Stats
Primary Stats
Type Min Max
HP 205 775
PATK 68 178
PDEF 42 110
MATK 40 188
MDEF 32 180
DEX 42 103
AGI 62 108
CRIT 55 255
LUCK 48 128
Jewels 48 216
Primary Stats
Type 60 65 75 97
HP 544 573 631 757
PATK 133 139 150 174
PDEF 82 85 92 107
MATK 128 135 150 183
MDEF 120 127 142 175
DEX 78 81 87 101
AGI 89 91 96 106
CRIT 174 184 204 248
LUCK 95 99 107 125
Jewels 148 156 173 210
Leader Skill
Raging Fire's Heartbeat (5★)
Raises Fire units' HP by 30% & PATK by 20% & Slash ATK Power by 20% & Silence Res by 30%
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +30%
PATK +20%
Slash ATK Power +20
Silence Res +30
Related Gears
Gear Type Stats
Accessory HP +550
Initial Jewels +20
Magic Res +10
Silence Res +50
Related Mementos
Memento Stats
HP +80
PATK +80
Healing +18
Slash ATK Power +13
Critical Damage Rate +13
MOVE +2
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Sulva Soul Shards
Wrath Signifies Justice (Part Two) Hard 1 Hard Stage 1
Wrath Signifies Justice (Part Two) Hard 3 Hard Stage 3
Wrath Signifies Justice (Part Two) Hard 5 Hard Stage 5
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +88 +2 +2 +0
3 +176 +4 +4 +0
4 +264 +6 +6 +1
5 +352 +8 +8 +1
6 +440 +10 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PDEF +20
MDEF +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +16 +12 +2 +1
3 +32 +24 +4 +2
4 +48 +36 +6 +3
5 +64 +48 +8 +4
6 +80 +60 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Max HP/PATK/AGI/Slash ATK Power
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20%
PATK +20%
AGI +10%
Slash ATK Power +10
Old Skill
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +4 +0 +3
3 +16 +8 +0 +6
4 +24 +12 +1 +9
5 +32 +16 +1 +12
6 +40 +20 +2 +15
Max Level Enhancement (Leader Skill)
Raging Fire's Heartbeat
Raises Fire units' HP by 30% & PATK by 20% & All ATK by 20% & Silence Res by 30%
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +30%
PATK +20%
Fire +20
Silence Res +30
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +48 +4 +2 +1
3 +96 +8 +4 +2
4 +144 +12 +6 +3
5 +192 +16 +8 +4
6 +240 +20 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PATK +30
Strong vs Sloth +20
Strong vs Wrath +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +29 +2 +2 +0 +12
3 +58 +4 +4 +0 +24
4 +87 +6 +6 +1 +36
5 +116 +8 +8 +1 +48
6 +145 +10 +10 +2 +60
Max Level Enhancement (Ability)
Fire Slash ATK on enemies within area that increases in Power according to how full target's Jewels are & chance of critical & disables all Reactions to this attack & greatly lowers MATK Power for three turns & increases in Power if target is inflicted with Alchemic Overload [Range: 5, Area: Line (5), Height Range: 5]
Skill Effect
Type Min Max
Attack 180%
State Dependent Effect (Target)
Tokkou Damage Rate +50
State Requirement Any
Conditions
ATK Scaling
1.5 * PATK
Charges:
5
38
Height:
5
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 4
Stats
Type Min Max
MATK Power -80
Fire Slash ATK on enemies within area that increases in Power according to how full target's Jewels are & chance of critical & lowers MATK Power for three turns [Range: 3, Area: Line (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 180%
ATK Scaling
1.5 * PATK
Charges:
3
38
Height:
3
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 4
Stats
Type Min Max
MATK Power -25 -50
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 145%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
500
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Dark Slash ATK on enemy units within area around self & inflicts Death Sentence on enemy after two turns [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 75%
ATK Scaling
1.4 * PATK
Charges:
5
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 2
Dark Slash ATK on enemy units within area around self & inflicts Death Sentence [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
1.4 * PATK
Charges:
3
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 10% 25%
Value 100%
Duration (ActionStart) 3
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +176 +12 +0 +14
3 +352 +24 +0 +28
4 +528 +36 +1 +42
5 +704 +48 +1 +56
6 +880 +60 +2 +70
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Stats
Primary Stats
Type Equipment Modifier
HP +430 +18%
PATK +328 +34%
PDEF +128 -
MATK +75 +15%
