Stats
Primary Stats
Type Min Max
HP 142 625
PATK 104 247
PDEF 72 102
MATK 34 180
MDEF 52 220
DEX 38 147
AGI 59 103
CRIT 20 170
LUCK 32 138
Jewels 58 258
Primary Stats
Type 60 65 75 99
HP 429 454 503 620
PATK 189 196 210 245
PDEF 89 91 94 101
MATK 121 128 143 178
MDEF 152 160 177 218
DEX 102 108 119 145
AGI 85 87 91 102
CRIT 109 116 132 168
LUCK 95 100 111 136
Jewels 177 187 207 255
Leader Skill
Thunderer's Heartbeat (5★)
Raises Thunder units' HP by 30%, PATK by 20%, Mag ATK Power by 20%, CRIT Rate by 10%, and Paralyze Res by 20%
Target Buff (SelfSide)
Element Thunder
Stats
Type Min Max
HP +30%
PATK +20%
MATK Power +20
CRIT Rate +10
Paralyze Res +20
Related Gears
Gear Type Stats
Accessory PATK +50
Thunder +10
CRIT Rate +20
Disable Heal Res +50
Armor HP +600
LUCK +40
Evasion Rate +13
Jewels Obtained +20
Strong vs New Year +25
Related Mementos
Memento Stats
HP +720
Thunder +13
Healing +19
PATK +96
Disable Heal Res +64
CRIT Rate +16
PATK +110
Slash ATK Power +16
Single Target ATK +13
Jewels Spent Rate -16
Auto Jewel Charge +10
Area ATK +10
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Benika Soul Shards
Greed in My Heart (Part Two) - Hard 1 Hard Stage 1
Greed in My Heart (Part Two) - Hard 2 Hard Stage 2
Greed in My Heart (Part Two) - Hard 3 Hard Stage 3
Greed in My Heart (Part Two) - Hard 4 Hard Stage 4
Greed in My Heart (Part Two) - Hard 5 Hard Stage 5
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +106 +1 +1 +0
3 +212 +2 +2 +0
4 +318 +3 +3 +1
5 +424 +4 +4 +1
6 +530 +5 +5 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +80
PDEF +15
MDEF +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +12 +9 +2 +1
3 +24 +18 +4 +2
4 +36 +27 +6 +3
5 +48 +36 +8 +4
6 +60 +45 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises PATK/Mag ATK Power/Slash Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +45%
MATK Power +10
Slash Res +15
Old Skill
Raises PATK/Slash Res
Hide Self Buff
Self Buff
Stats
Type Min Max
PATK +10% +25%
Slash Res +10 +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +9 +4 +0 +3
3 +18 +8 +0 +6
4 +27 +12 +1 +9
5 +36 +16 +1 +12
6 +45 +20 +2 +15
Max Level Enhancement (Leader Skill)
Thunderer's Heartbeat
Raises Thunder units' HP by 30%, PATK by 20%, All ATK by 20%, CRIT Rate by 10%, and Paralyze Res by 20%
Target Buff (SelfSide)
Element Thunder
Stats
Type Min Max
HP +30%
PATK +20%
Thunder +20
CRIT Rate +10
Paralyze Res +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +58 +3 +2 +1
3 +116 +6 +4 +2
4 +174 +9 +6 +3
5 +232 +12 +8 +4
6 +290 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +80
PDEF +15
MDEF +15
Strong vs Gluttony +20
Strong vs Greed +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +35 +2 +2 +0 +12
3 +70 +4 +4 +0 +24
4 +105 +6 +6 +1 +36
5 +140 +8 +8 +1 +48
6 +175 +10 +10 +2 +60
Max Level Enhancement (Ability)
Consumes own HP to perform Thunder Mag ATK on enemies within area & inflicts Disable Heal (Lowers All DEF while heal is disabled) & nullifies range extension [Range: 5, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 190%
State Dependent Effect (Target)
State Requirement Any
Conditions
ATK Scaling
1.6 * PATK
Charges:
5
0
Height:
2
HP Cost:
20%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Stats
Type Min Max
Fire Unit DEF -20
Water Unit DEF -20
Wind Unit DEF -20
Thunder Unit DEF -20
Light Unit DEF -20
Dark Unit DEF -20
Consumes own HP to perform Thunder Mag ATK on targets within area & inflicts Disable Heal (Lowers All DEF while heal is disabled) & nullifies range extension [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 135% 165%
State Dependent Effect (Target)
State Requirement Any
Conditions
ATK Scaling
1.6 * PATK
Charges:
3
0
Height:
2
HP Cost:
20%
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Stats
Type Min Max
Fire Unit DEF -20
Water Unit DEF -20
Wind Unit DEF -20
Thunder Unit DEF -20
Light Unit DEF -20
Dark Unit DEF -20
Creates a shield that reduces Mag Dmg on ally unit (five times) [Range: 3, Height Range: 2]
Skill Effect
Shield Type (UseCount) 5
Type Min Max
Shield -70%
Charges:
2
45
Height:
2
Cast Speed:
320
Range
Area
Creates a barrier that halves Mag Dmg on ally unit (three times) [Range: 3, Height Range: 2]
