Red VI

Unit Planner
Element
Rarity 5★
Max Level 95
Type Human, Female
Job 1
Bloodreaver
Job 2
Warrior
Job 3
Holy Brawler
Chg Job 2
Warrior [Argos]
Chg Job 3
Holy Brawler [Shura]
Stats
Primary Stats
Type Min Max
HP 195 1166
PATK 80 250
PDEF 75 235
MATK 35 135
MDEF 60 150
DEX 83 300
AGI 72 110
CRIT 55 220
LUCK 50 200
Jewels 58 233
Primary Stats
Type 60 65 75 95
HP 773 822 920 1116
PATK 181 189 207 241
PDEF 170 178 194 226
MATK 94 99 109 129
MDEF 113 118 127 145
DEX 212 223 245 289
AGI 94 96 100 108
CRIT 153 161 178 211
LUCK 139 146 162 192
Jewels 162 171 188 224
Leader Skill
Volatile Presence (5★)
Raises HP by 40% & PATK by 20% & Slash ATK Power by 20% & PATK Debuff Res by 40% for Wind Units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
HP +40%
PATK +20%
Slash ATK Power +20
Reduce PATK Debuff +40
Gear Ability
Wind slash ATK on enemies in the target area & reduces Jewels used for 3 turns [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 200%
ATK Scaling
1.5 * PATK
Charges:
1
66
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionEnd) 4
Stats
Type Min Max
Jewels Spent Rate -33
Gear
Casts Jewel Auto Charge & Greatly raises PATK/DEX & raises Single Target Res when HP falls below 25%
Hide Target Buff
Target Buff (Self) (Dying)
Stats
Type Min Max
PATK +100%
DEX +100%
Auto Jewel Charge +30
Single Target ATK Res +15
Gear
Wind slash ATK on enemies in the target area & reduces Jewels used for 3 turns [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 200%
ATK Scaling
1.5 * PATK
Charges:
1
66
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionEnd) 4
Stats
Type Min Max
Jewels Spent Rate -33
Gear
Raises own Max HP
Charges:
1
20
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Stats
Type Min Max
HP +25%
Gear
Lowers Jewels used for 3 turns upon appearing on the map
Hide Target Buff
Target Buff (Self)
Duration (ActionEnd) 3
Stats
Type Min Max
Jewels Spent Rate -50
Gear
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Red VI Soul Shards
Featuring Soul Shards Featuring Red VI Soul Shards
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +78 +2 +3 +0
3 +156 +4 +6 +0
4 +234 +6 +9 +1
5 +312 +8 +12 +1
6 +390 +10 +15 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +60
PATK +30
CRIT +30
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +14 +8 +2 +1
3 +28 +16 +4 +2
4 +42 +24 +6 +3
5 +56 +32 +8 +4
6 +70 +40 +10 +5
Max Level Enhancement (Ability)
New Skill
Greatly Raises HP & Raises PATK
Hide Self Buff
Self Buff
Stats
Type Min Max
HP +45%
PATK +25%
Old Skill
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +4 +0 +3
3 +14 +8 +0 +6
4 +21 +12 +1 +9
5 +28 +16 +1 +12
6 +35 +20 +2 +15
Max Level Enhancement (Leader Skill)
Volatile Presence
Raises HP by 40%, PATK by 20%, All ATK by 20% and PATK Debuff Res by 40% for Wind Units.
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
HP +40%
PATK +20%
Wind +20
Reduce PATK Debuff +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +43 +4 +2 +1
3 +86 +8 +4 +2
4 +129 +12 +6 +3
5 +172 +16 +8 +4
6 +215 +20 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +60
PATK +20
DEX +20
Strong vs Sloth +40
Strong vs Wrath +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +26 +2 +2 +0 +13
3 +52 +4 +4 +0 +26
4 +78 +6 +6 +1 +39
5 +104 +8 +8 +1 +52
6 +130 +10 +10 +2 +65
Max Level Enhancement (Ability)
Greatly raises Slash ATK Power for 1 turn
Charges:
3
20
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionEnd) 2
Stats
Type Min Max
Slash ATK Power +400
Greatly raises Slash ATK Power for 1 turn.
