally units within area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
PDEF +10% +30%
Missile Res +5 +10
Raises PATK of ally units within target area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stackable 10 Times
Stats
Type Min Max
PATK +10% +30%
Removes all buffs/debuffs cast on units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
3
24
Height:
3
Range
Area
Target Condition (UnitAll)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Fire Strike ATK (strong vs metal) to units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
2
50
Height:
2
Strong vs Metal:
+50
Range
Area
Strike ATK on enemy unit & lowers Missile/Strike Res for three turns [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
ATK Scaling
1.4 * PATK
Charges:
2
70
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Missile Res -10 -20
Strike Res -5 -10
Basic Smithing
Raises Missile ATK Power of ally unit for five turns (Stackable up to 5x) [Range: 2, Height Range: 3]
Charges:
5
24
Height:
3
Range
Area