Almira

Unit Planner
Element
Rarity 3★ - 5★
Max Level 95
Type Human, Female
Job 1
Hunter
Job 2
Beast Tamer
Job 3
Sniper
Chg Job 1
Ranger [Lupus]
Chg Job 2
Wild Beast Tamer [Bewitching Wildcat]
Chg Job 3
Sniper [Scope]
Stats
Primary Stats
Type Min Max
HP 73 385
PATK 38 137
PDEF 26 91
MATK 33 117
MDEF 23 79
DEX 40 145
AGI 53 94
CRIT 39 141
LUCK 36 129
Jewels 39 153
Primary Stats
Type 60 65 75 95
HP 258 274 306 369
PATK 97 102 112 132
PDEF 64 68 74 87
MATK 83 87 95 112
MDEF 56 59 64 76
DEX 102 107 118 139
AGI 77 79 83 91
CRIT 99 104 115 135
LUCK 91 96 105 124
Jewels 106 112 124 147
Leader Skill
Marksman's Fervor (3★)
Raises Missile ATK by 10% for whole party
Hide Target Buff
Target Buff (SelfSide)
Stats
Type Min Max
Missile ATK Power +10
Gear Ability
Raises PATK/DEX/Hit Rate after appearing on map if "Tranquil Bow Alizehan" is equipped
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +35
DEX +35
Hit Rate +10
Job Restriction
Gear
Raises PATK/DEX/Hit Rate after appearing on map if "Tranquil Bow Alizehan" is equipped
Job Restriction
Gear
Light Missile ATK (Strong vs Dark) on units within area & chance of critical [Range: 5, Area: Line (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
40
Height:
2
Strong vs Dark:
+70
Range
Area
Job Restriction
Gear
Evolution
Rarity Materials Zeni Cost
4★ 50000
5★ 150000
Quests
Type Quests
Soul Shard [Hard] Ch 1: Ep 5 [2-10] Unexpected Blade
Featuring Soul Shards Wind-Element Hard Quest
Featuring Soul Shards Wind-Element Hard Quest
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 300000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +76 +2 +1 +0
3 +152 +4 +2 +0
4 +228 +6 +3 +0
5 +304 +8 +4 +0
6 +380 +10 +5 +1
Max Level Enhancement (Stats)
Stats
Type Value
HP +60
PATK +35
DEX +35
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +6 +5 +1 +1
3 +12 +10 +2 +2
4 +18 +15 +3 +3
5 +24 +20 +4 +4
6 +30 +25 +5 +5
Max Level Enhancement (Ability)
New Skill
Raises AGI/Status Res & raises JUMP by 2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +15%
JUMP +2
All Status Res +25
Old Skill
Raises AGI/Status Res & raises JUMP by 2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
JUMP +2
All Status Res +5 +10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +5 +0 +3
3 +14 +10 +0 +6
4 +21 +15 +1 +9
5 +28 +20 +1 +12
6 +35 +25 +2 +15
Max Level Enhancement (Leader Skill)
Marksman's Trance
Raises Missile ATK Power by 30% for all party members & raises all ATK by 20% for Wind units
Hide Target Buff
Target Buff (SelfSide)
Stats
Type Min Max
Missile ATK Power +30
Wind +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +42 +2 +1 +1
3 +84 +4 +2 +2
4 +126 +6 +3 +3
5 +168 +8 +4 +4
6 +210 +10 +5 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +60
PATK +25
DEX +25
Strong vs Greed +20
Strong vs Gluttony +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +26 +1 +1 +0 +7
3 +52 +2 +2 +0 +14
4 +78 +3 +3 +1 +21
5 +104 +4 +4 +1 +28
6 +130 +5 +5 +2 +35
Max Level Enhancement (Ability)
Missile ATK on enemy units within area (Powerfully Strong vs Beasts) & 100% Hit [Range: 5, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 150%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
45
Height:
99
Strong vs Beast:
+80
Range
Area
Missile ATK on enemy units within target area (Strong vs Beasts) & 100% hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 135%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Strong vs Beast:
+50
Range
Area
Non-type ATK that ignores DEF on enemy unit (Strong vs Beasts) & inflicts Charm & raises Power if target is inflicted with a status [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 180%
State Dependent Effect (Target)
Tokkou Damage Rate +50
State Requirement One
Conditions
PATK
Charges:
3
25
Height:
2
Strong vs Beast:
+50
Ignore Defense Rate:
-100%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Non-type attack on enemy unit that ignores DEF (Strong vs Beasts) & chance of inflicting Charm [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
PATK
Charges:
3
35
Height:
2
Strong vs Beast:
+50
Ignore Defense Rate:
-100%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50% 75%
Value 100%
Duration (ActionStart) 4
Powerful Missile ATK on target unit & nullifies Range extension [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 230%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
40
Height:
99
Range
Area
Missile ATK on enemy unit & nullifies Range extension [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 190% 230%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
40
Height:
99
Cast Speed:
350
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +204 -7%
PATK +237 +2%
PDEF +113 -7%
MATK +24 -2%
MDEF +35 -10%
DEX +138 +14%
AGI +22 +4%
CRIT +130 +12%
LUCK +189 -
Jewels - -5%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +24%
DEX +2%
AGI +2%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Bow
Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
16
Height:
99
Strong vs Monster:
+50
Range
Area
Missile ATK on enemy unit (Strong vs Airborne) & 100% hit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
24
Height:
99
Strong vs Airborne:
+50
Range
Area
Missile ATK to enemy units in target area & 100% hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
36
Height:
99
Range
Area
Basic Bow
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 135% 160%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
Strong vs Airborne:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Slow Value 1
