Stats
Primary Stats
Type Min Max
HP 200 1300
PATK 80 220
PDEF 75 210
MATK 20 90
MDEF 75 210
DEX 80 200
AGI 70 117
CRIT 40 150
LUCK 40 200
Jewels 60 240
Primary Stats
Type 60 65 75 97
HP 855 911 1022 1266
PATK 163 170 184 215
PDEF 155 162 175 205
MATK 61 65 72 87
MDEF 155 162 175 205
DEX 151 157 169 196
AGI 98 100 105 115
CRIT 105 111 122 146
LUCK 135 143 159 195
Jewels 167 176 194 234
Leader Skill
Presence of the Enforcer (5★)
Raises HP by 40%/All Status Res by 10%/Light Res by 10%/MDEF by 20% for Dark Units
Hide Target Buff
Target Buff (SelfSide)
Element Dark
Stats
Type Min Max
HP +40%
All Status Res +10%
MDEF +20%
Related Gears
Gear Type Stats Jobs
Gun PATK +40
DEX +40
Missile ATK Power +10
Dark +10
Accessory HP +450
Healing +10
Non-type ATK Power +10
-
Accessory Healing +20
Slash ATK Power +10
Reduce PATK Debuff +50
Jewels Obtained +15
-
Accessory HP +500
Fire Res +10
Water Res +10
Wind Res +10
Thunder Res +10
Dark Res +10
Light Res +10
Paralyze Res +50
-
Accessory AGI +12
Dark +15
Magic Res +10
Daze Res +50
-
Accessory HP +500
Jewels Obtained +15
Hit Rate +10
-
Accessory Initial Jewels +10
AGI +10
Dark +8
Light +8
Fire +8
Water +8
Thunder +8
Wind +8
-
Accessory AGI +10
CRIT +50
Stun +20
-
Accessory HP +500
Jewels Obtained +15
Critical Damage Rate +10
Initial Jewels +20
-
Related Mementos
Memento Stats
PATK +30
DEX +80
Death Sentence Res +52
HP +640
Area ATK +11
Dark +16
Reaction Block +25
HP +80
PATK +48
PDEF +48
MATK +48
MDEF +48
DEX +48
CRIT +48
LUCK +48
AGI +11
Reaction Block +24
Single Target ATK Res +10
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Grimm I Soul Shards
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +110 +2 +2 +0
3 +220 +4 +4 +0
4 +330 +6 +6 +1
5 +440 +8 +8 +1
6 +550 +10 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +100
PDEF +30
MDEF +30
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +17 +11 +2 +1
3 +34 +22 +4 +2
4 +51 +33 +6 +3
5 +68 +44 +8 +4
6 +85 +55 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises PATK/DEX/Area ATK Res of self
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +30%
Area ATK Res +20
DEX +20%
Old Skill
Raises PATK /Area ATK Res of self
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +15% +30%
Area ATK Res +10 +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +9 +5 +0 +3
3 +18 +10 +0 +6
4 +27 +15 +1 +9
5 +36 +20 +1 +12
6 +45 +25 +2 +15
Max Level Enhancement (Leader Skill)
Presence of the Enforcer
Raises HP by 40%/ All Status Res by 10%/ Light Res by 10%/ All DEF by 20% for Dark Units
Hide Target Buff
Target Buff (SelfSide)
Element Dark
Stats
Type Min Max
HP +40%
All Status Res +10%
Dark Unit DEF +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +59 +4 +2 +1
3 +118 +8 +4 +2
4 +177 +12 +6 +3
5 +236 +16 +8 +4
6 +295 +20 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +100
PATK +30
DEX +30
Strong vs Gluttony +40
Strong vs Envy +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +40 +2 +2 +0 +12
3 +80 +4 +4 +0 +24
4 +120 +6 +6 +1 +36
5 +160 +8 +8 +1 +48
6 +200 +10 +10 +2 +60
Max Level Enhancement (Ability)
Dark non-type ATK (Strong vs Light) to units within target area that grows more powerful the lower own remaining HP is [Range: 2, Area: Rectangle (1x5), Height Range: 2]
Skill Effect
Effect HP Rate -100%
Effect HP Damage 165%~265%
Type Min Max
Attack 265%
ATK Scaling
0.9 * (PATK + DEX)
Charges:
5
32
Height:
2
Strong vs Light:
+50
Range
Area
Dark non-type ATK (Strong vs Light) to units within target area [Range: 2, Area: Rectangle (1x5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 155%
ATK Scaling
0.9 * (PATK + DEX)
Charges:
5
32
Height:
2
Strong vs Light:
+50
Range
Area
Greatly raises own PATK/CRIT for three turns & increases Critical Dmg & lowers PDEF/MDEF
Charges:
3
20
Range
Area
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +70%
CRIT +70%
PDEF -15%
MDEF -15%
Critical Damage Rate +30
Greatly raises own PATK and CRIT, but lowers PDEF/MDEF
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +20% +30%
CRIT +20% +30%
PDEF -15%
MDEF -15%
Missile ATK on enemy unit & permanently raises Missile ATK Power (Stackable up to 5x) & chance of inflicting Paralyze [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
10
Height:
99
Range
Area
Hide Self Buff
Self Buff
Stackable 5 Times
Stats
Type Min Max
Missile ATK Power +15
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 15% 25%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Missile ATK on enemy unit & permanently raises Missile ATK Power (Stackable up to 3x) & chance of inflicting Paralyze [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 80% 85%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
