Stats
Primary Stats
Type Min Max
HP 79 408
PATK 31 113
PDEF 21 84
MATK 42 158
MDEF 44 130
DEX 39 141
AGI 53 94
CRIT 36 130
LUCK 41 145
Jewels 42 176
Primary Stats
Type 60 65 75 99
HP 275 291 324 404
PATK 79 84 92 112
PDEF 58 61 68 83
MATK 111 116 128 156
MDEF 95 99 108 129
DEX 99 104 115 139
AGI 77 79 83 93
CRIT 92 96 106 129
LUCK 102 108 118 143
Jewels 121 128 142 174
Leader Skill
Raging Fire's Art (4★)
Raises MATK Power by 30% & HP by 20% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
MATK Power +30
HP +20%
Related Gears
Gear Type Stats Jobs
Staff AGI +10
MATK +40
LUCK +60
Cast Time -20
Accessory HP +1000
Initial Jewels +40
-
Related Mementos
Memento Stats
MATK +126
LUCK +80
MATK Power +13
AGI +10
Auto Jewel Charge +5
Buff Duration +1
Evolution
Rarity Materials Zeni Cost
5★ 150000
Quests
Type Quests
Soul Shard [Hard] Ch 4: Ep 1 [3-5] Liz's Rage
Featuring Soul Shards Fire-Element Hard Quest
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 400000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +68 +1 +3 +0
3 +136 +2 +6 +0
4 +204 +3 +9 +0
5 +272 +4 +12 +0
6 +340 +5 +15 +1
Max Level Enhancement (Stats)
Stats
Type Value
HP +50
MATK +45
LUCK +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +11 +11 +2 +1
3 +22 +22 +4 +2
4 +33 +33 +6 +3
5 +44 +44 +8 +4
6 +55 +55 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises MATK/Hit Rate & reduces Jewels Spent
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +20%
Hit Rate +5
Jewels Spent Rate -20
Old Skill
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +7% +12%
Hit Rate +2 +5
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +6 +3 +0 +3
3 +12 +6 +0 +6
4 +18 +9 +1 +9
5 +24 +12 +1 +12
6 +30 +15 +2 +15
Max Level Enhancement (Leader Skill)
Raging Fire's Art
Raises MATK Power by 30%/HP by 20%/all ATK by 20% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
MATK Power +30
HP +20%
Fire +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +38 +3 +2 +1
3 +76 +6 +4 +2
4 +114 +9 +6 +3
5 +152 +12 +8 +4
6 +190 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +50
MATK +45
LUCK +20
Strong vs Sloth +20
Strong vs Pride +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +23 +2 +2 +0 +9
3 +46 +4 +4 +0 +18
4 +69 +6 +6 +1 +27
5 +92 +8 +8 +1 +36
6 +115 +10 +10 +2 +45
Max Level Enhancement (Ability)
Light Mag ATK on enemy units within area (Strong vs Undead) [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 170%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
5
30
Height:
2
Strong vs Undead:
+50
Range
Area
Light Mag ATK (Strong vs Undead) to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 150%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
3
40
Height:
2
Strong vs Undead:
+50
Range
Area
Recovers a portion of HP for ally units within area around self & forces Paralyze on ally units for one turn (Dmg of 1 while paralyzed & prevents mobility) & interrupts Cast Time [Area: Diamond (7), Height Range: 4]
Skill Effect
Type Min Max
RateHeal 30%
Charges:
3
22
Height:
4
Range
Area
Target Condition (SelfSide)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 400%
Duration (ActionStart) 2
Paralyze Rate 100%
Stats
Type Min Max
Fire Unit DEF +999
Water Unit DEF +999
Wind Unit DEF +999
Thunder Unit DEF +999
Light Unit DEF +999
Dark Unit DEF +999
Forces Paralyze on ally units within area for one turn (while Paralyzed, PDEF/MDEF raised by 10x & prevents mobility) & interrupts skill cast [Area: Diamond (7), Height Range: 4]
Charges:
3
22
Height:
4
Range
Area
Target Condition (SelfSide)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 400%
Duration (ActionStart) 2
Paralyze Rate 100%
Stats
Type Min Max
PDEF +900%
MDEF +900%
After receiving Dmg, chance of performing counter & raises MATK Power for three turns (Stackable up to 3x) & also activated by Skill ATKs [Range: 4, Height Range: 2]
Skill Effect (TotalDamage)
Rate 70%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stackable 3 Times
Stats
Type Min Max
MATK Power +25
After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Fire Mag ATK on enemy units within area & greatly lowers LUCK for five turns [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 180%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
5
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 5
Stats
Type Min Max
LUCK -70%
Fire Mag ATK on targets within area & lowers LUCK for three turns [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 150%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
3
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (UnitAll)
Duration (ActionStart) 3
Stats
Type Min Max
LUCK -25% -50%
Light Mag ATK on enemy units within area & Strong vs Undead [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 170%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
5
30
Height:
2
Strong vs Undead:
+50
Range
Area
Light Mag ATK (Strong vs Undead) to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 150%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
3
40
Height:
2
Strong vs Undead:
+50
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +164 +8 +0 +18
3 +328 +16 +0 +36
4 +492 +24 +1 +54
5 +656 +32 +1 +72
6 +820 +40 +2 +90
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +10 +5 +16 +0
3 +20 +10 +32 +0
4 +30 +15 +48 +1
5 +40 +20 +64 +1
6 +50 +25 +80 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 1000000
3 1500000
4 3000000
5 6000000
6 30000000
Spirit Gear
イネスの威装
Level Skill
10 Hellfire's Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
LUCK +10%
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
MATK +5%
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
AGI +2%
Spirit Gear Ability
Adds Strong vs Wind to own Fire attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Wind +25
Enlightened Bond
Pure, Noble, and Distant
Level Stats Materials
1 LUCK +20%
Healing +20
Thunder Res +20
2 MATK Power +10
Cast Time -10
HP +20%
3 MATK +10%
AGI +2%
Jewels Obtained +15
Stats
Primary Stats
