Ankh

Unit Planner
Element
Rarity 5★
Max Level 95
Type Human, Male
Job 1
Pure Water Gun Spearman
Job 2
Pirate
Job 3
Dark Cavalier
Chg Job 2
Pirate Lord [Awilda]
Chg Job 3
Dark Cavalier [Faust]
Stats
Primary Stats
Type Min Max
HP 108 902
PATK 76 200
PDEF 35 135
MATK 38 116
MDEF 27 124
DEX 52 163
AGI 62 98
CRIT 50 165
LUCK 30 152
Jewels 48 198
Primary Stats
Type 60 65 75 95
HP 581 621 701 861
PATK 149 156 168 193
PDEF 94 99 109 129
MATK 84 88 96 112
MDEF 84 89 99 119
DEX 118 123 134 157
AGI 83 85 88 96
CRIT 118 124 135 159
LUCK 102 108 121 145
Jewels 137 144 160 190
Leader Skill
Pure Water's Heartbeat (5★)
Raises HP by 30%/PATK by 20%/Strong vs Fire by 20% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +30%
PATK +20%
Strong vs Fire +20
Gear Ability
Water non-type ATK on enemy unit & absorbs HP from target [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 140%
ATK Scaling
1.4 * PATK
Charges:
2
30
Height:
2
Range
Area
Gear
Triples own PATK for one turn
Charges:
2
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
PATK +200%
Gear
自身のHPを消費して、自身のジュエルを回復
Skill Effect
Type Min Max
GemsIncDec 50
Charges:
1
0
HP Cost:
20%
Range
Area
Gear
マップ出現後3ターン自身の攻撃禁止効果を無効化
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Gear
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Ankh Soul Shards
[1/Day] 10M Downloads Worldwide Celebration Quest
A Lone Swordswoman and Her Siblings - Ep 1 (Hard) Hard Stage 1
A Lone Swordswoman and Her Siblings - Ep 2 (Hard) Hard Stage 2
A Lone Swordswoman and Her Siblings - Ep 3 (Hard) Hard Stage 3
A Lone Swordswoman and Her Siblings - Ep 4 (Hard) Hard Stage 4
A Lone Swordswoman and Her Siblings - Ep 5 (Hard) Hard Stage 5
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +81 +2 +2 +0
3 +162 +4 +4 +0
4 +243 +6 +6 +1
5 +324 +8 +8 +1
6 +405 +10 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +60
PATK +30
CRIT +30
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +21 +14 +2 +1
3 +42 +28 +4 +2
4 +63 +42 +6 +3
5 +84 +56 +8 +4
6 +105 +70 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises PATK/Max HP/Initial Jewels/Strong vs Fire
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +30%
HP +15%
Initial Jewels +15
Strong vs Fire +20
Old Skill
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +20% +30%
HP +10% +15%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +4 +0 +3
3 +14 +8 +0 +6
4 +21 +12 +1 +9
5 +28 +16 +1 +12
6 +35 +20 +2 +15
Max Level Enhancement (Leader Skill)
Pure Water's Heartbeat
Raises HP by 30% & all ATK by 20% & Strong vs Fire by 20% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +30%
Water +20
Strong vs Fire +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +42 +5 +2 +1
3 +84 +10 +4 +2
4 +126 +15 +6 +3
5 +168 +20 +8 +4
6 +210 +25 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +60
PATK +20
DEX +20
Strong vs Wrath +20
Strong vs Gluttony +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +26 +3 +2 +0 +13
3 +52 +6 +4 +0 +26
4 +78 +9 +6 +1 +39
5 +104 +12 +8 +1 +52
6 +130 +15 +10 +2 +65
Max Level Enhancement (Ability)
Creates a shield that lowers Phys Dmg taken by allies around self for 3 turns [Area: Cross (3), Height Range: 2]
Skill Effect
Shield Turns 3
Shield Type (UseCount) 999
Type Min Max
Shield -60%
Charges:
2
38
Height:
2
Range
Area
Creates a shield that lowers Phys Dmg taken by allies around self for 3 turns [Area: Cross (3), Height Range: 2]
Skill Effect
Shield Turns 3
Shield Type (UseCount) 999
Type Min Max
Shield -10% -35%
Charges:
2
50
Height:
2
Range
Area
Inflicts Water Non-type ATK on enemy units within area & nullifies Quicken/statuses for target units that received Dmg for three turns & greatly lowers probability of activating Reactions [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 150%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
All Statuses -999
Reaction Block Res -100
Inflicts Water non-type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.4 * PATK
Charges:
2
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
All Statuses -999
Consumes large amount of own HP to perform Dark Slash ATK on units within area that increases in power according to number of dead allies [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 220%
ATK Scaling
1.5 * PATK
Charges:
3
50
Height:
2
DMG +20% per dead ally
HP Cost:
45%
Range
Area
