Stats
Primary Stats
Type Min Max
HP 180 900
PATK 90 230
PDEF 40 100
MATK 28 120
MDEF 35 100
DEX 42 125
AGI 70 113
CRIT 70 270
LUCK 50 135
Jewels 60 240
Primary Stats
Type 60 65 75 97
HP 609 645 718 878
PATK 173 180 194 225
PDEF 75 78 84 98
MATK 82 87 96 117
MDEF 73 77 83 98
DEX 91 95 104 122
AGI 95 97 102 111
CRIT 189 199 219 263
LUCK 100 104 113 132
Jewels 167 176 194 234
Leader Skill
Marshal of Ambition (5★)
Raises HP by 30%/PATK by 40%/AGI by 5% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +30%
PATK +40%
AGI +5
Related Gears
Gear Type Stats
Twin-Blade PATK +40
AGI +7
Hit Rate +10
Accessory HP +500
Jewels Obtained +15
Critical Damage Rate +10
Initial Jewels +20
Accessory Healing +20
Slash ATK Power +10
Reduce PATK Debuff +50
Jewels Obtained +15
Accessory HP +500
Fire Res +10
Water Res +10
Wind Res +10
Thunder Res +10
Dark Res +10
Light Res +10
Paralyze Res +50
Accessory AGI +12
Dark +15
Magic Res +10
Daze Res +50
Accessory HP +500
Jewels Obtained +15
Hit Rate +10
Accessory Initial Jewels +10
AGI +10
Dark +8
Light +8
Fire +8
Water +8
Thunder +8
Wind +8
Accessory AGI +10
CRIT +50
Stun +20
Accessory Fire +8
Water +8
Wind +8
Thunder +8
Light +8
Dark +8
Hit Rate +15
Paralyze +15
Related Mementos
Memento Stats
AGI +7
Slash ATK Power +16
PATK +96
Initial Jewels +13
HP +640
Single Target ATK +13
Jewels Spent Rate -16
Critical Damage Rate +20
HP +80
PATK +48
PDEF +48
MATK +48
MDEF +48
DEX +48
CRIT +48
LUCK +48
AGI +11
Reaction Block +24
Single Target ATK Res +10
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Li Wang Soul Shards
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +108 +2 +3 +0
3 +216 +4 +6 +0
4 +324 +6 +9 +1
5 +432 +8 +12 +1
6 +540 +10 +15 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +80
PATK +35
CRIT +30
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +14 +8 +2 +1
3 +28 +16 +4 +2
4 +42 +24 +6 +3
5 +56 +32 +8 +4
6 +70 +40 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Hit rate & Critical Dmg & Restoration Effect
Critical Heal
Type Value
HpRate 20
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Hit Rate +15
Critical Damage Rate +10
Old Skill
Raises Hit rate & Restoration Effect
Critical Heal
Type Value
HpRate 20
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Hit Rate +5 +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +9 +4 +0 +3
3 +18 +8 +0 +6
4 +27 +12 +1 +9
5 +36 +16 +1 +12
6 +45 +20 +2 +15
Max Level Enhancement (Leader Skill)
Marshal of Ambition
Raises HP by 30%/PATK by 40%/AGI by 5%/Single Target ATK Power by 15% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +30%
PATK +40%
AGI +5
Single Target ATK +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +59 +4 +2 +1
3 +118 +8 +4 +2
4 +177 +12 +6 +3
5 +236 +16 +8 +4
6 +295 +20 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +80
PATK +25
DEX +25
Strong vs Greed +40
Strong vs Wrath +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +36 +2 +2 +0 +12
3 +72 +4 +4 +0 +24
4 +108 +6 +6 +1 +36
5 +144 +8 +8 +1 +48
6 +180 +10 +10 +2 +60
Max Level Enhancement (Ability)
After moving, 2-hit Water Slash Back ATK on enemy unit that ignores DEF & chance of critical & Strong vs Humans & casts Quicken on self if target's AGI has been lowered [Range: 4, Height Range: 2]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Type Min Max
Attack 200%
State Dependent Effect (Target)
Triggers Self Condition
State Requirement Any
Debuffs AGI
ATK Scaling
1.5 * PATK
Charges:
3
50
Height:
2
Strong vs Human:
+50
Ignore Defense Rate:
-100%
Range
Area
Self Condition
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
After moving, 2-hit Water Slash back attack on enemy unit that ignores DEF & chance of critical & casts Quicken on self if target's AGI has been lowered[Range: 4, Height Range: 2]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Type Min Max
Attack 150% 170%
State Dependent Effect (Target)
Triggers Self Condition
State Requirement Any
Debuffs AGI
ATK Scaling
1.5 * PATK
Charges:
3
50
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Self Condition
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Slash ATK on target unit & removes buffs & halves own Jewels Spent for one turn [Range: 6, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
22
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
Jewels Spent Rate -50
Target Condition (NotSelf)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Slash ATK on target unit & removes buffs [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
22
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Dark Slash ATK on units within area (Strong vs Light) [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 150%
ATK Scaling
1.5 * PATK
Charges:
5
36
Height:
1
Strong vs Light:
+40
Range
Area
Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
1.5 * PATK
Charges:
5
36
Height:
1
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +195 +12 +0 +12
