Stats
Primary Stats
Type Min Max
HP 83 434
PATK 44 162
PDEF 28 102
MATK 35 126
MDEF 25 91
DEX 42 152
AGI 52 91
CRIT 42 152
LUCK 37 134
Jewels 45 179
Primary Stats
Type 60 65 75 97
HP 292 309 345 423
PATK 114 120 132 158
PDEF 72 75 83 99
MATK 89 93 103 123
MDEF 64 67 74 88
DEX 107 113 124 148
AGI 75 77 81 89
CRIT 107 113 124 148
LUCK 94 99 109 131
Jewels 124 131 145 174
Leader Skill
Raging Fire's Art (5★)
Raises Pierce ATK by 30% & HP by 20% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
Pierce ATK Power +30
HP +20%
Master Ability
Raises PATK/Initial Jewels & raises MOVE by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +150
Initial Jewels +40
MOVE +1
Related Gears
Gear Type Stats Jobs
Accessory CRIT Rate +25
Pierce ATK Power +8
AGI +10
Paralyze Res +40
Related Mementos
Memento Stats
AGI +7
PATK +77
HP +640
Pierce ATK Power +16
Debuff Duration +1
Stop Res +52
JUMP +1
HP +60
PATK +32
PDEF +32
MATK +32
MDEF +32
Strong vs Machine +24
Area ATK Res +8
LUCK +20
Charm Res +41
Guts +1
Quests
Type Quests
Soul Shard [Hard] Ch 3: Ep 4 [3-4] Reality of a Savior
[Limited Time] At the Foot of the Legendary Tower
[Limited Time] Return to the Foot of the Legendary Tower
Featuring Soul Shards Fire-Element Hard Quest
[1/Day] 10M Downloads Worldwide Celebration Quest
Master Ability Episode 3 A Hundred Thousand Zeni?!
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +88 +2 +3 +0
3 +176 +4 +6 +0
4 +264 +6 +9 +1
5 +352 +8 +12 +1
6 +440 +10 +15 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PATK +35
CRIT +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +15 +9 +2 +1
3 +30 +18 +4 +2
4 +45 +27 +6 +3
5 +60 +36 +8 +4
6 +75 +45 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Max HP/PATK/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +30%
PATK +30%
Hit Rate +15
Old Skill
Raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +15% +30%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +4 +0 +3
3 +16 +8 +0 +6
4 +24 +12 +1 +9
5 +32 +16 +1 +12
6 +40 +20 +2 +15
Max Level Enhancement (Leader Skill)
Raging Fire's Art
Raises Pierce ATK Power by 30%/HP by 20%/Hit Rate by 10% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +20%
Pierce ATK Power +30
Hit Rate +10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +49 +4 +2 +1
3 +98 +8 +4 +2
4 +147 +12 +6 +3
5 +196 +16 +8 +4
6 +245 +20 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PATK +25
DEX +20
Strong vs Gluttony +20
Strong vs Sloth +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +30 +2 +2 +0 +9
3 +60 +4 +4 +0 +18
4 +90 +6 +6 +1 +27
5 +120 +8 +8 +1 +36
6 +150 +10 +10 +2 +45
Max Level Enhancement (Ability)
Fire Pierce ATK on enemy units within area & chance of critical & greatly lowers Fire Res for three turns & increases Jewels Spent [Range: 3, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 220%
ATK Scaling
1.4 * PATK
Charges:
4
38
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Fire Res -50
Jewels Spent Rate +50
Fire Pierce ATK on units within area & chance of critical & lowers Fire Res for three turns & increases Jewels Spent [Range: 3, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 185%
ATK Scaling
1.4 * PATK
Charges:
2
38
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 4
Stats
Type Min Max
Fire Res -25 -40
Jewels Spent Rate +25 +50
Interrupts the Cast Time of target units within area & dispels CT Up for three turns [Range: 6, Area: Diamond (5), Height Range: Unlimited]
Charges:
3
0
Height:
99
Range
Area
Target Condition (NotSelf)
Conditions
DisableCondition
Type Min Max
Rate 100%
Interrupts the Cast Time of target units within area & dispels CT Up for three turns [Range: 6, Area: Diamond (5), Height Range: Unlimited]
Charges:
3
22
Height:
99
Range
Area
Target Condition (NotSelf)
Conditions
DisableCondition
Type Min Max
Rate 100%
Strike ATK on units within area & halves CT [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 145%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +177 +12 +0 +14
3 +354 +24 +0 +28
4 +531 +36 +1 +42
5 +708 +48 +1 +56
6 +885 +60 +2 +70
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Stats
Primary Stats
Type Equipment Modifier
HP +316 -
PATK +293 +8%
PDEF +128 -
MATK +63 -10%
MDEF +50 -
DEX +195 -6%
AGI +15 +1%
CRIT +166 +10%
LUCK +78 -
Jewels - -10%
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +20%
PATK +4%
AGI +2%
CRIT +4%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Spear
Elemental Res
Type Equipment Type Equipment
+6 +4
+5 +7
+1 -
Status Res
Type Equipment Type Equipment
+10 +25
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Sacred Spearman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Sacred Spear
Penetrating Pierce ATK & 1 sq Knockback with chance of critical to enemy unit [Range: 2, Height Range: 1]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
1
Range
Area
Pierce ATK that inflicts Bind/Daze on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 70% 90%
ATK Scaling
1.4 * PATK
Charges:
3
25
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Pierce ATK to units within target area with chance of critical & raises own PATK [Range: 4, Area: Special (Double Laser), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +10% +20%
Pierce ATK to units within target area with chance of critical [Range: 3, Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 150%
ATK Scaling
1.4 * PATK
Charges:
3
45
Height:
2
Range
Area
Basic Sacred Spear
Penetrating Pierce ATK to enemy unit with chance of critical [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 95% 105%
ATK Scaling
1.4 * PATK
Charges:
5
10
Height:
2
Range
Area
Pierce ATK to units within target area with chance of critical [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 115%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Damages Jewels of units within target area [Area: Special (Cone), Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 12 40
ATK Scaling
1.4 * PATK
Charges:
3
40
