Stats
Primary Stats
Type Min Max
HP 141 722
PATK 38 121
PDEF 40 132
MATK 63 188
MDEF 52 163
DEX 35 122
AGI 52 96
CRIT 45 163
LUCK 48 172
Jewels 78 253
Primary Stats
Type 60 65 75 99
HP 487 516 575 716
PATK 87 91 100 120
PDEF 94 99 108 131
MATK 137 143 156 186
MDEF 118 123 134 161
DEX 86 91 100 121
AGI 78 80 84 95
CRIT 115 121 133 161
LUCK 121 128 140 170
Jewels 182 191 208 251
Leader Skill
Light of Dawn's Heartbeat (5★)
Raises HP by 40% & MATK by 40% & strong vs Dark by 20% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
MATK +40%
HP +40%
Strong vs Dark +20
Master Ability
Raises MATK/MATK Power/Mag Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +100
MATK Power +15
Magic Res +15
Related Gears
Gear Type Stats Jobs
Armor HP +550
Dark Res +15
Light +10
-
Accessory AGI +10
MDEF +50
Stop Res +50
Related Mementos
Memento Stats
MATK +126
Strong vs Dark +26
MDEF +64
Magic Res +13
HP +640
MATK Power +16
Silence Res +64
Light +10
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Cheryl Soul Shards
[1/Day] 5★ Light Unit Soul Shard Quest
Master Ability Episode 3 Beyond Rules
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +73 +1 +3 +0
3 +146 +2 +6 +0
4 +219 +3 +9 +1
5 +292 +4 +12 +1
6 +365 +5 +15 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +50
MATK +45
LUCK +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +14 +16 +2 +1
3 +28 +32 +4 +2
4 +42 +48 +6 +3
5 +56 +64 +8 +4
6 +70 +80 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises MATK/AGI/Status Res & raises JUMP by 2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +10%
JUMP +2
All Status Res +10
MATK +30%
Old Skill
Raises AGI/Status Res & raises JUMP by 2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
JUMP +2
All Status Res +5 +10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +6 +5 +0 +3
3 +12 +10 +0 +6
4 +18 +15 +1 +9
5 +24 +20 +1 +12
6 +30 +25 +2 +15
Max Level Enhancement (Leader Skill)
Light of Dawn's Heartbeat
Raises HP by 40%/all ATK by 20%/MATK by 20%/Strong vs Dark by 20% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +40%
Light +20
MATK +20%
Strong vs Dark +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +40 +4 +3 +1
3 +80 +8 +6 +2
4 +120 +12 +9 +3
5 +160 +16 +12 +4
6 +200 +20 +15 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +55
MATK +60
LUCK +15
Strong vs Lust +20
Strong vs Sloth +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +25 +2 +3 +0 +11
3 +50 +4 +6 +0 +22
4 +75 +6 +9 +1 +33
5 +100 +8 +12 +1 +44
6 +125 +10 +15 +2 +55
Max Level Enhancement (Ability)
Light Mag ATK on units within area & greatly lowers MDEF for three turns [Range: 5, Area: Cross (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 160%
ATK Scaling
1.5 * MATK
Charges:
3
35
Height:
3
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
MDEF -70%
Light Mag ATK on units within area & greatly lowers MDEF for three turns [Range: 5, Area: Cross (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
3
35
Height:
3
Cast Speed:
500
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
MDEF -50% -70%
Light Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Height Range: 5]
Skill Effect
Type Min Max
Attack 180%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
5
32
Height:
5
Strong vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Light Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
32
Height:
3
Strong vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Non-Type ATK that ignores DEF on enemy unit (Strong vs Beasts) & inflicts Charm & raises Power if target is inflicted with a status [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 180%
State Dependent Effect (Target)
Tokkou Damage Rate +50
State Requirement Any
Conditions
PATK
Charges:
3
25
Height:
2
Strong vs Beast:
+50
Ignore Defense Rate:
-100%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Non-Type ATK on enemy unit that ignores DEF (Strong vs Beasts) & chance of inflicting Charm [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
PATK
Charges:
3
35
Height:
2
Strong vs Beast:
+50
Ignore Defense Rate:
-100%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50% 75%
Value 100%
Duration (ActionStart) 4
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +164 +13 +0 +13
3 +328 +26 +0 +26
4 +492 +39 +1 +39
5 +656 +52 +1 +52
6 +820 +65 +2 +65
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +11 +5 +15 +0
3 +22 +10 +30 +0
4 +33 +15 +45 +1
5 +44 +20 +60 +1
