Basic Information
Type Advance Story
Level 85
AP Cost 40
Entry Count 3
Player EXP 40
Unit EXP 400
Zeni 5000
Flags IsAutoRepeatQuest
Prerequisite Quests
Hard Stage 4

Flowers Bloom at Dawn Hard Stage 5 Hard Stage 5

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10
0 0 0 0 0 0 0 0 1 1 1 1
1 0 0 0 0 0 0 0 1 1 1 [E4]
1
2 0 0 0 0 0 0 0 1 1 [E6]
1
1
3 1 1 1 0 0 0 0 2 [E8]
2
1 1
4 3 2 2 0 0 0 0 2 3 [E10]
3
1
5 4 4 3 0 0 0 0 [E12]
4
4 3 1
6 [P5]
5
[P2]
5
5 5 5 [E2]
5
5 5 [E1]
5
3 2
7 [P4]
5
[P3]
5
[P1]
5
5 5 5 5 [E11]
5
5 2 2
8 4 4 3 5 0 0 1 4 [E9]
4
2 2
9 4 4 2 0 0 0 6 [E7]
2
3 3 [E3]
2
10 4 4 1 0 0 0 0 2 [E5]
2
1 1
11 4 4 2 0 0 0 0 1 6 1 1
12 3 3 2 0 0 0 0 1 1 1 1
Enemies
UID SID Unit Level Type Move Jump
E1 -
85 Human, Male 4 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3565 638 432 138 144 404 172 359 206 447 (25%) 32
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+10 +20 -2 +999
Skills
Name Rank Type Effect
Attack (STR) 1/1 Attack
Focused Palm 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Palm Shockwave 20/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Exploding Palm 20/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Void Strike 20/20 Skill Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Divine Battle Trance 20/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Supreme Battle Trance 20/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Steel Fists 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Thrust 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Sharpening Focus 20/20 Skill Triples own PATK for one turn
Hardening Focus 20/20 Skill Raises own PDEF
Controlling Focus 20/20 Skill Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Whirlwind Kick 20/20 Skill Strike ATK to units in area around self
Cross-Counter 20/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 1]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E2 -
85 Human, Male 4 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3565 638 432 138 144 404 172 359 206 447 (25%) 32
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+10 +20 -2 +999
Skills
Name Rank Type Effect
Attack (STR) 1/1 Attack
Focused Palm 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Palm Shockwave 20/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Exploding Palm 20/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Void Strike 20/20 Skill Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Divine Battle Trance 20/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Supreme Battle Trance 20/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Steel Fists 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Thrust 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Sharpening Focus 20/20 Skill Triples own PATK for one turn
Hardening Focus 20/20 Skill Raises own PDEF
Controlling Focus 20/20 Skill Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Whirlwind Kick 20/20 Skill Strike ATK to units in area around self
Cross-Counter 20/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 1]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E3 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2350 185 168 720 530 162 151 324 348 826 (100%) 32
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+10 +36 -2 +999
Skills
Name Rank Type Effect
Attack (DAI) 1/1 Attack
Elemental Burst 20/20 Skill Mag ATK to units in area around self [Area: Cross (3), Height Range: 2]
Mega Flame 20/20 Skill Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blizzard 20/20 Skill Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blast 20/20 Skill Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Spark 20/20 Skill Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Cross Flare 20/20 Skill Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blizzard 20/20 Skill Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blast 20/20 Skill Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Spark 20/20 Skill Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Poison Mist 20/20 Skill Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Counter Magic+2 20/20 Reaction After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
E4 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2350 185 168 720 530 162 151 324 348 826 (100%) 32
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+10 +36 -2 +999
Skills
Name Rank Type Effect
Attack (DAI) 1/1 Attack
Elemental Burst 20/20 Skill Mag ATK to units in area around self [Area: Cross (3), Height Range: 2]
Mega Flame 20/20 Skill Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blizzard 20/20 Skill Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blast 20/20 Skill Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Spark 20/20 Skill Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Cross Flare 20/20 Skill Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blizzard 20/20 Skill Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blast 20/20 Skill Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Spark 20/20 Skill Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Poison Mist 20/20 Skill Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Counter Magic+2 20/20 Reaction After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
E5 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2516 244 187 694 562 277 133 294 465 741 (100%) 32
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+10 +36 -2 +999
Skills
Name Rank Type Effect
Attack (PRI) 1/1 Attack
Curing Embrace 20/20 Skill Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Holy Ray 20/20 Skill Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Shining 20/20 Skill Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Curing Grace 20/20 Skill Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Alchemy at Rest 20/20 Skill Removes Alchemic Effect from ally [Range: 5, Height Range: 2]
Cure 20/20 Skill Recovers HP of ally units [Range: 5, Height Range: 3]
Regeneration 20/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Rest 20/20 Skill Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Curing Rest 20/20 Skill Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Giga Regen 20/20 Skill Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Magic Barrier+2 20/20 Reaction Reduces Mag Dmg
Regeneration 1/1 Passive Casts Auto Heal on self
E6 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2516 244 187 694 562 277 133 294 465 741 (100%) 32
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+10 +36 -2 +999
Skills
Name Rank Type Effect
Attack (PRI) 1/1 Attack