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Pierce ATK that inflicts Death Sentence to units within target area with chance of critical [Range: 2, Area: Special (Fork), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 115%
ATK Scaling
1.4 * PATK
Charges:
2
50
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Passive Abilities
Raises CRIT Rate/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
CRIT Rate +25 +40
Hit Rate +5 +15
After receiving Dmg, damages Jewels of enemy unit [Range: 2, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Jewel Attack 6 20
ATK Scaling
1.4 * PATK
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Raises Pierce ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Pierce ATK Power +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +204 -3%
PATK +223 +5%
PDEF +138 -5%
MATK +24 -
MDEF +35 -7%
DEX +145 +18%
AGI +29 -8%
CRIT +88 +4%
LUCK +189 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PDEF +2%
DEX +3%
AGI +3%
Basic Information
Type Attacker
Move 2
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+9 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + DEX)
Height:
2
Range
Area
Firearms
Raises ally unit's MOVE by 1 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +1
Raises ally unit's JUMP by 1 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
JUMP +1
Inflicts Blind & Stun on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Blind Hit Rate -15%
Blind Evasion Rate -15%
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
Penetrating Fire Missile ATK on target unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
42
Height:
1
Strong vs Machine:
+50
Ignore Defense Rate:
-100%
Range
Area
Basic Firearms
Fire Missile ATK on enemy unit [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
5
16
Height:
2
Range
Area
Raises own DEX for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
DEX +10% +20%
Raises own Hit Rate for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
20
Height:
2
Range
Area
Passive Abilities
Raises DEX
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DEX +10% +15%
Change of reducing portion of Dmg when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 15%
Type Min Max
DamageControl -20%
Range
Area
Raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +328 +15%
PATK +212 +15%
PDEF +140 +7%
MATK +45 -10%
MDEF +38 -10%
DEX +161 -
AGI +31 +8%
CRIT +120 +20%
LUCK +60 -
Jewels - -10%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +26%
PATK +4%
DEX +1%
AGI +3%
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Weapon Type Cestus
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+33 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Fist
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Strike ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
1
32
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 180% 220%
ATK Scaling
1.5 * PATK
Charges:
3
45
Height:
2
Strong vs Human:
+50
Range
Area
Basic Fist
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 1
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Triples own PATK for one turn
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
PATK +200%
Raises own PDEF
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +20% +30%
Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Strike ATK to units in area around self
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
24
Height:
1
Range
Area
Passive Abilities
Raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +15% +30%
After receiving Dmg, performs counter [Range: 1, Height Range: 1]
Skill Effect (TotalDamage)
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Range
Area
Increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
Raises Strike ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strike ATK Power +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +352 +22%
PATK +278 +49%
PDEF +200 +5%
MATK +63 -10%
MDEF +134 +5%
DEX +200 +10%
AGI +25 +15%
CRIT +173 +35%
LUCK +99 +5%
Jewels +18 -10%
Other Stats
Type Equipment
Jewels Obtained +34
Job Master Bonus
Type Value
HP +30%
PATK +5%
AGI +2%
CRIT +6%
HP +150
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Spear
Elemental Res
Type Equipment Type Equipment
+8 +6
+10 +5
+1 -
Status Res
Type Equipment Type Equipment
+12 +29
+17 +33
+28 +17
- -
+24 +24
+12 -
+12 -
+28 -
Sacred Spearman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Sacred Spear
Fire Pierce ATK on enemy unit after moving & 1 sq Knockback & chance of critical & greatly raises AGI until next turn [Range: 6, Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
5
18
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
AGI +80%
Pierce ATK that inflicts Bind/Daze on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 70% 90%
ATK Scaling
1.4 * PATK
Charges:
3
25
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Pierce ATK to units within target area with chance of critical & raises own PATK [Range: 4, Area: Special (Double Laser), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +10% +20%
Fire Pierce ATK on units within area & chance of critical & lowers Fire Res for three turns & increases Jewels Spent [Range: 3, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 185%
ATK Scaling
1.4 * PATK
Charges:
2
38
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 4
Stats
Type Min Max
Fire Res -25 -40
Jewels Spent Rate +25 +50
Fire Pierce ATK on units within area (Strong vs Wind) & chance of critical [Range: 3, Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
ATK Scaling
1.4 * PATK
Charges:
3
45
Height:
2
Strong vs Wind:
+40
Range
Area
Basic Sacred Spear
Penetrating Pierce ATK to enemy unit with chance of critical [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 95% 105%
ATK Scaling
1.4 * PATK
Charges:
5
10
Height:
2
Range
Area