Type Equipment Modifier
HP +239 +3%
PATK +57 -42%
PDEF +115 -10%
MATK +169 +20%
MDEF +120 -
DEX +101 -5%
AGI +20 +12%
CRIT +84 +5%
LUCK +236 +20%
Jewels +53 +8%
Other Stats
Type Equipment
Jewels Obtained +30
Job Master Bonus
Type Value
HP +19%
MATK +6%
AGI +4%
LUCK +2%
Basic Information
Type Supporter
Move 4
Jump 2
Initial Jewels 50%
Weapon Type Rod
Elemental Res
Type Equipment Type Equipment
+4 +6
+6 +4
- +8
Status Res
Type Equipment Type Equipment
- +43
+15 +15
+10 +15
+10 -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (MATK + LUCK)
Height:
2
Back Defense Rate:
-15%
Range
Area
Prayer
Jewel Dmg to all enemy units [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
Jewel Attack 4% 8%
Formula sqrt(Damage) * 2
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
2
28
Height:
99
Ignore Defense Rate:
-100%
Range
Area
Light Mag ATK (Strong vs Undead) to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
3
40
Height:
2
Strong vs Undead:
+50
Range
Area
Greatly raises own Stats, especially PDEF, & raises PDEF/AGI of ally units within area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
55
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +15% +30%
AGI +5% +10%
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +15% +30%
PDEF +60% +100%
MATK +15% +30%
MDEF +15% +30%
DEX +15% +30%
AGI +10% +20%
CRIT +15% +30%
LUCK +25% +50%
Greatly raises own Stats, especially MATK, & raises MATK/AGI of ally units in area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
55
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MATK +15% +30%
AGI +5% +10%
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +15% +30%
PDEF +15% +30%
MATK +100% +125%
MDEF +15% +30%
DEX +15% +30%
AGI +10% +20%
CRIT +15% +30%
LUCK +25% +50%
Basic Prayer
Absorbs Jewels from target [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Jewel Attack 90% 130%
Formula sqrt(Damage) * 2
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
5
25
Height:
4
Cast Speed:
360
Ignore Defense Rate:
-80%
Range
Area
Lowers MDEF of all enemy units (Stackable) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
25
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
MDEF -10% -20%
Lowers PDEF of all enemy units (Stackable) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
25
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
PDEF -10% -20%
Chance of inflicting Charm on all enemy units [Area: Whole Map, Height Range: Unlimited]
Charges:
3
32
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 15% 25%
Value 100%
Duration (ActionStart) 3
Passive Abilities
Greatly increases Daze Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Daze Res +100
After receiving Dmg, chance of recovering a portion of HP
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
RateHeal 10% 25%
COMBO Area +1 and increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
COMBO Area +1
Stats
Primary Stats
Type Equipment Modifier
HP +188 -8%
PATK +181 -
PDEF +140 -5%
MATK +87 +7%
MDEF +38 +10%
DEX +217 +10%
AGI +31 +2%
CRIT +99 +4%
LUCK +91 +5%
Jewels - +4%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +24%
AGI +2%
LUCK +2%
Basic Information
Type Supporter
Move 3
Jump 2
Initial Jewels 50%
Weapon Type Instrument
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+28 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.6 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Poetry
Inflicts Sleep on units within target area [Range: 4, Area: Diamond (5), Height Range: 1]
Charges:
5
20
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Raises DEX for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Charges:
10
16
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
DEX +10% +30%
Raises AGI for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Charges:
10
16
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
AGI +2 +10
Recovers a portion of HP of all ally units [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
RateHeal 8% 12%
Charges:
3
35
Height:
99
Range
Area
Raises all stats of ally units within target area for one turn [Range: 4, Area: Cross (3), Height Range: Unlimited]
Charges:
5
24
Height:
99
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK +10% +20%
PDEF +10% +20%
MATK +10% +20%
MDEF +10% +20%
DEX +10% +20%
AGI +2 +5
CRIT +10% +20%
LUCK +10% +20%
Basic Poetry
Raises PATK for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
PATK +10% +30%
Raises PDEF for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
PDEF +10% +30%
Raises MATK for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
MATK +10% +30%
Raises MDEF for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
MDEF +10% +30%
Raises LUCK for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
LUCK +10% +30%
Passive Abilities
Recovers HP and Jewels when asleep
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Deep Sleep Heal Rate 10%
Deep Sleep Jewel Rate 5%
After receiving Dmg, absorbs Jewels from enemy unit
Skill Effect (TotalDamage)
Type Min Max
Jewel Attack 20% 60%
Formula sqrt(Damage) * 2
ATK Scaling
0.6 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
99
Increases turn duration of buffs cast by self by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Buff Duration +1
Stats
Primary Stats
Type Equipment Modifier
HP +88 -10%
PATK +75 -16%
PDEF +50 -10%
MATK +303 +24%
MDEF +163 +22%
DEX +54 -8%
AGI +23 +5%
CRIT +144 -8%
LUCK +141 -
Jewels +105 +25%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +6%
MDEF +4%
AGI +2%
LUCK +2%
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+8 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Sorcery
Mag ATK to units in area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 25% 50%
ATK Scaling
1.5 * MATK
Charges:
3
16
Height:
2
Range
Area
Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Basic Sorcery
Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
600
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Passive Abilities