Basic Information
Type Character
Level 80
AP Cost 30
Player EXP 30
Unit EXP 250
Zeni 4000
Protagonist
Prerequisite Quests
Hopeful Recruit
Protagonist Ready Conditions
Unit Min Level 80

Episode 3 Your Heart As Is

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8
0 9 9 0 [E3]
0
0 0 0 [E5]
0
0
1 9 9 0 0 0 [E4]
0
0 0 0
2 0 0 [E2]
0
0 [E8]
0
0 1 0 2
3 [E1]
0
1 0 [E7]
0
0 0 0 2 2
4 0 [E6]
1
0 0 0 0 0 2 2
5 1 1 1 1 1 1 2 2 2
6 1 1 2 2 2 2 2 2 4
7 10 10 2 2 [P2]
3
[P3]
3
[P4]
2
1 1
8 10 10 3 [P1]
3
3 3 3 [P5]
1
1
Enemies
UID SID Unit Level Type Move Jump
E1 -
80 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
769 321 183 124 107 305 100 220 267 166 (25%) 27
Other Stats
Jewels Obtained Missile ATK Power
+16 +5
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 13/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 13/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 13/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 13/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 13/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 13/20 Skill Raises own Hit Rate for two turns
Bullet Shot 13/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Shot 13/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E2 -
80 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
769 321 183 124 107 305 100 220 267 166 (25%) 27
Other Stats
Jewels Obtained Missile ATK Power
+16 +5
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 13/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 13/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 13/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 13/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 13/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 13/20 Skill Raises own Hit Rate for two turns
Bullet Shot 13/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Shot 13/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E3 -
80 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
769 321 183 124 107 305 100 220 267 166 (25%) 27
Other Stats
Jewels Obtained Missile ATK Power
+16 +5
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 13/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 13/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 13/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 13/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 13/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 13/20 Skill Raises own Hit Rate for two turns
Bullet Shot 13/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Shot 13/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E4 -
80 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
769 321 183 124 107 305 100 220 267 166 (25%) 27
Other Stats
Jewels Obtained Missile ATK Power
+16 +5
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 13/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 13/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 13/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 13/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 13/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 13/20 Skill Raises own Hit Rate for two turns
Bullet Shot 13/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Shot 13/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E5 -
80 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
769 321 183 124 107 305 100 220 267 166 (25%) 27
Other Stats
Jewels Obtained Missile ATK Power
+16 +5
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 13/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 13/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 13/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 13/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 13/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 13/20 Skill Raises own Hit Rate for two turns
Bullet Shot 13/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Shot 13/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E6 -
80 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
769 321 183 124 107 305 100 220 267 166 (25%) 27
Other Stats
Jewels Obtained Missile ATK Power
+16 +5
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 13/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 13/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 13/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 13/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 13/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 13/20 Skill Raises own Hit Rate for two turns
Bullet Shot 13/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Shot 13/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E7 -
80 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
769 321 183 124 107 305 100 220 267 166 (25%) 27
Other Stats
Jewels Obtained Missile ATK Power
+16 +5
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 13/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 13/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 13/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 13/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 13/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 13/20 Skill Raises own Hit Rate for two turns
Bullet Shot 13/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Shot 13/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E8 -
80 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
769 321 183 124 107 305 100 220 267 166 (25%) 27
Other Stats
Jewels Obtained Missile ATK Power
+16 +5
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 13/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 13/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 13/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 13/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 13/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 13/20 Skill Raises own Hit Rate for two turns
Bullet Shot 13/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Shot 13/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
Quest Missions
Kill all foes

Reward: Forbidden Apple

Clear with max 3 continues

Reward: Skip Ticket

Max 5 items used

Reward: Gold Ingot

Drops
Drops