Basic Information
Type Event
Level 85
AP Cost 50
Player EXP 50
Unit EXP 500
Zeni 5000
Flags DisableContinue
IsExtra
IsAutoRepeatQuest

[Limited Time] The Ascension Trials - Roxanne [EX+]

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10 11 12
0 [E10]
5
4 3 [P4]
1
1 [P5]
1
2 3 4 5 5 5 [E11]
5
1 5 4 [E17]
3
[P1]
1
[P2]
1
[P3]
1
2 [E18]
3
4 5 5 5 5
2 5 4 2 1 1 1 1 1 1 1 1 5 5
3 5 2 3 0 0 2 5 [T3]
5
4 0 0 4 5
4 5 [E2]
0
0 0 0 2 3 3 [E8]
4
0 0 [E5]
0
5
5 5 5 0 0 0 0 [E19]
0
0 0 0 0 0 5
6 [E6]
5
4 0 0 0 [E12]
0
0 0 0 0 0 4 [E7]
5
7 5 0 0 0 0 0 0 0 0 0 0 5 5
8 5 [E3]
0
0 0 4 3 3 [E9]
2
0 0 0 [E4]
0
5
9 5 4 0 0 4 [E1]
5
[T4]
5
2 0 0 3 2 5
10 5 5 1 1 1 1 1 1 1 1 2 4 5
11 [E14]
5
5 5 5 4 3 2 1 1 1 3 4 [E16]
5
12 [T1]
5
5 5 5 4 [E15]
3
2 1 [E13]
1
1 3 4 [T2]
5
Entries
UID Trigger
E4
DecrementMember 10
E5
DecrementMember 10
E14
DecrementUnit GUN: 3
E15
DecrementUnit GUN: 3
E16
DecrementUnit GUN: 3
E17
DecrementUnit TANK: 3
E18
DecrementUnit TANK: 3
E19
DecrementUnit TANK: 3
Enemies
UID SID Unit Level Type Move Jump
E1 BOSS
85 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
18026 1149 474 196 301 1258 213 522 458 214 (40%) 32
Other Stats
Range Jewels Obtained Reaction Block
+1 +16 +100
Skills
Name Rank Type Effect
Shadow Broker Basic ATK 1/1 Attack
Alchemia Charge 20/20 Skill Raises own Missile ATK, power of Alchemia Cluster Round & no Use Count cost for Alchemia Cluster Round for three turns.
Point Blank Blast 20/20 Skill Inflicts Missile Dmg to target unit & 2 sq knockback & chance of inflicting Bind [Range: 2, Height Range: 3]
Hollow Point Slug 20/20 Skill Inflicts Thunder Missile Dmg to target unit (Strong vs Humans) & reduces target's PDEF for 3 turns if target is inflicted with a status [Range: 4, Height Range: 3]
Heavy Core Wrecker 20/20 Skill Penetrating Thunder Missile Dmg on target enemy (Strong vs Machines) & raises power if target is inflicted with a status [Range: 4, Height Range: 3]
Quicksilver Slug 20/20 Skill Inflicts Thunder Missile Dmg to units in target area (Strong vs Monsters) & raises power if target is inflicted with a status [Range: 4, Area: Cross (3), Height Range: 3]
Magnum Buster Shot 20/20 Skill Penetrating attack that inflicts Thunder Missile Dmg (High) on target enemy & lowers Missile Res for 3 Turns [Range: 4, Height Range: 3]
Alchemia Cluster Round 20/20 Skill Inflicts Thunder Missile Dmg (High) to units within target area & lowers their Missile Res for 3 turns & raises power if target is inflicted with a status [Range: 4, Area: Diamond (5), Height Range: 3]
Null Grenade 20/20 Skill Inflicts non-elemental Phys Dmg, destroy Jewels and inflicts Daze on enemy units in the target area [Range: 4, Cross (3), Height Range: 3]
Nox Grenade 20/20 Skill Inflicts non-elemental Phys Dmg on units within target area & chance of inflicting Poison. [Range: 4, Area: Square (3), Height Range: 3]
Thunderflash Grenade 20/20 Skill Inflicts Thunder Phys Dmg & Blind on enemies within target area & interrupts skill cast [Range: 4, Area: Square (3), Height Range: 3]
Tezla Grenade 20/20 Skill Inflicts Thunder Phys Dmg on target area & chance of inflicting Stun [Range: 4, Area: Square (3), Height Range: 3]
Incendiary Grenade 20/20 Skill Inflicts Fire Phys Dmg (High) to units in the target area & lowers their AGI [Range: 4, Area: Diamond (5), Height Range: 3]
Building Momentum 1/1 Passive Greatly raises DEX & permanently raises Missile ATK Power when receiving Dmg (Stackable up to 10x)
Turn the Tables 1/20 Reaction Counterattack and absorb HP when attacked. Jewel Regen for 3 turns. Reacts to skills as well. [Range: 4, Height Range: 3]
E2 -
85 Machine, Sloth 5 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
14575 499 292 184 283 315 117 202 194 567 (100%) 32
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Jewels Obtained Slash Res Pierce Res Strike Res Magic Res JUMP Res
+32 +12 +12 +12 +12 +12
Skills
Name Rank Type Effect
[Normal ATK] AJ7000 1/1 Attack AJ7000 (Enemy Unit)
Counter Blade III 20/20 Reaction Chance of performing physical counter when receiving Dmg [Area: Cross (3), Height Range: 2]
Blade Attack 20/20 Skill Mows down enemies with laser blade from finger [Front 1x3 Sq]
Spinning Blade 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1]
Energy Sphere 20/20 Skill Curved shot that inflicts Mag Dmg on units within target area [Range: 4, Area: Diamond (5)]
Divine Shelter 20/20 Passive Raises All Elemental Res
E3 -