Skill Effect
Shield Type (UseCount) 3
Type Min Max
Shield -50%
Charges:
2
45
Height:
2
Cast Speed:
320
Range
Area
Strike ATK on enemy unit & greatly lowers Slash Res for three turns & lowers Strike Res [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 210%
ATK Scaling
1.4 * PATK
Charges:
3
70
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Slash Res -35
Strike Res -10
Strike ATK on enemy unit & lowers Slash/Strike Res for three turns [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
ATK Scaling
1.4 * PATK
Charges:
2
70
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Slash Res -10 -20
Strike Res -5 -10
Grants Restoration & raises Jewel Auto Charge for three turns at start of first turn after appearing on map (Effect decreases each turn) (Using "Corrupting Lockjaw," "Dirty Thunderbreath," or "Corroding Thunderhowl" resets the effect)
Critical Heal
Type Value
HpRate 20
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Auto Jewel Charge +40 (40/Turn)
Auto Jewel Charge -40 (-10/Turn)
Grants Restoration & raises Jewel Auto Charge for three turns at start of first turn after appearing on map (Effect decreases each turn) (Using "Corrupting Lockjaw," "Dirty Thunderbreath," or "Corrosive Thunderhowl" refreshes the effect)
Critical Heal
Type Value
HpRate 20
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Auto Jewel Charge +40 (40/Turn)
Auto Jewel Charge -40 (-10/Turn)
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +194 +11 +0 +14
3 +388 +22 +0 +28
4 +582 +33 +1 +42
5 +776 +44 +1 +56
6 +970 +55 +2 +70
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +16 +7 +5 +0
3 +32 +14 +10 +0
4 +48 +21 +15 +1
5 +64 +28 +20 +1
6 +80 +35 +25 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 1000000
3 1500000
4 3000000
5 6000000
6 30000000
Spirit Gear
Benika Revenant Gear
Level Skill
10 Lightning's Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
PATK +5%
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
MATK Power +5
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +11%
Spirit Gear Ability
Adds Strong vs Water to own Thunder attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Water +25
Stats
Primary Stats
Type Equipment Modifier
HP +290 -
PATK +413 +44%
PDEF +143 +4%
MATK +45 +4%
MDEF +41 -
DEX +164 -
AGI +28 +25%
CRIT +217 -
LUCK +81 -
Jewels - +29%
Other Stats
Type Equipment
Jewels Obtained +42
Job Master Bonus
Type Value
HP +25%
PATK +4%
AGI +2%
CRIT +6%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +11
+5 +4
+1 -
Status Res
Type Equipment Type Equipment
+10 +25
+15 +15
+10 +53
- +28
- -
- -
+28 -
- -
Normal Attack [Benika]
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.6 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Dracolyte Arts
Grants Auto Heal for five turns & raises All DEF & Range +4 & "Purifying Lifelight" becomes "Corrupting Crunch"
Charges:
3
30
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionEnd) 6
Stats
Type Min Max
Thunder Unit DEF +10 +15
Range +4
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 6
Auto Heal Rate 10%
Ability Change
New Corrupting Crunch
Turns 5
Consumes own HP to perform Thunder Strike ATK on enemies within area & inflicts Paralysis for one turn (prevents mobility) & greatly lowers Thunder Res for three turns [Range: 4, Area: Line (4), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 180%
ATK Scaling
1.6 * PATK
Charges:
3
0
Height:
2
HP Cost:
20%
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
Thunder Res -50
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 2
Paralyze Rate 100%
Consumes own HP to perform Thunder Mag ATK on enemy & inflicts Paralysis for one turn (prevents mobility) & 100% Hit & ignores Cover [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 165% 210%
ATK Scaling
1.6 * PATK
Charges:
3
0
Height:
3
Cast Speed:
360
HP Cost:
20%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 2
Paralyze Rate 100%
Consumes own HP to perform Thunder Mag ATK on targets within area & inflicts Disable Heal (Lowers All DEF while heal is disabled) & nullifies range extension [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 135% 165%
