Basic Information
Level 85
AP Cost 50
Player EXP 50
Unit EXP 500
Zeni 5000
Flags DisableContinue
IsExtra
IsAutoRepeatQuest
Prerequisite Quests
Slothstein Shenanigans Episode 5

[Limited Time] Slothstein Shenanigans [EX+]

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
0 0 0 [P1]
0
[P2]
0
1 1 [P5]
2
3 4 4 4 4 [P3][P4]
4
3 2 2
1 0 0 0 0 1 1 2 3 4 4 4 4 4 3 2 2
2 0 0 1 1 1 1 1 1 1 3 2 0 0 0 1 1
3 0 0 1 1 1 1 1 [E9]
1
1 1 1 0 0 0 0 0
4 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0
5 1 1 1 [E2]
1
1 1 1 3 1 1 1 0 0 [E3]
0
0 0
6 1 1 1 1 1 [E6]
1
2 3 3 2 0 0 0 0 0 0
7 3 [E11]
1
1 1 1 1 2 3 3 [E10]
2
1 0 [E15]
0
2 0 0
8 6 6 6 [E12]
6
6 5 4 3 3 3 3 [E14]
3
4 5 6 6
9 6 6 [E7]
6
6 6 5 [E5]
4
3 3 5 4 3 [E8]
4
5 6 6
10 8 14 15 14 6 6 6 7 7 [E17]
7
7 [E4]
7
7 7 7 7
11 8 14 15 15 8 7 7 [E16]
7
15 15 15 7 7 [E13]
7
7 7
12 8 14 15 14 8 [E1]
8
8 11 15 15 15 9 8 9 7 7
Entries
UID Trigger
E6
DeadEnemy h1
E7
DeadEnemy g1
E11
DeadEnemy h1
E13
DeadEnemy g4
E15
DeadEnemy h2
Enemies
UID SID Unit Level Type Move Jump
E1 BLAI
85 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6529 1061 572 151 328 1046 187 454 587 190 (50%) 32
Status Res
- 200 200 200 200 200 200 200
- 200 200 - 200 - - -
Other Stats
Range Jewels Obtained
+5 +24
Skills
Name Rank Type Effect
Artificer Basic ATK 1/1 Attack
Agility Accelerant 20/20 Skill Places grids that cast Quicken (each grid disappears after being activated once) [Range: 4, Area: Line (4), Height Range: 3]
Energy Accelerant 20/20 Skill Places grids that cast Jewel Regen for 1 turn (each grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range: 3]
Flare Array 20/20 Skill Places grids that inflict Light Dmg, Paralyze and, Blind (each grid disappears after being activated once) [Range: 4, Area: Diamond (5), Height Range: 3]
Nova Detonator 20/20 Skill Places grids that inflict Light Dmg, Delay, and Slow (each grid disappears after being activated once) [Range: 4, Area: Diamond (5), Height Range: 3]
Plasma Beam 20/20 Skill Strong Penetrating Light Missile ATK to units within target area & inflicts Bind [Range: 5, Height Range: 3]
Energy Drain 20/20 Skill Ignores DEF & absorbs target unit's Jewels [Range: 4, Height Range: 2]
Repulsor Bomb 20/20 Skill Light Missile ATK to units within target area & moves target 2 sq away from the center [Range: 4, Area: Cross (5), Height Range: 3]
Implosion Bomb 20/20 Skill Light Missile ATK to units within target area & moves target 1 sq towards the center [Range: 4, Area: Diamond (5), Height Range: 3]
Plasma Surge 20/20 Skill Light Missile ATK to target units & inflicts Bind [Range: 3, Area: Special (Cone), Height Range: 2]
Trauma Recovery System 20/20 Reaction After receiving Dmg, chance of recovering a portion of HP
E2 h1
85 Machine, Sloth -16 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4395 743 508 266 249 581 118 372 284 567 (100%) 32
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Jewels Obtained
+68
Skills
Name Rank Type Effect
[Normal ATK] AJ7000 1/1 Attack AJ7000 (Enemy Unit)
Blade Attack 20/20 Skill Mows down enemies with laser blade from finger [Front 1x3 Sq]
Spinning Blade 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1]
Energy Sphere 20/20 Skill Curved shot that inflicts Mag Dmg on units within target area [Range: 4, Area: Diamond (5)]
Alchemic Wave 20/20 Skill Inflicts Mag Dmg on enemy units within target area [Area: Diamond (5), Height Range: 2]
Spinning Shot 20/20 Skill Inflicts Mag Dmg on enemy units within target area [Area: Diamond (7), Height Range: 2]
Burst Sphere 20/20 Skill Curved shot that inflicts Mag Dmg on units within target area [Range: 4, Area: Diamond (5)]
