Hazel

Unit Planner
Element
Rarity 5★
Max Level 95
Type Human, Female
Job 1
Machinist
Job 2
Magic Swordsman
Job 3
Ranger
Chg Job 1
Steel-Limbed Gunner
Chg Job 2
Magic Swordsman [Sylphide」
Chg Job 3
Ranger [Falcon]
Stats
Primary Stats
Type Min Max
HP 132 896
PATK 41 150
PDEF 31 111
MATK 39 142
MDEF 31 111
DEX 45 166
AGI 55 94
CRIT 45 164
LUCK 39 140
Jewels 45 182
Primary Stats
Type 60 65 75 95
HP 587 625 703 857
PATK 105 111 122 144
PDEF 78 82 90 106
MATK 100 105 115 136
MDEF 78 82 90 106
DEX 117 123 135 159
AGI 78 80 84 92
CRIT 115 121 133 157
LUCK 99 104 114 134
Jewels 126 133 147 175
Leader Skill
Raging Fire's Heartbeat (5★)
Raises HP by 50% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +50%
Master Ability
Raises Missile ATK Power & enhances "Divine Shelter"
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +20
Upgraded Skills (Steady Arm)
Greatly raises All Elements Res
Target Buff (Self)
Stats
Type Min Max
Fire Res +10 +20
Water Res +10 +20
Wind Res +10 +20
Thunder Res +10 +20
Light Res +10 +20
Dark Res +10 +20
Raises All Elements Res
Target Buff (Self)
Stats
Type Min Max
Fire Res +5 +15
Water Res +5 +15
Wind Res +5 +15
Thunder Res +5 +15
Light Res +5 +15
Dark Res +5 +15
Gear Ability
Raises PATK/DEX/Hit Rate after appearing on map if "Tranquil Bow Alizehan" is equipped
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +35
DEX +35
Hit Rate +10
Job Restriction
Gear
Raises PATK/DEX/Hit Rate after appearing on map if "Tranquil Bow Alizehan" is equipped
Job Restriction
Gear
Light Missile ATK (Strong vs Dark) on units within area & chance of critical [Range: 5, Area: Line (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 145%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
40
Height:
2
Strong vs Dark:
+70
Range
Area
Job Restriction
Gear
Multiplies Missile ATK Power by 1.8 for one turn & raises Range by 1
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
Missile ATK Power +80
Range +1
Job Restriction
Gear
Fire Missile ATK on enemy unit that grows more powerful the lower own remaining HP is & absorbs part of Dmg inflicted back as HP [Range: 4, Height Range: 2]
Skill Effect
Effect HP Rate -100%
Effect HP Damage 80%~180%
Type Min Max
Attack 180%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
1
36
Height:
2
Range
Area
Gear
Quests
Type Quests
Soul Shard [Hard] Ch 2: Ep 4 [2-9] World-Saving Right Arm
Featuring Soul Shards Fire-Element Hard Quest
[1/day] 2nd Anniversary Special Quest Round 1
[1/Day] Early Autumn Celebration Quest
[1/Day] Version Up Celebration Quest
[1/Day] 3rd Anniversary Countdown Celebration Quest Round 2
Master Ability Episode 3 For My Friend
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +107 +2 +2 +0
3 +214 +4 +4 +0
4 +321 +6 +6 +1
5 +428 +8 +8 +1
6 +535 +10 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +80
PATK +30
DEX +35
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +14 +10 +2 +1
3 +28 +20 +4 +2
4 +42 +30 +6 +3
5 +56 +40 +8 +4
6 +70 +50 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Missile Dmg & Range +3
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +3
Missile ATK Power +10
Old Skill
Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +9 +5 +0 +3
3 +18 +10 +0 +6
4 +27 +15 +1 +9
5 +36 +20 +1 +12
6 +45 +25 +2 +15
Max Level Enhancement (Leader Skill)
Raging Fire's Heartbeat
Raises HP by 50%/all ATK by 15%/Jewels Obtained by 5 for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +50%
Fire +15
Jewels Obtained +5
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +59 +4 +2 +1
3 +118 +8 +4 +2
4 +177 +12 +6 +3
5 +236 +16 +8 +4
6 +295 +20 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +80
PATK +20
DEX +25
Strong vs Gluttony +20
Strong vs Sloth +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +36 +2 +2 +0 +9
3 +72 +4 +4 +0 +18
4 +108 +6 +6 +1 +27
5 +144 +8 +8 +1 +36
6 +180 +10 +10 +2 +45
Max Level Enhancement (Ability)
Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) & inflicts Stun for two turns & lowers AGI for two turns [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 165%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
34
Height:
2
Strong vs Machine:
+50
Ignore Defense Rate:
-100%
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
AGI -30%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) & inflicts Stun for two turns [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 135% 145%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
42
Height:
2
Strong vs Machine:
+50
Ignore Defense Rate:
-100%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Wind Mag Slash ATK on enemy units within area (Strong vs Thunder) [Range: 3, Area: Special (Double Laser), Height Range: 2]
Skill Effect
Type Min Max
Attack 170%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
40
Height:
2
Strong vs Thunder:
+80
Range
Area
Wind Slash Mag ATK on units within target area (Strong vs Thunder) [Range: 3, Area: Special (Double Laser), Height Range: 2]
Skill Effect
Type Min Max
Attack 95% 125%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
50
Height:
2
Strong vs Thunder:
+80
Range
Area
Missile ATK on enemy units within area & 100% Hit & lowers Hit Rate/probability of activating Reactions for three turns [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Hit Rate -30
Reaction Block Res -50
Missile ATK to enemy units within target area & 100% hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +204 +5%
PATK +223 +15%
PDEF +113 -
MATK +24 +4%
MDEF +35 -5%
DEX +180 +25%
AGI +22 -5%
CRIT +144 +10%
LUCK +210 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +24%
PATK +2%
PDEF +4%
DEX +4%
AGI +3%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Rocket Launcher
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
2
Range
Area
Gunnery
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +2
Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
JUMP +2
Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 50%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Skill Effect
Type Min Max
Attack 100% 130%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
42
Height:
1
Strong vs Machine:
+50
Ignore Defense Rate:
-100%
Range
Area
Basic Gunnery
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
16
Height:
2
Range
Area
Raises own DEX for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
DEX +15% +25%
Raises own Hit Rate for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
20
Height:
2
Range
Area
Passive Abilities
Raises DEX
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DEX +15% +30%
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 15%
Max: 25%
Type Min Max
DamageControl -40%
Raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +10% +20%
Stats
Primary Stats
Type Equipment Modifier
HP +256 -5%
PATK +102 +5%
PDEF +99 -10%
MATK +97 +7%
MDEF +143 +10%
DEX +75 -10%
AGI +20 +4%
CRIT +91 +4%
LUCK +149 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +2%
MATK +3%
MDEF +4%
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 50%
Weapon Type Sword
Elemental Res
Type Equipment Type Equipment
+7 +8
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * (PATK + MATK)
Height:
1
Strong vs Amorphous:
+50
Back Defense Rate:
-15%
Range
Area
Magic Blade
Slash Mag ATK on an enemy with chance of Bind [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 95%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
5
18
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash Mag ATK on an enemy with chance of Daze [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 95%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
5
18
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash Mag ATK on an enemy with chance of Silence [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 95%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
5
18
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash Mag ATK on an enemy with chance of Petrify [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 95%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
5
18
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Fire Slash Mag ATK on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
36
Height:
2
Range
Area
Water Slash Mag ATK on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
36
Height:
2
Range
Area
Wind Slash Mag ATK to units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
36
Height:
2
Range
Area
Thunder Slash Mag ATK on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
36
Height:
2
Range
Area
Basic Magic Blade
Fire Slash Mag ATK on an enemy [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
24
Height:
2
Range
Area
Water Slash Mag ATK on an enemy [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
24
Height:
2
Range
Area
Wind Slash Mag ATK on an enemy [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
24
Height:
2
Range
Area
Thunder Slash Mag ATK on an enemy [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
24
Height:
2
Range
Area
Passive Abilities
After receiving Dmg, chance of absorbing Jewels
Skill Effect (TotalDamage)
Rate Min: 15%
Max: 40%
Type Min Max
Jewel Attack 50% 75%
Formula sqrt(Damage) * 2
ATK Scaling
0.9 * (PATK + MATK)
Height:
2
Range
Area
Raises All Elements Res
Target Buff (Self)
Stats
Type Min Max
Fire Res +5 +15
Water Res +5 +15
Wind Res +5 +15
Thunder Res +5 +15
Light Res +5 +15
Dark Res +5 +15
Stats
Primary Stats
Type Equipment Modifier
HP +204 -5%
PATK +237 +8%
PDEF +113 -3%
MATK +24 -2%
MDEF +35 -5%
DEX +180 +20%
AGI +22 +8%
CRIT +130 +15%
LUCK +189 -
Jewels - -5%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +4%
AGI +4%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 3
Initial Jewels 25%
Weapon Type Bow
Elemental Res
Type Equipment Type Equipment
+6 +4
+9 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Hunting
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
16
Height:
99
Strong vs Monster:
+50
Range
Area
Missile ATK on enemy unit (Strong vs Airborne) & 100% hit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 135%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
24
Height:
99
Strong vs Airborne:
+50
Range
Area
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
30
Height:
99
Range
Area
Missile ATK to enemy units within target area & 100% hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Range
Area
Basic Hunting
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 135% 160%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
Strong vs Airborne:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Random Hit Rate:
70%
Range
Area
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 30% 40%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
10
10
Height:
99
Ignore Defense Rate:
-50%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Passive Abilities
Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 25% 50%
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Raises Missile ATK Power/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Hit Rate +5 +10
Missile ATK Power +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +237 +20%
PATK +247 +35%
PDEF +134 +10%
MATK +27 +4%
MDEF +41 -5%
DEX +219 +40%
AGI +31 +10%
CRIT +149 +12%
LUCK +216 +4%
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +22
Missile ATK Power +11
Job Master Bonus
Type Value
HP +28%
PATK +2%
PDEF +4%
DEX +5%
AGI +3%
HP +125
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Rocket Launcher
Elemental Res
Type Equipment Type Equipment
+7 +5
+3 +8
- +5
Status Res
Type Equipment Type Equipment
+45 +45
+15 +15
+10 +15
- -
+34 +34
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
2
Range
Area
Gunnery