85 Machine, Sloth 5 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
14575 499 292 184 283 315 117 202 194 567 (100%) 32
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Jewels Obtained Slash Res Pierce Res Strike Res Magic Res JUMP Res
+32 +12 +12 +12 +12 +12
Skills
Name Rank Type Effect
[Normal ATK] AJ7000 1/1 Attack AJ7000 (Enemy Unit)
Counter Blade III 20/20 Reaction Chance of performing physical counter when receiving Dmg [Area: Cross (3), Height Range: 2]
Blade Attack 20/20 Skill Mows down enemies with laser blade from finger [Front 1x3 Sq]
Spinning Blade 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1]
Energy Sphere 20/20 Skill Curved shot that inflicts Mag Dmg on units within target area [Range: 4, Area: Diamond (5)]
Divine Shelter 20/20 Passive Raises All Elemental Res
E4 -
85 Machine, Sloth 5 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
14575 499 292 184 283 315 117 202 194 567 (100%) 32
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Jewels Obtained Slash Res Pierce Res Strike Res Magic Res JUMP Res
+32 +12 +12 +12 +12 +12
Skills
Name Rank Type Effect
[Normal ATK] AJ7000 1/1 Attack AJ7000 (Enemy Unit)
Counter Blade III 20/20 Reaction Chance of performing physical counter when receiving Dmg [Area: Cross (3), Height Range: 2]
Blade Attack 20/20 Skill Mows down enemies with laser blade from finger [Front 1x3 Sq]
Spinning Blade 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1]
Energy Sphere 20/20 Skill Curved shot that inflicts Mag Dmg on units within target area [Range: 4, Area: Diamond (5)]
Divine Shelter 20/20 Passive Raises All Elemental Res
E5 -
85 Machine, Sloth 5 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
14575 499 292 184 283 315 117 202 194 567 (100%) 32
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Jewels Obtained Slash Res Pierce Res Strike Res Magic Res JUMP Res
+32 +12 +12 +12 +12 +12
Skills
Name Rank Type Effect
[Normal ATK] AJ7000 1/1 Attack AJ7000 (Enemy Unit)
Counter Blade III 20/20 Reaction Chance of performing physical counter when receiving Dmg [Area: Cross (3), Height Range: 2]
Blade Attack 20/20 Skill Mows down enemies with laser blade from finger [Front 1x3 Sq]
Spinning Blade 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1]
Energy Sphere 20/20 Skill Curved shot that inflicts Mag Dmg on units within target area [Range: 4, Area: Diamond (5)]
Divine Shelter 20/20 Passive Raises All Elemental Res
E6 GUN
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4215 642 339 115 147 550 132 380 531 141 (25%) 32
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Range Jewels Obtained
+4 +40
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E7 GUN
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4215 642 339 115 147 550 132 380 531 141 (25%) 32
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Range Jewels Obtained
+4 +40
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E8 GUN
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4215 642 339 115 147 550 132 380 531 141 (25%) 32
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Range Jewels Obtained
+4 +40
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E9 GUN
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4215 642 339 115 147 550 132 380 531 141 (25%) 32
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Range Jewels Obtained
+4 +40
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E10 TANK
85 Machine, Sloth 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
7070 541 469 218 310 465 141 302 269 558 (100%) 32
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Elemental Res
+10 +10 +10 +10 +10 +10
Other Stats
Jewels Obtained Strike ATK Power Slash Res Pierce Res Strike Res Magic Res
+67 +91 +15 +15 +15 +15
JUMP Res
+15
Skills
Name Rank Type Effect
[Normal ATK] AJ6000 1/1 Attack AJ6000 (Enemy Unit)
Heat Up [2-Turn Enhance - Stackable] 20/20 Reaction Raises own PATK/Water Res for two turns; effect is stackable
E11 TANK
85 Machine, Sloth 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
7070 541 469 218 310 465 141 302 269 558 (100%) 32
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Elemental Res
+10 +10 +10 +10 +10 +10
Other Stats
Jewels Obtained Strike ATK Power Slash Res Pierce Res Strike Res Magic Res
+67 +91 +15 +15 +15 +15
JUMP Res
+15
Skills
Name Rank Type Effect
[Normal ATK] AJ6000 1/1 Attack AJ6000 (Enemy Unit)
Heat Up [2-Turn Enhance - Stackable] 20/20 Reaction Raises own PATK/Water Res for two turns; effect is stackable
