Alphonse

Element
Rank 4★ - 5★
Max Level 85
Type Human, Male
Job 1
Armored Alchemist
Job 2
Thief
Job 3
Holy Knight
Chg Job 3
Holy Cavalier [Ark]
Stats
Primary Stats
Type Min Max
HP 128 709
PATK 30 109
PDEF 18 67
MATK 27 97
MDEF 18 67
DEX 38 134
AGI 45 70
CRIT 32 115
LUCK 36 127
Jewels 37 148
Primary Stats
Type 60 65 75 85
HP 474 503 562 620
PATK 77 81 89 97
PDEF 47 49 54 59
MATK 68 72 79 86
MDEF 47 49 54 59
DEX 95 100 109 119
AGI 59 61 63 66
CRIT 81 85 94 102
LUCK 90 94 104 113
Jewels 103 108 119 131
Leader Skill
Light of Dawn's Heartbeat (4★)
Raises HP by 30% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +30%
Light of Dawn's Heartbeat (5★)
Raises HP by 50% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +50%
Gear Ability
Pentrating attack that inflicts Strike Dmg on units within target area & 1 sq Knockback on target unit(s). Lowers targets' AGI and MOVE by 1 for three turns [Range: 1, Area: Line (4), Height Range: 2]
Skill Effect
Type Min Max
Attack 350%
ATK Scaling
1.5 * PATK
Charges:
1
50
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 4
Stats
Type Min Max
AGI -30%
MOVE -1
Job Restriction
Gear
Evolution
Rank Materials Zeni Cost
5★ 150000
Quests
Type Quests
Soul Shard Unit Lv5 Job Lv1 Recommended Episode 2 [Bgn]: Visitors to the Holy Order [Apprentice Edition]
Unit Lv13 Job Lv2 Recommended Episode 4 [Bgn]: Destiny's Beacon [Apprentice Edition]
Unit Lv18 Job Lv3 Recommended Episode 6 [Bgn]: Immaculate Rage [Apprentice Edition]
Unit Lv23 Job Lv3 Recommended Episode 8 [Bgn]: The Price of Sloth [Apprentice Edition]
Unit Lv28 Job Lv4 Recommended Episode 10 [Bgn]: The Blessed Ones [Apprentice Edition]
Unit Lv35 Job Lv5 Recommended Episode 12 [Bgn]: With Resolve [Apprentice Edition]
Unit Lv45 Job Lv6 Recommended Episode 14 [Bgn]: An Undying Illusion [Apprentice Edition]
Unit Lv43 Job Lv6 Recommended Episode 2 [Int]: Visitors to the Holy Order [Journeyman Edition]
Unit Lv48 Job Lv7 Recommended Episode 4 [Int]: Destiny's Beacon [Journeyman Edition]
Unit Lv53 Job Lv8 Recommended Episode 6 [Int]: Immaculate Rage [Journeyman Edition]
Unit Lv58 Job Lv9 Recommended Episode 8 [Int]: The Price of Sloth [Journeyman Edition]
Unit Lv63 Job Lv10 Recommended Episode 10 [Int]: The Blessed Ones [Journeyman Edition]
Unit Lv68 Job Lv11 Recommended Episode 12 [Int]: With Resolve [Journeyman Edition]
Unit Lv75 Job Master Recommended Episode 14 [Int]: An Undying Illusion [Journeyman Edition]
Unit Lv60 Job Lv10 Recommended Episode 2 [Adv]: Visitors to the Holy Order [Master Edition]
Unit Lv65 Job Lv11 Recommended Episode 4 [Adv]: Destiny's Beacon [Master Edition]
Unit Lv70 Job Lv11 Recommended Episode 6 [Adv]: Immaculate Rage [Master Edition]
Unit Lv70 Job Lv11 Recommended Episode 8 [Adv]: The Price of Sloth [Master Edition]
Unit Lv75 Job Master Recommended Episode 10 [Adv]: The Blessed Ones [Master Edition]
Unit Lv80 Job Master Recommended Episode 12 [Adv]: With Resolve [Master Edition]
Unit Lv80 Job Master Recommended Episode 14 [Adv]: An Undying Illusion [Master Edition]
Unit Lv60 Job Lv10 Recommended Episode 2: Visitors to the Holy Order [Master Edition]
Unit Lv65 Job Lv11 Recommended Episode 4: Destiny's Beacon [Master Edition]
Unit Lv70 Job Lv11 Recommended Episode 6: Immaculate Rage [Master Edition]
Unit Lv70 Job Lv11 Recommended Episode 8: The Price of Sloth [Master Edition]
Unit Lv75 Job Master Recommended Episode 10: The Blessed Ones [Master Edition]
Unit Lv80 Job Master Recommended Episode 12: With Resolve [Master Edition]
Unit Lv80 Job Master Recommended Episode 14: An Undying Illusion [Master Edition]
Stats
Primary Stats
Type Equipment Modifier
HP +536 +70%
PATK +232 +5%
PDEF +181 -
MATK +123 -15%
MDEF +144 -5%
DEX +141 +15%
AGI +35 +2%
CRIT +72 +15%
LUCK +72 +10%
Jewels - -10%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +25%
PDEF +3%
LUCK +1%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+1 +4
Status Res