6 +55 +25 +75 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 1000000
3 1500000
4 3000000
5 6000000
6 30000000
Spirit Gear
シェリルの威装
Level Skill
10 Aurora's Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
MATK Power +5
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
Reaction Block +25
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
MATK Power +5
Spirit Gear Ability
Adds Strong vs Dark to own Light attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Dark +25
Enlightened Bond
The World They Saw from the Clock Tower
Level Stats Materials
1 MATK Power +10
Missile ATK Power +10
2 MATK +10%
Range +1
3 Strong vs Dark +30
AGI +2%
Stats
Primary Stats
Type Equipment Modifier
HP +309 -15%
PATK +90 -10%
PDEF +84 -
MATK +342 +40%
MDEF +214 +40%
DEX +162 -
AGI +31 +5%
CRIT +90 -
LUCK +63 -
Jewels +49 +30%
Other Stats
Type Equipment
Jewels Obtained +40
Job Master Bonus
Type Value
HP +20%
PDEF +2%
MATK +6%
MDEF +4%
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+4 +5
+6 +4
+1 +1
Status Res
Type Equipment Type Equipment
- +15
+35 +15
+10 +43
+10 +42
- -
- -
+42 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Virtuous Spell Casting
Raises Max HP of ally units within area for three turns (recovers amount raised) [Range: 3, Area: Cross (3), Height Range: 2]
Charges:
3
30
Height:
2
Cast Speed:
500
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
HP +30% +40%
Light Mag ATK on units within area & greatly lowers MDEF for three turns [Range: 5, Area: Cross (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
3
35
Height:
3
Cast Speed:
500
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
MDEF -50% -70%
Lowers Light Res of units within area for three turns [Range: 5, Area: Diamond (5), Height Range: 3]
Charges:
3
25
Height:
3
Cast Speed:
400
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
Light Res -20 -30
Greatly lowers Light Res/probability of activating Reaction for units within area for three turns [Range: 5, Area: Diamond (5), Height Range: 3]
Charges:
3
25
Height:
3
Cast Speed:
400
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
Light Res -20 -30
Reaction Block Res -100
Light Mag ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 170% 210%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
350
Range
Area
Light Mag ATK on enemy unit & lowers probability of activating Reaction for three turns & disables all Reactions to this attack [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 170% 210%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
350
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Reaction Block Res -50
Light Mag ATK on enemy units within area around self (Strong vs Dark) [Area: Special (Square-Cross), Height Range: 3]
Skill Effect
Type Min Max
Attack 155%
ATK Scaling
1.5 * MATK
Charges:
3
45
Height:
3
Strong vs Dark:
+40
Range
Area
Greatly lowers Light Res/probability of activating Reaction for units within area for three turns [Range: 5, Area: Diamond (5), Height Range: 3]
Charges:
3
25
Height:
3
Cast Speed:
400
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
Light Res -20 -30
Reaction Block Res -100
Light Mag ATK on enemy unit & lowers probability of activating Reaction for three turns & disables all Reactions to this attack [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 170% 210%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
350
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Reaction Block Res -50
Basic Virtuous Spell Casting
Inflicts Bind on enemy unit [Range: 5, Height Range: 3]
Charges:
3
14
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Inflicts Daze on units within area around self [Area: Diamond (5), Height Range: 3]
Charges:
3
14
Height:
3
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Light Mag attack on enemy unit & lowers AGI for three turns [Range: 4, Height Range: 4]
Skill Effect
Type Min Max
Attack 110% 140%
ATK Scaling
1.5 * MATK
Charges:
2
16
Height:
4
Cast Speed:
400
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
AGI -20% -30%
Light Mag ATK on units within area & removes Buffs [Range: 4, Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 100% 115%
ATK Scaling
1.5 * MATK
Charges:
2
30
Height:
3
Cast Speed:
400
Range
Area
Target Condition (NotSelf)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Passive Abilities
Reduces Cast Time & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Cast Time -33
HP +5% +15%
