Machina Cestus

Gear Type Cestus
Rarity 5★
Item Shard
Memento
Basic Information
Description
Gauntlets worn by an engineer that excels at creating Engineer Soldiers and airships. He invented them himself, and imbued them with magic. They are essential to his journey through foreign lands as it assists with repairs and battle alike.
Attributes
Attributes: PATK Up, AGI Up, Bind Res Up, all ATK Up for Fire Units, Enables Master Ability "[Ring of Fire] Igniter" when equipped on Adaleigh or Lil' Ouroboros if her job type is "Continental Observer" (Fire non-type ATK on units within area (Strong vs Wind/Powerful Strong vs Gigantic) [Range: 4, Area: Square (3), Height Range: 2])
Alternative Requirements
Unit
Job
Attributes
Max Stats
  • PATK +50
  • AGI +8
  • Fire +10
  • Bind Res +50
Gear Ability
  • [Ring of Fire] Igniter
  • [Ring of Fire] Igniter
Gear Ability
Fire non-type ATK on units within area (Strong vs Wind/Powerfully Strong vs Gigantic) [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 135%
ATK Scaling
1.05 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
28
Height:
2
Strong vs Wind:
+80
Strong vs Gigantic:
+150
Range
Area
Unit Restriction
Fire non-type ATK on units within area (Strong vs Wind/Powerfully Strong vs Gigantic) [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 135%
ATK Scaling
1.05 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
28
Height:
2
Strong vs Wind:
+80
Strong vs Gigantic:
+150
Range
Area
Unit and Job Restriction
Enlightened Skill
Skill Tree
Triggers
Trigger 1
Unit Min Level 30
Target Unit Min Level 30
Trigger 1
Unit Min Level 60
Target Unit Min Level 60
Trigger 1
Unit Min Level 85
Target Unit Min Level 85
Trigger 1
Unit Min Level 60
Target Unit Min Level 60
Trigger 1
Unit Min Level 85
Target Unit Min Level 85
Trigger 1
Unit Min Level 60
Target Unit Min Level 60
Trigger 1
Unit Min Level 85
Unit Element
Target Unit Min Level 85
Target Unit Element
Trigger 1
Unit Min Level 30
Target Unit Min Level 30
Trigger 1
Unit Min Level 60
Target Unit Min Level 60
Trigger 1
Unit Min Level 85
Unit Element
Target Unit Min Level 85
Target Unit Element
Trigger 1
Unit Min Level 60
Target Unit Min Level 60
Trigger 1
Unit Min Level 85
Target Unit Min Level 85
Trigger 1
Unit Min Level 60
Target Unit Min Level 60
Trigger 1
Unit Min Level 85
Target Unit Min Level 85
Trigger 1
Unit Min Level 85
Target Unit Min Level 85
Trigger 1
Unit Min Level 60
Target Unit Min Level 60
Trigger 1
Unit Min Level 85
Target Unit Min Level 85
Trigger 1
Unit Min Level 30
Target Unit Min Level 30
Trigger 1
Unit Min Level 60
Target Unit Min Level 60
Trigger 1
Unit Min Level 85
Target Unit Min Level 85
Trigger 1
Unit Min Level 60
Target Unit Min Level 60
Trigger 1
Unit Min Level 85
Target Unit Min Level 85
Trigger 1
Unit Min Level 85
Target Unit Min Level 85
Trigger 1
Unit Min Level 60
Target Unit Min Level 60
Trigger 1
Unit Min Level 85
Unit Job
Fudo
Target Unit Min Level 85
Trigger 2
Unit Min Level 85
Unit Job
Target Unit Min Level 85
After moving, Strike ATK that ignores DEF on enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
16
Height:
2
Ignore Defense Rate:
-100%
Range
Area
After moving, Strike ATK that ignores DEF on enemy unit & removes all statuses inflicted on self [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
24
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Self Condition
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
After moving, Strike ATK that ignores DEF on enemy unit & greatly raises Power if self is inflicted with a status & removes all statuses inflicted on self [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 185%
State Dependent Effect (Self)
Tokkou Damage Rate +100
State Requirement Any
Conditions
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
32
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Self Condition
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
After moving, Strike ATK on enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
After moving, Strike ATK & inflicts Silence [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 185%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
28
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
After moving, Strike ATK on units within area around self [Move Area: Diamond (7), Area: Square (3) Height Range: 2]
Skill Effect
Type Min Max
Attack 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
30
Height:
2
Range
Area
