Adaleigh

Unit Planner
Element
Rarity 5★
Max Level 89
Type Human, Male
Job 1
Engineering Alchemist
Job 2
Warrior
Job 3
Blacksmith
Chg Job 2
Warrior [Muspell]
Chg Job 3
Projective Blacksmith
Stats
Primary Stats
Type Min Max
HP 210 1160
PATK 65 312
PDEF 55 202
MATK 40 142
MDEF 42 184
DEX 52 220
AGI 57 103
CRIT 44 255
LUCK 33 146
Jewels 44 207
Primary Stats
Type 60 65 75 89
HP 776 824 920 1054
PATK 212 224 249 284
PDEF 142 150 164 185
MATK 100 105 116 130
MDEF 126 133 148 168
DEX 152 160 177 201
AGI 84 86 91 97
CRIT 169 180 201 231
LUCK 100 106 117 133
Jewels 141 149 165 188
Leader Skill
Raging Fire's Heartbeat (5★)
Raises HP by 40%/PATK by 20%/Strike ATK Power by 20%/Missile Res by 20% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +40%
PATK +20%
Strike ATK Power +20
Missile Res +20
Gear Ability
Fire non-type ATK on enemy units within area & greatly raises own Strong vs Sloth for five turns before activation [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 160%
ATK Scaling
1.05 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
1
50
Height:
3
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 5
Stats
Type Min Max
Strong vs Sloth +100
Gear
Fire non-type ATK on units within area (Strong vs Wind/Powerfully Strong vs Gigantic) [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 135%
ATK Scaling
1.05 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
28
Height:
2
Strong vs Wind:
+80
Strong vs Gigantic:
+150
Range
Area
Gear
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Adaleigh Soul Shards
If That Would Be Called Sloth (Part One) - Hard 1 Hard Stage 1
If That Would Be Called Sloth (Part One) - Hard 3 Hard Stage 3
If That Would Be Called Sloth (Part One) - Hard 5 Hard Stage 5
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +54 +2 +3 +0
3 +108 +4 +6 +0
4 +162 +6 +9 +1
5 +216 +8 +12 +1
6 +270 +10 +15 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +40
PATK +25
CRIT +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +12 +8 +1 +1
3 +24 +16 +2 +2
4 +36 +24 +3 +3
5 +48 +32 +4 +4
6 +60 +40 +5 +5
Max Level Enhancement (Ability)
New Skill
Raises Max HP/PATK & raises MOVE by 1
Hide Target Buff
Target Buff (Self)
Stackable 10 Times
Stats
Type Min Max
HP +20%
PATK +30%
MOVE +1
Old Skill
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +472 +50%
PATK +332 +35%
PDEF +184 +20%
MATK +54 -25%
MDEF +50 -10%
DEX +236 +25%
AGI +30 +20%
CRIT +134 +5%
LUCK +78 -10%
Jewels - +25%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +22%
PATK +6%
DEX +2%
AGI +4%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Weapon Type Cestus
Elemental Res
Type Equipment Type Equipment
+6 +4
+5 +4
+1 -
Status Res
Type Equipment Type Equipment
+10 +25
+25 +43
+38 +15
- +42
+63 -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.05 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
War Machine
Raises own PATK/DEX by 2.5 for one turn & greatly raises Missile Res/Magic Res
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionEnd) 2
Stats
Type Min Max
PATK +150%
DEX +150%
Missile Res +30 +50
Magic Res +30 +50
After moving, Fire Strike attack on enemy unit & inflicts Bind & raises own all DEF for one turn [Range: 6, Height Range: 3]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.05 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
28
Height:
3
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Fire Unit DEF +20 +30
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
After moving, Fire Strike ATK on units within area around self & absorbs part of Dmg inflicted back as HP [Move Area: Diamond (7), Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
1.05 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
38
Height:
2
Range
Area
4-hit Strike ATK on enemy unit & lowers Strike Res for three turns before activation & greatly raises Power if target's PATK has been lowered & chance of critical [Range: 1, Height Range: 2]
Skill Effect
Combo Damage Rate 28%
Combo Hits 4
Type Min Max
Attack 150% 165%
State Dependent Effect (Target)
Tokkou Damage Rate +100
State Requirement Any
Debuffs PATK
ATK Scaling
1.05 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Strike Res -15 -25
Fire Strike ATK on enemy units within area around self & halves CT [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 160%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
1.05 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
48
Height:
2
Range
Area
Basic War Machine
Inflicts Paralyze on units within area around self [Area: Diamond (5), Height Range: 2]
Charges:
2
24
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Paralyze Rate 80%
Fire Strike ATK on units within area & disables all Reactions to this attack [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
1.05 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
22
Height:
2
Range
Area
Greatly lowers PATK/DEX of enemy units within area for one turn [Range: 6, Area: Diamond (5), Height Range: 2]
Charges:
2
18
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK -50% -70%
DEX -50% -70%
Passive Abilities
Raises Max HP/AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +30%
AGI +5% +10%
After receiving Dmg, absorbs HP of enemy unit & lowers PATK for three turns & also activated by skill attacks [Range: Square (3), Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
ReflectDamage 40% 60%
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -10% -30%
Raises PATK/DEX
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +20% +40%
DEX +10% +30%
Stats
Primary Stats
Type Equipment Modifier
HP +336 +20%
PATK +269 +12%
PDEF +128 +10%
MATK +57 -10%
MDEF +50 -
DEX +165 -6%
AGI +13 +8%
CRIT +123 +6%
LUCK +63 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +26%
PATK +4%
PDEF +1%
CRIT +2%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Weapon Type Axe
Elemental Res
Type Equipment Type Equipment
+7 +10
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +39
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Axe
Slash ATK to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 120%
ATK Scaling
1.4 * PATK
Charges:
5
20
Height:
2
Range
Area
Raises own PDEF & raises MOVE by 1 for three turns
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +10% +20%
MOVE +1