Consumes large amount of own HP and Dark Slash ATK to units within target area that increases in power according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 165% 185%
ATK Scaling
1.5 * PATK
Charges:
3
50
Height:
2
DMG +10% per dead ally
HP Cost:
45%
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +360 +25%
PATK +331 +15%
PDEF +190 +15%
MATK +66 -
MDEF +50 -
DEX +143 +15%
AGI +23 +10%
CRIT +156 -
LUCK +105 -5%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +20%
PATK +4%
AGI +2%
CRIT +4%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Weapon Type Gunlance
Elemental Res
Type Equipment Type Equipment
+5 +4
+5 +6
- -
Status Res
Type Equipment Type Equipment
+10 +25
+25 +43
+38 +15
- -
- -
- -
- -
+28 -
Gunlance (Water)
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Pure Water Gun Spear
Penetrating Water Pierce ATK on enemy unit with chance of critical & moves target 1 sq back [Range: 2, Height Range: 1]
Skill Effect
Type Min Max
Attack 115% 145%
ATK Scaling
1.4 * PATK
Charges:
5
20
Height:
1
Range
Area
Inflicts Bind & Daze on units in target area [Range: 3, Area: Line (3), Height Range: 2]
Charges:
3
18
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Creates a shield that lowers Phys Dmg taken by allies around self for 3 turns [Area: Cross (3), Height Range: 2]
Skill Effect
Shield Turns 3
Shield Type (UseCount) 999
Type Min Max
Shield -10% -35%
Charges:
2
50
Height:
2
Range
Area
Water non-type ATK on units within area (strong vs fire) & moves targets 3 sq back [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.4 * PATK
Charges:
3
40
Height:
2
Strong vs Fire:
+50
Range
Area
Water non-type ATK on units within area (Strong vs Fire) & moves targets 3 sq back [Range: 6, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 180%
ATK Scaling
1.4 * PATK
Charges:
3
40
Height:
2
Strong vs Fire:
+50
Range
Area
Basic Pure Water Gun Spear
Raises own CT
Control Charge Time
Type Min Max
Value +30 +50
Charges:
3
15
Range
Area
Water Pierce ATK on units within area with chance of critical [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 150%
ATK Scaling
1.4 * PATK
Charges:
3
25
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Passive Abilities
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 40%
Max: 80%
Type Min Max
Defend 20% 50%
Raises Pierce ATK Power/Strong vs Fire at start of own turn (Stackable up to 5x)
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Pierce ATK Power +60 (12/Turn)
Strong vs Fire +60 (12/Turn)
Stats
Primary Stats
Type Equipment Modifier
HP +371 +10%
PATK +229 +12%
PDEF +149 +10%
MATK +57 -5%
MDEF +50 -5%
DEX +165 +15%
AGI +13 +8%
CRIT +88 +5%
LUCK +93 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +43
Job Master Bonus
Type Value
HP +20%
PATK +6%
PDEF +4%
CRIT +1%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Weapon Type Saber
Elemental Res
Type Equipment Type Equipment
+7 +7
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Marine
Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 10% 25%
Value 100%
Duration (ActionStart) 3
Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2]
Charges:
3
24
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +15%
MATK +15%
Water non-type ATK to enemy unit (Strong vs Aquatic) [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
1.4 * PATK
Charges:
3
28
Height:
2
Strong vs Aquatic:
+50
Range
Area
After moving, absorbs Jewels from enemy unit & interrupts skill charging [Range: 6, Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 20
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Inflicts Water non-type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.4 * PATK
Charges:
2
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
All Statuses -999
Basic Marine
Recovers HP of units within target area & inflicts Berserk [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 142% 165%
Charges:
3
12
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Berserk ATK Rate +30%
Berserk DEF Rate -10%
Water Slash ATK to enemy unit with chance of lowering PATK/PDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 60% 90%
ATK Scaling
1.4 * PATK
Charges:
5
18
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -15%
PDEF -15%
Water Slash ATK to enemy unit with chance of lowering MATK/MDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 60% 90%
ATK Scaling
1.4 * PATK
Charges:
5
18
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
MATK -15%
MDEF -15%