E12 TANK
85 Machine, Sloth 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
7070 541 469 218 310 465 141 302 269 558 (100%) 32
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Elemental Res
+10 +10 +10 +10 +10 +10
Other Stats
Jewels Obtained Strike ATK Power Slash Res Pierce Res Strike Res Magic Res
+67 +91 +15 +15 +15 +15
JUMP Res
+15
Skills
Name Rank Type Effect
[Normal ATK] AJ6000 1/1 Attack AJ6000 (Enemy Unit)
Heat Up [2-Turn Enhance - Stackable] 20/20 Reaction Raises own PATK/Water Res for two turns; effect is stackable
E13 man
85 Monster, Plant -17 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
273 90 1053 114 1069 93 172 93 102 160 (100%) 32
Other Stats
All Status Res Slash Res Pierce Res Strike Res Missile Res Magic Res
+999 +999 +999 +999 +999 +999
Skills
Name Rank Type Effect
Whip Strike 1/1 Attack Normal Attack (Enemy Unit)
Undead 1/1 Passive Cannot be killed by received Dmg
Curing Spores EX 20/20 Skill Recovers HP of target [Range: 6]
Barrier [DEF x5] 20/20 Skill Lowers PDEF/MDEF of enemy units for three turns [Area: Whole Map, Height Range: Unlimited]
Protection [PDEF x5] 20/20 Skill Lowers PDEF of enemy units for three turns [Area: Whole Map, Height Range: Unlimited]
Bone Snap α [PATK Down] 20/20 Skill Lowers PATK of enemy units for three turns [Area: Whole Map]
Mind Out α [MATK Down] 20/20 Skill Lowers MATK of enemy units for three turns [Area: Whole Map]
Long Protection [MDEF x20] 20/20 Skill Raises MDEF for seven turns [Area: Whole Map, Height Range: Unlimited]
Long Protection [PDEF x20] 20/20 Skill Raises PDEF for seven turns [Area: Whole Map, Height Range: Unlimited]
Jewel Regeneration 1/1 Passive Jewel Auto Charge
E14 -
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4215 642 339 115 147 550 132 380 531 141 (25%) 32
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Range Jewels Obtained
+4 +40
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E15 -
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4215 642 339 115 147 550 132 380 531 141 (25%) 32
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Range Jewels Obtained
+4 +40
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E16 -
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4215 642 339 115 147 550 132 380 531 141 (25%) 32
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Range Jewels Obtained
+4 +40
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E17 -
85 Machine, Sloth 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
7070 541 469 218 310 465 141 302 269 558 (100%) 32
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Elemental Res
+10 +10 +10 +10 +10 +10
Other Stats
Jewels Obtained Strike ATK Power Slash Res Pierce Res Strike Res Magic Res
+67 +91 +15 +15 +15 +15
JUMP Res
+15
Skills
Name Rank Type Effect
[Normal ATK] AJ6000 1/1 Attack AJ6000 (Enemy Unit)
Heat Up [2-Turn Enhance - Stackable] 20/20 Reaction Raises own PATK/Water Res for two turns; effect is stackable
E18 -
85 Machine, Sloth 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
7070 541 469 218 310 465 141 302 269 558 (100%) 32
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Elemental Res
+10 +10 +10 +10 +10 +10
Other Stats
Jewels Obtained Strike ATK Power Slash Res Pierce Res Strike Res Magic Res
+67 +91 +15 +15 +15 +15
JUMP Res
+15
Skills
Name Rank Type Effect
[Normal ATK] AJ6000 1/1 Attack AJ6000 (Enemy Unit)
Heat Up [2-Turn Enhance - Stackable] 20/20 Reaction Raises own PATK/Water Res for two turns; effect is stackable
E19 -
85 Machine, Sloth 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
7070 541 469 218 310 465 161 302 269 558 (100%) 32
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Elemental Res
+10 +10 +10 +10 +10 +10
Other Stats
Jewels Obtained Strike ATK Power Slash Res Pierce Res Strike Res Magic Res
+67 +343 +15 +15 +15 +15
JUMP Res
+15
Skills
Name Rank Type Effect
[Normal ATK] AJ6000 1/1 Attack AJ6000 (Enemy Unit)
Heat Up [2-Turn Enhance - Stackable] 20/20 Reaction Raises own PATK/Water Res for two turns; effect is stackable
Quest Missions
Kill 2+ foes in one blow

Reward: Fancy Opera Gloves Diagram Piece

No items used

Reward: Blooming Headdress Diagram Piece

Clear without mercenary

Reward: Vulkans' Holsters Diagram Piece

Clear with only Thunder type units

Reward: Leather Boots Diagram Piece

No deaths

Reward: Deck of Playing Cards Diagram Piece

Clear after picking up 2+ treasures

Reward: Ammo Belt Diagram Piece

Drops
Drops