Stats
Primary Stats
Type Min Max
HP 140 934
PATK 70 226
PDEF 35 112
MATK 22 105
MDEF 48 185
DEX 55 170
AGI 72 115
CRIT 70 154
LUCK 55 135
Jewels 55 202
Primary Stats
Type 60 65 75 97
HP 613 653 733 909
PATK 162 170 186 221
PDEF 80 84 92 109
MATK 71 75 84 102
MDEF 129 136 150 180
DEX 123 129 140 166
AGI 97 99 104 113
CRIT 120 124 132 151
LUCK 102 106 114 132
Jewels 142 150 164 197
Leader Skill
Twilight's Heartbeat (5★)
Raises HP by 30%, PATK by 20%, Pierce ATK Power by 20%, Missile ATK Power by 20%, and Jewels Obtained by +5 for Dark units
Target Buff (SelfSide)
Element Dark
Stats
Type Min Max
HP +30%
PATK +20%
Pierce ATK Power +20
Missile ATK Power +20
Jewels Obtained +5
Related Gears
Gear Type Stats Jobs
Armor HP +550
MDEF +50
Dark +15
Range +1
Related Mementos
Memento Stats
PATK +126
HP +512
CRIT Rate +19
Initial Jewels +13
Dark +10
Skill Use Count +1
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Yura Soul Shards
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +100 +1 +1 +0
3 +200 +2 +2 +0
4 +300 +3 +3 +1
5 +400 +4 +4 +1
6 +500 +5 +5 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PDEF +15
MDEF +25
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +11 +13 +2 +1
3 +22 +26 +4 +2
4 +33 +39 +6 +3
5 +44 +52 +8 +4
6 +55 +65 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises PATK/AGI & raises JUMP by 2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +15%
JUMP +2
PATK +30%
Old Skill
Raises PATK/AGI & raises JUMP by +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
JUMP +2
PATK +5% +10%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +9 +4 +0 +3
3 +18 +8 +0 +6
4 +27 +12 +1 +9
5 +36 +16 +1 +12
6 +45 +20 +2 +15
Max Level Enhancement (Leader Skill)
Twilight's Heartbeat
Raises HP by 30%, PATK by 20%, All ATK by 20%, Pierce ATK Power by 10%, Missile ATK Power by 10%, and Jewels Obtained by +5 for Dark units
Target Buff (SelfSide)
Element Dark
Stats
Type Min Max
HP +30%
PATK +20%
Dark +20
Pierce ATK Power +10
Missile ATK Power +10
Jewels Obtained +5
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +55 +3 +2 +1
3 +110 +6 +4 +2
4 +165 +9 +6 +3
5 +220 +12 +8 +4
6 +275 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PDEF +15
MDEF +25
Strong vs Envy +20
Strong vs Gluttony +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +33 +2 +2 +0 +11
3 +66 +4 +4 +0 +22
4 +99 +6 +6 +1 +33
5 +132 +8 +8 +1 +44
6 +165 +10 +10 +2 +55
Max Level Enhancement (Ability)
2-hit Penetrating Dark Pierce ATK on enemy & inflicts Alchemic Overload & Raises Jewel Auto Charge for two turns (Stackable up to 2x) [Range: 2, Height Range: 2]
Skill Effect
Combo Damage Rate 50%
Combo Hits 2
Type Min Max
Attack 240%
ATK Scaling
1.6 * PATK
Charges:
5
42
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionEnd) 3
Stackable 2 Times
Stats
Type Min Max
Auto Jewel Charge +25
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Bomb Stackable 5 Times
Bomb Cancel (Jewel Cost) 80%
2-hit Penetrating Dark Pierce ATK on enemy & inflicts Alchemic Overload [Range: 2, Height Range: 2]
Skill Effect
Combo Damage Rate 50%
Combo Hits 2
Type Min Max
Attack 150% 200%
ATK Scaling
1.6 * PATK
Charges:
3
42
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Bomb Stackable 5 Times
Bomb Cancel (Jewel Cost) 80%
Non-type ATK that grows more powerful the lower own remaining HP is on units within area (Strong vs Monsters) & Power increases based on difference in height range & inflicts 1 sq Knockback on targets [Range: 3, Area: Cross (3), Height Range: 4]
Skill Effect
Effect HP Rate -85%
Effect HP Damage 190%~275%
Type Min Max
Attack 275%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
Strong vs Monster:
+50
Range
Area
Non-type attack (Strong vs Monsters) on units within target area & Power increases based on difference in height range & 1 sq Knockback [Range: 2, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 140% 155%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
Strong vs Monster:
+50
Range
Area
