Stats
Primary Stats
Type Min Max
HP 84 625
PATK 34 125
PDEF 28 78
MATK 31 155
MDEF 24 74
DEX 33 120
AGI 47 80
CRIT 33 120
LUCK 35 125
Jewels 47 184
Primary Stats
Type 60 65 75 97
HP 406 433 488 608
PATK 88 92 102 122
PDEF 57 60 65 76
MATK 104 111 123 151
MDEF 53 56 61 72
DEX 84 89 98 117
AGI 66 68 71 78
CRIT 84 89 98 117
LUCK 88 93 102 122
Jewels 128 135 149 179
Leader Skill
Raging Fire's Heartbeat (2★)
Raises HP by 40%/Strike ATK Power by 20%/Hit Rate by 5% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +40%
Strike ATK Power +20
Hit Rate +5
Master Ability
Fire Strike attack on enemy unit (Strong vs Wind) & bestows powerfully Strong vs Amorphous on all own attacks for three turns before activation [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 260%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
1
45
Height:
3
Strong vs Wind:
+50
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Strong vs Amorphous +120
Combo Ability
Fire Strike ATK on enemy unit (Strong vs Wind) & casts Jewel Auto Charge on self & bestows powerfully Strong vs Amorphous for three turns before activation [Range: 6, Height Range: 2]
Skill Effect
Type Min Max
Attack 350%
ATK Scaling
0.95 * (PATK + MATK)
Charges:
1
50
Height:
2
Strong vs Wind:
+40
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
Strong vs Amorphous +150
Self Condition
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 15%
Combo Partner
Gear Ability
After defeating an enemy, raises own Strike ATK Power (Stackable up to 10x)
Hide Target Buff
Target Buff (Self)
App Type SelfKillCount
App Mct 10
Stats
Type Min Max
Strike ATK Power +7
Job Restriction
Gear
Evolution
Rarity Materials Zeni Cost
3★ 25000
4★ 50000
5★ 150000
Quests
Type Quests
Soul Shard [Hard] Ch 5: Ep 1 [1-1] Memories Gone
[Hard] Ch 5: Ep 2 [1-1] Overwhelming Horrors of War
[Hard] Ch 5: Ep 3 [1-1] A Path Buried in Sand
Master Ability Ch 5: Ep 5 [3-1] Forbidden Arts
Combo Ability The Essence of Purification The Essence of Purification
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 300000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +69 +1 +3 +0
3 +138 +2 +6 +0
4 +207 +3 +9 +0
5 +276 +4 +12 +0
6 +345 +5 +15 +1
Max Level Enhancement (Stats)
Stats
Type Value
HP +55
PATK +20
CRIT +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +10 +11 +1 +1
3 +20 +22 +2 +2
4 +30 +33 +3 +3
5 +40 +44 +4 +4
6 +50 +55 +5 +5
Max Level Enhancement (Ability)
New Skill
Raises PATK/AGI/Strike ATK Power.Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +40%
AGI +5%
Strike ATK Power +20
Hit Rate +5
Old Skill
Raises PATK/Strike ATK Power/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +10% +20%
Strike ATK Power +10 +20
Hit Rate +2 +5
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +6 +2 +0 +3
3 +12 +4 +0 +6
4 +18 +6 +1 +9
5 +24 +8 +1 +12
6 +30 +10 +2 +15
Max Level Enhancement (Leader Skill)
Raging Fire's Heartbeat
Raises HP by 40%/All ATK by 20%/Hit Rate by 5% for Fire Units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +40%
Fire +20
Hit Rate +5
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +38 +3 +2 +1
3 +76 +6 +4 +2
4 +114 +9 +6 +3
5 +152 +12 +8 +4
6 +190 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +55
PATK +15
DEX +10
Strong vs Gluttony +60
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +23 +2 +2 +0 +7
3 +46 +4 +4 +0 +14
4 +69 +6 +6 +1 +21
5 +92 +8 +8 +1 +28
6 +115 +10 +10 +2 +35
Max Level Enhancement (Ability)
Fire Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 250%
ATK Scaling
1.5 * PATK
Charges:
3
35
Height:
2
Strong vs Human:
+50
Range
Area
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 180% 220%
ATK Scaling
1.5 * PATK
Charges:
3
45
Height:
2
Strong vs Human:
+50
Range
Area
3-hit Fire Strike Mag AtK that ignores DEF (Strong vs Wind) [Range: 5, Height Range: 2]
Skill Effect
Combo Damage Rate 35%
Combo Hits 3
Type Min Max
Attack 195%
ATK Scaling
0.95 * (PATK + MATK)
Charges:
4
42
Height:
2
Strong vs Wind:
+50
Ignore Defense Rate:
-100%
Range
Area
3-hit Fire Strike Mag ATK on enemy unit that lowers DEF by half (Strong vs Wind) [Range: 5, Height Range: 2]
Skill Effect
Combo Damage Rate 35%
Combo Hits 3
Type Min Max
Attack 135% 160%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
2
42
Height:
2
Strong vs Wind:
+50
Ignore Defense Rate:
-50%
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +164 +6 +0 +11
3 +328 +12 +0 +22
4 +492 +18 +1 +33
5 +656 +24 +1 +44
6 +820 +30 +2 +55
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Stats
Primary Stats
Type Equipment Modifier
HP +328 +3%
PATK +212 +8%
PDEF +140 +3%
MATK +45 -10%
MDEF +38 -10%
DEX +161 -
AGI +31 +3%
CRIT +120 +20%
LUCK +60 -
Jewels - -10%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +26%
PATK +4%
DEX +1%
AGI +3%
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Weapon Type Cestus
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+33 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Fist
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Strike ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
1
32
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 180% 220%
ATK Scaling
1.5 * PATK
Charges:
3
45
Height:
2
Strong vs Human:
+50
Range
Area
Basic Fist
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 1
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Triples own PATK for one turn
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
PATK +200%
Raises own PDEF
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +20% +30%
Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Strike ATK to units in area around self
