Basic Information
Type Hard
Level 75
AP Cost 24
Entry Count 3
Player EXP 24
Unit EXP 920
Zeni 7200
Protagonist
Flags IsAutoRepeatQuest
Prerequisite Quests
Watch over the Girl

[Hard] Ch 2: Ep 4 [1-1] Watch over the Girl

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9
0 15 6 6 6 6 6 3 0 [P2]
0
[P3]
0
1 16 6 6 6 [E6]
6
6 3 1 0 [P1]
0
2 15 6 6 6 6 6 3 2 0 0
3 11 6 6 6 6 [J3]
5
3 [E2]
3
0 0
4 16 6 6 8 6 4 3 [J4]
3
[E4]
3
0
5 17 [J1]
6
6 8 6 3 3 5 3 0
6 16 [E1]
6
6 6 6 [T1]
3
3 5 [E5]
3
0
7 12 6 6 6 6 3 3 [J5]
3
2 0
8 9 6 8 6 6 4 3 [E3]
3
0 0
9 15 6 6 6 6 [J2]
5
3 2 [P5]
0
[P4]
0
10 16 6 6 6 [E7]
6
3 3 1 0 0
11 15 6 6 6 6 3 3 0 0 0
Enemies
UID SID Unit Level Type Move Jump
E1 -
80 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1244 294 255 129 88 258 82 183 182 120 (25%) 31
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Jewels Obtained
+32
Skills
Name Rank Type Effect
Attack (ARM) 1/1 Attack
Shield Bash 15/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 15/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 15/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 15/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Guard Stance 15/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 15/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 15/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 15/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Holy Knight Stance+2 1/20 Reaction Chance of defending when receiving Dmg
E2 -
80 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1164 294 239 129 88 264 83 186 191 120 (25%) 27
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Skills
Name Rank Type Effect
Attack (ARM) 1/1 Attack
Shield Smash 15/20 Skill Non-Type ATK & Stun to enemy units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Sword Crush 15/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Guard Crush 15/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
High Alert 15/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Holy Saber 15/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Divine Warrior's Prayer 15/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Brave Heart 15/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Holy Knight Stance+1 1/20 Reaction Chance of defending when receiving Dmg
E3 -
80 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1164 294 239 129 88 264 83 186 191 120 (25%) 27
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Skills
Name Rank Type Effect
Attack (ARM) 1/1 Attack
Shield Smash 15/20 Skill Non-Type ATK & Stun to enemy units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Sword Crush 15/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Guard Crush 15/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
High Alert 15/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Holy Saber 15/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Divine Warrior's Prayer 15/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Brave Heart 15/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Holy Knight Stance+1 1/20 Reaction Chance of defending when receiving Dmg
E4 -
80 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
922 323 172 111 78 230 98 231 275 135 (25%) 27
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Range Jewels Obtained
+1 +16
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 15/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 15/20 Skill Raises own Hit Rate for two turns
Bullet Shot 15/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 15/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 15/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 15/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 15/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 1/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E5 -
80 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
922 323 172 111 78 230 98 231 275 135 (25%) 27
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Range Jewels Obtained
+1 +16
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 15/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 15/20 Skill Raises own Hit Rate for two turns
Bullet Shot 15/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 15/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 15/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 15/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 15/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 1/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E6 -
80 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
922 323 172 111 78 230 98 231 275 135 (25%) 28
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Range Jewels Obtained Missile ATK Power
+1 +16 +5
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 15/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 15/20 Skill Raises own Hit Rate for two turns
Bullet Shot 15/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 15/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 15/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 15/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 15/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 1/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E7 -
80 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
922 323 172 111 78 230 98 231 275 135 (25%) 27
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Range Jewels Obtained Missile ATK Power
+1 +16 +5
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 15/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 15/20 Skill Raises own Hit Rate for two turns
Bullet Shot 15/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 1/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 1/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 1/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 1/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 1/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
Quest Missions
Kill all foes

Reward: Forbidden Apple

No deaths

Reward: Skip Ticket

Max 3 items used

Reward: Gold Ingot

Drops
Drops