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 100%~230% 130%~260%
Type Min Max
Attack 230% 260%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Range
Area
Basic Axe
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
3
Range
Area
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +30%
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Raises own AGI
Charges:
3
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
AGI +25% +40%
Passive Abilities
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +418 +20%
PATK +284 +3%
PDEF +271 +15%
MATK +63 -5%
MDEF +50 -5%
DEX +208 -
AGI +11 +10%
CRIT +117 +8%
LUCK +60 -
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +22%
PATK +4%
PDEF +8%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 50%
Weapon Type Hammer
Elemental Res
Type Equipment Type Equipment
+13 +5
+5 +4
- -
Status Res
Type Equipment Type Equipment
+10 +53
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Smithing
Raises PDEF of ally units within target area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
PDEF +10% +30%
Raises PATK of ally units within target area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stackable 10 Times
Stats
Type Min Max
PATK +10% +30%
Removes all buffs/debuffs cast on units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
3
24
Height:
3
Range
Area
Target Condition (UnitAll)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Fire Strike ATK (strong vs metal) to units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
2
50
Height:
2
Strong vs Metal:
+50
Range
Area
Basic Smithing
Raises Missile ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Missile ATK Power +5 +25
Raises Pierce ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Pierce ATK Power +5 +25
Raises Strike ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Strike ATK Power +5 +25
Raises Slash ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +5 +25
Fire Phys attack on enemy units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
1.4 * PATK
Charges:
3
37
Height:
2
Range
Area
Passive Abilities
After receiving Dmg, performs counter with chance of lowering enemy's PATK for three turns [Range: 1, Height Range: 3]
Skill Effect (TotalDamage)
Type Min Max
Attack 100% 105%
ATK Scaling
1.4 * PATK
Height:
3
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Rate 25%
Duration (ActionStart) 4
Stats
Type Min Max
PATK -10% -50%
Raises Fire Res/Light Res/Max HP
Hide Self Buff
Self Buff
Stats
Type Min Max
Fire Res +5 +20
Light Res +5 +20
HP +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +364 +30%
PATK +311 +20%
PDEF +128 +25%
MATK +57 -10%
MDEF +50 -
DEX +165 -6%
AGI +13 +20%
CRIT +130 +10%
LUCK +63 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +30%
PATK +5%
PDEF +1%
CRIT +2%
HP +150
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Weapon Type Axe
Elemental Res
Type Equipment Type Equipment
+7 +4
+11 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +39
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Axe
Raises own PDEF & raises MOVE by 1 for three turns
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +10% +20%
MOVE +1
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 100%~230% 130%~260%
Type Min Max
Attack 230% 260%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Range
Area
After moving, Fire Jewel-absorbing attack on enemy unit & raises own AGI for three turns & changes "Fire Axe Ignite” into "Fire Axe Ablaze” for next turn only [Range: 4, Height Range: 4]
Skill Effect
Type Min Max
Jewel Attack 27
ATK Scaling
1.4 * PATK
Charges:
3
20
Height:
4
Ignore Defense Rate:
-100%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
AGI +10% +20%
Fire non-type ATK on enemy unit & raises own Max HP for three turns (amount of HP gained will be added to own current HP) & changes "Fire Axe Ablaze” into "Delta Ignite” for next turn only [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 135% 170%
ATK Scaling
1.4 * PATK
Charges:
3
20
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
HP +20% +30%
Fire non-type ATK on enemy units within area around self & 100% Hit & greatly raises all of own stats for three turns [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 250% 350%
ATK Scaling
1.4 * PATK
Charges:
3
20
Height:
2
Range
Area
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +50% +70%
PDEF +50% +70%
MATK +50% +70%
MDEF +50% +70%
DEX +50% +70%
AGI +20% +40%
CRIT +50% +70%
LUCK +50% +70%
Basic Axe
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
3
Range
Area
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +30%
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Inflicts Berserk on self for three turns (Greatly raises own PATK/Counter Power while inflicted with Berserk)
Charges:
3
45
Height:
2
Range
Area
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 999%
Value 999%
Duration (ActionStart) 4
Berserk ATK Rate +10%
Berserk DEF Rate -10%
Stats
Type Min Max
PATK +100% +200%
Counter ATK Power +30 +50
Passive Abilities
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
Chance of performing counter when receiving Dmg & also activated by skill attacks [Area: Diamond (5), Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 35%
Max: 70%
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +453 +25%
PATK +298 +5%
PDEF +299 +18%
MATK +63 -5%
MDEF +50 -3%
DEX +239 +4%
AGI +11 +25%
CRIT +117 +10%
LUCK +60 +4%
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +32
Missile Res +7
Job Master Bonus
Type Value
HP +26%
PATK +4%
PDEF +8%
CRIT +1%
HP +125
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 50%
Weapon Type Hammer
Elemental Res
Type Equipment Type Equipment
+13 +5
+5 +4
- -
Status Res
Type Equipment Type Equipment
+10 +53
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Smithing
Raises PDEF/Missile Res of ally units within area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
PDEF +10% +30%
Missile Res +5 +10
Raises PATK of ally units within target area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stackable 10 Times
Stats
Type Min Max
PATK +10% +30%
Removes all buffs/debuffs cast on units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
3
24
Height:
3
Range
Area
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