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
24
Height:
1
Range
Area
Passive Abilities
Raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +15% +30%
After receiving Dmg, performs counter [Range: 1, Height Range: 1]
Skill Effect (TotalDamage)
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Range
Area
Increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
Raises Strike ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strike ATK Power +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +403 +22%
PATK +294 +23%
PDEF +128 +10%
MATK +122 +38%
MDEF +48 +10%
DEX +252 +9%
AGI +32 +27%
CRIT +97 +32%
LUCK +84 +17%
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +30%
PATK +4%
AGI +2%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Weapon Type Cestus
Elemental Res
Type Equipment Type Equipment
+8 +5
+12 +3
- -
Status Res
Type Equipment Type Equipment
+20 +15
+25 +50
+45 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * (PATK + MATK)
Height:
2
Back Defense Rate:
-15%
Range
Area
Spiritbonding
Inflicts Rage on enemy units within area [Range: 3, Area: Cross (3), Height Range: 2]
Charges:
3
35
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Lowers PATK of enemy units within area [Range: 3, Area: Cross (3), Height Range: 2]
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -25% -40%
Ultra-powerful Fire Strike ATK on enemy unit (Strong vs Wind) & units are not lockable [Range: 4, Area: Line (4), Height Range: 2]
Skill Effect
Type Min Max
Attack 260% 300%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
50
Height:
2
Cast Speed:
280
Strong vs Wind:
+50
Range
Area
3-hit Fire Strike Mag ATK on enemy unit that lowers DEF by half (Strong vs Wind) [Range: 5, Height Range: 2]
Skill Effect
Combo Damage Rate 35%
Combo Hits 3
Type Min Max
Attack 135% 160%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
2
42
Height:
2
Strong vs Wind:
+50
Ignore Defense Rate:
-50%
Range
Area
Basic Spiritbonding
After moving, Fire Strike ATK on enemy units within area & casts Jewel Auto Charge on self for three turns [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 90%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
14
Height:
2
Range
Area
Self Condition
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 10%
Creates a shield that reduces Phys Dmg inflicted on self for three turns
Skill Effect
Shield Turns 3
Shield Type (UseCount) 999
Type Min Max
Shield -30%
Charges:
1
36
Height:
1
Range
Area
Fire Strike Mag ATK on enemy units within area [Range: 3, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 120%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
5
28
Height:
2
Range
Area
Passive Abilities
Raises Strike ATK Power/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strike ATK Power +7 +12
Hit Rate +2 +5
Permanently raises own PATK/AGI when receiving Dmg (Stackable up to 10x) & also activated by skill attacks
Skill Effect (TotalDamage)
Type Min Max
Buff 25% 40%
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 999
Stackable 10 Times
Stats
Type Min Max
PATK +4%
AGI +2% +4%
Raises All Elements Res/PDEF
Target Buff (Self)
Stats
Type Min Max
Fire Res +5 +10
Water Res +5 +10
Wind Res +5 +10
Thunder Res +5 +10
Light Res +5 +10
Dark Res +5 +10
PDEF +10% +20%
Stats
Primary Stats
Type Equipment Modifier
HP +356 +25%
PATK +244 +20%
PDEF +140 +10%
MATK +45 -10%
MDEF +38 -12%
DEX +161 +10%
AGI +32 +8%
CRIT +120 +25%
LUCK +60 -
Jewels - -10%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +30%
PATK +5%
DEX +1%
AGI +3%
HP +150
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Weapon Type Cestus
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+33 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Fist
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Strike ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
1
32
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 180% 220%
ATK Scaling
1.5 * PATK
Charges:
3
45
Height:
2
Strong vs Human:
+50
Range
Area
Basic Fist
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 1
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
For one turn, quadruples own PATK & lowers own PDEF/MDEF to 0
Charges:
3
20
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
PATK +400%
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
PDEF -100%
MDEF -100%
Raises own PDEF
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +20% +30%
Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Strike ATK to units in area around self
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
24
Height:
1
Range
Area
Passive Abilities
Raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +15% +30%
After receiving Dmg, performs counter [Range: 1, Height Range: 1]
Skill Effect (TotalDamage)
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Range
Area
Increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
Raises Strike ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strike ATK Power +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +658 +50%
PATK +378 +28%
PDEF +155 +10%
MATK +218 +43%
MDEF +48 +10%
DEX +252 +9%
AGI +39 +30%
CRIT +97 +32%
LUCK +84 +17%
Jewels - +20%
Other Stats
Type Equipment
Jewels Obtained +48
Job Master Bonus
Type Value
HP +34%
PATK +5%
AGI +2%
CRIT +2%
HP +150
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Weapon Type Cestus
Elemental Res
Type Equipment Type Equipment
+9 +7
+14 +3
- -
Status Res
Type Equipment Type Equipment
+36 +23
+41 +67
+62 +23
- -
- -
- -
- -
+37 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.95 * (PATK + MATK)
Height:
2
Back Defense Rate:
-15%
Range