Basic Information
Type Event
Level 30
AP Cost 20
Entry Count 1
Player EXP 20
Unit EXP 2000
Zeni 2000
Ready Conditions
Element

[1/day] Convocation of Dark I

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10
0 3 3 3 2 1 0 0 [P4]
0
[P3]
0
[P5]
0
[TP1]
0
1 0 3 3 [TP9]
0
[TP8]
0
[TP7]
0
[TP6]
0
[P1][TP5]
0
[P2][TP4]
0
[TP3]
0
[TP2]
0
2 0 3 3 [TP10]
0
[TP11]
0
[TP12]
0
[TP13]
0
[TP14]
0
[TP15]
0
[TP16]
0
[TP17]
0
3 3 3 3 0 0 [TP18]
0
[TP19]
0
0 0 0 [TP23]
0
4 3 3 [E2]
3
0 0 0 [TP20]
0
0 0 0 [TP24]
0
5 3 3 [E3]
3
1 1 0 [TP21]
0
[TP22]
0
0 [TP26]
0
[TP25]
0
6 4 3 3 [E8]
2
1 0 [E9]
0
[E10]
0
0 [TP27]
0
[TP28]
0
7 4 3 3 2 0 0 0 0 0 0 [E7]
0
8 3 [TP45]
0
[TP46]
0
[TP47]
0
[TP42]
0
0 [E6]
0
0 0 0 0
9 3 3 [TP44]
0
[TP43]
0
[TP41]
0
[TP35]
0
[TP34]
0
[TP33]
0
[TP32]
0
[TP31]
0
[TP29]
0
10 3 3 3 0 0 [TP36]
0
[TP37]
0
[TP38]
0
[TP39]
0
[TP40]
0
[TP30]
0
11 3 3 3 2 0 0 [E1]
0
[E5]
0
0 [E4]
0
0
12 3 3 3 1 0 0 0 0 0 0 0
Entries
UID Trigger
E7
DecrementHp B1 <= 6500 HP
E8
DecrementHp B1 <= 6500 HP
Enemies
UID SID Unit Level Type Move Jump
E1 B1
65 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1504 238 145 304 128 151 117 139 87 199 (100%) 32
Status Res
1000 999 1000 1000 1000 1400 1000 1200
1399 1399 1199 1199 1399 1199 1199 999
Other Stats
Knockback Res Debuff Res Quicken Res Jewels Obtained
+999 +999 +999 +8
Skills
Name Rank Type Effect
Attack (Sol-Only Job) 1/1 Attack
Dimensional Starburst 5/20 Skill After moving, Dark Missile ATK on enemy unit & greatly raises own AGI until the next turn [Range: 6, Height Range: 2]
Primordial Big Bang 5/20 Skill Dark Missile ATK on enemy unit [Range: 6, Height Range: 2]
Plasma Burst - Solus 5/20 Skill Dark Mag ATK on enemy unit & raises own MATK for three turns (Stackable up to 3x) [Range: 4, Height Range: 3]
Ex Atmosphere 5/20 Skill 2-hit Dark Mag ATK on units within area that lowers AGI [Range: 4, Area: Diamond (5), Height Range: 2]
Formulated Filament 5/20 Skill Places a grid that casts Jewel Auto Charge (The grid disappears after being activated once) [Range: 4, Height Range: 3]
Metaphysical Trapezium 5/20 Skill After moving, increases CT of ally units within area around self [Move Area: Diamond (7), JUMP: Unlimited, Area: Cross (3), Height Range: Unlimited]
Karmic Aldebaran 5/20 Skill Recovers a portion of own HP
E2 E1
60 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1139 161 92 133 85 173 87 137 124 135 (25%) 32
Status Res
200 - 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Range Jewels Obtained Missile ATK Power
+3 +8 +12
Skills
Name Rank Type Effect
Attack (SNI) 1/1 Attack
Leg Snipe 5/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Head Snipe 5/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Snipe 5/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Assault Burst 5/20 Skill Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Zero Buster 5/20 Skill Extremely powerful Missile ATK on enemy unit & nullifies Range extension [Range: 1, Height Range: 2]
Charged Snipe 5/20 Skill Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 5/20 Skill Raises own Hit Rate for two turns
Camouflage 5/20 Skill Raises own Evasion Rate for three turns
Bullet Snipe 5/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Deadly Magnum 5/20 Skill Powerful Missile ATK on enemy unit (Strong vs Beasts) & nullifies Range extension [Range: 3, Height Range: Unlimited]
Counter Snipe 5/20 Reaction After receiving Dmg, performs counter [Range: 5, Height Range: Unlimited]