Type Equipment Type Equipment
+80 +70
+10 +98
+38 +10
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Armor Control
Inflicts Light Strike Dmg on target enemy unit & moves target 1 sq back [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 110%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
2
Range
Area
Inflicts Blind on enemy units in area around self [Area: Diamond (5), Height Range: 3]
Charges:
3
20
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Inflicts Light Strike Dmg on target enemy unit [Range: 4, Height Range: 4]
Skill Effect
Type Min Max
Attack 140%
ATK Scaling
1.4 * PATK
Charges:
3
30
Height:
4
Range
Area
Inflicts Light Dmg & Slow on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 180%
ATK Scaling
1.4 * PATK
Charges:
2
35
Height:
2
Cast Speed:
200
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Basic Armor Control
Moves adjacent unit to empty grid [Area: Diamond (7), Height Range: 2]
Charges:
5
16
Height:
2
Range
Area
Triples own PDEF for one turn
Charges:
3
20
Range
Area
Hide Self Buff
Self Buff
Duration (ActionEnd) 2
Stats
Type Min Max
PDEF +200%
Inflicts Light Strike Dmg in area around self & chance of Paralyze [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 130%
ATK Scaling
1.4 * PATK
Charges:
3
30
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 10% 25%
Duration (ActionStart) 3
Paralyze Rate 80%
Places a grid that raises PDEF of units within cross-shaped area (The grid disappears after a set time) [Range: 3, Area: Cross (3), Height Range: 2]
Protective Transmutation Circle
Grid that raises PDEF (Disappears after set time)
Clock Cycles:
16
Panel Buff (SelfSide)
Stats
Type Min Max
PDEF +40%
Charges:
2
20
Height:
2
Range
Area
Passive Abilities
Chance of reducing Dmg received when attacked
Skill Effect (TotalDamage)
Rate Min: 15%
Max: 25%
Type Min Max
DamageControl -30%
Auto Heal & Raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +30%
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Auto Heal Rate 8%
Stats
Primary Stats
Type Equipment Modifier
HP +188 -5%
PATK +181 +3%
PDEF +140 -4%
MATK +45 -5%
MDEF +38 -8%
DEX +192 +12%
AGI +31 +10%
CRIT +99 +10%
LUCK +60 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +76
Job Master Bonus
Type Value
HP +16%
AGI +3%
CRIT +1%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+28 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Rogue
Inflicts Charm [Range: 1, Height Range: 1]
Charges:
5
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Evasion Rate bonus
Charges:
5
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +10
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Skill Effect
Type Min Max
GemsGift 15
Charges:
5
15
Height:
1
Range
Area
Inflicts Phys Dmg (High) & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 145% 180%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
24
Height:
1
Back Defense Rate:
-100%
Range
Area
Basic Rogue
Inflicts Poison [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Inflicts Paralyze [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Inflicts Blind [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Inflicts Sleep [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Inflicts Phys Dmg (Low); long-range attack fired in a straight line [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 90%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
2
Range
Area
Chance of stealing Jewels from enemy [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Jewel Attack 0
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
1
Random Hit Rate:
60%
Range
Area
Recovers HP of units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Heal 45% 60%
Charges:
5
20
Height:
1
Range
Area
Chance of inflicting Rage on target, therefore drawing enemy attacks towards self [Range: 4, Height Range: 2]
Charges:
3
10
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50%
Value 100%
Duration (ActionStart) 3
Passive Abilities
MOVE +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MOVE +1
AGI is raised until next turn after receiving Dmg
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
AGI +25% +50%
JUMP +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
JUMP +1
Stats
Primary Stats
Type Equipment Modifier
HP +308 +10%
PATK +199 +7%
PDEF +170 +12%
MATK +57 -10%
MDEF +50 -5%
DEX +192 -10%
AGI +14 -4%
CRIT +91 +3%
LUCK +103 -
Jewels - -5%
Job Master Bonus
Type Value
HP +19%
PATK +3%
PDEF +4%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+4 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Shield
Recovers own HP and Greatly raises PDEF/MDEF for one turn, but lowers Evasion
Skill Effect
Type Min Max
RateHeal 30%
Charges:
5
15
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
PDEF +50% +100%
MDEF +50% +100%
Evasion Rate -10
Inflicts Light Phys Dmg (Low) on units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once.
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Inflicts Light Phys Dmg (Low) on units within target area [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Range
Area
Basic Shield
Inflicts non-elemental Phys Dmg & Stun on units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Inflicts non-elemental Slash Dmg on target & lowers target's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -20% -30%
Inflicts non-elemental Slash Dmg on target & lowers target's PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -20% -30%
Passive Abilities
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 10%
Max: 30%
Type Min Max
Defend 15% 30%
Raises PDEF & Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +5% +10%
HP +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +413 +38%
PATK +199 +10%
PDEF +170 +18%
MATK +57 +2%
MDEF +64 -
DEX +186 -2%
AGI +13 +13%
CRIT +88 +6%
LUCK +94 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +26%
PATK +3%
PDEF +7%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+4 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Sword
Raises Area Atk Res of ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Charges:
5
15
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Area ATK Res +15 +20
Inflicts Light Phys Dmg on units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once.
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Inflicts Light Phys Dmg (Low) on units within target area [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 140%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Range
Area
Basic Holy Sword
Inflicts non-elemental Phys Dmg & Stun on units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Inflicts non-elemental Missile Dmg (Very Low) with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 30% 40%
ATK Scaling
1.4 * PATK
Charges:
10
10
Height:
2
Ignore Defense Rate:
-50%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Inflicts non-elemental Slash Dmg on units within target area & lowers targets' PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -20% -30%
Inflicts non-elemental Slash Dmg on units within target area & lowers targets' PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -20% -30%
Passive Abilities
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Defend 20% 50%
Raises Area Atk Res of self and adjacent allies when one or more ally units are in adjacent squares
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Area ATK Res +15 +20
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

Alphonse is an alchemist whose soul was summoned from another world. In the past his soul was affixed to a suit of armor after he lost his body while performing forbidden alchemy. He is sincere, gentle, and mature despite his youth. In battle, he uses his metal body to the best of his advantage.

Origin:
Gender: Male
Height: ―cm
Weight: ―kg
Birthday:
Blood Type:
Zodiac:
Likes: Cats
Hobbies:
Illust:
CV: 釘宮理恵

Artworks
Fa alph
Fa alph closeup