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3★ - 5★

Illusion RodStaff

Attributes: Jewels Up, MATK Up, AGI Up, Chance of inflicting Delay Enables Master Ability when equipped on Othima (Inflicts Mag Dmg on enemy units within target area & lowers enemy units' AGI for three turns [Range: 4, Area: Diamond (5), Height Range: 2])

Description

This rod allows Othima to further draw out the powerful energy contained inside him. He's very fond of it, and as you might expect it's packed with a fair amount of Alchemia. Even within the Holy Guard there are few who would be able to withstand the effects of the fearsome energy that it emits when used.

Equippable Jobs
Skill

Attributes: Jewels Up, MATK Up, AGI Up

Buff Data
Type Min Value Max Value
Max Jewels +10 +20
MATK +10 +30
AGI +1 +5
Attack Skill

Attributes: Chance of inflicting Delay on target

Enemy Cond
Conditions Min Chance Max Chance
20% 40%
Gear Ability
Name Ill Atmosphere Cost 50 ATK Type Magic Weapon 15 * (100 * MATK / 10) / 100 DMG Type Magical Element Water Multiplier 180% Range
Area
Height 2 Usage 1 Effect Inflicts Mag Dmg on enemy units within target area & lowers enemy AGI for three turns [Range: 4, Area: Diamond (5), Height Range: 2] Enemy Buff
AGI
Lv 1: -50%
Lv 20: -80%
Duration
3 (ActionStart)
Transmute