デイジー

Element
Rank 5★
Max Level 91
Type Human, Female
Job 1
聖槍将
Job 2
クラフター
Job 3
拳聖
Chg Job 1
機甲槍師
Chg Job 3
拳聖【不動】
Stats
Primary Stats
Type Min Max
HP 83 434
PATK 44 162
PDEF 28 102
MATK 35 126
MDEF 25 91
DEX 42 152
AGI 52 91
CRIT 42 152
LUCK 37 134
Jewels 45 179
Primary Stats
Type 60 65 75 91
HP 292 309 345 402
PATK 114 120 132 151
PDEF 72 75 83 95
MATK 89 93 103 117
MDEF 64 67 74 84
DEX 107 113 124 141
AGI 75 77 81 87
CRIT 107 113 124 141
LUCK 94 99 109 125
Jewels 124 131 145 166
Leader Skill
烈火の極意 (5★)
火属性ユニットの刺突攻撃力30%アップ HP20%アップ
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
Pierce ATK +30
HP +20%
Master Ability
物攻・初期ジュエルアップ&移動力+1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +50
Initial Jewels +15
MOVE +1
Gear Ability
3ターン自身にジュエル自動回復効果
Charges:
1
10
Range
Area
Self Condition
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 10%
Gear
Quests
Type Quests
Soul Shard 【ハード】3章4話3-4 救うことの現実
Master Ability Episode3 10万ゼニーは高すぎるよ!
Skins
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +88 +2 +3 +0
3 +176 +4 +6 +0
4 +264 +6 +9 +1
5 +352 +8 +12 +1
6 +440 +10 +15 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PATK +35
CRIT +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
  • Envy Level 3
  • ジョブ「拳聖【不動】」がレベル「11」以上
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +15 +9 +2 +1
3 +30 +18 +4 +2
4 +45 +27 +6 +3
5 +60 +36 +8 +4
6 +75 +45 +10 +5
Max Level Enhancement (Ability)
New Skill
HP上限・物攻・命中率アップ
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +30%
PATK +20%
Hit Rate +15
Old Skill
HP上限アップ
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +15% +30%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +4 +0 +3
3 +16 +8 +0 +6
4 +24 +12 +1 +9
5 +32 +16 +1 +12
6 +40 +20 +2 +15
Max Level Enhancement (Leader Skill)
烈火の極意
火属性ユニットの刺突攻撃力30%アップ HP20%アップ 命中率10%アップ
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +20%
Pierce ATK +30
Hit Rate +10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Stats
Primary Stats
Type Equipment Modifier
HP +316 -
PATK +293 +8%
PDEF +128 -
MATK +63 -10%
MDEF +50 -
DEX +195 -6%
AGI +15 +1%
CRIT +166 +10%
LUCK +78 +0%
Jewels - -10%
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +20%
PATK +4%
AGI +2%
CRIT +4%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +4
+5 +7
+1 -
Status Res
Type Equipment Type Equipment
+10 +25
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
聖槍将
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
聖槍技
敵に刺突攻撃&貫通効果&対象を後方に1マス移動&確率でクリティカル発生[射程:2,高低差:1]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
1
Range
Area
範囲内の対象に刺突攻撃&攻撃禁止効果&移動禁止効果[射程:3,範囲:幅1マスの直線,高低差:2]
Skill Effect
Type Min Max
Attack 70% 90%
ATK Scaling
1.4 * PATK
Charges:
3
25
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
範囲内の対象に刺突攻撃&自身の物攻アップ&確率でクリティカル発生[射程:4,範囲:特殊(Wレーザー),高低差:2]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +10% +20%
範囲内の対象に刺突攻撃&確率でクリティカル発生[射程:3,範囲:特殊(シカクロス),高低差:2]
Skill Effect
Type Min Max
Attack 120% 150%
ATK Scaling
1.4 * PATK
Charges:
3
45
Height:
2
Range
Area
基本聖槍技
敵に刺突攻撃&貫通効果&確率でクリティカル発生[射程:2,高低差:2]
Skill Effect
Type Min Max
Attack 95% 105%
ATK Scaling
1.4 * PATK
Charges:
5
10
Height:
2
Range
Area
範囲内の対象に刺突攻撃&確率でクリティカル発生[射程:1,範囲:横3マス,高低差:2]
Skill Effect
Type Min Max
Attack 100% 115%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
範囲内の対象のジュエルにダメージ[範囲:特殊(扇),高低差:2]
Skill Effect
Type Min Max
Jewel Attack 12
ATK Scaling
1.4 * PATK
Charges:
3
40
Height:
2
Ignore Defense Rate:
-100%
Range
Area
範囲内の対象に刺突攻撃&死の宣告効果&確率でクリティカル発生[射程:2,範囲:特殊(トライデント),高低差:2]