Counter Blade 1/20 Reaction Chance of performing physical counter when receiving Dmg [Range: 1, Height Range: 1]
E3 h2
85 Machine, Sloth -16 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4395 743 508 266 249 581 118 372 284 567 (100%) 32
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Jewels Obtained
+68
Skills
Name Rank Type Effect
[Normal ATK] AJ7000 1/1 Attack AJ7000 (Enemy Unit)
Blade Attack 20/20 Skill Mows down enemies with laser blade from finger [Front 1x3 Sq]
Spinning Blade 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1]
Energy Sphere 20/20 Skill Curved shot that inflicts Mag Dmg on units within target area [Range: 4, Area: Diamond (5)]
Alchemic Wave 20/20 Skill Inflicts Mag Dmg on enemy units within target area [Area: Diamond (5), Height Range: 2]
Spinning Shot 20/20 Skill Inflicts Mag Dmg on enemy units within target area [Area: Diamond (7), Height Range: 2]
Burst Sphere 20/20 Skill Curved shot that inflicts Mag Dmg on units within target area [Range: 4, Area: Diamond (5)]
Counter Blade 1/20 Reaction Chance of performing physical counter when receiving Dmg [Range: 1, Height Range: 1]
E4 h3
85 Machine, Sloth -16 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4395 743 508 266 249 581 118 372 284 567 (100%) 32
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Jewels Obtained
+68
Skills
Name Rank Type Effect
[Normal ATK] AJ7000 1/1 Attack AJ7000 (Enemy Unit)
Blade Attack 20/20 Skill Mows down enemies with laser blade from finger [Front 1x3 Sq]
Spinning Blade 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1]
Energy Sphere 20/20 Skill Curved shot that inflicts Mag Dmg on units within target area [Range: 4, Area: Diamond (5)]
Alchemic Wave 20/20 Skill Inflicts Mag Dmg on enemy units within target area [Area: Diamond (5), Height Range: 2]
Spinning Shot 20/20 Skill Inflicts Mag Dmg on enemy units within target area [Area: Diamond (7), Height Range: 2]
Burst Sphere 20/20 Skill Curved shot that inflicts Mag Dmg on units within target area [Range: 4, Area: Diamond (5)]
Counter Blade 1/20 Reaction Chance of performing physical counter when receiving Dmg [Range: 1, Height Range: 1]
E5 g1
85 Machine 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3533 609 491 253 239 538 104 304 289 558 (100%) 32
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Jewels Obtained
+60
Skills
Name Rank Type Effect
[Normal ATK] AJ5000 1/1 Attack AJ5000 (Enemy Unit)
Death Mow 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1]
Speed Gear 20/20 Skill Raises own AGI
Vibro-Shockwave 20/20 Skill Inflicts Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Full Attack 20/20 Skill Inflicts Phys Dmg & lowers PDEF [Range: 1, Height Range: 1]
Energy Blade 20/20 Skill Inflicts Phys Dmg [Range: 4, Height Range: 1]
Action Analysis 1/1 Reaction (For AJ5000) Preemptive Counter that raises own Evasion Rate by 70%, removes buffs after defending
E6 g2
85 Machine 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3533 609 491 253 239 538 104 304 289 558 (100%) 32
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Jewels Obtained
+60
Skills
Name Rank Type Effect
[Normal ATK] AJ5000 1/1 Attack AJ5000 (Enemy Unit)
Death Mow 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1]
Speed Gear 20/20 Skill Raises own AGI
Vibro-Shockwave 20/20 Skill Inflicts Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Full Attack 20/20 Skill Inflicts Phys Dmg & lowers PDEF [Range: 1, Height Range: 1]
Energy Blade 20/20 Skill Inflicts Phys Dmg [Range: 4, Height Range: 1]
Action Analysis 1/1 Reaction (For AJ5000) Preemptive Counter that raises own Evasion Rate by 70%, removes buffs after defending
E7 g3
85 Machine 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3533 609 491 253 239 538 104 304 289 558 (100%) 32
