| E1 |
- |
|
Mercenary |
80 |
Human, Male |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1929 |
479 |
199 |
122 |
87 |
236 |
116 |
158 |
161 |
133 (40%) |
27 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +32 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUA) |
1/1 |
Attack |
|
| Guard Stance |
20/20 |
Skill |
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate |
| Light Bringer |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2] |
| Holy Knight's Prayer |
20/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
| Lion Heart |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
| Shield Bash |
20/20 |
Skill |
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2] |
| Clear Stone |
20/20 |
Skill |
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2] |
| Weapon Crush |
20/20 |
Skill |
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2] |
| Shield Crush |
20/20 |
Skill |
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2] |
|
| E2 |
- |
|
Mercenary |
80 |
Human, Male |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1929 |
479 |
199 |
122 |
87 |
236 |
116 |
158 |
161 |
133 (40%) |
27 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +32 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (GUA) |
1/1 |
Attack |
|
| Guard Stance |
20/20 |
Skill |
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate |
| Light Bringer |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2] |
| Holy Knight's Prayer |
20/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
| Lion Heart |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
| Shield Bash |
20/20 |
Skill |
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2] |
| Clear Stone |
20/20 |
Skill |
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2] |
| Weapon Crush |
20/20 |
Skill |
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2] |
| Shield Crush |
20/20 |
Skill |
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2] |
|
| E3 |
- |
|
Mercenary |
80 |
Human, Male |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1724 |
130 |
81 |
506 |
204 |
109 |
121 |
174 |
221 |
171 (100%) |
27 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +36 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (PRI) |
1/1 |
Attack |
|
| Curing Embrace |
20/20 |
Skill |
Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3] |
| Holy Ray |
20/20 |
Skill |
Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3] |
| Shining |
20/20 |
Skill |
Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4] |
| Curing Grace |
20/20 |
Skill |
Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4] |
| Cure |
20/20 |
Skill |
Recovers HP of ally units [Range: 5, Height Range: 3] |
| Regeneration |
20/20 |
Skill |
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3] |
| Rest |
20/20 |
Skill |
Removes Death Sentence status from ally unit [Range: 5, Height Range: 1] |
| Curing Rest |
20/20 |
Skill |
Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3] |
| Giga Regen |
20/20 |
Skill |
Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3] |
|
| E4 |
- |
|
Mercenary |
80 |
Human, Male |
3 |
1 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1730 |
128 |
81 |
516 |
205 |
109 |
119 |
186 |
203 |
181 (100%) |
27 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +36 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (DAI) |
1/1 |
Attack |
|
| Elemental Burst |
20/20 |
Skill |
Mag ATK to units in area around self [Area: Cross (3), Height Range: 2] |
| Mega Flame |
20/20 |
Skill |
Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
| Mega Blizzard |
20/20 |
Skill |
Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
| Mega Blast |
20/20 |
Skill |
Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
| Mega Spark |
20/20 |
Skill |
Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
| Cross Flare |
20/20 |
Skill |
Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] |
| Cross Blizzard |
20/20 |
Skill |
Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] |
| Cross Blast |
20/20 |
Skill |
Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] |
| Cross Spark |
20/20 |
Skill |
Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] |
| Poison Mist |
20/20 |
Skill |
Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2] |
|
| E5 |
- |
|
Mercenary |
80 |
Human, Male |
3 |
3 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1680 |
491 |
153 |
94 |
72 |
444 |
136 |
197 |
251 |
127 (25%) |
27 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +16 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (RAN) |
1/1 |
Attack |
|
| Scouting Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
| Hunter's Eyes |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
| Piercing Bolt |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
| Arrow Rain |
20/20 |
Skill |
Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
| Punishing Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
| Sniping Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
| Shadow Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
| Wide Barrage |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
| Arrow of Care |
20/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
|
| E6 |
- |
|
Mercenary |
80 |
Human, Male |
3 |
3 |
Primary Stats
| HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
| 1680 |
491 |
153 |
94 |
72 |
444 |
136 |
197 |
251 |
127 (25%) |
27 |
Other Stats
| Jewels Obtained |
|
|
|
|
|
| +16 |
|
|
|
|
|
Skills
| Name |
Rank |
Type |
Effect |
| Attack (RAN) |
1/1 |
Attack |
|
| Scouting Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
| Hunter's Eyes |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
| Piercing Bolt |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
| Arrow Rain |
20/20 |
Skill |
Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
| Punishing Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
| Sniping Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
| Shadow Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
| Wide Barrage |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
| Arrow of Care |
20/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
|