State Dependent Effect (Target)
State Requirement Any
Conditions
ATK Scaling
1.6 * PATK
Charges:
3
0
Height:
2
HP Cost:
20%
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Stats
Type Min Max
Fire Unit DEF -20
Water Unit DEF -20
Wind Unit DEF -20
Thunder Unit DEF -20
Light Unit DEF -20
Dark Unit DEF -20
5-hit Thunder Mag ATK on enemies within area that increases in Power the fuller own Jewels are & chance of CRIT & nullifies range extension [Range: 4, Area: Special (Cone), Height Range: 3]
Skill Effect
Effect MP Rate 230%
Effect MP Damage 280%~50%
Combo Damage Rate 22%
Combo Hits 5
Type Min Max
Attack 50%
ATK Scaling
1.6 * PATK
Charges:
5
150
Height:
2
Range
Area
Basic Dracolyte Arts
Places a grid in area around self that grants Auto Heal/Jewel Auto Charge for one turn & disappears after a set time [Area: Diamond (5), Height Range: 4]
Innocent Prayer
Grants Auto Heal/Jewel Auto Charge when standing on grid & disappears after a set time
Clock Cycles:
12
Panel Cond (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 2
Auto Heal Rate 20%
Auto Jewel Rate 10%
Auto Jewel Fixed 20
Charges:
3
30
Height:
2
Range
Area
Raises a Thunder ally's All ATK for two attacks [Range: 3, Height Range: 2]
Charges:
3
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (AttackEnd) 2
Stats
Type Min Max
Thunder +30 +50
Nullifies statuses on ally units within area around self for three turns & MOVE/JUMP +1 [Area: Diamond (5), Height Range: 2]
Charges:
2
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +1
JUMP +1
Target Condition (SelfSide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Passive Abilities
Chance of completely evading Mag Dmg
Skill Effect (MagDamage)
Type Min Max
PerfectAvoid 15% 25%
Greatly raises AGI for two turns after appearing on map & greatly reduces Jewels spent & MOVE -2
Hide Target Buff
Target Buff (Self)
Duration (ActionEnd) 2
Stats
Type Min Max
AGI +50
Jewels Spent Rate -50
MOVE -2
Grants Restoration & raises Jewel Auto Charge for three turns at start of first turn after appearing on map (Effect decreases each turn) (Using "Corrupting Lockjaw," "Dirty Thunderbreath," or "Corrosive Thunderhowl" refreshes the effect)
Critical Heal
Type Value
HpRate 20
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Auto Jewel Charge +40 (40/Turn)
Auto Jewel Charge -40 (-10/Turn)
Stats
Primary Stats
Type Equipment Modifier
HP +88 -12%
PATK +75 -16%
PDEF +50 -10%
MATK +237 +16%
MDEF +163 +20%
DEX +54 -8%
AGI +23 -1%
CRIT +134 -15%
LUCK +172 -
Jewels +84 +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +28%
MATK +2%
MDEF +4%
Basic Information
Type Healer
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+4 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Magic
Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 187% 240%
Charges:
5
24
Height:
3
Cast Speed:
400
Range
Area
Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * MATK
Charges:
5
36
Height:
3
Cast Speed:
300
Strong vs Undead:
+50
Range
Area
Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Attack 125% 150%
ATK Scaling
1.4 * MATK
Charges:
3
48
Height:
4
Cast Speed:
300
Strong vs Undead:
+50
Range
Area
Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Skill Effect
Type Min Max
RateHeal 100%
Charges:
3
36
Height:
4
Cast Speed:
200
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Removes Alchemic Effect from ally [Range: 5, Height Range: 2]
Charges:
5
30
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Basic Holy Magic
Recovers HP of ally units [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Heal 162% 180%
Charges:
10
8
Height:
3
Cast Speed:
500
Range
Area
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
10
16
Height:
3
Cast Speed:
360
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Charges:
5
10
Height:
1
Cast Speed:
500
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 135% 150%
Charges:
10
16
Height:
3
Cast Speed:
240
Range
Area
Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
10
24
Height:
3
Cast Speed:
240
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Passive Abilities
Casts Auto Heal on self