3 +390 +24 +0 +24
4 +585 +36 +1 +36
5 +780 +48 +1 +48
6 +975 +60 +2 +60
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Stats
Primary Stats
Type Equipment Modifier
HP +367 +35%
PATK +339 +20%
PDEF +128 -
MATK +54 -
MDEF +50 -
DEX +257 +20%
AGI +24 +10%
CRIT +209 +30%
LUCK +78 +8%
Jewels - +20%
Other Stats
Type Equipment
Jewels Obtained +51
Job Master Bonus
Type Value
HP +5%
PATK +10%
PDEF +2%
DEX +2%
CRIT +4%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Weapon Type Twin-Blade
Elemental Res
Type Equipment Type Equipment
+6 +4
+5 +4
+1 -
Status Res
Type Equipment Type Equipment
+10 +25
+25 +15
+10 +15
- -
- +28
- -
+28 +28
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
2
Range
Area
Ripple Arts
Water Slash ATK on enemy unit that ignores DEF & chance of critical [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
1.5 * PATK
Charges:
5
20
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Water Slash ATK on enemy units within area & chance of critical & greatly raises own AGI for one turn [Range: 1, Area: Lateral (3) Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.5 * PATK
Charges:
3
30
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
AGI +60% +80%
2-hit Water Slash ATK on enemy units in area around self & lowers AGI for three turns [Area: Diamond (5), Height Range: 2]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Type Min Max
Attack 120% 140%
ATK Scaling
1.5 * PATK
Charges:
3
25
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionEnd) 4
Stats
Type Min Max
AGI -20% -40%
After moving, 4-hit Water Slash ATK on enemy unit that ignores DEF & chance of critical & raises Power if self has Quicken [Range: 4, Height Range: 2]
Skill Effect
Combo Damage Rate 32%
Combo Hits 4
Type Min Max
Attack 190% 230%
State Dependent Effect (Self)
Tokkou Damage Rate +70
State Requirement Any
Conditions
ATK Scaling
1.5 * PATK
Charges:
2
60
Height:
2
Ignore Defense Rate:
-100%
Range
Area
After moving, 2-hit Water Slash back attack on enemy unit that ignores DEF & chance of critical & casts Quicken on self if target's AGI has been lowered[Range: 4, Height Range: 2]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Type Min Max
Attack 150% 170%
State Dependent Effect (Target)
Triggers Self Condition
State Requirement Any
Debuffs AGI
ATK Scaling
1.5 * PATK
Charges:
3
50
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Self Condition
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Basic Ripple Arts
Increase Slash ATK Power by 2.5 times for two turns
Charges:
2
30
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionEnd) 3
Stats
Type Min Max
Slash ATK Power +150
Slash ATK on target enemy unit & absorbs Jewels [Range: 1, Height Range: 2]
Skill Effect
Jewel Damage 20% of Enemy's Max Jewels
Type Min Max
Attack 110% 120%
ATK Scaling
1.5 * PATK
Charges:
3
10
Height:
2
Range
Area
Increases own critical rate & greatly raises all Status Res for three turns
Charges:
3
15
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
CRIT Rate +50
All Status Res +50
After moving, Slash ATK on enemy unit & interrupts casting & chance of critical [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.5 * PATK
Charges:
3
20
Height:
2
Range
Area
Passive Abilities
Raises PATK/CRIT rate when HP is above 75%
Hide Target Buff
Target Buff (Self) (JudgeHP)
Stats
Type Min Max
PATK +25% +50%
CRIT Rate +10 +25
After receiving dmg, performs counter & chance of critical & absorbs Jewels & reduces single target ATK Res for one turn & also activated by skill attacks [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Jewel Damage 10% of Enemy's Max Jewels
Type Min Max
Attack 80% 100%
ATK Scaling
1.5 * PATK
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 1
Stats
Type Min Max
Single Target ATK Res -15 -25
Raises Hit rate & Restoration Effect
Critical Heal
Type Value
HpRate 20
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Hit Rate +5 +15
Stats
Primary Stats
Type Equipment Modifier
HP +256 -5%
PATK +237 +15%
PDEF +140 -7%
MATK +45 -
MDEF +38 -4%
DEX +193 +14%
AGI +37 +20%
CRIT +147 +5%
LUCK +69 -
Jewels - -
Evasion Rate - +5
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +16%
PATK +6%
DEX +2%
AGI +4%
CRIT +1%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Shortsword
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+20 +61
+25 +15
+10 +15
- -
+28 +28
- -
- -
- -
Shadow Assassin
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Killing
Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
25
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Dark Slash ATK to enemy unit that ignores DEF when attacking from behind & chance of critical [Range: 1, Height Range: 3]
Skill Effect
Type Min Max
Attack 105% 120%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
30
Height:
3
Back Defense Rate:
-100%
Range
Area