Charges:
3
20
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionEnd) 2
Stats
Type Min Max
Slash ATK Power +200
Slash attack on enemy unit & "Battleaxe Impact" changes into "Emerald Axe Assault" for the next turn only [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
5
10
Height:
2
Range
Area
Wind non-type ATK on enemy unit & will survive fatal Dmg for one turn & "Emerald Axe Assault" turns into "Delta Hell Dive" for the next turn only [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 140%
ATK Scaling
1.4 * PATK
Charges:
3
10
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Guts +100
Very powerful Wind non-type attack on enemy units within area around self & 100% Hit & inflicts Stun for two turns [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 500%
ATK Scaling
1.4 * PATK
Charges:
3
10
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK on enemy unit & "Battleaxe Stroke" changes into "Emerald Axe Close Attack" for the next turn only [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 120%
ATK Scaling
1.4 * PATK
Charges:
5
20
Height:
2
Range
Area
Wind non-type ATK on enemy unit & will survive fatal Dmg for one turn & "Emerald Axe Close Attack" turns into "Delta Air Raid" for the next turn only [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
3
20
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Guts +100
Very powerful Wind non-type ATK on enemy units within area around self & 100% Hit & inflicts Stun for two turns [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 400% 450%
ATK Scaling
1.4 * PATK
Charges:
3
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK (Strong vs Humans) & 100% Hit & disables all Reactions to this attack [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 250%
ATK Scaling
1.5 * PATK
Charges:
3
35
Height:
2
Strong vs Human:
+50
Range
Area
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 180% 220%
ATK Scaling
1.5 * PATK
Charges:
3
45
Height:
2
Strong vs Human:
+50
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +572 +5%
PATK +405 +15%
PDEF +180 +5%
MATK +66 -
MDEF +34 -
DEX +157 +10%
AGI +27 +12%
CRIT +108 +5%
LUCK +96 +5%
Jewels - +5%
Other Stats
Type Equipment
Hit Rate +11
Jewels Obtained +36
Job Master Bonus
Type Value
HP +15%
PATK +8%
PDEF +2%
AGI +4%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Blade
Elemental Res
Type Equipment Type Equipment
+6 +4
+9 +4
- +1
Status Res
Type Equipment Type Equipment
+10 +15
+35 +43
+28 +15
+10 -
- -
- -
+84 +84
+28 -
Bloodreaver Basic ATK
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Reaver
Wind Slash ATK on units in the target area & Power is increased the lower own HP is [Area: Special (Cone Laser), Height Range: 2]
Skill Effect
Effect HP Rate -75%
Effect HP Damage 125%~200%
Type Min Max
Attack 200%
ATK Scaling
1.5 * PATK
Charges:
5
32
Height:
3
Range
Area
Greatly raises Slash ATK Power for 1 turn.
