Stats
Primary Stats
Type Min Max
HP 98 634
PATK 36 118
PDEF 40 111
MATK 42 176
MDEF 39 108
DEX 42 138
AGI 42 96
CRIT 44 124
LUCK 55 152
Jewels 55 212
Primary Stats
Type 60 65 75 97
HP 417 444 498 617
PATK 84 89 97 115
PDEF 82 85 93 108
MATK 121 128 142 171
MDEF 80 83 90 105
DEX 99 104 113 135
AGI 74 76 82 94
CRIT 91 95 103 121
LUCK 112 117 127 149
Jewels 148 156 172 207
Leader Skill
Light of Dawn's Breath (2★)
Raises HP by 30% & MDEF by 20% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +30%
MDEF +20%
Light of Dawn's Heartbeat (4★)
Raises HP by 40% & MDEF by 20% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +40%
MDEF +20%
Light of Dawn's Heartbeat (5★)
Raises HP by 50% & MDEF by 20% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +50%
MDEF +20%
Gear Ability
Recovers HP of ally units within target area & raises Max HP for three turns & recovers amount raised [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
RateHeal 30%
Charges:
1
50
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
HP +30%
Gear
Raises own Max HP (recovers amount raised) after appearing on map
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +500
Gear
Total HP Recovery & raises all stats for five turns & changes ability
Charges:
1
50
Range
Area
Unit Transform
Job Restriction
Gear
Fly for five turns & fully restores HP & raises all stats & changes ability
Charges:
1
50
Range
Area
Unit Transform
Job Restriction
Gear
Evolution
Rarity Materials Zeni Cost
3★ 25000
4★ 50000
5★ 150000
Quests
Type Quests
Soul Shard For Whom The Alchemist Exists: The Movie Celebration Quest
[Hard] Dark Phantoms Part Two - Ep 1 Hard Stage 1
[Hard] Dark Phantoms Part Two - Ep 2 Hard Stage 2
[Hard] Dark Phantoms Part Two - Ep 3 Hard Stage 3
[Hard] Dark Phantoms Part Two - Ep 4 Hard Stage 4
[Hard] Dark Phantoms Part Two - Ep 5 Hard Stage 5
[Hard] Dark Phantoms Part Three - Ep 1 Hard Stage 1
[Hard] Dark Phantoms Part Three - Ep 2 Hard Stage 2
[Hard] Dark Phantoms Part Three - Ep 3 Hard Stage 3
[Hard] Dark Phantoms Part Three - Ep 4 Hard Stage 4
[Hard] Dark Phantoms Part Three - Ep 5 Hard Stage 5
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 300000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +76 +1 +2 +0
3 +152 +2 +4 +0
4 +228 +3 +6 +1
5 +304 +4 +8 +1
6 +380 +5 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +60
PDEF +15
MDEF +20
LUCK +10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +7 +10 +2 +1
3 +14 +20 +4 +2
4 +21 +30 +6 +3
5 +28 +40 +8 +4
6 +35 +50 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Max HP/AGI/Healing & reduces cast time by 1/5
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Healing +15
Cast Time -20
HP +20%
AGI +5%
Old Skill
Raises Healing & reduces Cast Time by 1/5
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Healing +10 +15
Cast Time -20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +4 +0 +3
3 +14 +8 +0 +6
4 +21 +12 +1 +9
5 +28 +16 +1 +12
6 +35 +20 +2 +15
Max Level Enhancement (Leader Skill)
Light of Dawn's Heartbeat
Raises HP by 50% & all DEF by 20% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +50%
Light Unit DEF +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +42 +2 +2 +1
3 +84 +4 +4 +2
4 +126 +6 +6 +3
5 +168 +8 +8 +4
6 +210 +10 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +60
MATK +35
LUCK +10
Strong vs Greed +60
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +25 +1 +2 +0 +10