Performs preemptive strike when receiving attack & also activated by skill attacks & raises own PATK for three turns (Stackable up to 3x) [Range: 2, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stackable 3 Times
Stats
Type Min Max
PATK +30%
Chance of performing counter when Dmg is received & also activated by skill attacks & raises own PATK for three turns (Stackable up to 3x) [Range: 2, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 50%
Max: 75%
Type Min Max
Attack 90% 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stackable 3 Times
Stats
Type Min Max
PATK +15% +30%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +188 +12 +0 +14
3 +376 +24 +0 +28
4 +564 +36 +1 +42
5 +752 +48 +1 +56
6 +940 +60 +2 +70
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Stats
Primary Stats
Type Equipment Modifier
HP +406 +28%
PATK +309 +50%
PDEF +117 +10%
MATK +93 -
MDEF +67 +18%
DEX +181 +8%
AGI +27 +4%
CRIT +133 +40%
LUCK +148 +22%
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +38
Job Master Bonus
Type Value
HP +26%
PATK +6%
AGI +2%
CRIT +4%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Weapon Type Gunlance
Elemental Res
Type Equipment Type Equipment
+7 +3
+5 +5
+1 -
Status Res
Type Equipment Type Equipment
+10 +25
+35 +43
+28 +15
- -
- -
- -
- -
+28 -
Normal Attack (Yura)
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.6 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Fanged Spear
Penetrating Dark Pierce ATK on enemy units within target area & greatly lowers MATK for three turns & nullifies all statuses/Quicken used by target [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 130% 165%
ATK Scaling
1.6 * PATK
Charges:
3
24
Height:
3
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
MATK -70%
All Statuses -999
Dark Pierce ATK on units within target area & raises own AGI for three turns [Range: 4, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 155%
ATK Scaling
1.6 * PATK
Charges:
3
35
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
AGI +10% +20%
Increases CT by 40 & greatly raises Hit Rate for one turn & raises Range by 2
Control Charge Time
Type Min Max
Value +40
Charges:
3
12
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
Hit Rate +75 +100
Range +2
2-hit Penetrating Dark Pierce ATK on enemy & inflicts Alchemic Overload [Range: 2, Height Range: 2]
Skill Effect
Combo Damage Rate 50%
Combo Hits 2
Type Min Max
Attack 150% 200%
ATK Scaling
1.6 * PATK
Charges:
3
42
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Bomb Stackable 5 Times
Bomb Cancel (Jewel Cost) 80%
Dark Missile ATK on enemies within target area & chance of critical & inflicts Daze for two turns & inflicts Alchemic Overload [Range: 4, Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 140%
ATK Scaling
1.6 * PATK
Charges:
5
50
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Bomb Stackable 5 Times
Bomb Cancel (Jewel Cost) 80%
Basic Fanged Spear
Raises Pierce ATK Power/CRIT Dmg for ally units around self until one attack is performed [Area: Square (3), Height Range: 2]
Charges:
2
25
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (AttackEnd) 1
Stats
Type Min Max
Pierce ATK Power +20 +40
Critical Damage Rate +10 +20
Recovers own Jewels & increases CT by 40
Skill Effect
Type Min Max
GemsIncDec 40
Control Charge Time
Type Min Max
Value +40
Charges:
1
10
Range
Area
Inflicts Paralyze on enemy units in area [Range: 3, Area: Square (3), Height Range: 2]
Charges:
3
28
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Paralyze Rate 80%
Passive Abilities
Raises PATK/Pierce ATK Power & permanently raises Missile ATK Power/CRIT Rate at start of turn (Use "Fang Youthanasia" to reset effects, stackable up to 3x)
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +750 (250/Turn)
Missile ATK Power -410 (-205/Turn)
Missile ATK Power -40 (-40/Turn)
CRIT Rate +45 (15/Turn)
Hide Self Buff
Self Buff
Stats
Type Min Max
PATK +10% +20%
Pierce ATK Power +10 +25
After receiving Mag Dmg, chance of raising CT & also activated by skill attacks