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Jewels Obtained
+60
Skills
Name Rank Type Effect
[Normal ATK] AJ5000 1/1 Attack AJ5000 (Enemy Unit)
Death Mow 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1]
Speed Gear 20/20 Skill Raises own AGI
Vibro-Shockwave 20/20 Skill Inflicts Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Full Attack 20/20 Skill Inflicts Phys Dmg & lowers PDEF [Range: 1, Height Range: 1]
Energy Blade 20/20 Skill Inflicts Phys Dmg [Range: 4, Height Range: 1]
Action Analysis 1/1 Reaction (For AJ5000) Preemptive Counter that raises own Evasion Rate by 70%, removes buffs after defending
E8 g4
85 Machine 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3533 609 491 253 239 538 104 304 289 558 (100%) 32
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Jewels Obtained
+60
Skills
Name Rank Type Effect
[Normal ATK] AJ5000 1/1 Attack AJ5000 (Enemy Unit)
Death Mow 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1]
Speed Gear 20/20 Skill Raises own AGI
Vibro-Shockwave 20/20 Skill Inflicts Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Full Attack 20/20 Skill Inflicts Phys Dmg & lowers PDEF [Range: 1, Height Range: 1]
Energy Blade 20/20 Skill Inflicts Phys Dmg [Range: 4, Height Range: 1]
Action Analysis 1/1 Reaction (For AJ5000) Preemptive Counter that raises own Evasion Rate by 70%, removes buffs after defending
E9 -
85 Machine 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5279 1105 615 294 218 806 197 629 363 110 (25%) 32
Status Res
90 90 30 90 90 90 30 -
- - 90 90 90 - - 90
Other Stats
Jewels Obtained
+116
Skills
Name Rank Type Effect
Attack (KAK) 1/1 Attack
Focused Palm 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Palm Shockwave 20/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Exploding Palm 20/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Void Strike 20/20 Skill Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Divine Battle Trance 20/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Supreme Battle Trance 20/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Cross-Counter 5/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 1]
Jewel Regeneration 1/1 Passive Jewel Auto Charge
E10 -
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2505 508 230 148 101 286 118 212 348 141 (25%) 32
Status Res
90 90 30 90 90 90 30 -
- - 90 90 90 - - 90
Other Stats
Range Jewels Obtained Missile ATK Power
+4 +32 +10
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Shot 10/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E11 -
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2505 508 230 148 101 286 118 212 348 141 (25%) 32
Status Res
90 90 30 90 90 90 30 -
- - 90 90 90 - - 90
Other Stats
Range Jewels Obtained Missile ATK Power
+4 +32 +10
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Shot 10/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E12 -
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2505 508 230 148 101 286 118 212 348 141 (25%) 32
Status Res
90 90 30 90 90 90 30 -
- - 90 90 90 - - 90
Other Stats
Range Jewels Obtained Missile ATK Power
+4 +32 +10
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Shot 10/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E13 -
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2505 508 230 148 101 286 118 212 348 141 (25%) 32
Status Res
90 90 30 90 90 90 30 -
- - 90 90 90 - - 90
Other Stats
Range Jewels Obtained Missile ATK Power
+4 +32 +10
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Shot 10/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E14 -
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2505 508 230 148 101 286 118 212 348 141 (25%) 32