After moving, Fire Strike ATK on units within area around self & greatly increase Jewels Spent for 1 turn [Move Area: Diamond (7), Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 170%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
38
Height:
2
Range
Area
Hide Target Buff
Target Buff (GridNoUnit)
Duration (ActionStart) 2
Stats
Type Min Max
Jewels Spent Rate +100
Element Restriction
Fire
Strike ATK on units within area [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
24
Height:
2
Range
Area
After moving, Strike ATK on units within area around self [Move Area: Diamond (7), Area: Square (3) Height Range: 2]
Skill Effect
Type Min Max
Attack 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
30
Height:
2
Range
Area
After moving, Fire Strike ATK on units within area around self & greatly increase Jewels Spent for 1 turn [Move Area: Diamond (7), Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 170%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
38
Height:
2
Range
Area
Hide Target Buff
Target Buff (GridNoUnit)
Duration (ActionStart) 2
Stats
Type Min Max
Jewels Spent Rate +100
Element Restriction
Fire
Strike ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
26
Height:
2
Range
Area
Strike ATK on units in area around self [Range: 3, Area: Cross (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 138% 180%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
38
Height:
2
Range
Area
Strike ATK on units within area [Range: 3, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
26
Height:
2
Range
Area
Water Strike ATK on units within target area & lowers all ATK of Fire units for 3 turns [Range: 3, Area: Rectangle (2x5), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 150%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
38
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 4
Stats
Type Min Max
Fire -25 -50
Element Restriction
Water
Strike ATK on units in area around self (Strong vs Humans) [Range: 3, Area: Rectangle (2x5), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 150%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
38
Height:
2
Strong vs Human:
+80
Range
Area
Strike ATK on enemy unit & 100% Hit [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 135%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
32
Height:
2
Range
Area
Strike ATK on enemy unit (100% hit) & lowers Strike Res for three turns before activation [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 165%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
45
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Strike Res -15 -25
Strike ATK to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 135%
ATK Scaling
1.5 * PATK
Charges:
2
24
Height:
2
Range
Area
Strike ATK on enemy unit & 100% Hit [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 135%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
32
Height:
2
Range
Area
Strike ATK on enemy unit (100% hit) & lowers Strike Res for three turns before activation [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 165%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
45
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Strike Res -15 -25
Strike ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 130%~260%
Type Min Max
Attack 260%
ATK Scaling
1.5 * PATK
Charges:
2
32
Height:
2
Range
Area
Dark Strike ATK on target enemy unit & very strong vs Envy & raises Power if user is a Dark unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 230%
ATK Scaling
1.5 * PATK
Charges:
2
60
Height:
2
Strong vs Envy:
+150
Range
Area
Hide Self Buff
Self Buff
Duration (ActionEnd) 1
Stats
Type Min Max
Dark +20 +40
Wind Strike ATK on target enemy unit & very Strong vs Greed & raises Power if user is a Wind unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 230%
ATK Scaling
1.5 * PATK
Charges:
2
60
Height:
2
Strong vs Greed:
+150
Range
Area
Hide Self Buff
Self Buff
Duration (ActionEnd) 1
Stats
Type Min Max
Wind +20 +40
Penetrating Strike ATK to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 150%
ATK Scaling
1.5 * PATK
Charges:
2
32
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Job Restriction
Strike ATK on enemy unit & inflicts Rage (lowers all ATK while inflicted with Rage) & greatly raises own counterattack power for 3 turns [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 210%
ATK Scaling
1.5 * PATK
Charges:
2
45
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
Counter ATK Power +100 +150
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Stats
Type Min Max
Fire -30 -50
Water -30 -50
Wind -30 -50
Thunder -30 -50
Light -30 -50
Dark -30 -50
Job Restriction