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
Random Hit Rate:
70%
Range
Area
Passive Abilities
Range +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 25%
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Raises Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Hit Rate +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +328 +7%
PATK +212 +4%
PDEF +140 +3%
MATK +66 -2%
MDEF +38 -2%
DEX +161 +7%
AGI +31 +8%
CRIT +99 +10%
LUCK +60 -
Jewels - -7%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +1%
AGI +4%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +43
+33 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Beast Mastery
Lowers enemy unit's Hit Rate [Range: 5, Height Range: 2]
Charges:
3
10
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate -15 -25
Non-type ATK on enemy unit (Strong vs Monsters) [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Strong vs Monster:
+50
Range
Area
Non-type ATK that inflicts Stun on enemy unit [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
26
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Powerful non-type ATK that increases in power according to how much higher the enemy unit's level is (Strong vs Beasts) [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
1
32
Height:
2
Strong vs Beast:
+50
DMG +4% per level lower than target
Range
Area
Basic Beast Mastery
Non-type ATK that inflicts Stun on enemy unit [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Non-type ATK that inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Raises own Evasion Rate for three turns
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +15 +25
Inflicts Rage on enemy units within area around self & lowers PATK for three turns [Area: Diamond (5), Height Range: 2]
Charges:
5
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -5% -15%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Recovers a portion of own HP & casts Sleep on self
Skill Effect
Type Min Max
RateHeal 50% 70%
Charges:
5
24
Range
Area
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Passive Abilities
Raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
After receiving Dmg, chance of Evasion Rate is raised for one turn
Skill Effect (TotalDamage)
Type Min Max
Buff 5% 15%
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
Evasion Rate +5 +15
Raises PDEF & increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
PDEF +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +204 -
PATK +202 +7%
PDEF +113 -
MATK +24 +4%
MDEF +35 -5%
DEX +148 +20%
AGI +25 +8%
CRIT +144 +25%
LUCK +189 -
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +3%
AGI +2%
CRIT +4%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
+18 -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + DEX)
Height:
2
Range
Area
Sniping
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 70% 85%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
16
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 70% 85%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
25
Height:
99
Strong vs Airborne:
+50
Range
Area
Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 40% 70%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
1
32
Height:
99
Ignore Defense Rate:
-100%
Range
Area
Basic Sniping
Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 155%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Raises own Hit Rate for two turns
Charges:
5
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Raises own Evasion Rate for three turns
Charges:
5
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +15
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
20
Height:
2
Strong vs Beast:
+50
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
AGI +15% +25%
Passive Abilities
Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
After receiving Dmg, performs counter [Range: 5, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + DEX)
Height:
99
Range
Area
Missile ATK Power Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +204 +20%
PATK +286 +26%
PDEF +113 +5%
MATK +24 -2%
MDEF +35 -5%
DEX +236 +24%
AGI +22 +10%
CRIT +130 +15%
LUCK +189 -
Jewels - -5%
Other Stats
Type Equipment
Jewels Obtained +16
Missile ATK Power +11
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +4%
AGI +4%
CRIT +1%
HP +100
Basic Information
Type Attacker
Move 3
Jump 3
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +4
+9 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Hunting
Missile ATK on enemy unit (Strong vs Powerful Monsters) [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 155%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
35
Height:
99
Strong vs Monster:
+80
Range
Area
Missile ATK on enemy unit (Strong vs Airborne) & 100% hit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 135%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
24
Height:
99
Strong vs Airborne:
+50
Range
Area
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
30
Height:
99
Range
Area
Missile ATK on enemy units within target area (Strong vs Beasts) & 100% hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 135%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Strong vs Beast:
+50
Range
Area
Basic Hunting
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 135% 160%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
Strong vs Airborne:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Random Hit Rate:
70%
Range
Area
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 30% 40%
ATK Scaling
0.65 * (PATK + DEX)
Charges: