Stats
Primary Stats
Type Min Max
HP 87 696
PATK 39 224
PDEF 22 80
MATK 60 218
MDEF 32 123
DEX 62 196
AGI 60 89
CRIT 42 169
LUCK 40 256
Jewels 57 191
Primary Stats
Type 60 65 75 91
HP 449 480 542 640
PATK 149 158 177 207
PDEF 56 59 65 74
MATK 154 162 178 203
MDEF 86 90 100 114
DEX 141 148 162 183
AGI 77 78 81 86
CRIT 117 124 136 157
LUCK 168 179 201 236
Jewels 136 143 157 178
Leader Skill
Light of Dawn's Heartbeat (5★)
Raises HP by 50% & PATK by 30% & Hit Rate by 10% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
PATK +30%
HP +50%
Hit Rate +10
Related Gears
Gear Type Stats
Accessory Healing +10
Strong vs Gigantic +7
Silence Res +40
Armor AGI +10
PATK +50
Back ATK +25
DEF vs Gigantic +15
Accessory AGI +8
Paralyze Res +40
Death Sentence Res +40
Guts +5
Accessory HP +600
PDEF +40
Initial Jewels +10
JUMP +1
Related Mementos
Memento Stats
HP +80
PATK +64
MATK +64
Strong vs Gigantic +16
Back ATK +19
Healing +19
AGI +10
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Hange Soul Shards
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +99 +2 +2 +0
3 +198 +4 +4 +0
4 +297 +6 +6 +1
5 +396 +8 +8 +1
6 +495 +10 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PDEF +25
MDEF +20
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +19 +11 +2 +1
3 +38 +22 +4 +2
4 +57 +33 +6 +3
5 +76 +44 +8 +4
6 +95 +55 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Initial Jewels & Skill Use Count by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Initial Jewels +10%
Skill Use Count +1
Old Skill
Raises Initial Jewels
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Initial Jewels +5 +10
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +4 +0 +3
3 +16 +8 +0 +6
4 +24 +12 +1 +9
5 +32 +16 +1 +12
6 +40 +20 +2 +15
Max Level Enhancement (Leader Skill)
Light of Dawn's Heartbeat
Raises HP by 50% % all ATK by 20% & PATK by 10% & Hit Rate by 10% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
PATK +10%
HP +50%
Hit Rate +10
Light +20
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Stats
Primary Stats
Type Equipment Modifier
HP +416 +35%
PATK +251 +20%
PDEF +161 -18%
MATK +115 +25%
MDEF +38 -5%
DEX +161 +26%
AGI +31 -
CRIT +99 +20%
LUCK +60 +6%
Jewels - +15%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +5%
PATK +6%
MATK +7%
DEX +3%
AGI +4%
Basic Information
Type Supporter
Move 3
Jump 2
Initial Jewels 50%
Weapon Type Twin-Blade
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- +4
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Dual Blade
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Scout Regiment Arts
Bestows strong vs Gigantic on ally units within area for three turns & raises MOVE by 1 & raises PATK/MATK [Area: Diamond (5), Height Range: 3]
Charges:
1
70
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +40%
MATK +20% +40%
MOVE +1
Strong vs Gigantic +60
After moving to target grid, recovers HP and removes all statuses of ally units within area [Move Area: Diamond (7), Area: Square (3), Height Range: 5]
Skill Effect
Type Min Max
Heal 160% 220%
Charges:
3
30
Height:
5
Range
Area
Target Condition (GridNoUnit)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Absorbs enemy units' PATK/PDEF/MATK/MDEF for three turns [Range: 2, Height Range: 3]
Charges:
3
35
Height:
3
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -15% -30%
PDEF -15% -30%
MATK -15% -30%
MDEF -15% -30%
Light Missile ATK that inflicts a very powerful random hit on enemy unit within area that ignores DEF & attack grows more powerful the fewer potential targets [Range: 4, Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 220% 270%
ATK Scaling
1.4 * PATK
Charges:
5
20
Height:
3
Cast Speed:
500
Random Hit Rate:
50%
Ignore Defense Rate:
-100%
Range
Area
Basic Scout Regiment Arts
Light Missile ATK on enemy unit & inflicts Slow/Deadly Poison [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 80% 100%
ATK Scaling
1.4 * PATK
Charges:
3
30
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Poison Rate 20%
Slow Value 1
After moving, removes debuffs of ally units within area & recovers HP [Range: 3, Area: Cross (3), Height Range: 5]
Skill Effect
Type Min Max
Heal 200% 250%
Charges:
3
30
Height:
5
Range
Area
Target Condition (GridNoUnit)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Decrease own stats to boost PATK/MATK/DEX of ally unit for three turns [Range: 2, Height Range: 5]