Skill Effect (MagDamage)
Type Min Max
Buff 25% 50%
Control Charge Time (MagDamage)
Type Min Max
Value +40
Stats
Primary Stats
Type Equipment Modifier
HP +310 +10%
PATK +262 +9%
PDEF +130 +15%
MATK +39 -
MDEF +52 +2%
DEX +197 +12%
AGI +37 +6%
CRIT +155 +15%
LUCK +126 -
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +20%
PATK +6%
AGI +4%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Claw
Elemental Res
Type Equipment Type Equipment
+5 +5
+6 +3
- +2
Status Res
Type Equipment Type Equipment
+20 +67
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Strong vs Beast:
+50
Back Defense Rate:
-15%
Range
Area
Wild Beast Taming
Moves adjacent unit to empty grid [Throw Distance: Diamond (7), Height Range: 3]
Charges:
3
16
Height:
3
Range
Area
2-hit non-type ATK that inflicts Blind on enemy unit [Range: 2, Height Range: 2]
Skill Effect
Combo Damage Rate 55%
Combo Hits 2
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Non-type ATK (Strong vs Beasts, ignores DEF) to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
PATK
Charges:
3
35
Height:
2
Strong vs Beast:
+50
Ignore Defense Rate:
-100%
Range
Area
Non-type attack (Strong vs Monsters) on units within target area & Power increases based on difference in height range & 1 sq Knockback [Range: 2, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 140% 155%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
Strong vs Monster:
+50
Range
Area
Basic Wild Beast Taming
Non-type ATK that inflicts Stun on target [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Inflicts Rage on enemy units in area around self & lowers PATK of targets for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -5% -15%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Absorbs HP from units in area around self with chance of inflicting Paralyze & Poison [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
36
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 20%
Paralyze Rate 80%
Fully recovers own HP & doubles PDEF/MDEF & casts Sleep & Jewel Auto Charge (Weak) on self for three turns
Skill Effect
Type Min Max
RateHeal 100%
Charges:
1
35
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +100%
MDEF +100%
Target Condition (Self)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3 4
Auto Jewel Rate 2%
Places a Damage Grid which inflicts Bind on units within target area (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range: 2]
Bear Trap Mimicry
Damage & Bind Status Grid (Disappears once activated)
Damage:
400
Charges:
1
Panel Cond (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Charges:
5
25
Height:
2
Range
Area
Consumes own HP to do a non-type ATK (Strong vs Beasts) to units within target area that increases in power according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
40
Height:
1
Strong vs Beast:
+50
DMG +20% per dead ally
HP Cost:
30%
Range
Area
Passive Abilities
Raises AGI & raises JUMP by 2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
JUMP +2
After receiving Dmg, chance of performing Counter & 1 sq Knockback on enemy units around self [Area: Square (3) around self, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 40%
Max: 60%
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Greatly increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +10 +15
Stats
Primary Stats
Type Equipment Modifier
HP +316 -
PATK +293 +8%
PDEF +128 -
MATK +63 -10%
MDEF +50 -
DEX +195 -6%
AGI +15 +1%
CRIT +166 +10%
LUCK +78 -
Jewels - -10%
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +20%
PATK +4%
AGI +2%
CRIT +4%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Spear
Elemental Res
Type Equipment Type Equipment
+6 +4
+5 +7
+1 -
Status Res
Type Equipment Type Equipment
+10 +25
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Sacred Spearman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Sacred Spear
Penetrating Pierce ATK & 1 sq Knockback with chance of critical to enemy unit [Range: 2, Height Range: 1]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