E3 E2
60 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1090 160 81 88 71 191 81 116 115 119 (25%) 27
Status Res
200 - 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Range Jewels Obtained
+3 +8
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
MOVE Boost+2 5/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 5/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Flash Grenade 5/20 Skill Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bombshell 5/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Dynamic Buster Bomb 5/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Heavy Flare 5/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Maintenance 5/20 Skill Raises own DEX for two turns
Lock On 5/20 Skill Raises own Hit Rate for two turns
Craft Bomb 5/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
E4 E3
65 Human, Female 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1320 107 140 271 73 156 97 111 111 187 (34%) 32
Status Res
200 - 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Jewels Obtained Strong vs Dark
+8 +80
Skills
Name Rank Type Effect
Attack (Magic Meister) 1/1 Attack Marksman
Assist Face 5/20 Skill Recovers own HP and casts Quicken on self
Entrapment 5/20 Skill Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Burst Force 5/20 Skill Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Saturation 5/20 Skill Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Rei Flower 5/20 Skill 4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Aerial Ride 5/20 Skill Wind Mag ATK (Medium) & raises own JUMP by 1 for three turns [Range: 4, Height Range: 2]
Drain Dimension 5/20 Skill Absorbs HP from target & greatly raises own MATK for one turn [Range: 5, Height Range: 2]
Water Flash 5/20 Skill Water Mag attack (Low) on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Absolute Defense 5/20 Skill Greatly raises own PDEF/MDEF for one turn
E5 BUFFER
60 Human, Female 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1040 116 113 125 72 124 76 101 113 163 (50%) 32
Status Res
200 - 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Initial Jewels
+6
Skills
Name Rank Type Effect
Attack (SHN) 1/1 Attack An abacus-shaped staff.
Low Leverage 5/20 Skill Consumes own Jewels and transfers them to ally unit [Range: 4, Height Range: 3]
Jewel Investment 5/20 Skill Raises ally unit's CT by 50 [Range: 4, Height Range: 3]
Full Leverage 5/20 Skill Consumes own Jewels and transfers them to ally unit [Range: 4, Height Range: 3]
Jewels Rule Everything Around Me 5/20 Skill Casts Jewel Auto Charge on ally unit for three turns [Range: 4, Height Range: 3]
Imminent Crisis 5/20 Skill Inflicts Blind on enemy unit [Range: 4, Height Range: 3]
Pyramid Scheme 5/20 Skill Inflicts Charm on enemy units within area around self [Area: Diamond (5), Height Range: 2]
Poison Pill 5/20 Skill Nullifies all statuses inflicted on ally units within area around self for three turns [Area: Square (3), Height Range: 2]
Cure Delivery 5/20 Skill Recovers HP of ally units within area around self [Area: Square (3), Height Range: 2]
Jewel Regen (Passive) 1/20 Passive Jewel Regen (Passive)
Divine Shelter 5/20 Passive Raises All Elemental Res
E6 E4
60 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1185 105 198 192 173 176 109 95 91 171 (100%) 32
Status Res
200 - 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Elemental Res
- - - - - +12
Other Stats
Jewels Obtained
+8
Skills
Name Rank Type Effect
