Stats
Primary Stats
Type Min Max
HP 210 1410
PATK 40 220
PDEF 51 231
MATK 30 230
MDEF 40 239
DEX 52 230
AGI 58 107
CRIT 35 160
LUCK 45 215
Jewels 68 225
Primary Stats
Type 60 65 75 91
HP 925 985 1106 1300
PATK 147 156 174 203
PDEF 158 167 185 214
MATK 149 159 179 211
MDEF 158 168 188 220
DEX 158 167 185 213
AGI 87 89 94 102
CRIT 109 115 128 148
LUCK 146 154 172 199
Jewels 161 169 185 210
Leader Skill
Pure Water's Heartbeat (5★)
Raises HP by 50%/PDEF by 30%/Strike ATK Power by 20% for Water Units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +50%
PDEF +30%
Strike ATK Power +20
Related Gears
Gear Type Stats Jobs
Armor HP +720
DEF vs Envy +30
Strong vs Envy +30
Armor HP +700
Wind +15
Hit Rate +20
-
Accessory AGI +10
PDEF +100
Strike ATK Power +10
Area ATK Res +15
-
Related Mementos
Memento Stats
PDEF +126
Reduce PDEF Debuff +38
Death Sentence Res +52
HP +640
Area ATK Res +16
Jewels Spent -5
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Daphne Soul Shards
Even If My Heart Aches in Envy (Part One) - Hard 1 Hard Stage 1
Even If My Heart Aches in Envy (Part One) - Hard 2 Hard Stage 2
Even If My Heart Aches in Envy (Part One) - Hard 3 Hard Stage 3
Even If My Heart Aches in Envy (Part One) - Hard 4 Hard Stage 4
Even If My Heart Aches in Envy (Part One) - Hard 5 Hard Stage 5
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +57 +2 +2 +0
3 +114 +4 +4 +0
4 +171 +6 +6 +1
5 +228 +8 +8 +1
6 +285 +10 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +45
PDEF +15
MDEF +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +12 +10 +1 +1
3 +24 +20 +2 +2
4 +36 +30 +3 +3
5 +48 +40 +4 +4
6 +60 +50 +5 +5
Max Level Enhancement (Ability)
New Skill
Greatly raises PDEF & Max HP & raises Area ATK Res of adjacent allies (including self) when one or more ally units are in adjacent squares
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Area ATK Res +20
Hide Self Buff
Self Buff
Stats
Type Min Max
PDEF +55%
HP +35%
Old Skill
Raises own Max HP/PDEF & raises Area ATK Res of self and adjacent allies when one or more ally units are in adjacent squares
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Area ATK Res +15 +20
Hide Self Buff
Self Buff
Stats
Type Min Max
PDEF +15% +35%
HP +10% +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +5 +3 +0 +3
3 +10 +6 +0 +6
4 +15 +9 +1 +9
5 +20 +12 +1 +12
6 +25 +15 +2 +15
Max Level Enhancement (Leader Skill)
Pure Water's Heartbeat
Raises HP by 50% & PDEF by 50% & Strike ATK Power by 20% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +50%
PDEF +50%
Strike ATK Power +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Stats
Primary Stats
Type Equipment Modifier
HP +679 +60%
PATK +81 +5%
PDEF +381 +35%
MATK +27 +30%
MDEF +252 +55%
DEX +164 +15%
AGI +31 +20%
CRIT +76 -
LUCK +176 +25%
Jewels - +10%
Other Stats
Type Equipment
Hit Rate +11
Jewels Obtained +32
Job Master Bonus
Type Value
HP +32%
PDEF +4%
MDEF +4%
DEX +2%
AGI +2%
LUCK +2%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 40%
Elemental Res
Type Equipment Type Equipment
+6 +5
+5 +3
+4 -
Status Res
Type Equipment Type Equipment
+10 +15
+25 +43
+38 +25
- -
- -
+28 -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.3 * PDEF
Height:
2
Back Defense Rate:
-15%
Range
Area
Shield Maiden
After moving, creates a barrier that reduces Phys Dmg around self for three turns [Move Area: Diamond (9), Height Range: 3]
Skill Effect
Shield Turns 3
Shield Type (UseCount) 999
Type Min Max
Shield -35%
Charges:
3
20
Height:
3
Range
Area
Strike ATK that increases in power according to own PDEF & absorbs Jewels & greatly raises own PDEF for two turns [Range: 4, Height Range: 2]
Skill Effect
Jewel Damage 35
Type Min Max
Attack 85% 105%
ATK Scaling
1.3 * PDEF
Charges:
3
15
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
PDEF +80%
Cover by taking Phys Dmg for ally units within area around self for three turns (Cover Area: Diamond (7), Cover Height Range: 2) & raises own Area ATK Res [Range: Diamond (7), Height Range: 2]
Protect (PhyDamage)
Type Min Max
Turn 3
Range 3
Height 2
Charges:
3
30
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
Area ATK Res +50
Water Strike ATK that increases in power according to own PDEF & inflicts Silence & Strike Res for three turns before activation & lowers probability of activating Reactions [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 145%
ATK Scaling
1.3 * PDEF
Charges:
3
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Strike Res -20
Reaction Block Res -50
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Casts powerful Auto Heal on self for one turn & greatly raises All DEF & greatly raises all Status Res
Charges:
1
50
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
All Status Res +100
Water Unit DEF +100
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 2
Auto Heal Rate 60%
Basic Shield Maiden
Inflicts Rage on enemy units within target area [Range: 4, Area: Cross (3), Area: Square (3), Height Range: 2]