Skill Effect
Type Min Max
Attack 100% 115%
ATK Scaling
1.4 * PATK
Charges:
2
50
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Passive Abilities
クリティカル率・命中率アップ
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Crit Rate +25 +40
Hit Rate +5 +15
被ダメージ時に敵のジュエルにダメージ[射程:2,高低差:2]
Skill Effect (TotalDamage)
Type Min Max
Jewel Attack 6
ATK Scaling
1.4 * PATK
Height:
2
Ignore Defense Rate:
-100%
Range
Area
刺突攻撃力アップ
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Pierce ATK +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +204 -3%
PATK +223 +5%
PDEF +138 -5%
MATK +24 -
MDEF +35 -7%
DEX +145 +18%
AGI +29 -8%
CRIT +88 +4%
LUCK +189 +0%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PDEF +2%
DEX +3%
AGI +3%
Basic Information
Type Attacker
Move 2
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+9 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + DEX)
Height:
2
Range
Area
銃火器
3ターン味方の移動力+1[射程:2,高低差:1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
MOVE +1
3ターン味方の移動高低差+1[射程:2,高低差:1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
JUMP +1
範囲内の対象に暗闇効果&スタン効果[射程:4,範囲:十字1マス,高低差:無制限]
Charges:
3
16
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Blind Hit Rate -15%
Blind Evasion Rate -15%
範囲内の対象に火属性の射撃攻撃[射程:4,範囲:菱形2マス,高低差:無制限]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
対象に防御無視の火属性射撃攻撃&貫通効果&機械特効[射程:4,範囲:幅1マスの直線,高低差:無制限]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
42
Height:
1
DMG to Machines:
+50%
Ignore Defense Rate:
-100%
Range
Area
基本銃火器
敵に火属性の射撃攻撃[射程:5,高低差:無制限]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
5
16
Height:
2
Range
Area
2ターン自身の器用さアップ
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
DEX +10% +20%
2ターン自身の命中率アップ
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
範囲内の対象に火属性の射撃攻撃[射程:4,範囲:十字1マス,高低差:無制限]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
20
Height:
2
Range
Area
Passive Abilities
器用さアップ
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DEX +10% +15%
被ダメージ時に確率でダメージを軽減
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 15%
Type Min Max
DamageControl -20%
Range
Area
素早さアップ
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +328 +15%
PATK +212 +15%
PDEF +140 +7%
MATK +45 -10%
MDEF +38 -10%
DEX +161 -
AGI +31 +8%
CRIT +120 +20%
LUCK +60 +0%
Jewels - -10%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +26%
PATK +4%
DEX +1%
AGI +3%
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+33 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
拳技
敵に打撃攻撃&確率で麻痺効果[射程:1,高低差:2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
敵に打撃攻撃[射程:3,高低差:2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
対象に打撃攻撃&CT半減[射程:1,範囲:横3マス,高低差:2]
Skill Effect
Type Min Max
Attack 105% 115%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
敵に打撃攻撃&死の宣告効果[射程:1,高低差:2]
Skill Effect
Type Min Max
Attack 80% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
敵に打撃攻撃&攻撃禁止効果&移動禁止効果[射程:1,高低差:2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
1
32
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
敵に打撃攻撃&対人特効[射程:1,高低差:2]
Skill Effect
Type Min Max
Attack 180% 220%
ATK Scaling
1.5 * PATK
Charges:
3
45
Height:
2
DMG to Humans:
+50%
Range
Area
基本拳技
敵に打撃攻撃&確率でスタン効果[射程:1,高低差:1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 1
敵に打撃攻撃&確率で暗闇効果[射程:1,高低差:1]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
1ターン自身の物攻3倍
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
PATK +200%
自身の物防アップ
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +20% +30%