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Auto Heal Rate 8%
Reduces Mag Dmg
Skill Effect (MagDamage)
Type Min Max
Defend 15% 30%
Range
Area
Nullifies Death Sentence & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10%
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Stats
Primary Stats
Type Equipment Modifier
HP +418 +20%
PATK +284 +3%
PDEF +271 +15%
MATK +63 -5%
MDEF +50 -5%
DEX +208 -
AGI +11 +10%
CRIT +117 +8%
LUCK +60 -
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +22%
PATK +4%
PDEF +8%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 50%
Weapon Type Hammer
Elemental Res
Type Equipment Type Equipment
+13 +5
+5 +4
- -
Status Res
Type Equipment Type Equipment
+10 +53
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Smithing
Raises PDEF of ally units within target area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
PDEF +10% +30%
Raises PATK of ally units within target area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stackable 10 Times
Stats
Type Min Max
PATK +10% +30%
Removes all buffs/debuffs cast on units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
3
24
Height:
3
Range
Area
Target Condition (UnitAll)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Fire Strike ATK (strong vs metal) to units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
2
50
Height:
2
Strong vs Metal:
+50
Range
Area
Basic Smithing
Raises Missile ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Missile ATK Power +5 +25
Raises Pierce ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Pierce ATK Power +5 +25
Raises Strike ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Strike ATK Power +5 +25
Raises Slash ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +5 +25
Fire Phys attack on enemy units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
1.4 * PATK
Charges:
3
37
Height:
2
Range
Area
Passive Abilities
After receiving Dmg, performs counter with chance of lowering enemy's PATK for three turns [Range: 1, Height Range: 3]
Skill Effect (TotalDamage)
Type Min Max
Attack 100% 105%
ATK Scaling
1.4 * PATK
Height:
3
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Rate 25%
Duration (ActionStart) 4
Stats
Type Min Max
PATK -10% -50%
Raises Fire Res/Light Res/Max HP
Hide Self Buff
Self Buff
Stats
Type Min Max
Fire Res +5 +20
Light Res +5 +20
HP +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +88 +40%
PATK +75 -14%
PDEF +50 -10%
MATK +300 +16%
MDEF +226 +20%
DEX +54 -3%
AGI +33 -1%
CRIT +155 -11%
LUCK +172 -
Jewels +84 +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +32%
MATK +4%
MDEF +4%
DEX +2%
AGI +2%
HP +125
Basic Information
Type Healer
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+4 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Magic
Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 187% 240%
Charges:
5
24
Height:
3
Cast Speed:
400
Range
Area
Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * MATK
Charges:
5
36
Height:
3
Cast Speed:
300
Strong vs Undead:
+50
Range
Area
Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Attack 125% 150%
ATK Scaling
1.4 * MATK
Charges:
3
48
Height:
4
Cast Speed:
300
Strong vs Undead:
+50
Range
Area
Completely recovers HP of ally units within area & recovers statuses [Range: 3, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
RateHeal 100%
Charges:
3
45
Height:
4
Cast Speed:
260
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Creates a barrier that halves Mag Dmg on ally unit (three times) [Range: 3, Height Range: 2]
Skill Effect
Shield Type (UseCount) 3
Type Min Max
Shield -50%
Charges:
2
45
Height:
2
Cast Speed:
320
Range
Area
Removes Alchemic Effect from ally [Range: 5, Height Range: 2]
Charges:
5
30
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Basic Holy Magic
Recovers HP of ally units [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Heal 162% 180%
Charges:
10
8
Height:
3
Cast Speed:
500
Range
Area
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
10
16
Height:
3
Cast Speed:
360
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Charges:
5
10
Height:
1
Cast Speed:
500
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 135% 150%