Charges:
3
20
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionEnd) 2
Stats
Type Min Max
Slash ATK Power +200
Wind Slash ATK to units in area around self that increases in Power according to the number of targets [Area: Diamond (5), Height Range: 2]
Skill Effect
Effect Hit Target Num Rate 50
Effect Hit Target Num Formula 50 * (Units Total - 1)
Type Min Max
Attack 115% 140%
ATK Scaling
1.5 * PATK
Charges:
3
38
Height:
2
Range
Area
After moving, Wind Slash ATK (Strong vs Humans) to units in area around self & lowers their PDEF & greatly lowers own AGI and will survive fatal Dmg for one turn [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
1.5 * PATK
Charges:
2
70
Height:
2
Strong vs Human:
+100
Range
Area
Hide Target Buff
Target Buff (GridNoUnit)
Duration (ActionEnd) 3
Stats
Type Min Max
PDEF -30% -50%
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Guts +100
AGI -50%
Basic Reaver
Consumes own HP to gain Jewel Regen & lowers Jewels Spent for 3 turns
Charges:
3
Height:
1
HP Cost:
25%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionEnd) 4
Stats
Type Min Max
Jewels Spent Rate -15 -25
Self Condition
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 20%
Moves to target square and greatly raises PDEF and MDEF of self for 1 turn. [Range: 4, Height Range: 2]
Charges:
3
20
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
PDEF +80% +100%
MDEF +80% +100%
Wind Slash ATK on units in target area around self & raises Power if target's PDEF or PATK has been lowered & absorb part of Dmg dealt as HP [Area: Diamond (5)]
Skill Effect
Type Min Max
Attack 110% 130%
State Dependent Effect (Target)
Tokkou Damage Rate +100
State Requirement Any
Debuffs PATK
PDEF
ATK Scaling
1.5 * PATK
Charges:
3
50
Height:
2
Range
Area
Passive Abilities
Raises HP & PATK & lowers Mag Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20% +30%
PATK +30% +50%
Magic Res -20
Chance of performing a preemptive attack when receiving Dmg & reduces their PATK for three turns & also activated by skill attacks (Range: 2, Height Range:2)
Skill Effect (TotalDamage)
Rate Min: 60%
Max: 80%
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionEnd) 3
Stats
Type Min Max
PATK -10% -20%
Raises Slash ATK Power when receiving Dmg (Stackable up to 10x)
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Slash ATK Power +100 (10/Damage taken)
Stats
Primary Stats
Type Equipment Modifier
HP +336 +20%
PATK +269 +12%
PDEF +128 +10%
MATK +57 -10%
MDEF +50 -
DEX +165 -6%
AGI +13 +8%
CRIT +123 +6%
LUCK +63 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +26%
PATK +4%
PDEF +1%
CRIT +2%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Weapon Type Axe
Elemental Res
Type Equipment Type Equipment
+7 +10
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +39
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Axe
Slash ATK to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 120%
ATK Scaling
1.4 * PATK
Charges:
5
20
Height:
2
Range
Area
Raises own PDEF & raises MOVE by 1 for three turns
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +10% +20%
MOVE +1
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 100%~230% 130%~260%
Type Min Max
Attack 230% 260%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Range
Area
Basic Axe
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
3
Range
Area
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +30%
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Raises own AGI
Charges:
3
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
AGI +25% +40%
Passive Abilities
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +328 +15%
PATK +212 +15%
PDEF +140 +7%
MATK +45 -10%
MDEF +38 -10%
DEX +161 -
AGI +31 +8%
CRIT +120 +20%
LUCK +60 -
Jewels - -10%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +26%
PATK +4%
DEX +1%
AGI +3%
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Weapon Type Cestus
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+33 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Fist
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Strike ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
1
32
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 180% 220%
ATK Scaling
1.5 * PATK
Charges:
3
45
Height:
2
Strong vs Human:
+50
Range
Area
Basic Fist
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 1
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Triples own PATK for one turn
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
PATK +200%
Raises own PDEF
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +20% +30%
Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Strike ATK to units in area around self
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
24
Height:
1
Range
Area
Passive Abilities
Raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +15% +30%
After receiving Dmg, performs counter [Range: 1, Height Range: 1]
Skill Effect (TotalDamage)
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Range
Area
Increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
Raises Strike ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strike ATK Power +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +336 +30%
PATK +367 +30%
PDEF +128 +25%
MATK +57 -10%
MDEF +50 -
DEX +165 -6%
AGI +13 +13%
CRIT +144 +10%
LUCK +63 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +30%
PATK +5%
PDEF +1%
CRIT +2%
HP +150
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Weapon Type Axe
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +9
+1 -
Status Res
Type Equipment Type Equipment
+10 +39
+15 +43