Chance of performing a preemptive strike on units within area when receiving attack & moves targets 1 sq back & also activated by Skill ATKs [Area: Diamond (5), Height Range: 3]
Skill Effect (TotalDamage)
Rate Min: 30%
Max: 50%
Type Min Max
Attack 70% 90%
ATK Scaling
1.5 * MATK
Height:
3
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +310 +10%
PATK +262 +9%
PDEF +130 +15%
MATK +39 -
MDEF +52 +2%
DEX +197 +12%
AGI +37 +6%
CRIT +155 +15%
LUCK +126 -
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +20%
PATK +6%
AGI +4%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Claw
Elemental Res
Type Equipment Type Equipment
+5 +5
+6 +3
- +2
Status Res
Type Equipment Type Equipment
+20 +67
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Strong vs Beast:
+50
Back Defense Rate:
-15%
Range
Area
Wild Beast Taming
Moves adjacent unit to empty grid [Throw Distance: Diamond (7), Height Range: 3]
Charges:
3
16
Height:
3
Range
Area
2-hit Non-Type ATK that inflicts Blind on enemy unit [Range: 2, Height Range: 2]
Skill Effect
Combo Damage Rate 55%
Combo Hits 2
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Non-Type ATK (Strong vs Beasts, ignores DEF) to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
PATK
Charges:
3
35
Height:
2
Strong vs Beast:
+50
Ignore Defense Rate:
-100%
Range
Area
Non-Type attack (Strong vs Monsters) on units within target area & Power increases based on difference in height range & 1 sq Knockback [Range: 2, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 140% 155%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
Strong vs Monster:
+50
Range
Area
Basic Wild Beast Taming
Non-Type ATK that inflicts Stun on target [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Inflicts Rage on enemy units in area around self & lowers PATK of targets for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -5% -15%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Absorbs HP from units in area around self with chance of inflicting Paralyze & Deadly Poison [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
36
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 20%
Paralyze Rate 80%
Fully recovers own HP & doubles PDEF/MDEF & casts Sleep & Jewel Auto Charge (Weak) on self for three turns
Skill Effect
Type Min Max
RateHeal 100%
Charges:
1
35
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +100%
MDEF +100%
Target Condition (Self)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3 4
Auto Jewel Rate 2%
Places a Damage Grid which inflicts Bind on units within target area (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range: 2]
Bear Trap Mimicry
Damage & Bind Status Grid (Disappears once activated)
Damage:
400
Charges:
1
Panel Cond (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Charges:
5
25
Height:
2
Range
Area
Consumes own HP to do a Non-Type ATK (Strong vs Beasts) to units within target area that increases in power according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
40
Height:
1
Strong vs Beast:
+50
DMG +20% per dead ally
HP Cost:
30%
Range
Area
Passive Abilities
Raises AGI & raises JUMP by 2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
JUMP +2
After receiving Dmg, chance of performing Counter & 1 sq Knockback on enemy units around self [Area: Square (3) around self, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 40%
Max: 60%
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Greatly increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +10 +15
Stats
Primary Stats
Type Equipment Modifier
HP +280 +15%
PATK +51 -18%
PDEF +105 +12%
MATK +230 +12%
MDEF +160 +5%
DEX +213 +20%
AGI +38 +12%
CRIT +112 +15%
LUCK +132 -
Jewels - +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +16%
MATK +6%
MDEF +2%
DEX +3%
AGI +3%
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 34%
Weapon Type Tact
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+1 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +53
+10 +28
- -
- -
+28 -
- -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.75 * (MATK + DEX)
Height:
3
Ignore Defense Rate:
-50%
Back Defense Rate:
-15%
Range
Area
Magic Bullet
Recovers own HP and casts Quicken on self
Skill Effect
Type Min Max
Heal 90% 105%
Charges:
3
30
Range
Area
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Entrapment
Grid that inflicts Dmg when stood on (Disappears once activated or after set time)
Damage:
800
Charges:
1
Clock Cycles:
16
Charges:
2
30
Height:
3
Range
Area
Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 155%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
50
Height:
2
Strong vs Machine:
+50
Ignore Defense Rate:
-50%
Range
Area
Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
50
Height:
2
Ignore Defense Rate:
-50%
Range
Area
4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Skill Effect
Combo Damage Rate 35%
Combo Hits 4
Type Min Max
Attack 130% 170%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
60
Height:
3
Cast Speed:
320
Ignore Defense Rate:
-50%
Range
Area
Basic Magic Bullet
Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Charity Cycle
Grid that raises PDEF/MDEF (Disappears after set time)
Clock Cycles:
16
Panel Buff (SelfSide)
Stats
Type Min Max
PDEF +60%
MDEF +60%
Charges:
3
30
Height:
3
Range
Area
Doubles own MATK/DEX for one turn
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
MATK +100%
DEX +100%
Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4]
Charges:
2
30
Height:
4
Ignore Defense Rate:
-50%
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK -80%
DEX -80%
Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
40
Height:
99
Strong vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Passive Abilities
Raises own Max HP/Dark Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +5% +15%
Dark Res +10 +20
Chance of reducing portion of Phys Dmg
Skill Effect (PhyDamage)
Rate Min: 50%
Max: 65%
Type Min Max
DamageControl -35% -50%
Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Hide Target Buff
Target Buff (Self)
App Type SelfKillCount
App Mct 999
Stats
Type Min Max
MATK +10%
DEX +10%
AGI +2%
Stats
Primary Stats
Type Equipment Modifier
HP +324 +14%
PATK +262 +9%
PDEF +130 +15%
MATK +39 -
MDEF +52 +2%
DEX +267 +17%
AGI +37 +6%
CRIT +155 +15%
LUCK +126 +10%
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +23%
PATK +6%
DEX +4%
AGI +4%
CRIT +2%
HP +100
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Claw
Elemental Res
Type Equipment Type Equipment
+5 +5
+6 +3
- +2
Status Res
Type Equipment Type Equipment
+62 +67
+15 +15
+10 +15
- +42
+42 +42
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Strong vs Beast:
+50
Back Defense Rate:
-15%
Range
Area
Wild Beast Taming
Moves adjacent unit to empty grid [Throw Distance: Diamond (7), Height Range: 3]
Charges:
3
16
Height:
3
Range
Area
2-hit Non-Type ATK that inflicts Blind on enemy unit [Range: 2, Height Range: 2]
Skill Effect
Combo Damage Rate 55%
Combo Hits 2
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Non-Type attack that inflicts Silence on enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
25
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Non-Type ATK on enemy unit that ignores DEF (Strong vs Beasts) & chance of inflicting Charm [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
PATK
Charges:
3
35
Height:
2
Strong vs Beast:
+50
Ignore Defense Rate:
-100%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50% 75%
Value 100%
Duration (ActionStart) 4
Non-Type attack (Strong vs Monsters) on units within target area & Power increases based on difference in height range & 1 sq Knockback [Range: 2, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 140% 155%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
Strong vs Monster:
+50
Range
Area
Basic Wild Beast Taming
Non-Type ATK that inflicts Stun on target [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Inflicts Rage on enemy units in area around self & lowers PATK of targets for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -5% -15%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Absorbs HP from units in area around self with chance of inflicting Paralyze & Deadly Poison [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
36
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 20%
Paralyze Rate 80%
Fully recovers own HP & doubles PDEF/MDEF & casts Sleep & Jewel Auto Charge (Weak) on self for three turns
Skill Effect
Type Min Max
RateHeal 100%
Charges:
1
35
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +100%
MDEF +100%
Target Condition (Self)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3 4
Auto Jewel Rate 2%
Places a Damage Grid within target area that inflicts Bind (Grid disappears after being activated once) [Range: 5, Area: Cross (5), Height Range: 2]
Tiger Hunt Mimicry
Damage & Bind Status Grid (Disappears once activated)
Damage:
1000
Charges:
1
Panel Cond (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Charges:
5
25
Height:
2
Range
Area
Consumes own HP to do a Non-Type ATK (Strong vs Beasts) to units within target area that increases in power according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
40
Height:
1
Strong vs Beast:
+50
DMG +20% per dead ally
HP Cost:
30%
Range
Area
Passive Abilities
Raises AGI/Status Res & raises JUMP by 2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
JUMP +2
All Status Res +5 +10
After receiving Dmg, chance of performing Counter & 1 sq Knockback on enemy units around self [Area: Square (3) around self, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 40%
Max: 60%
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Greatly increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +10 +15
Stats
Primary Stats
Type Equipment Modifier
HP +280 +20%
PATK +51 -14%
PDEF +112 +14%
MATK +230 +12%
MDEF +195 +11%
DEX +227 +22%
AGI +38 +13%
CRIT +112 +15%
LUCK +132 -
Jewels - +21%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +20%
MATK +7%
MDEF +2%
DEX +3%
AGI +3%
HP +125
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 34%
Weapon Type Tact
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+1 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +53
+10 +35
- -
- -
+28 -
- -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.75 * (MATK + DEX)
Height:
3
Ignore Defense Rate:
-50%
Back Defense Rate:
-15%
Range
Area
Magic Bullet
Recovers own HP & Quicken & casts Auto Heal for five turns
Skill Effect
Type Min Max
Heal 90% 105%
Charges:
3
30
Range
Area
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Auto Heal Rate 15%
Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Entrapment
Grid that inflicts Dmg when stood on (Disappears once activated or after set time)
Damage:
800
Charges:
1
Clock Cycles:
16
Charges:
2
30
Height:
3
Range
Area
Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 155%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
50
Height:
2
Strong vs Machine:
+50
Ignore Defense Rate:
-50%
Range
Area
Light Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
32
Height:
3
Strong vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
50
Height:
2
Ignore Defense Rate:
-50%
Range
Area
4-hit Light Missile ATK & absorbs HP from enemy unit [Range: 4, Height Range: 3]
Skill Effect
Combo Damage Rate 35%
Combo Hits 4
Type Min Max
Attack 130% 170%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
60
Height:
3
Cast Speed:
320
Ignore Defense Rate:
-50%
Range
Area
Basic Magic Bullet
Places a grid that raises Magic Res of units within target area (The grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Shell Cycle
Grid that greatly raises Mag Res (Disappears after set time)
Clock Cycles:
16
Panel Buff (SelfSide)
Stats
Type Min Max
Magic Res +50
Charges:
3
30
Height:
3
Range
Area
Doubles own MATK/DEX for one turn
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
MATK +100%
DEX +100%
Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4]
Charges:
2
30
Height:
4
Ignore Defense Rate:
-50%
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK -80%
DEX -80%
Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
40
Height:
99
Strong vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Passive Abilities
Raises own Max HP/Dark Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +5% +15%
Dark Res +10 +20
Chance of reducing portion of Phys Dmg
Skill Effect (PhyDamage)
Rate Min: 50%
Max: 65%
Type Min Max
DamageControl -35% -50%
Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Hide Target Buff
Target Buff (Self)
App Type SelfKillCount
App Mct 999
Stats
Type Min Max
MATK +10%
DEX +10%
AGI +2%
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

An inquisitor from Slothstein, highly skilled in the use of magic. Since her parents were charged with violating the taboo on Alchemy, Cheryl fears the consequences of disobeying the law, and forces herself to live by a strict code of rigid adherence to rules and regulations. She grew up logical and straight-laced, leaving her with no resistance to frank compliments, which will make her blush uncontrollably.

Origin: Slothstein
Gender: Female
Height: 166cm
Weight: 51kg
Birthday: Jul 18
Blood Type: Type Kn
Zodiac: Moon of the Shimmering Dragon
Likes: Hot peppers
Hobbies: Patrolling, keeping a diary
Illust: トマル
CV: 萩原えみこ

Artworks
Cher
Cher closeup
Cher hall
Cher hall closeup