3 +50 +2 +4 +0 +20
4 +75 +3 +6 +1 +30
5 +100 +4 +8 +1 +40
6 +125 +5 +10 +2 +50
Max Level Enhancement (Ability)
Recovers a portion of HP of all ally units [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
RateHeal 10%
Charges:
99
5
Height:
99
Cast Speed:
500
Range
Area
Recovers a portion of HP of all ally units [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
RateHeal 2% 5%
Charges:
99
5
Height:
99
Cast Speed:
500
Range
Area
Creates a shield that reduces Mag Dmg on ally unit (five times) [Range: 3, Height Range: 2]
Skill Effect
Shield Type (UseCount) 5
Type Min Max
Shield -70%
Charges:
2
45
Height:
2
Cast Speed:
320
Range
Area
Creates a barrier that halves Mag Dmg on ally unit (three times) [Range: 3, Height Range: 2]
Skill Effect
Shield Type (UseCount) 3
Type Min Max
Shield -50%
Charges:
2
45
Height:
2
Cast Speed:
320
Range
Area
Raises all own Stats (especially MATK) and raises Max HP for three turns & raises Max HP/MATK/AGI of ally units within area around self (recovers amount raised) [Area: Diamond (5), Height Range: 2]
Charges:
3
55
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MATK +50%
AGI +20%
HP +30%
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +15% +30%
PDEF +15% +30%
MATK +100% +125%
MDEF +15% +30%
DEX +15% +30%
AGI +10% +20%
CRIT +15% +30%
LUCK +25% +50%
HP +30% +50%
Raises all own Stats (especially MATK) and Max HP for three turns & raises Max HP (recovers amount raised)/MATK/AGI of ally units within area around self [Area: Diamond (5), Height Range: 2]
Charges:
3
55
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MATK +15% +30%
AGI +5% +10%
HP +15% +30%
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +15% +30%
PDEF +15% +30%
MATK +100% +125%
MDEF +15% +30%
DEX +15% +30%
AGI +10% +20%
CRIT +15% +30%
LUCK +25% +50%
HP +30% +50%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +164 +10 +0 +7
3 +328 +20 +0 +14
4 +492 +30 +1 +21
5 +656 +40 +1 +28
6 +820 +50 +2 +35
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Stats
Primary Stats
Type Equipment Modifier
HP +273 +20%
PATK +99 -10%
PDEF +154 -
MATK +256 +15%
MDEF +196 +30%
DEX +83 +10%
AGI +27 +10%
CRIT +130 -8%
LUCK +114 +15%
Jewels - +15%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +6%
MDEF +2%
AGI +4%
Basic Information
Type Supporter
Move 3
Jump 2
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +4
+3 +14
Status Res
Type Equipment Type Equipment
- +25
+25 +15
- +53
+10 +28
- -
- -
+28 -
- -
Strike
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Gift of Resonance
Recovers a portion of HP of all ally units [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
RateHeal 2% 5%
Charges:
99
5
Height:
99
Cast Speed:
500
Range
Area
Raises Max HP (recovers amount raised)/all stats for ally units within area around self for three turns & bestows Strong vs Dark Phantom [Area: Square (3), Height Range: 2]
Charges:
3
35
Height:
2
Cast Speed:
400
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +30%
PDEF +20% +30%
MATK +20% +30%
MDEF +20% +30%
DEX +20% +30%
LUCK +20% +30%
CRIT +20% +30%
AGI +10% +20%
Strong vs Dark +50
HP +20% +30%
Places a grid that raises HP Recovery/All Elements Res (Grid disappears after being activated three times) [Area: Square (5), Height Range: 3]
Desire In My Heart
HP Recovery/All Elements Res are greatly raised when on this grid. Disappears three turns after it's activated.