Charges:
10
16
Height:
3
Cast Speed:
240
Range
Area
Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
10
24
Height:
3
Cast Speed:
240
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Removes Alchemic Overload from allies within area [Range: 3, Area: Square (3), Height Range: 3]
Charges:
5
16
Height:
3
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Passive Abilities
Casts Auto Heal on self
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Auto Heal Rate 8%
Reduces Mag Dmg
Skill Effect (MagDamage)
Type Min Max
Defend 15% 30%
Range
Area
Raises Healing & reduces Cast Time by 1/5
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Healing +10 +15
Cast Time -20
Nullifies Death Sentence & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10%
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Stats
Primary Stats
Type Equipment Modifier
HP +453 +25%
PATK +298 +5%
PDEF +299 +18%
MATK +63 -5%
MDEF +50 -3%
DEX +239 +4%
AGI +11 +25%
CRIT +117 +10%
LUCK +60 +4%
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +32
Slash Res +7
Job Master Bonus
Type Value
HP +26%
PATK +4%
PDEF +8%
CRIT +1%
HP +125
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 50%
Weapon Type Hammer
Elemental Res
Type Equipment Type Equipment
+13 +5
+5 +4
- -
Status Res
Type Equipment Type Equipment
+10 +53
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Smithing
Raises PDEF/Slash Res of ally units within area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
PDEF +10% +30%
Slash Res +5 +10
Raises PATK of ally units within target area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stackable 10 Times
Stats
Type Min Max
PATK +10% +30%
Removes all buffs/debuffs cast on units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
3
24
Height:
3
Range
Area
Target Condition (UnitAll)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Fire Strike ATK (strong vs metal) to units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
2
50
Height:
2
Strong vs Metal:
+50
Range
Area
Strike ATK on enemy unit & lowers Slash/Strike Res for three turns [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
ATK Scaling
1.4 * PATK
Charges:
2
70
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Slash Res -10 -20
Strike Res -5 -10
Basic Smithing
Raises Missile ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Missile ATK Power +5 +25
Raises Pierce ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Pierce ATK Power +5 +25
Raises Strike ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Strike ATK Power +5 +25
Raises Slash ATK Power of ally unit for five turns (Stackable up to 5x) [Range: 2, Height Range: 3]
Charges:
5
24
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 6
Stackable 5 Times
Stats
Type Min Max
Slash ATK Power +25 +40
Fire Phys attack on enemy units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
1.4 * PATK
Charges:
3
37
Height:
2
Range
Area
Passive Abilities
After receiving Dmg, performs counter with chance of lowering enemy's PATK for three turns [Range: 1, Height Range: 3]
Skill Effect (TotalDamage)
Type Min Max
Attack 100% 105%
ATK Scaling
1.4 * PATK
Height:
3
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Rate 25%
Duration (ActionStart) 4
Stats
Type Min Max
PATK -10% -50%
Raises Fire Res/Light Res/Max HP
Hide Self Buff
Self Buff
Stats
Type Min Max
Fire Res +5 +20
Light Res +5 +20
HP +5% +10%
Raises PATK/Slash Res
Hide Self Buff
Self Buff
Stats
Type Min Max
PATK +10% +25%
Slash Res +10 +15
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

The younger sister of Yna Ku, Benika lives in the Avaritia Belt Region. She was born quite weak, and has lived life with her older brother as a protector and caretaker. But through an encounter with Luke who can change corruption into power, she acquires power to be able to fight alongside her older brother.

Origin: Avaritia Belt Region
Gender: Female
Height: 143cm
Weight: 34kg
Birthday: May 27
Blood Type: Type Kn
Zodiac: Moon of the Thunderous Emperor
Likes: Spending time with her brother
Hobbies: Pleasant strolls on nice days
Illust: 渡り棒(G-ROW)
CV: 城咲名津

Artworks
Benika
Benika closeup