Basic Information
Type Character
Level 60
AP Cost 20
Player EXP 20
Unit EXP 110
Zeni 3000
Protagonist
Prerequisite Quests
...So, to the Battlefield
Protagonist Ready Conditions
Unit Min Level 60

Episode 2 Commandment

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8
0 2 2 0 [P1]
0
[P2]
0
[P3]
0
[P4]
0
[P5]
0
0
1 2 [A1]
2
0 0 0 0 0 0 0
2 1 1 2 0 0 0 0 0 0
3 1 1 1 1 0 0 6 1 1
4 1 1 1 1 0 0 1 2 2
5 3 3 1 [E1]
1
0 0 1 [E3]
2
2
6 3 [E4]
3
7 2 [E2]
2
2 3 3 [E6]
3
7 [E8]
4
4 3 2 2 1 [E7]
3
8 3
8 4 4 3 [E5]
2
2 1 3 3 3
Allies
UID SID Unit Level Type Move Jump
A1 -
60 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
678 245 149 104 92 307 96 153 207 126 (25%) 7
Other Stats
Jewels Obtained
+16
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
MOVE Boost+2 15/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 15/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Flash Grenade 15/20 Skill Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bombshell 15/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Dynamic Buster Bomb 15/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Heavy Flare 15/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Maintenance 15/20 Skill Raises own DEX for two turns
Lock On 15/20 Skill Raises own Hit Rate for two turns
Craft Bomb 15/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Reactive Armor 15/20 Reaction Change of reducing portion of Dmg when receiving Dmg
Enemies
UID SID Unit Level Type Move Jump
E1 -
60 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
412 245 145 111 81 189 70 140 80 168 (40%) 7
Other Stats
Jewels Obtained
+32
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 10/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 10/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 10/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 10/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 10/20 Skill Non-type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 10/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 10/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 10/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 10/20 Reaction Chance of defending when receiving Dmg
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E2 -
60 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
412 245 145 111 81 189 70 140 80 168 (40%) 7
Other Stats
Jewels Obtained
+32
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 10/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 10/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 10/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 10/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 10/20 Skill Non-type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 10/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 10/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 10/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 10/20 Reaction Chance of defending when receiving Dmg
E3 -
60 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
308 239 139 95 57 237 99 149 88 168 (25%) 7
Other Stats
Evasion Rate Jewels Obtained
+5 +28
Skills
Name Rank Type Effect
Attack (KIL) 1/1 Attack Shadow Assassin
Infernal Delivery 10/20 Skill Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Dark Crow 10/20 Skill Dark Slash ATK on enemy unit that ignores DEF when attacking from behind & chance of CRIT [Range: 1, Height Range: 3]
Air Surge 10/20 Skill Dark Slash ATK on units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Soul Slicer 10/20 Skill Dark Slash ATK (Strong vs Humans) on enemy unit that ignores DEF when attacking from behind & chance of CRIT & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Assassin Blade - Poison 10/20 Skill Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Dark 10/20 Skill Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Paralyze 10/20 Skill Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Sleep 10/20 Skill Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Lesser Charm 10/20 Skill Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
E4 -
60 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
308 239 139 95 57 237 99 149 88 168 (25%) 7
Other Stats
Evasion Rate Jewels Obtained
+5 +28
Skills
Name Rank Type Effect
Attack (KIL) 1/1 Attack Shadow Assassin
Infernal Delivery 10/20 Skill Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Dark Crow 10/20 Skill Dark Slash ATK on enemy unit that ignores DEF when attacking from behind & chance of CRIT [Range: 1, Height Range: 3]
Air Surge 10/20 Skill Dark Slash ATK on units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Soul Slicer 10/20 Skill Dark Slash ATK (Strong vs Humans) on enemy unit that ignores DEF when attacking from behind & chance of CRIT & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Assassin Blade - Poison 10/20 Skill Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Dark 10/20 Skill Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Paralyze 10/20 Skill Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Sleep 10/20 Skill Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Lesser Charm 10/20 Skill Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
E5 -
60 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
343 214 137 73 70 214 75 130 203 176 (25%) 7
Other Stats
Range Jewels Obtained
+2 +16
Skills
Name Rank Type Effect
Attack (SNI) 1/1 Attack
Leg Snipe 10/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Head Snipe 10/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Snipe 10/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Assault Burst 10/20 Skill Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Charged Snipe 10/20 Skill Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 10/20 Skill Raises own Hit Rate for two turns
Camouflage 10/20 Skill Raises own Evasion Rate for three turns
Bullet Snipe 10/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Snipe 10/20 Reaction After receiving Dmg, performs counter [Range: 5, Height Range: Unlimited]
E6 -
60 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
343 214 137 73 70 214 75 130 203 176 (25%) 7
Other Stats
Range Jewels Obtained
+2 +16
Skills
Name Rank Type Effect
Attack (SNI) 1/1 Attack
Leg Snipe 10/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Head Snipe 10/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Snipe 10/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Assault Burst 10/20 Skill Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Charged Snipe 10/20 Skill Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 10/20 Skill Raises own Hit Rate for two turns
Camouflage 10/20 Skill Raises own Evasion Rate for three turns
Bullet Snipe 10/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Snipe 10/20 Reaction After receiving Dmg, performs counter [Range: 5, Height Range: Unlimited]
E7 -
60 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
355 222 137 73 70 268 67 118 203 168 (25%) 7
Other Stats
Jewels Obtained
+16
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
MOVE Boost+2 10/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 10/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Flash Grenade 10/20 Skill Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bombshell 10/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Dynamic Buster Bomb 10/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Heavy Flare 10/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Maintenance 10/20 Skill Raises own DEX for two turns
Lock On 10/20 Skill Raises own Hit Rate for two turns
Craft Bomb 10/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Reactive Armor 15/20 Reaction Change of reducing portion of Dmg when receiving Dmg
E8 -
60 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
355 222 137 73 70 268 67 118 203 168 (25%) 7
Other Stats
Jewels Obtained
+16
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
MOVE Boost+2 10/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 10/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Flash Grenade 10/20 Skill Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bombshell 10/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Dynamic Buster Bomb 10/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Heavy Flare 10/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Maintenance 10/20 Skill Raises own DEX for two turns
Lock On 10/20 Skill Raises own Hit Rate for two turns
Craft Bomb 10/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Reactive Armor 15/20 Reaction Change of reducing portion of Dmg when receiving Dmg
Quest Missions
No deaths

Reward: Apple of Accomplishment

Clear with max 3 continues

Reward: Skip Ticket

Max 5 items used

Reward: Gold Ingot

Drops
Drops