Status Res
90 90 30 90 90 90 30 -
- - 90 90 90 - - 90
Other Stats
Range Jewels Obtained Missile ATK Power
+4 +32 +10
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Shot 10/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E15 -
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2505 508 230 148 101 286 118 212 348 141 (25%) 32
Status Res
90 90 30 90 90 90 30 -
- - 90 90 90 - - 90
Other Stats
Range Jewels Obtained Missile ATK Power
+4 +32 +10
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Shot 10/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E16 SOREN
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
7858 265 369 884 540 293 142 447 502 179 (100%) 32
Other Stats
Jewels Obtained
+108
Skills
Name Rank Type Effect
Attack (GL_DIV) 1/1 Attack Speaker ATK
Gift of Might 20/20 Skill Raises PATK and MATK for self and allies for 3 turns [Area: Cross (3) around self, Height Range: 2]
Gift of Focus 20/20 Skill Raises own MATK and grants Quicken for 3 turns
Divine Light 20/20 Skill Penetrating attack that inflicts non-elemental Mag Dmg on target enemy [Range: 4, Height Range: 2]
Divine Missiles 20/20 Skill Non-elemental Mag ATK on units in target area. [Range: 4, Area: Cross (3), Height Range: Unlimited]
Gift of Protection 20/20 Skill Raises PDEF and MDEF of target ally for 3 turns [Area: Cross (3) around self, Height Range: 2]
Gift of Power 20/20 Skill Raises PATK and MATK of target ally for 3 turns [Range: 4, Height Range: 2]
Divine Ray 20/20 Skill Inflict Non-elemental Mag Dmg to units in target area. [Area: Special (Laser Cannon), Height Range: 2]
Divine Flare 20/20 Skill Deal Mag Dmg and knock back enemies around self and chance to inflict bind for 1 turn [Area: Square (3) around self, Height Range: 2]
Defensive Instinct 20/20 Reaction Raises PDEF and MDEF when attacked
Regeneration 1/1 Passive Casts Auto Heal on self
E17 ROXA
85 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
8000 735 395 193 214 801 164 406 472 178 (40%) 32
Other Stats
Range Jewels Obtained Jewels Spent Rate Missile ATK Power
+6 +72 -10 +30
Skills
Name Rank Type Effect
Shadow Broker Basic ATK 1/1 Attack
Point Blank Shot 20/20 Skill Inflict Missile Dmg to target unit & 2 sq knockback & chance of inflicting Bind.
Hollow Point Bullet 20/20 Skill Inflicts Missile Dmg to target unit (Strong vs Humans) [Range: 4, Height Range: 3]
Heavy Core Penetrator 20/20 Skill Penetrating attack that inflicts Missile Dmg on target enemy & strong vs machines [Range: 4, Height Range: 3]
Quicksilver Bullet 20/20 Skill Deals non-elemental Dmg to units in target area & Strong vs Monsters [Range: 4, Area: Cross (3), Height Range: 3]
Magnum Buster Shot 20/20 Skill Penetrating attack that inflicts Thunder Missile Dmg (High) on target enemy & lowers Missile Res for 3 Turns [Range: 4, Height Range: 3]
Alchemia Burst Round 20/20 Skill Inflicts Thunder Missile Dmg (High) to units within target area and lowers their Missile Res for 3 turns [Range: 4, Area: Diamond (5), Height Range: 3]
Royal Flush 1/1 Skill Inflicts Missile Dmg (High) to units in target area with high chance to inflict Blind/Poison/Stun/Bind/Daze & raises own DEX & gains Jewel Regen for 3 turns [Range: 4, Area: Square 3, Height Range: 3]
Turn the Tables 20/20 Reaction Counterattack and absorb HP when attacked. Jewel Regen for 3 turns. Reacts to skills as well. [Range: 4, Height Range: 3]
Quest Missions
Kill 3+ foes in one blow

Reward: Ratty's Bliss Summon Ticket

No items used

Reward: Omnicrystal Equipment Shard

Clear without mercenary

Reward: Rainbow Ingot

Clear with only Light type units

Reward: Light Soul Shard

No deaths

Reward: Rainbow Soul Shard

Drops
Drops