Charges:
3
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Lowers PATK of enemy units in area around self for one turn & greatly raises Jewels Spent [Area: Square (7), Height Range: 2]
Charges:
2
22
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
Jewels Spent Rate +200
PATK -40%
Water Strike ATK on enemy units in area around self that increases in power according to own PDEF & raises Power if target is inflicted with a status & lowers all ATK for three turns [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115%
State Dependent Effect (Target)
Triggers Target Buff
Tokkou Damage Rate +80
State Requirement Any
Conditions
ATK Scaling
1.3 * PDEF
Charges:
3
30
Height:
2
Range
Area
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Fire -20 -50
Water -20 -50
Wind -20 -50
Thunder -20 -50
Light -20 -50
Dark -20 -50
Passive Abilities
Cover by taking Phys Dmg for ally units on whole map for two turns when appearing on map (Cover Area: Diamond (7), Cover Height Range: 2) & raises own Area ATK Res [Range: Whole Map, Height Range: Unlimited]
Protect (PhyDamage)
Type Min Max
Turn 3
Range 3
Height 2
Height:
99
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
Area ATK Res +50
Preemptively lowers PATK/Area ATK Power for three turns & raises own Area ATK Res when receiving Phys Dmg (Stackable up to 5x) & also activated by skill attacks [ Range: 6, Height Range: 2]
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stackable 5 Times
Stats
Type Min Max
PATK -10% -15%
Area ATK -7 -15
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stackable 5 Times
Stats
Type Min Max
Area ATK Res +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +336 +15%
PATK +262 +10%
PDEF +163 +17%
MATK +57 -5%
MDEF +110 +10%
DEX +165 -
AGI +24 +4%
CRIT +88 +10%
LUCK +63 +2%
Jewels - -5%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +26%
PATK +3%
PDEF +2%
MDEF +4%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Lance
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+1 +7
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
War Princess
Raises own PATK for three turns & lowers PATK/MATK of enemy units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Charges:
5
20
Height:
3
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -5% -20%
MATK -5% -20%
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +40%
Light Pierce ATK to units within target area & raises own PDEF for three turns [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 95% 110%
ATK Scaling
1.4 * PATK
Charges:
5
24
Height:
1
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +5% +20%
Light Pierce ATK to units within area around self & raises own MDEF for three turns [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.4 * PATK
Charges:
3
30
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MDEF +5% +20%
Penetrating Light Pierce ATK (Strong vs Demons) to enemy unit & raises own All Elements Res for three turns [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 135% 160%
ATK Scaling
1.4 * PATK
Charges:
2
50
Height:
2
Strong vs Demon:
+50
Range
Area
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Fire Res +5 +10
Water Res +5 +10
Wind Res +5 +10
Thunder Res +5 +10
Light Res +5 +10
Dark Res +5 +10
Basic War Princess
Raises own PATK/AGI for three turns
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
AGI +5% +15%
PATK +5% +15%
Penetrating Light Pierce ATK to enemy unit & raises own Dark Res for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 95% 110%
ATK Scaling
1.4 * PATK
Charges:
4
30
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Dark Res +5 +15
Light non-type ATK to enemy unit & raises own MOVE by 1 for three turns [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.4 * PATK
Charges:
3
35
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +1
Passive Abilities
After receiving Dmg, performs penetrating counter [Range: 2, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 85% 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Raises PDEF & Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +5% +15%
HP +5% +15%
Stats
Primary Stats
Type Equipment Modifier
HP +336 +20%
PATK +199 +10%
PDEF +163 +15%
MATK +57 -5%
MDEF +50 -
DEX +186 -6%
AGI +13 +5%
CRIT +88 +6%
LUCK +94 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +22%
PATK +3%
PDEF +6%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 40%
Weapon Type Sword
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+4 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Sword
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Skill Effect
Type Min Max
RateHeal 30%
Charges:
5
15
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
PDEF +75% +125%
MDEF +75% +125%
Evasion Rate -10
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 140%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Range
Area
Basic Holy Sword
Non-type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 1