Charges:
5
25
Height:
5
Range
Area
Hide Target Buff
Target Buff (SelfSideNotSelf)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -25% -50%
MATK -25% -50%
DEX -25% -50%
Passive Abilities
Raises Healing & raises MOVE/JUMP by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MOVE +1
JUMP +1
Healing +10 +25
Chance of completely evading attacks
Skill Effect (TotalDamage)
Type Min Max
PerfectAvoid 5% 20%
Max HP & Jewels Obtained Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +25%
Jewels Obtained +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +310 +10%
PATK +262 +9%
PDEF +130 +15%
MATK +39 -
MDEF +52 +2%
DEX +197 +12%
AGI +37 +6%
CRIT +155 +15%
LUCK +126 -
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +20%
PATK +6%
AGI +4%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Claw
Elemental Res
Type Equipment Type Equipment
+5 +5
+6 +3
- +2
Status Res
Type Equipment Type Equipment
+20 +67
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Strong vs Beast:
+50
Back Defense Rate:
-15%
Range
Area
Wild Beast Taming
Moves adjacent unit to empty grid [Throw Distance: Diamond (7), Height Range: 3]
Charges:
3
16
Height:
3
Range
Area
2-hit Non-Type ATK that inflicts Blind on enemy unit [Range: 2, Height Range: 2]
Skill Effect
Combo Damage Rate 55%
Combo Hits 2
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Non-Type ATK (Strong vs Beasts, ignores DEF) to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
PATK
Charges:
3
35
Height:
2
Strong vs Beast:
+50
Ignore Defense Rate:
-100%
Range
Area
Non-Type attack (Strong vs Monsters) on units within target area & Power increases based on difference in height range & 1 sq Knockback [Range: 2, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 140% 155%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
Strong vs Monster:
+50
Range
Area
Basic Wild Beast Taming
Non-Type ATK that inflicts Stun on target [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Inflicts Rage on enemy units in area around self & lowers PATK of targets for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -5% -15%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Absorbs HP from units in area around self with chance of inflicting Paralyze & Deadly Poison [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
36
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 20%
Paralyze Rate 80%
Fully recovers own HP & doubles PDEF/MDEF & casts Sleep & Jewel Auto Charge (Weak) on self for three turns
Skill Effect
Type Min Max
RateHeal 100%
Charges:
1
35
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +100%
MDEF +100%
Target Condition (Self)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3 4
Auto Jewel Rate 2%
Places a Damage Grid which inflicts Bind on units within target area (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range: 2]
Bear Trap Mimicry
Damage & Bind Status Grid (Disappears once activated)
Damage:
400
Charges:
1
Panel Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Charges:
5
25
Height:
2
Range
Area
Consumes own HP to do a Non-Type ATK (Strong vs Beasts) to units within target area that increases in power according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
40
Height:
1
Strong vs Beast:
+50
DMG +20% per dead ally
HP Cost:
30%
Range
Area
Passive Abilities
Raises AGI & raises JUMP by 2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
JUMP +2
After receiving Dmg, chance of performing Counter & 1 sq Knockback on enemy units around self [Area: Square (3) around self, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 40%
Max: 60%
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Greatly increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +10 +15
Stats
Primary Stats
Type Equipment Modifier
HP +328 +20%
PATK +181 -10%
PDEF +175 -2%
MATK +45 -5%
MDEF +38 -5%
DEX +161 +5%
AGI +25 -5%
CRIT +99 -
LUCK +95 +6%
Jewels - +15%
Other Stats
Type Equipment
Jewels Obtained +31
Job Master Bonus
Type Value
HP +26%
PATK +2%
AGI +4%
LUCK +2%
Basic Information
Type Supporter
Move 4
Jump 1
Initial Jewels 50%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +9
- -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
An abacus-shaped staff.
