Basic Information
Type Character
Level 80
AP Cost 30
Player EXP 30
Unit EXP 250
Zeni 4000
Protagonist
Prerequisite Quests
Commandment
Protagonist Ready Conditions
Unit Min Level 80

Episode 3 Invisible to the eyes, yet it's certain...

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8
0 2 2 0 [P1]
0
[P2]
0
[P3]
0
[P4]
0
[P5]
0
0
1 2 [A1]
2
0 0 0 0 0 0 0
2 1 1 2 0 0 0 0 0 0
3 1 1 1 1 0 0 6 1 1
4 1 1 1 1 0 0 1 2 2
5 3 3 1 [E1]
1
0 0 1 [E3]
2
2
6 3 [E4]
3
7 2 [E2]
2
2 3 3 [E6]
3
7 [E8]
4
4 3 2 2 1 [E7]
3
8 3
8 4 4 3 [E5]
2
2 1 3 3 3
Allies
UID SID Unit Level Type Move Jump
A1 -
80 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1024 371 201 141 119 453 124 278 314 154 (25%) 27
Other Stats
Jewels Obtained
+16
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
MOVE Boost+2 20/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 20/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Flash Grenade 20/20 Skill Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bombshell 20/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Dynamic Buster Bomb 20/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Heavy Flare 20/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Maintenance 20/20 Skill Raises own DEX for two turns
Lock On 20/20 Skill Raises own Hit Rate for two turns
Craft Bomb 20/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Reactive Armor 20/20 Reaction Change of reducing portion of Dmg when receiving Dmg
Enemies
UID SID Unit Level Type Move Jump
E1 -
80 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
714 328 234 143 114 282 81 202 167 204 (40%) 27
Other Stats
Jewels Obtained
+32
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 20/20 Skill Non-type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E2 -
80 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
714 328 234 143 114 282 81 202 167 204 (40%) 27
Other Stats
Jewels Obtained
+32
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 20/20 Skill Non-type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E3 -
80 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
554 374 194 128 90 329 126 252 142 204 (25%) 27
Other Stats
Evasion Rate Jewels Obtained
+5 +28
Skills
Name Rank Type Effect
Attack (KIL) 1/1 Attack Shadow Assassin
Infernal Delivery 10/20 Skill Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Dark Crow 10/20 Skill Dark Slash ATK on enemy unit that ignores DEF when attacking from behind & chance of CRIT [Range: 1, Height Range: 3]
Air Surge 10/20 Skill Dark Slash ATK on units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Soul Slicer 10/20 Skill Dark Slash ATK (Strong vs Humans) on enemy unit that ignores DEF when attacking from behind & chance of CRIT & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Assassin Blade - Poison 10/20 Skill Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Dark 10/20 Skill Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Paralyze 10/20 Skill Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Sleep 10/20 Skill Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Lesser Charm 10/20 Skill Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
E4 -
80 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
554 374 194 128 90 329 126 252 142 204 (25%) 27
Other Stats
Evasion Rate Jewels Obtained
+5 +28
Skills
Name Rank Type Effect
Attack (KIL) 1/1 Attack Shadow Assassin
Infernal Delivery 10/20 Skill Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Dark Crow 10/20 Skill Dark Slash ATK on enemy unit that ignores DEF when attacking from behind & chance of CRIT [Range: 1, Height Range: 3]
Air Surge 10/20 Skill Dark Slash ATK on units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Soul Slicer 10/20 Skill Dark Slash ATK (Strong vs Humans) on enemy unit that ignores DEF when attacking from behind & chance of CRIT & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Assassin Blade - Poison 10/20 Skill Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Dark 10/20 Skill Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Paralyze 10/20 Skill Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Sleep 10/20 Skill Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Lesser Charm 10/20 Skill Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
E5 -
80 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
478 314 187 103 91 306 99 252 292 214 (25%) 27
Other Stats
Range Jewels Obtained
+2 +16
Skills
Name Rank Type Effect
Attack (SNI) 1/1 Attack
Leg Snipe 15/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Head Snipe 15/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Snipe 15/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Assault Burst 15/20 Skill Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Charged Snipe 15/20 Skill Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 15/20 Skill Raises own Hit Rate for two turns
Camouflage 15/20 Skill Raises own Evasion Rate for three turns
Bullet Snipe 15/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Snipe 20/20 Reaction After receiving Dmg, performs counter [Range: 5, Height Range: Unlimited]
E6 -
80 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
478 314 187 103 91 306 99 252 292 214 (25%) 27
Other Stats
Range Jewels Obtained
+2 +16
Skills
Name Rank Type Effect
Attack (SNI) 1/1 Attack
Leg Snipe 15/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Head Snipe 15/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Snipe 15/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Assault Burst 15/20 Skill Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Charged Snipe 15/20 Skill Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 15/20 Skill Raises own Hit Rate for two turns
Camouflage 15/20 Skill Raises own Evasion Rate for three turns
Bullet Snipe 15/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Snipe 20/20 Reaction After receiving Dmg, performs counter [Range: 5, Height Range: Unlimited]
E7 -
80 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
493 341 187 103 91 406 82 237 310 204 (25%) 27
Other Stats
Jewels Obtained
+16
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
MOVE Boost+2 15/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 15/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Flash Grenade 15/20 Skill Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bombshell 15/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Dynamic Buster Bomb 15/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Heavy Flare 15/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Maintenance 15/20 Skill Raises own DEX for two turns
Lock On 15/20 Skill Raises own Hit Rate for two turns
Craft Bomb 15/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Reactive Armor 20/20 Reaction Change of reducing portion of Dmg when receiving Dmg
E8 -
80 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
493 341 187 103 91 406 82 237 310 204 (25%) 27
Other Stats
Jewels Obtained
+16
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
MOVE Boost+2 15/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 15/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Flash Grenade 15/20 Skill Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bombshell 15/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Dynamic Buster Bomb 15/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Heavy Flare 15/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Maintenance 15/20 Skill Raises own DEX for two turns
Lock On 15/20 Skill Raises own Hit Rate for two turns
Craft Bomb 15/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Reactive Armor 20/20 Reaction Change of reducing portion of Dmg when receiving Dmg
Quest Missions
No deaths

Reward: Forbidden Apple

Clear with max 3 continues

Reward: Skip Ticket

Max 5 items used

Reward: Gold Ingot

Drops
Drops