10
Height:
99
Range
Area
Hide Self Buff
Self Buff
Stackable 3 Times
Stats
Type Min Max
Missile ATK Power +10
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 15% 25%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +190 +12 +0 +14
3 +380 +24 +0 +28
4 +570 +36 +1 +42
5 +760 +48 +1 +56
6 +950 +60 +2 +70
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Stats
Primary Stats
Type Equipment Modifier
HP +520 +80%
PATK +254 +25%
PDEF +260 +20%
MATK +33 -
MDEF +182 +20%
DEX +271 +20%
AGI +26 +15%
CRIT +114 -
LUCK +93 +5%
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +13%
PATK +10%
PDEF +5%
MDEF +5%
DEX +10%
AGI +5%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 50%
Weapon Type Gun
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
+2 -
Status Res
Type Equipment Type Equipment
+20 +15
+53 +15
+38 +15
- +28
- -
+28 -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * (PATK + DEX)
Height:
2
Back Defense Rate:
-15%
Range
Area
Enforcement
After moving, makes self forced target of enemy units in area around self for 3 turns [Move area: Diamond (9), JUMP: Unlimited, Area: Diamond (7), Height Range: Unlimited]
Charges:
3
20
Height:
99
Range
Area
Target Condition (GridNoUnit)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Dark non-type ATK (Strong vs Light) to units within target area [Range: 2, Area: Rectangle (1x5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 155%
ATK Scaling
0.9 * (PATK + DEX)
Charges:
5
32
Height:
2
Strong vs Light:
+50
Range
Area
Dark non-type ATK to units within target area & absorbs enemy unit's PDEF/MDEF for three turns [Range: 3, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 145%
ATK Scaling
0.9 * (PATK + DEX)
Charges:
3
26
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF -10% -30%
MDEF -10% -30%
Penetrating Dark Missile ATK (Strong vs Light) to target unit & lowers Area ATK Res for 3 turns [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.9 * (PATK + DEX)
Charges:
3
30
Height:
2
Strong vs Light:
+50
Ignore Defense Rate:
-45%
Back Defense Rate:
-45%
Side Defense Rate:
-45%
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Area ATK Res -15 -25
Dark non-type ATK to enemy units within target area & raises Power if target unit's PATK/PDEF/MATK/MDEF/AGI has been lowered & absorbs part of Dmg inflicted back as HP [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 165% 185%
State Dependent Effect (Target)
Tokkou Damage Rate +100
State Requirement Any
Debuffs PATK
PDEF
MATK
MDEF
AGI
ATK Scaling
0.9 * (PATK + DEX)
Charges:
3
40
Height:
3
Range
Area
Basic Enforcement
Removes all statuses inflicted on self & for two turns casts strong Auto Heal
Charges:
1
30
Range
Area
Target Condition (Self)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Self Condition
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 2
Auto Heal Rate 35%
Dark Missile ATK on enemy unit & interrupts Cast Time & inflicts Silence for 3 turns [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
0.9 * (PATK + DEX)
Charges:
3
28
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Absorbs enemy unit's PATK/MATK for three turns [Range: 1, Height Range: 1]
Charges:
3
16
Height:
1
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -40% -60%
MATK -40% -60%
Dark non-type ATK on enemy unit & absorbs HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
0.9 * (PATK + DEX)
Charges:
7
20
Height:
2
Range
Area
Passive Abilities
Raise Max HP/All Elemental Res/Healing
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
Fire Res +5 +15
Water Res +5 +15
Wind Res +5 +15
Thunder Res +5 +15
Light Res +5 +15
Dark Res +5 +15
Healing +10 +20
Absorbs HP from enemy when taking Dmg & 100% Hit & lowers AGI for 3 turns & also activated by skill attacks [Area: Square (3), Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
ReflectDamage 40% 60%
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionEnd) 4
Stats
Type Min Max
AGI -10% -30%
Raises PATK /Area ATK Res of self
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +15% +30%
Area ATK Res +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +252 -5%
PATK +241 +20%
PDEF +128 +5%
MATK +57 -8%
MDEF +50 -5%
DEX +165 -8%
AGI +24 -2%
CRIT +119 +24%
LUCK +63 -5%
Jewels - -5%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +16%
PATK +6%
MATK +3%
DEX +1%
CRIT +3%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Greatsword