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.5 * (PATK + LUCK)
Height:
2
Range
Area
Trading Skill
Consumes own Jewels and transfers them to ally unit [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
GemsGift 10
Charges:
5
10
Height:
3
Range
Area
Raises ally unit's CT by 50 [Range: 4, Height Range: 3]
Control Charge Time
Type Min Max
Value +50
Charges:
5
45
Height:
3
Range
Area
Consumes own Jewels and transfers them to ally unit [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
GemsGift 20
Charges:
5
20
Height:
3
Range
Area
Casts Jewel Auto Charge on ally unit for three turns [Range: 4, Height Range: 3]
Charges:
2
40
Height:
3
Cast Speed:
200
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 10%
Basic Trading Skill
Inflicts Blind on enemy unit [Range: 4, Height Range: 3]
Charges:
5
20
Height:
3
Cast Speed:
300
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Inflicts Charm on enemy units within area around self [Area: Diamond (5), Height Range: 2]
Charges:
3
50
Height:
2
Cast Speed:
360
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Nullifies all statuses inflicted on ally units within area around self for three turns [Area: Square (3), Height Range: 2]
Charges:
5
24
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Recovers HP of ally units within area around self [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 142% 165%
Charges:
5
16
Height:
2
Range
Area
Passive Abilities
After receiving Dmg, chance of casting Jewel Auto Charge on self
Skill Effect (TotalDamage)
Type Min Max
FailCondition 10% 35%
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 10%
Raises Initial Jewels
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Initial Jewels +5 +10
Raises Jewels Obtained
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Jewels Obtained +1 +10
Stats
Primary Stats
Type Equipment Modifier
HP +398 +25%
PATK +181 -7%
PDEF +175 +3%
MATK +45 -
MDEF +38 -5%
DEX +161 +5%
AGI +28 -5%
CRIT +99 -
LUCK +95 +6%
Jewels - +15%
Other Stats
Type Equipment
Jewels Obtained +31
Job Master Bonus
Type Value
HP +32%
PATK +2%
AGI +4%
LUCK +2%
HP +150
Basic Information
Type Supporter
Move 4
Jump 1
Initial Jewels 50%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +9
- -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+66 +15
- -
- -
- -
- -
+28 -
An abacus-shaped staff.
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.5 * (PATK + LUCK)
Height:
2
Range
Area
Trading Skill
Absorbs Jewels from enemy units in area around self [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 75% 90%
Formula sqrt(Damage) * 2
ATK Scaling
0.5 * (PATK + LUCK)
Charges:
3
25
Height:
2
Ignore Defense Rate:
-80%
Range
Area
Raises ally unit's CT by 50 [Range: 4, Height Range: 3]
Control Charge Time
Type Min Max
Value +50
Charges:
5
45
Height:
3
Range
Area
Consumes own Jewels and transfers them to ally unit [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
GemsGift 20
Charges:
5
20
Height:
3
Range
Area
Casts Jewel Auto Charge on ally unit for three turns [Range: 4, Height Range: 3]
Charges:
2
40
Height:
3
Cast Speed:
200
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 10%
Inflicts Charm curse on enemy units within area around self [Area: Diamond (5), Height Range: 2]
Charges:
1
180
Height:
2
Cast Speed:
250
Range
Area
Target Condition (EnemySide)
Conditions (Curse)
FailCondition
Type Min Max
Rate 100%
Value 100%
Basic Trading Skill
Inflicts Blind on enemy unit [Range: 4, Height Range: 3]
Charges:
5
20
Height:
3
Cast Speed:
300
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Inflicts Charm on enemy units within area around self [Area: Diamond (5), Height Range: 2]
Charges:
3
50
Height:
2
Cast Speed:
360
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Nullifies all statuses inflicted on ally units within area around self for three turns [Area: Square (3), Height Range: 2]
Charges:
5
24
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Recovers HP of ally units within area around self [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 142% 165%
Charges:
5
16
Height:
2
Range
Area
Reduces CT of units within area around self by 15 [Area: Square (3), Height Range: 2]
Control Charge Time
Type Min Max
Value -15
Charges:
3
30
Height:
2
Cast Speed:
300
Range
Area
Passive Abilities
After receiving Dmg, chance of casting Jewel Auto Charge on self
Skill Effect (TotalDamage)
Type Min Max
FailCondition 10% 35%
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 10%
Raises Initial Jewels
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Initial Jewels +5 +10
Raises Jewels Obtained
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Jewels Obtained +1 +10
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

Hange is the section commander of the Scout Regiment and hails from a world that is dominated by Titans. Hange excels in tactics and planning and is known for being perceptive. The Scout Regiment are the brains of the military and they normally have a very mild demeanor and intellectual aura, but when it comes to studying Titans, Hange becomes a completely different person and turns into a bit of a mad scientist.

Origin:
Gender: Unknown
Height: 170cm
Weight: 60kg
Birthday: Sep 5
Blood Type:
Zodiac:
Likes:
Hobbies:
Illust:
CV: 朴璐美

Artworks
Aot hanj
Aot hanj closeup