Stats
Primary Stats
Type Min Max
HP 81 411
PATK 36 131
PDEF 24 87
MATK 41 151
MDEF 30 108
DEX 38 137
AGI 53 94
CRIT 37 133
LUCK 36 131
Jewels 47 189
Primary Stats
Type 60 65 75 97
HP 277 294 327 400
PATK 92 97 107 128
PDEF 61 64 71 85
MATK 106 112 123 147
MDEF 76 80 88 105
DEX 97 102 112 134
AGI 77 79 83 92
CRIT 94 99 108 130
LUCK 92 97 107 128
Jewels 131 138 153 184
Leader Skill
Fresh Wind's Heartbeat (4★)
Raises HP by 30% for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
HP +30%
Gear Ability
Mag ATK on enemy unit that grows more powerful the lower own remaining Jewels [Range: 4, Height Range: 2]
Skill Effect
Effect MP Rate -120%
Effect MP Damage 70%~190%
Type Min Max
Attack 190%
ATK Scaling
1.6 * MATK
Charges:
2
0
Height:
2
Range
Area
Gear
Raises own Max HP (recovers amount raised) & All Elemental Res when appearing on map
Target Buff (Self)
Stats
Type Min Max
HP +30%
Fire Res +30
Water Res +30
Thunder Res +30
Wind Res +30
Light Res +30
Dark Res +30
Gear
Evolution
Rarity Materials Zeni Cost
5★ 150000
Quests
Type Quests
Soul Shard [Hard] Ch 2: Ep 1 [2-4] Collision of Light and Darkness
Featuring Soul Shards Wind-Element Hard Quest
Featuring Soul Shards Wind-Element Hard Quest
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 400000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +85 +3 +3 +0
3 +170 +6 +6 +0
4 +255 +9 +9 +0
5 +340 +12 +12 +0
6 +425 +15 +15 +1
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PATK +35
MATK +35
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +8 +8 +2 +1
3 +16 +16 +4 +2
4 +24 +24 +6 +3
5 +32 +32 +8 +4
6 +40 +40 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Max HP/all ATK/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Wind +15
Hit Rate +5
HP +20%
Old Skill
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +7% +12%
Hit Rate +2 +5
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +4 +0 +3
3 +14 +8 +0 +6
4 +21 +12 +1 +9
5 +28 +16 +1 +12
6 +35 +20 +2 +15
Max Level Enhancement (Leader Skill)
Fresh Wind's Heartbeat
Raises HP 30% & all ATK by 20% & MDEF by 20% for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
HP +30%
MDEF +20%
Wind +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level PDEF MDEF Hit Rate
1 Max Level +2
2 +3 +1 +1
3 +6 +2 +2
4 +9 +3 +3
5 +12 +4 +4
6 +15 +5 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PATK +25
MATK +20
Strong vs Gluttony +20
Strong vs Sloth +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +29 +2 +1 +0 +9
3 +58 +4 +2 +0 +18
4 +87 +6 +3 +1 +27
5 +116 +8 +4 +1 +36
6 +145 +10 +5 +2 +45
Max Level Enhancement (Ability)
After receiving Dmg, chance of performing counter & raises MATK Power for three turns (Stackable up to 3x) & also activated by skill attacks [Range: 4, Height Range: 2]
Skill Effect (TotalDamage)
Rate 70%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stackable 3 Times
Stats
Type Min Max
MATK Power +25
After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
2-hit Slash ATK that inflicts Poison on enemy unit [Range: 1, Height Range: 2]
Skill Effect
Combo Damage Rate 55%
Combo Hits 2
Type Min Max
Attack 120% 140%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 20%
2-hit Slash ATK that inflicts Poison on enemy unit [Range: 1, Height Range: 2]
Skill Effect
Combo Damage Rate 55%
Combo Hits 2
Type Min Max
Attack 100% 110%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Non-type ATK that ignores DEF on enemy unit (Strong vs Beasts) & inflicts Charm & raises Power if target is inflicted with a status [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 180%
State Dependent Effect (Target)
Tokkou Damage Rate +50
State Requirement Any
Conditions
PATK
Charges:
3
25
Height:
2
Strong vs Beast:
+50
Ignore Defense Rate:
-100%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Non-type attack on enemy unit that ignores DEF (Strong vs Beasts) & chance of inflicting Charm [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
PATK
Charges:
3
35
Height:
2
Strong vs Beast:
+50
Ignore Defense Rate:
-100%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50% 75%
Value 100%
Duration (ActionStart) 4
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +174 +12 +0 +10
3 +348 +24 +0 +20
4 +522 +36 +1 +30
5 +696 +48 +1 +40
6 +870 +60 +2 +50
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Stats
Primary Stats
Type Equipment Modifier
HP +328 +7%
PATK +212 +4%
PDEF +140 +3%
MATK +66 -2%
MDEF +38 -2%
DEX +161 +7%
AGI +31 +8%
CRIT +99 +10%
LUCK +60 -
Jewels - -7%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +1%
AGI +4%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Claw
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +43
+33 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Beast Mastery
Lowers enemy unit's Hit Rate [Range: 5, Height Range: 2]
Charges:
3
10
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate -15 -25