Dark Slash ATK to units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
40
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Evasion Rate +30 +50
Dark Slash ATK (strong vs humans) to enemy unit that ignores DEF when attacking from behind & chance of critical & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Skill Effect
Type Min Max
Attack 150% 200%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
50
Height:
3
Strong vs Human:
+50
Back Defense Rate:
-100%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
AGI +50% +80%
Basic Killing
Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
25
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
35
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Passive Abilities
MOVE +1 & JUMP +1
Hide Self Buff
Self Buff
Stats
Type Min Max
MOVE +1
JUMP +1
After receiving Dmg, chance of CT boost
Skill Effect (TotalDamage)
Type Min Max
Buff 20% 50%
Control Charge Time (TotalDamage)
Type Min Max
Value +20 +40
Stats
Primary Stats
Type Equipment Modifier
HP +252 -5%
PATK +241 +20%
PDEF +128 +5%
MATK +57 -8%
MDEF +50 -5%
DEX +165 -8%
AGI +24 -2%
CRIT +119 +24%
LUCK +63 -5%
Jewels - -5%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +16%
PATK +6%
MATK +3%
DEX +1%
CRIT +3%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Greatsword
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+1 +3
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Pitch-Black Blade
Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
1.5 * PATK
Charges:
3
16
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 10% 25%
Value 100%
Duration (ActionStart) 3
Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
1.5 * PATK
Charges:
5
36
Height:
1
Range
Area
Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
1.5 * PATK
Charges:
3
36
Height:
2
HP Cost:
20%
Range
Area
Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 145%
ATK Scaling
1.5 * PATK
Charges:
3
50
Height:
2
DMG +5% per dead ally
HP Cost:
30%
Range
Area
Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
1.5 * PATK
Charges:
1
66
Height:
1
Range
Area
Hide Self Buff
Self Buff
Stats
Type Min Max
PATK +20% +30%
MATK +20% +30%
PDEF -15%
MDEF -15%
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Berserk ATK Rate +10%
Berserk DEF Rate -10%
Basic Pitch-Black Blade
Absorbs HP from target [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
1.5 * MATK
Charges:
5
12
Height:
2
Cast Speed:
360
Range
Area
Absorbs Jewels from target [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 90% 100%
Formula sqrt(Damage) * 2
ATK Scaling
1.5 * MATK
Charges:
3
12
Height:
2
Cast Speed:
360
Range
Area
Greatly raises own PATK and CRIT, but lowers PDEF/MDEF
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +20% +30%
CRIT +20% +30%
PDEF -15%
MDEF -15%
Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Skill Effect
Effect HP Rate -15%
Effect HP Damage 110%~125% 125%~140%
Type Min Max
Attack 125% 140%
ATK Scaling
1.5 * PATK
Charges:
3
32
Height:
1
Range
Area
Passive Abilities
Greatly raises PATK/MATK & lowers PDEF/MDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +25% +50%
MATK +25% +50%
PDEF -25%
MDEF -25%
After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
1
Range
Area
Self Condition
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Berserk ATK Rate +10%
Berserk DEF Rate -10%
Reduces HP cost for skills that consume HP & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP Cost Rate -25 -50
HP +5% +15%
Stats
Primary Stats
Type Equipment Modifier
HP +291 +7%
PATK +244 +18%
PDEF +140 -2%
MATK +45 -
MDEF +38 -
DEX +228 +14%
AGI +37 +22%
CRIT +147 +5%
LUCK +69 +3%
Jewels - -
Evasion Rate - +5
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +20%
PATK +7%
DEX +2%
AGI +4%
CRIT +1%
HP +100
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Shortsword
Elemental Res
Type Equipment Type Equipment
+7 +5
+8 +3
- -
Status Res
Type Equipment Type Equipment
+20 +61
+25 +15
+10 +15
- -
+28 +28
- -
- -
- -
Shadow Assassin
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Killing
Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
25
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Dark Slash ATK to enemy unit that ignores DEF when attacking from behind & chance of critical [Range: 1, Height Range: 3]
Skill Effect
Type Min Max
Attack 105% 120%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
30
Height:
3
Back Defense Rate:
-100%
Range
Area
Dark Slash ATK to units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
40
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Evasion Rate +30 +50
Dark Slash ATK (strong vs humans) to enemy unit that ignores DEF when attacking from behind & chance of critical & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Skill Effect
Type Min Max
Attack 150% 200%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
50
Height:
3
Strong vs Human:
+50
Back Defense Rate:
-100%
Range