Pierce ATK to units within target area with chance of critical [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 115%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Damages Jewels of units within target area [Area: Special (Cone), Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 12 40
ATK Scaling
1.4 * PATK
Charges:
3
40
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Pierce ATK that inflicts Death Sentence to units within target area with chance of critical [Range: 2, Area: Special (Fork), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 115%
ATK Scaling
1.4 * PATK
Charges:
2
50
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Passive Abilities
Raises CRIT Rate/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
CRIT Rate +25 +40
Hit Rate +5 +15
After receiving Dmg, absorbs enemy unit's Jewels & also activated by Skill ATKs [Range: 2, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Jewel Attack 25
ATK Scaling
1.4 * PATK
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Raises Pierce ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Pierce ATK Power +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +204 +19%
PATK +237 +25%
PDEF +113 -
MATK +24 +4%
MDEF +35 -5%
DEX +222 +37%
AGI +26 -
CRIT +144 +12%
LUCK +231 +4%
Jewels - +6%
Other Stats
Type Equipment
Jewels Obtained +16
Missile ATK Power +11
Job Master Bonus
Type Value
HP +28%
PATK +2%
PDEF +4%
DEX +5%
AGI +3%
HP +125
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Rocket Launcher
Elemental Res
Type Equipment Type Equipment
+6 +4
+6 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
2
Range
Area
Gunnery
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +2
Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
JUMP +2
Chance of inflicting powerful Blind & Paralyze on units within area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
3
20
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 75%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Blind Hit Rate -25%
Blind Evasion Rate -25%
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
Interrupts the Cast Time of target units within area & dispels CT Up for three turns [Range: 6, Area: Diamond (5), Height Range: Unlimited]
Charges:
3
22
Height:
99
Range
Area
Target Condition (NotSelf)
Conditions
DisableCondition
Type Min Max
Rate 100%
Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Skill Effect
Type Min Max
Attack 100% 130%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
42
Height:
1
Strong vs Machine:
+50
Ignore Defense Rate:
-100%
Range
Area
Basic Gunnery
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
16
Height:
2
Range
Area
Raises own DEX for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
DEX +15% +25%
Raises own Hit Rate for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Fire Missile ATK on units within area & lowers targets' AGI & removes Quicken [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
22
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
AGI -20%
Target Condition (NotSelf)
Conditions
CureCondition
Type Min Max
Rate 100%
Passive Abilities
Greatly raises DEX
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DEX +25% +50%
Change of reducing portion of Dmg when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 15%
Max: 25%
Type Min Max
DamageControl -40%
Raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +10% +20%
Stats
Primary Stats
Type Equipment Modifier
HP +398 +35%
PATK +237 +20%
PDEF +140 +7%
MATK +45 -10%
MDEF +38 -16%
DEX +161 -
AGI +31 +8%
CRIT +120 +25%
LUCK +60 -
Jewels - -10%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +30%
PATK +5%
DEX +1%
AGI +3%
HP +150
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Weapon Type Cestus
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+33 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Fist
Strike ATK (with chance of Paralyze) that increases according to how low own HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -65%
Effect HP Damage 110%~175% 125%~190%
Type Min Max
Attack 175% 190%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
20
Height:
2
Cast Speed:
600
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Strike ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
1
32
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 180% 220%
ATK Scaling
1.5 * PATK
Charges:
3
45
Height:
2
Strong vs Human:
+50
Range
Area
Basic Fist
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 1
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Triples own PATK for one turn
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
PATK +200%
Raises own PDEF
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +20% +30%
Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Strike ATK to units in area around self
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
24
Height:
1
Range
Area
Passive Abilities
Raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +15% +30%
After receiving Dmg, performs counter (Dmg inflicted increases according to how low own HP is) [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Effect HP Rate -50%
Effect HP Damage 100%~150% 110%~160%
Type Min Max
Attack 150% 160%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
Raises Strike ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strike ATK Power +10 +20
Raises PATK when HP is below 25%
Hide Target Buff
Target Buff (Self) (Dying)
Stats
Type Min Max
PATK +55% +70%
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

Daisy is a female student who attends a famous school in Slothstein. Her goal is to use the armored lance—known as a Mecha Lance—that she created with her friend to win an armored weapons contest. Apparently the reason she always strives to be "number one" is simply that she enjoys all the time and effort spent working towards it.

Origin: Slothstein
Gender: Female
Height: 156cm
Weight: 48kg
Birthday: Apr 6
Blood Type: Type Kn
Zodiac: Moon of the Flame King
Likes: Being number one, Mecha Lances
Hobbies: Exercising
Illust: gg2 Art Team
CV: 甘束まお

Artworks
Dais
Dais closeup