ATK Scaling
1.4 * PATK
Charges:
10
10
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -20% -30%
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -20% -30%
Passive Abilities
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Defend 20% 50%
Raises PDEF & Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +40%
HP +10% +20%
Stats
Primary Stats
Type Equipment Modifier
HP +371 +18%
PATK +262 +12%
PDEF +212 +24%
MATK +57 -5%
MDEF +85 +7%
DEX +165 +5%
AGI +31 +8%
CRIT +88 +10%
LUCK +63 +3%
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +30%
PATK +4%
PDEF +2%
MDEF +4%
HP +150
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 30%
Weapon Type Lance
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+1 +7
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
War Princess
Raises own PATK for three turns & lowers PATK/MATK of enemy units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Charges:
5
20
Height:
3
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -5% -20%
MATK -5% -20%
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +40%
Powerful Light Pierce ATK on units within area that increases according to own PDEF & permanently raises own PDEF (Stackable) [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 155%
ATK Scaling
1.4 * PDEF
Charges:
5
24
Height:
2
Range
Area
Hide Self Buff
Self Buff
Stackable 10 Times
Stats
Type Min Max
PDEF +10% +20%
Light Pierce ATK to units within area around self & raises own MDEF for three turns [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.4 * PATK
Charges:
3
30
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MDEF +5% +20%
Penetrating Light Pierce ATK (Strong vs Demons) to enemy unit & raises own All Elements Res for three turns [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 135% 160%
ATK Scaling
1.4 * PATK
Charges:
2
50
Height:
2
Strong vs Demon:
+50
Range
Area
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Fire Res +5 +10
Water Res +5 +10
Wind Res +5 +10
Thunder Res +5 +10
Light Res +5 +10
Dark Res +5 +10
Creates a shield that greatly reduces Phys Dmg on ally units within area around self (once) [Area: Diamond (5), Height Range: 2]
Skill Effect
Shield Type (UseCount) 1
Type Min Max
Shield -70%
Charges:
1
40
Height:
2
Range
Area
Light Pierce ATK on units within area around self & removes debuffs on self & removes target's buffs [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
1.4 * PATK
Charges:
3
40
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Self Condition
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Basic War Princess
Raises Area ATK Res of ally units within area around self for three turns & raises own PATK/AGI [Area: Cross (3), Height Range: 2]
Charges:
3
28
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Area ATK Res +15 +20
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
AGI +5% +15%
PATK +5% +15%
Penetrating Light Pierce ATK to enemy unit & raises own Dark Res for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 95% 110%
ATK Scaling
1.4 * PATK
Charges:
4
30
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Dark Res +5 +15
Light non-type ATK to enemy unit & raises own MOVE by 1 for three turns [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.4 * PATK
Charges:
3
35
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +1
Passive Abilities
After receiving Dmg, performs penetrating counter [Range: 2, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 85% 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Raises PDEF & Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +5% +15%
HP +5% +15%
Raises PDEF of self surrounding ally units (effect increases with more ally units)
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +5% +15%
Stats
Primary Stats
Type Equipment Modifier
HP +413 +38%
PATK +199 +10%
PDEF +170 +18%
MATK +57 +2%
MDEF +64 -
DEX +186 -2%
AGI +13 +13%
CRIT +88 +6%
LUCK +94 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +26%
PATK +3%
PDEF +7%
CRIT +1%
HP +150
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 40%
Weapon Type Sword
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+4 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Sword
Raises Area ATK Res of ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Charges:
5
15
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Area ATK Res +15 +20
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 140%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Range
Area
Cover by taking Phys Dmg for ally units in area around self for three turns (Cover Area: Diamond (5), Cover Height Range: 2) & greatly raises own Area ATK Res for one turn [Area: Diamond (5), Height Range:2]
Protect (PhyDamage)
Type Min Max
Turn 3
Range 2
Height 2
Charges:
3
30
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Area ATK Res +50
Basic Holy Sword
Non-type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1