1
Range
Area
Pierce ATK that inflicts Bind/Daze on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 70% 90%
ATK Scaling
1.4 * PATK
Charges:
3
25
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Pierce ATK to units within target area with chance of critical & raises own PATK [Range: 4, Area: Special (Double Laser), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +10% +20%
Pierce ATK to units within target area with chance of critical [Range: 3, Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 150%
ATK Scaling
1.4 * PATK
Charges:
3
45
Height:
2
Range
Area
Basic Sacred Spear
Penetrating Pierce ATK to enemy unit with chance of critical [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 95% 105%
ATK Scaling
1.4 * PATK
Charges:
5
10
Height:
2
Range
Area
Pierce ATK to units within target area with chance of critical [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 115%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Damages Jewels of units within target area [Area: Special (Cone), Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 12 40
ATK Scaling
1.4 * PATK
Charges:
3
40
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Pierce ATK that inflicts Death Sentence to units within target area with chance of critical [Range: 2, Area: Special (Fork), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 115%
ATK Scaling
1.4 * PATK
Charges:
2
50
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Passive Abilities
Raises CRIT Rate/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
CRIT Rate +25 +40
Hit Rate +5 +15
After receiving Dmg, damages Jewels of enemy unit [Range: 2, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Jewel Attack 6 20
ATK Scaling
1.4 * PATK
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Raises Pierce ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Pierce ATK Power +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +324 +12%
PATK +283 +15%
PDEF +130 +15%
MATK +39 -
MDEF +52 +2%
DEX +253 +20%
AGI +37 +6%
CRIT +155 +15%
LUCK +126 -
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +23%
PATK +6%
DEX +4%
AGI +4%
CRIT +2%
HP +100
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Claw
Elemental Res
Type Equipment Type Equipment
+5 +5
+6 +3
- +2
Status Res
Type Equipment Type Equipment
+20 +67
+15 +15
+10 +15
- -
+28 +52
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Strong vs Beast:
+50
Back Defense Rate:
-15%
Range
Area
Wild Beast Taming
Moves adjacent unit to empty grid [Throw Distance: Diamond (7), Height Range: 3]
Charges:
3
16
Height:
3
Range
Area
3-hit non-type attack that inflicts Blind on enemy unit (Strong vs Airborne) [Range: 3, Height Range: 2]
Skill Effect
Combo Damage Rate 40%
Combo Hits 3
Type Min Max
Attack 120% 140%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
20
Height:
2
Strong vs Airborne:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Blind Hit Rate -15%
Blind Evasion Rate -15%
Non-type ATK (Strong vs Beasts, ignores DEF) to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
PATK
Charges:
3
35
Height:
2
Strong vs Beast:
+50
Ignore Defense Rate:
-100%
Range
Area
Powerful non-type attack on units within area that increases in Power the closer the user is to Max HP (Strong vs Humans) [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Effect HP Rate 100%
Effect HP Damage 210%~110% 225%~125%
Type Min Max
Attack 110% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
40
Height:
2
Strong vs Human:
+50
Range
Area
Non-type attack (Strong vs Monsters) on units within target area & Power increases based on difference in height range & 1 sq Knockback [Range: 2, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 140% 155%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
Strong vs Monster:
+50
Range
Area
Basic Wild Beast Taming
Non-type attack that inflicts Stun on enemy unit & raises own PATK for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
12
Height:
2
Range
Area