Missile ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
2
30
Height:
4
Cast Speed:
360
Range
Area
Passive Abilities
Raises Fire Res/Water Res/AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Fire Res +5 +15
Water Res +5 +15
AGI +4% +8%
After receiving Dmg, performs counter [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 85% 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +252 -5%
PATK +241 +20%
PDEF +128 +5%
MATK +57 -8%
MDEF +50 -5%
DEX +165 -8%
AGI +24 -2%
CRIT +119 +24%
LUCK +63 -5%
Jewels - -5%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +16%
PATK +6%
MATK +3%
DEX +1%
CRIT +3%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Greatsword
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+1 +3
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Pitch-Black Blade
Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
1.5 * PATK
Charges:
3
16
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 10% 25%
Value 100%
Duration (ActionStart) 3
Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
1.5 * PATK
Charges:
5
36
Height:
1
Range
Area
Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
1.5 * PATK
Charges:
3
36
Height:
2
HP Cost:
20%
Range
Area
Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 145%
ATK Scaling
1.5 * PATK
Charges:
3
50
Height:
2
DMG +5% per dead ally
HP Cost:
30%
Range
Area
Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
1.5 * PATK
Charges:
1
66
Height:
1
Range
Area
Hide Self Buff
Self Buff
Stats
Type Min Max
PATK +20% +30%
MATK +20% +30%
PDEF -15%
MDEF -15%
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Berserk ATK Rate +10%
Berserk DEF Rate -10%
Basic Pitch-Black Blade
Absorbs HP from target [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
1.5 * MATK
Charges:
5
12
Height:
2
Cast Speed:
360
Range
Area
Absorbs Jewels from target [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 90% 100%
Formula sqrt(Damage) * 2
ATK Scaling
1.5 * MATK
Charges:
3
12
Height:
2
Cast Speed:
360
Range
Area
Greatly raises own PATK and CRIT, but lowers PDEF/MDEF
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +20% +30%
CRIT +20% +30%
PDEF -15%
MDEF -15%
Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Skill Effect
Effect HP Rate -15%
Effect HP Damage 110%~125% 125%~140%
Type Min Max
Attack 125% 140%
ATK Scaling
1.5 * PATK
Charges:
3
32
Height:
1
Range
Area
Passive Abilities
Greatly raises PATK/MATK & lowers PDEF/MDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +25% +50%
MATK +25% +50%
PDEF -25%
MDEF -25%
After receiving Phys Dmg, chance of performing counter with chance of forcing Berserk status [Range: 1, Height Range: 1]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
1
Range
Area
Self Condition
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Berserk ATK Rate +10%
Berserk DEF Rate -10%
Reduces HP cost for skills that consume HP & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP Cost Rate -25 -50
HP +5% +15%
Stats
Primary Stats
Type Equipment Modifier
HP +406 +20%
PATK +262 +20%
PDEF +170 +12%
MATK +57 -5%
MDEF +50 -5%
DEX +165 +20%
AGI +13 +8%
CRIT +88 +5%
LUCK +105 -
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +50
Job Master Bonus
Type Value
HP +24%
PATK +7%
PDEF +4%
CRIT +1%
HP +100
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Weapon Type Saber
Elemental Res
Type Equipment Type Equipment
+7 +11
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Marine
Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 10% 25%
Value 100%
Duration (ActionStart) 3
Inflicts Berserk on enemy units within area around self & raises own PDEF for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
30
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +15% +30%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Berserk ATK Rate +10%
Berserk DEF Rate -10%
Water Non-type ATK on enemy unit (Strong vs Water) & chance of inflicting Paralyze [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
1.4 * PATK
Charges:
3
28
Height:
2
Strong vs Aquatic:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50% 75%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
After moving, absorbs Jewels from enemy unit & interrupts skill charging [Range: 6, Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 20
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Inflicts Water non-type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.4 * PATK