Curing Embrace 20/20 Skill Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Holy Ray 20/20 Skill Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Shining 20/20 Skill Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Curing Grace 20/20 Skill Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Alchemy at Rest 20/20 Skill Removes Alchemic Effect from ally [Range: 5, Height Range: 2]
Cure 20/20 Skill Recovers HP of ally units [Range: 5, Height Range: 3]
Regeneration 20/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Rest 20/20 Skill Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Curing Rest 20/20 Skill Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Giga Regen 20/20 Skill Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Magic Barrier+2 20/20 Reaction Reduces Mag Dmg
Regeneration 1/1 Passive Casts Auto Heal on self
E7 -
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3133 639 355 158 177 610 140 358 457 524 (25%) 32
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+10 +16 -2 +999
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
MOVE Boost+2 20/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 20/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Flash Grenade 20/20 Skill Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bombshell 20/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Dynamic Buster Bomb 20/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Heavy Flare 20/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Maintenance 20/20 Skill Raises own DEX for two turns
Lock On 20/20 Skill Raises own Hit Rate for two turns
Craft Bomb 20/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Reactive Armor 20/20 Reaction Change of reducing portion of Dmg when receiving Dmg
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E8 -
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3133 639 355 158 177 610 140 358 457 524 (25%) 32
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+10 +16 -2 +999
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
MOVE Boost+2 20/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 20/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Flash Grenade 20/20 Skill Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bombshell 20/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Dynamic Buster Bomb 20/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Heavy Flare 20/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Maintenance 20/20 Skill Raises own DEX for two turns
Lock On 20/20 Skill Raises own Hit Rate for two turns
Craft Bomb 20/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Reactive Armor 20/20 Reaction Change of reducing portion of Dmg when receiving Dmg
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E9 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2839 596 336 141 152 637 159 325 339 522 (25%) 32
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Range Hit Rate Jewels Obtained COMBO Area CT-Down Res
+1 +10 +16 -2 +999
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Shot 20/20 Reaction Performs counter when receiving Dmg & also activated by Skill ATKs [Range: 4, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E10 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2839 596 336 141 152 637 159 325 339 522 (25%) 32
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Range Hit Rate Jewels Obtained COMBO Area CT-Down Res
+1 +10 +16 -2 +999
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Shot 20/20 Reaction Performs counter when receiving Dmg & also activated by Skill ATKs [Range: 4, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E11 -
85 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3376 706 344 159 206 457 143 309 239 560 (25%) 32
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+10 +16 -2 +999
Skills
Name Rank Type Effect
Attack (NEC) 1/1 Attack Necromancer Normal Attack
Fatal Malady 20/20 Skill Dark Slash ATK to enemy unit & inflicts Death Sentence [Range 4, Height Range: 2]
Evil Flower 20/20 Skill Dark Slash ATK to enemy unit that inflicts Bind and Poison [Range: 4, Height Range: 2]
Catastrophe 20/20 Skill Dark Slash ATK to enemy units within target area with chance of critical & lowers Strike ATK Power for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Inferno 20/20 Skill Dark Slash ATK to enemy units within target area with chance of critical & lowers Slash ATK Power for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Pyrophobia 20/20 Skill Slash ATK to enemy unit that lowers Fire Res for three turns [Range: 2, Height Range: 2]
Aquaphobia 20/20 Skill Slash ATK to enemy unit that lowers Water Res for three turns [Range: 2, Height Range: 2]
Anemophobia 20/20 Skill Slash ATK to enemy unit that lowers Wind Res for three turns [Range: 2, Height Range: 2]
Astraphobia 20/20 Skill Slash ATK to enemy unit that lowers Thunder Res for three turns [Range: 2, Height Range: 2]
Raptio Anima 20/20 Reaction After receiving Dmg, chance of absorbing Jewels [Range: 4, Height Range: 5]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E12 -
85 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3376 706 344 159 206 457 143 309 239 560 (25%) 32
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+10 +16 -2 +999
Skills
Name Rank Type Effect
Attack (NEC) 1/1 Attack Necromancer Normal Attack
Fatal Malady 20/20 Skill Dark Slash ATK to enemy unit & inflicts Death Sentence [Range 4, Height Range: 2]
Evil Flower 20/20 Skill Dark Slash ATK to enemy unit that inflicts Bind and Poison [Range: 4, Height Range: 2]
Catastrophe 20/20 Skill Dark Slash ATK to enemy units within target area with chance of critical & lowers Strike ATK Power for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Inferno 20/20 Skill Dark Slash ATK to enemy units within target area with chance of critical & lowers Slash ATK Power for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Pyrophobia 20/20 Skill Slash ATK to enemy unit that lowers Fire Res for three turns [Range: 2, Height Range: 2]
Aquaphobia 20/20 Skill Slash ATK to enemy unit that lowers Water Res for three turns [Range: 2, Height Range: 2]
Anemophobia 20/20 Skill Slash ATK to enemy unit that lowers Wind Res for three turns [Range: 2, Height Range: 2]
Astraphobia 20/20 Skill Slash ATK to enemy unit that lowers Thunder Res for three turns [Range: 2, Height Range: 2]
Raptio Anima 20/20 Reaction After receiving Dmg, chance of absorbing Jewels [Range: 4, Height Range: 5]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
Quest Missions
Gems
×10
No deaths

Reward: Gems

Gems
×10
Clear without continues

Reward: Gems

Gems
×10
Clear without mercenary

Reward: Gems

Gems
×10
Kill 3+ foes in one blow

Reward: Gems

Gems
×10
Clear with max 4 units

Reward: Gems

Drops
Drops