Illusion Rod

Gear Type Staff
Rank 3★ - 5★
Item Shard
Basic Information
Description
This rod allows Othima to further draw out the powerful energy contained inside him. He's very fond of it, and as you might expect it's packed with a fair amount of Alchemia. Even within the Holy Guard there are few who would be able to withstand the effects of the fearsome energy that it emits when used.
Attributes
Attributes: Jewels Up, MATK Up, AGI Up, Chance of inflicting Delay Enables Master Ability when equipped on Othima (Inflicts Mag Dmg on enemy units within target area & lowers enemy units' AGI for three turns [Range: 4, Area: Diamond (5), Height Range: 2])
Job
Attributes
Max Stats
  • Max Jewels +20
  • MATK +30
  • AGI +5
Attack Skill
40% chance to inflict your target with when attacking for 35 game clock cycles.
Gear Ability
  • Ill Atmosphere
Max Stats
  • Max Jewels +18
  • MATK +26
  • AGI +4
Attack Skill
36% chance to inflict your target with when attacking for 35 game clock cycles.
Gear Ability
  • Ill Atmosphere
Max Stats
  • Max Jewels +16
  • MATK +22
  • AGI +3
Attack Skill
32% chance to inflict your target with when attacking for 35 game clock cycles.
Gear Ability
  • Ill Atmosphere
Gear Ability
Inflicts Mag Dmg on enemy units within target area & lowers enemy AGI for three turns [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 180%
ATK Scaling
1.5 * MATK
Charges:
1
50
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
AGI -50% -80%
Unit Restriction