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+1 +3
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Pitch-Black Blade
Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
1.5 * PATK
Charges:
3
16
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 10% 25%
Value 100%
Duration (ActionStart) 3
Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
1.5 * PATK
Charges:
5
36
Height:
1
Range
Area
Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
1.5 * PATK
Charges:
3
36
Height:
2
HP Cost:
20%
Range
Area
Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 145%
ATK Scaling
1.5 * PATK
Charges:
3
50
Height:
2
DMG +5% per dead ally
HP Cost:
30%
Range
Area
Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
1.5 * PATK
Charges:
1
66
Height:
1
Range
Area
Hide Self Buff
Self Buff
Stats
Type Min Max
PATK +20% +30%
MATK +20% +30%
PDEF -15%
MDEF -15%
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Berserk ATK Rate +10%
Berserk DEF Rate -10%
Basic Pitch-Black Blade
Absorbs HP from target [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
1.5 * MATK
Charges:
5
12
Height:
2
Cast Speed:
360
Range
Area
Absorbs Jewels from target [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 90% 100%
Formula sqrt(Damage) * 2
ATK Scaling
1.5 * MATK
Charges:
3
12
Height:
2
Cast Speed:
360
Range
Area
Greatly raises own PATK and CRIT, but lowers PDEF/MDEF
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +20% +30%
CRIT +20% +30%
PDEF -15%
MDEF -15%
Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Skill Effect
Effect HP Rate -15%
Effect HP Damage 110%~125% 125%~140%
Type Min Max
Attack 125% 140%
ATK Scaling
1.5 * PATK
Charges:
3
32
Height:
1
Range
Area
Passive Abilities
Greatly raises PATK/MATK & lowers PDEF/MDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +25% +50%
MATK +25% +50%
PDEF -25%
MDEF -25%
After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
1
Range
Area
Self Condition
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Berserk ATK Rate +10%
Berserk DEF Rate -10%
Reduces HP cost for skills that consume HP & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP Cost Rate -25 -50
HP +5% +15%
Stats
Primary Stats
Type Equipment Modifier
HP +204 -5%
PATK +237 +4%
PDEF +113 -5%
MATK +24 -
MDEF +35 -7%
DEX +117 +16%
AGI +25 +5%
CRIT +119 +14%
LUCK +210 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +24%
DEX +3%
CRIT +2%
LUCK +1%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Weapon Type Gun
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Marksman
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
25
Height:
99
Strong vs Airborne:
+50
Range
Area
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
32
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Basic Marksman
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 155%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Raises own Hit Rate for two turns
Charges:
5
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
2
Strong vs Beast:
+50
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
AGI +15% +25%
Passive Abilities
Range +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
99
Range
Area
Missile ATK Power Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +280 +9%
PATK +255 +20%
PDEF +128 +10%
MATK +57 -8%
MDEF +50 -2%
DEX +165 -
AGI +24 +2%
CRIT +119 +28%
LUCK +63 -
Jewels - -5%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +20%
PATK +7%
MATK +3%
DEX +1%
CRIT +3%
HP +100
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Greatsword
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+1 +7
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+50 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Pitch-Black Blade
Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
1.5 * PATK
Charges:
3
16
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 10% 25%
Value 100%
Duration (ActionStart) 3
Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
1.5 * PATK
Charges:
5
36
Height:
1
Range
Area
HP-absorbing ATK to units in area around self & ignores DEF [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 30% 45%
ATK Scaling
1.5 * PATK
Charges:
1
32
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 145%
ATK Scaling
1.5 * PATK
Charges:
3
50
Height:
2
DMG +5% per dead ally
HP Cost:
30%
Range
Area
Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
1.5 * PATK
Charges:
1
66
Height:
1
Range
Area
Hide Self Buff
Self Buff
Stats
Type Min Max
PATK +20% +30%
MATK +20% +30%
PDEF -15%
MDEF -15%
Self Condition
Conditions
ForcedFailCondition