自身を中心とした範囲内の味方の状態異常を回復[範囲:十字1マス,高低差:2]
Charges:
3
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
自身を中心とした範囲内の対象に打撃攻撃
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
24
Height:
1
Range
Area
Passive Abilities
HP上限アップ
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +15% +30%
被ダメージ時に反撃[射程:1,高低差:1]
Skill Effect (TotalDamage)
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Range
Area
致死ダメージを受けても生き残る可能性アップ
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
打撃攻撃力アップ
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strike ATK +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +352 +22%
PATK +278 +13%
PDEF +200 +5%
MATK +63 -10%
MDEF +134 +5%
DEX +200 +10%
AGI +25 +15%
CRIT +173 +35%
LUCK +99 +5%
Jewels +18 -10%
Other Stats
Type Equipment
Jewels Obtained +34
Job Master Bonus
Type Value
HP +30%
PATK +5%
AGI +2%
CRIT +6%
HP +150
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+8 +6
+10 +5
+1 -
Status Res
Type Equipment Type Equipment
+12 +29
+17 +33
+28 +17
- -
+24 +24
+12 -
+12 -
+28 -
聖槍将
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
聖槍技
敵に移動後火属性の刺突攻撃&対象を後方に1マス移動&確率でクリティカル発生&次ターンまで素早さ大幅アップ[射程:6,高低差:2]
Skill Effect
Type Min Max
Attack 105% 120%
ATK Scaling
1.4 * PATK
Charges:
5
18
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
AGI +80%
範囲内の対象に刺突攻撃&攻撃禁止効果&移動禁止効果[射程:3,範囲:幅1マスの直線,高低差:2]
Skill Effect
Type Min Max
Attack 70% 90%
ATK Scaling
1.4 * PATK
Charges:
3
25
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
範囲内の対象に刺突攻撃&自身の物攻アップ&確率でクリティカル発生[射程:4,範囲:特殊(Wレーザー),高低差:2]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +10% +20%
範囲内の対象に火属性の刺突攻撃&確率でクリティカル発生&3ターン火属性耐性ダウン&消費ジュエル増加[射程:3,範囲:幅3マスの直線,高低差:2]
Skill Effect
Type Min Max
Attack 130% 165%
ATK Scaling
1.4 * PATK
Charges:
2
38
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 4
Stats
Type Min Max
Fire Res -25 -40
Jewels Spent Rate +25 +50
範囲内の対象に火属性の刺突攻撃&風属性特効&確率でクリティカル発生[射程:3,範囲:特殊(シカクロス),高低差:2]
Skill Effect
Type Min Max
Attack 120% 150%
ATK Scaling
1.4 * PATK
Charges:
3
45
Height:
2
Wind Special ATK:
+40
Range
Area
基本聖槍技
敵に刺突攻撃&貫通効果&確率でクリティカル発生[射程:2,高低差:2]
Skill Effect
Type Min Max
Attack 95% 105%
ATK Scaling
1.4 * PATK
Charges:
5
10
Height:
2
Range
Area
範囲内の対象に刺突攻撃&確率でクリティカル発生[射程:1,範囲:横3マス,高低差:2]
Skill Effect
Type Min Max
Attack 100% 115%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
範囲内の対象のジュエルにダメージ[範囲:特殊(扇),高低差:2]
Skill Effect
Type Min Max
Jewel Attack 12
ATK Scaling
1.4 * PATK
Charges:
3
40
Height:
2
Ignore Defense Rate:
-100%
Range
Area
範囲内の対象に刺突攻撃&死の宣告効果&確率でクリティカル発生[射程:2,範囲:特殊(トライデント),高低差:2]
Skill Effect
Type Min Max
Attack 100% 115%
ATK Scaling
1.4 * PATK
Charges:
2
50
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Passive Abilities
クリティカル率・命中率アップ
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Crit Rate +25 +40
Hit Rate +5 +15
被ダメージ時に確率で敵のジュエルを吸収&スキル攻撃にも発動[射程:2,高低差:2]
Skill Effect (TotalDamage)
Rate Min: 50%
Max: 75%
Type Min Max
Jewel Attack 25
ATK Scaling
1.4 * PATK
Height:
2
Ignore Defense Rate:
-100%
Range
Area
刺突攻撃力アップ
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Pierce ATK +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +398 +35%
PATK +237 +20%
PDEF +140 +7%
MATK +45 -10%
MDEF +38 -16%
DEX +161 -
AGI +31 +8%
CRIT +120 +25%
LUCK +60 +0%
Jewels - -10%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +30%
PATK +5%
DEX +1%
AGI +3%
HP +150
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+33 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area