Savant Basic ATK 1/1 Attack Basic Savant ATK
Alchemic Barrier 5/20 Skill Provides a shield to allies around self that blocks Dmg from 1 attack that lasts for 3 turns. (Area: Cross (3), Height Range:3)
Alchemic Bulwark 5/20 Skill Provides a shield to target ally that absorbs a fixed amount of Dmg and lasts for 3 turns. [Range: 5, Height Range: 3]
Experimental Treatment 5/20 Skill Restores a large amount of HP to units in the target area but has a low chance of inflicting random status. [Range: 5, Area: Square (3), Height Range: 3]
Aether Flare 5/20 Skill Light Mag Dmg to units in target area and decreases CT by 50% of affected units. [Range: 5, Area: Diamond (5), Height Range: 3]
Alchemia Overload 5/20 Skill Inflicts Light Mag Dmg on enemies across the map & lowers their MDEF for 3 turns.
Embue Vigor 5/20 Skill Raises PATK of target unit's next attack. [Range: 5, Height Range: 3]
Embue Wisdom 5/20 Skill Raises MATK of target unit's next attack [Range: 5, Height Range: 3]
Embue Skill 5/20 Skill Raises DEX of target unit's next attack. [Range: 5, Height Range: 3]
Channel Alchemia 5/20 Skill Greatly raises MATK and Evasion on self for 1 turn
Alchemia Strike 5/20 Skill Inflicts 3-hits of Light Mag Dmg that ignores MDEF on target. [Range: 5, Height Range: 3]
Preemptive Strategy 5/20 Skill Raises own AGI and lowers Jewel Cost for three turns after appearing on map
Auto Alchemia Barrier 5/20 Reaction Chance of reducing Dmg received when attacked and reacts to skills
E7 S2
60 Monster, Beast 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
680 118 72 104 65 102 81 110 117 104 (100%) 32
Status Res
200 200 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Jewels Obtained COMBO Area
+8 -1
Skills
Name Rank Type Effect
Tackle 1/1 Attack Normal Attack (Enemy Unit)
Immobilizing ☆ Squeak 1/20 Skill Inflicts Phys Dmg & Bind on target.
Rat Skill [Death Sentence (Curse)] 1/20 Skill Death Sentence (Curse)
E8 S2
60 Monster, Beast 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
680 118 72 104 65 102 81 110 117 104 (100%) 32
Status Res
200 200 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Jewels Obtained COMBO Area
+8 -1
Skills
Name Rank Type Effect
Tackle 1/1 Attack Normal Attack (Enemy Unit)
Immobilizing ☆ Squeak 1/20 Skill Inflicts Phys Dmg & Bind on target.
Rat Skill [Death Sentence (Curse)] 1/20 Skill Death Sentence (Curse)
E9 S1
60 Monster, Beast 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
680 118 72 104 65 102 81 110 117 104 (100%) 32
Status Res
200 200 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Jewels Obtained COMBO Area
+8 -1
Skills
Name Rank Type Effect
Tackle 1/1 Attack Normal Attack (Enemy Unit)
Immobilizing ☆ Squeak 1/20 Skill Inflicts Phys Dmg & Bind on target.
Rat Skill [Death Sentence (Curse)] 1/20 Skill Death Sentence (Curse)
E10 S1
60 Monster, Beast 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
680 118 72 104 65 102 81 110 117 104 (100%) 32
Status Res
200 200 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Jewels Obtained COMBO Area
+8 -1
Skills
Name Rank Type Effect
Tackle 1/1 Attack Normal Attack (Enemy Unit)
Immobilizing ☆ Squeak 1/20 Skill Inflicts Phys Dmg & Bind on target.
Rat Skill [Death Sentence (Curse)] 1/20 Skill Death Sentence (Curse)
Quest Missions
No deaths

Reward: Rare Evolution Material 10-Summon Ticket

Max 5 items used

Reward: Evolution Material 10-Summon Ticket

Clear with a mercenary

Reward: Skip Ticket

Drops
Drops