Non-type ATK on enemy unit (Strong vs Monsters) [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Strong vs Monster:
+50
Range
Area
Non-type ATK that inflicts Stun on enemy unit [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
26
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Powerful non-type ATK that increases in power according to how much higher the enemy unit's level is (Strong vs Beasts) [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
1
32
Height:
2
Strong vs Beast:
+50
DMG +4% per level lower than target
Range
Area
Basic Beast Mastery
Non-type ATK that inflicts Stun on enemy unit [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Non-type ATK that inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Raises own Evasion Rate for three turns
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +15 +25
Inflicts Rage on enemy units within area around self & lowers PATK for three turns [Area: Diamond (5), Height Range: 2]
Charges:
5
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -5% -15%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Recovers a portion of own HP & casts Sleep on self
Skill Effect
Type Min Max
RateHeal 50% 70%
Charges:
5
24
Range
Area
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Passive Abilities
Raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
After receiving Dmg, chance of Evasion Rate is raised for one turn
Skill Effect (TotalDamage)
Type Min Max
Buff 5% 15%
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
Evasion Rate +5 +15
Raises PDEF & increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
PDEF +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +88 -10%
PATK +75 -16%
PDEF +50 -10%
MATK +303 +24%
MDEF +163 +22%
DEX +54 -8%
AGI +23 +5%
CRIT +144 -8%
LUCK +141 -
Jewels +105 +25%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +6%
MDEF +4%
AGI +2%
LUCK +2%
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+8 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Sorcery
Mag ATK to units in area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 25% 50%
ATK Scaling
1.5 * MATK
Charges:
3
16
Height:
2
Range
Area
Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Basic Sorcery
Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
600
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Passive Abilities
After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +7% +12%
Hit Rate +2 +5
Stats
Primary Stats
Type Equipment Modifier
HP +188 -5%
PATK +237 +7%
PDEF +140 -3%
MATK +45 +3%
MDEF +38 -7%
DEX +192 +14%
AGI +31 +25%
CRIT +99 +25%
LUCK +81 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +16%
PATK +2%
AGI +4%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Kunai
Elemental Res
Type Equipment Type Equipment
+7 +5
+8 +3
- -
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Ninjutsu
Raises own Evasion Rate
Charges:
3
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +10 +20
Inflicts Blind on units within area around self [Area: Square (3) around self, Height Range: 2]
Charges:
5
10
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Slash ATK & inflicts Sleep [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK & inflicts Poison [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Slash ATK & inflicts Paralyze [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Slash ATK & inflicts Bind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK & inflicts Stop [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Basic Ninjutsu
Missile ATK to enemy unit & chance of critical [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 110%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
25
Height:
2
Range
Area
Fire non-type ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Water non-type ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Wind non-type ATK [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Thunder non-type ATK [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Passive Abilities
MOVE +1 & JUMP +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MOVE +1
JUMP +1
After receiving Dmg, chance of inflicting Poison on enemy unit [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 25%
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Stats
Primary Stats
Type Equipment Modifier
HP +324 +14%
PATK +262 +9%
PDEF +130 +15%
MATK +39 -
MDEF +52 +2%
DEX +267 +17%
AGI +37 +6%
CRIT +155 +15%
LUCK +126 +10%
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +23%
PATK +6%
DEX +4%
AGI +4%
CRIT +2%
HP +100
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Claw
Elemental Res
Type Equipment Type Equipment
+5 +5
+6 +3
- +2
Status Res
Type Equipment Type Equipment
+62 +67
+15 +15
+10 +15
- +42
+42 +42
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Strong vs Beast:
+50
Back Defense Rate:
-15%
Range