MDEF +50 +25%
DEX +194 -5%
AGI +28 +17%
CRIT +122 +51%
LUCK +122 -
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +40
Job Master Bonus
Type Value
HP +26%
PATK +6%
PDEF +4%
AGI +2%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Weapon Type Greatsword
Elemental Res
Type Equipment Type Equipment
+6 +4
+5 +4
+1 -
Status Res
Type Equipment Type Equipment
+10 +15
+35 +43
+38 +15
- +28
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Scarlet Sword
After moving, Fire Slash ATK on enemy unit & chance of critical & inflicts Alchemic Overload & greatly raises AGI for one turn [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 180%
ATK Scaling
1.5 * PATK
Charges:
3
28
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
AGI +50% +80%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Bomb Stackable 5 Times
Bomb Cancel (Jewel Cost) 80%
2-hit Fire Slash ATK on units within target area & chance of critical & absorbs part of Dmg inflicted back as HP [Range: 3, Area: Special (Cone), Height Range: 2]
Skill Effect
Combo Damage Rate 40%
Combo Hits 2
Type Min Max
Attack 125% 150%
ATK Scaling
1.5 * PATK
Charges:
3
36
Height:
2
Range
Area
2-hit Fire Slash ATK on units within target area & chance of critical & absorbs part of Dmg inflicted back as HP [Range: 4, Area: Special (Cone), Height Range: 2]
Skill Effect
Combo Damage Rate 40%
Combo Hits 2
Type Min Max
Attack 170%
ATK Scaling
1.5 * PATK
Charges:
5
36
Height:
2
Range
Area
Fire Slash ATK on units within target area & chance of critical & inflicts Alchemic Overload & raises critical Dmg for three turns [Range: 4, Area: Special (Laser Cannon), Height Range: 3]
Skill Effect
Type Min Max
Attack 120% 145%
ATK Scaling
1.5 * PATK
Charges:
3
32
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Critical Damage Rate +15 +30
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Bomb Stackable 5 Times
Bomb Cancel (Jewel Cost) 80%
Fire Slash ATK on enemies within area that increases in Power according to how full target's Jewels are & chance of critical & lowers MATK Power for three turns [Range: 3, Area: Line (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 180%
ATK Scaling
1.5 * PATK
Charges:
3
38
Height:
3
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 4
Stats
Type Min Max
MATK Power -25 -50
Basic Scarlet Sword
Fire Slash ATK on units within area & interrupts skill cast [Range: 3, Area: Cross (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.5 * PATK
Charges:
3
18
Height:
2
Range
Area
Greatly raises CRIT Rate/Mag Res
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
CRIT Rate +100
Magic Res +35
Deals 1 fixed Dmg to allies within area (except self) & greatly raises all Status Res [Range: 7, Height Range: 2]
Skill Effect
Type Min Max
Attack 1
ATK Scaling
1.5 * PATK
Charges:
5
10
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
All Status Res +100
Passive Abilities
Raises AGI & permanently raises CRIT Rate/CRIT Dmg at start of turn (Stackable up to 10x)
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Critical Damage Rate +50 (5/Turn)
CRIT Rate +20 (2/Turn)
Hide Self Buff
Self Buff
Stats
Type Min Max
AGI +5% +15%
After receiving Mag Dmg, chance of halving Dmg
Skill Effect (MagDamage)
Rate Min: 50%
Max: 65%
Type Min Max
DamageControl -50%
Stats
Primary Stats
Type Equipment Modifier
HP +371 +10%
PATK +229 +12%
PDEF +149 +10%
MATK +57 -5%
MDEF +50 -5%
DEX +165 +15%
AGI +13 +8%
CRIT +88 +5%
LUCK +93 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +43
Job Master Bonus
Type Value
HP +20%
PATK +6%
PDEF +4%
CRIT +1%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Weapon Type Saber
Elemental Res
Type Equipment Type Equipment
+7 +7
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Marine
Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 10% 25%
Value 100%
Duration (ActionStart) 3
Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2]
Charges:
3
24
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +15%
MATK +15%
Water non-type ATK to enemy unit (Strong vs Aquatic) [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
1.4 * PATK
Charges:
3
28
Height:
2
Strong vs Aquatic:
+50
Range
Area
After moving, absorbs Jewels from enemy unit & interrupts skill charging [Range: 6, Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 20
