| E1 |
- |
|
Mercenary |
30 |
Human, Male |
4 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 396 |
141 |
83 |
70 |
44 |
112 |
59 |
84 |
78 |
67 (25%) |
7 |
Skills
| Name |
Rank |
Type |
Effect |
| Attack (ARM) |
1/1 |
Attack |
|
| Battle Preparation |
1/20 |
Skill |
Raises own PDEF/Evasion Rate |
| Fatal Risk |
1/20 |
Skill |
Greatly raises own PATK & lowers PDEF |
| Devilish Slash |
1/20 |
Skill |
Slash ATK on enemy unit (Strong vs Demons) [Range: 1, Height Range: 1] |
| Rock Toss |
1/20 |
Skill |
Missile ATK to an enemy [Range: 3, Height Range: 1] |
| First Aid |
1/20 |
Skill |
Recovers an ally's HP [Range: 1, Height Range: 1] |
| Spell Break |
1/20 |
Skill |
Slash ATK to an enemy & interrupts skill charging [Range: 1, Height Range: 1] |
|
| E2 |
- |
|
Mercenary |
30 |
Human, Male |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 368 |
77 |
45 |
140 |
90 |
54 |
56 |
78 |
108 |
92 (100%) |
7 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +16 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (YUJ) |
1/1 |
Attack |
|
| Healing Embrace |
1/20 |
Skill |
Recovers HP of ally units within target area [Range: 3, Area: Cross (3), Height Range: 3] |
| Holy Bolt |
1/20 |
Skill |
Light Mag ATK to units within target area [Range: 2, Area: Cross (3), Height Range: 2] |
| Seraphic Gate |
1/20 |
Skill |
Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 4, Height Range: 4] |
| Cure |
1/20 |
Skill |
Recovers HP of ally unit [Range: 4, Height Range: 2] |
| Regeneration |
1/20 |
Skill |
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 2, Height Range: 2] |
| Rest |
1/20 |
Skill |
Removes Death Sentence status from ally unit [Range: 4, Height Range: 1] |
| Heal |
1/20 |
Skill |
Recovers HP of ally units in target area [Range: 2, Area: Cross (3), Height Range: 2] |
| Mega Regen |
1/20 |
Skill |
Casts Auto Heal on ally units in area around self for three turns [Area: Cross (3), Height Range: 2] |
|
| E3 |
- |
|
Mercenary |
30 |
Human, Male |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 362 |
76 |
44 |
147 |
92 |
53 |
56 |
81 |
108 |
97 (100%) |
7 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +28 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (WIZ) |
1/1 |
Attack |
|
| Fumbled Magic |
1/20 |
Skill |
Mag ATK on units in area around self [Area: Cross (3), Height Range: 2] |
| Flare |
1/20 |
Skill |
Fire Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2] |
| Blizzard |
1/20 |
Skill |
Water Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2] |
| Blast |
1/20 |
Skill |
Wind Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2] |
| Spark |
1/20 |
Skill |
Thunder Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2] |
| Fire Bolt |
1/20 |
Skill |
Fire Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2] |
| Ice Bolt |
1/20 |
Skill |
Water Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2] |
| Aero Bolt |
1/20 |
Skill |
Wind Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2] |
| Lightning Bolt |
1/20 |
Skill |
Thunder Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2] |
| Poison Haze |
1/20 |
Skill |
Inflicts Poison status on target [Range: 3, Area: Cross (3), Height Range: 2] |
|
| E4 |
- |
|
Mercenary |
30 |
Human, Male |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 283 |
131 |
81 |
54 |
47 |
117 |
63 |
85 |
123 |
71 (25%) |
7 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +16 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (HUN) |
1/1 |
Attack |
|
| Hunting Arrow |
1/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited] |
| Surefire Shot |
1/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
| Divine Shot |
1/20 |
Skill |
Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited] |
| Charged Shot |
1/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
| Targeted Shot |
1/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
| Wild Shot |
1/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
|