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Inflicts Water non-type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.4 * PATK
Charges:
2
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
All Statuses -999
Basic Marine
Recovers HP of units within target area & inflicts Berserk [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 142% 165%
Charges:
3
12
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Berserk ATK Rate +30%
Berserk DEF Rate -10%
Water Slash ATK to enemy unit with chance of lowering PATK/PDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 60% 90%
ATK Scaling
1.4 * PATK
Charges:
5
18
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -15%
PDEF -15%
Water Slash ATK to enemy unit with chance of lowering MATK/MDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 60% 90%
ATK Scaling
1.4 * PATK
Charges:
5
18
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
MATK -15%
MDEF -15%
Missile ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
2
30
Height:
4
Cast Speed:
360
Range
Area
Passive Abilities
Raises Fire Res/Water Res/AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Fire Res +5 +15
Water Res +5 +15
AGI +4% +8%
After receiving Dmg, performs counter [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 85% 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +336 +20%
PATK +269 +12%
PDEF +128 +10%
MATK +57 -10%
MDEF +50 -
DEX +165 -6%
AGI +13 +8%
CRIT +123 +6%
LUCK +63 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +26%
PATK +4%
PDEF +1%
CRIT +2%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Weapon Type Axe
Elemental Res
Type Equipment Type Equipment
+7 +10
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +39
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Axe
Slash ATK to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 120%
ATK Scaling
1.4 * PATK
Charges:
5
20
Height:
2
Range
Area
Raises own PDEF & raises MOVE by 1 for three turns
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +10% +20%
MOVE +1
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 100%~230% 130%~260%
Type Min Max
Attack 230% 260%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Range
Area
Basic Axe
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
3
Range
Area
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +30%
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Raises own AGI
Charges:
3
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
AGI +25% +40%
Passive Abilities
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +441 +25%
PATK +283 +25%
PDEF +149 +15%
MATK +57 -5%
MDEF +50 -5%
DEX +165 +15%
AGI +13 +10%
CRIT +88 +5%
LUCK +105 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +43
Job Master Bonus
Type Value
HP +24%
PATK +7%
PDEF +4%
CRIT +1%
HP +100
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Weapon Type Saber
Elemental Res
Type Equipment Type Equipment
+7 +8
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Marine
Dark Slash ATK on enemy units within area around self & inflicts Death Sentence [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
1.4 * PATK
Charges:
3
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 10% 25%
Value 100%
Duration (ActionStart) 3
Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2]
Charges:
3
24
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +15%
MATK +15%
Water non-type ATK to enemy unit (Strong vs Aquatic) [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
1.4 * PATK
Charges:
3
28
Height:
2
Strong vs Aquatic:
+50
Range
Area
After moving, absorbs Jewels from enemy unit & interrupts skill charging [Range: 6, Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 20
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Inflicts Water non-type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.4 * PATK
Charges:
2
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
All Statuses -999
4-hit Water non-type attack on enemy unit & absorbs HP [Range: 1, Height Range: 2]
Skill Effect
Combo Damage Rate 35%
Combo Hits 4
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
2
60
Height:
2
Range
Area
Basic Marine
Recovers HP of units within target area & inflicts Berserk [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 142% 165%
Charges:
3
12
Height:
2
Range