Heal:
15%
Charges:
3
Panel Buff (SelfSide)
Stats
Type Min Max
Fire Res +15
Water Res +15
Wind Res +15
Thunder Res +15
Light Res +15
Dark Res +15
Charges:
3
50
Height:
3
Range
Area
Casts Quicken on target and self [Range: 3, Height Range: 2]
Charges:
1
35
Height:
2
Cast Speed:
350
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Self Condition
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Basic Gift of Resonance
Recovers HP of ally unit & bestows Strong vs Demons for three turns [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Heal 120% 170%
Charges:
10
15
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Strong vs Demon +50
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
50
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Removes debuffs of ally units within area & greatly raises Debuff Res for three turns [Range: 2, Area: Square (3), Height Range: 2]
Charges:
2
26
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Debuff Res +100
Target Condition (SelfSide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (ActionStart) 3
Greatly raises ally unit's Healing for three turns [Range: 4, Height Range: 2]
Charges:
5
25
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Healing +40 +70
Passive Abilities
Chance of greatly raising Dark Res until Dmg is received three times & also activated by skill attacks
Skill Effect (TotalDamage)
Type Min Max
Buff 10% 40%
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (DamageEnd) 3
Stats
Type Min Max
Dark Res +50
Raises Dark Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Dark Res +10 +20
Lowers all ATK of enemy Dark Phantoms after appearing on map
Target Buff (EnemySide)
Type Dark
Stats
Type Min Max
Fire -20 -35
Water -20 -35
Thunder -20 -35
Wind -20 -35
Light -20 -35
Dark -20 -35
Stats
Primary Stats
Type Equipment Modifier
HP +88 -12%
PATK +75 -16%
PDEF +50 -10%
MATK +237 +16%
MDEF +163 +20%
DEX +54 -8%
AGI +23 -1%
CRIT +134 -15%
LUCK +172 -
Jewels +84 +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +28%
MATK +2%
MDEF +4%
Basic Information
Type Healer
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+4 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Magic
Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 187% 240%
Charges:
5
24
Height:
3
Cast Speed:
400
Range
Area
Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * MATK
Charges:
5
36
Height:
3
Cast Speed:
300
Strong vs Undead:
+50
Range
Area
Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Attack 125% 150%
ATK Scaling
1.4 * MATK
Charges:
3
48
Height:
4
Cast Speed:
300
Strong vs Undead:
+50
Range
Area
Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Skill Effect
Type Min Max
RateHeal 100%
Charges:
3
36
Height:
4
Cast Speed:
200
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Basic Holy Magic
Recovers HP of ally units [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Heal 162% 180%
Charges:
10
8
Height:
3
Cast Speed:
500
Range
Area
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
10
16
Height:
3
Cast Speed:
360
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Charges:
5
10
Height:
1
Cast Speed:
500
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 135% 150%
Charges:
10
16
Height:
3
Cast Speed:
240
Range
Area
Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
10
24
Height:
3
Cast Speed:
240
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Passive Abilities
Casts Auto Heal on self
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Auto Heal Rate 8%
After receiving Magic ATK Dmg, chance of defending
Skill Effect (MagDamage)
Type Min Max
Defend 15% 30%
Range
Area
Nullifies Death Sentence & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10%
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Stats
Primary Stats
Type Equipment Modifier
HP +239 +3%
PATK +57 -42%
PDEF +115 -10%
MATK +169 +20%
MDEF +120 -
DEX +101 -5%
AGI +20 +12%
CRIT +84 +5%
LUCK +236 +20%
Jewels +53 +8%
Other Stats
Type Equipment
Jewels Obtained +30
Job Master Bonus
Type Value
HP +19%
MATK +6%
AGI +4%
LUCK +2%
Basic Information
Type Supporter
Move 4
Jump 2
Initial Jewels 50%
Weapon Type Rod
Elemental Res
Type Equipment Type Equipment
+4 +6
+6 +4
- +8
Status Res
Type Equipment Type Equipment
- +43
+15 +15
+10 +15
+10 -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (MATK + LUCK)
Height:
2
Back Defense Rate:
-15%
Range
Area
Prayer
Jewel Dmg to all enemy units [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
Jewel Attack 4% 8%
Formula sqrt(Damage) * 2
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
2
28
Height:
99
Ignore Defense Rate:
-100%
Range
Area
Light Magic ATK (Strong vs Undead) to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
3
40
Height:
2
Strong vs Undead:
+50
Range
Area
Greatly raises own Stats, especially PDEF, & raises PDEF/AGI of ally units within area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
55
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +15% +30%
AGI +5% +10%
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +15% +30%
PDEF +60% +100%
MATK +15% +30%
MDEF +15% +30%
DEX +15% +30%
AGI +10% +20%
CRIT +15% +30%
LUCK +25% +50%
Greatly raises own Stats, especially MATK, & raises MATK/AGI of ally units in area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
55
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MATK +15% +30%
AGI +5% +10%
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +15% +30%
PDEF +15% +30%
MATK +100% +125%
MDEF +15% +30%
DEX +15% +30%
AGI +10% +20%
CRIT +15% +30%
LUCK +25% +50%
Basic Prayer
Absorbs Jewels from target [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Jewel Attack 90% 130%
Formula sqrt(Damage) * 2
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
5
25
Height:
4
Cast Speed:
360
Ignore Defense Rate:
-80%
Range
Area
Lowers MDEF of all enemy units (Stackable) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
25
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
MDEF -10% -20%
Lowers PDEF of all enemy units (Stackable) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
25
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
PDEF -10% -20%
Chance of inflicting Charm on all enemy units [Area: Whole Map, Height Range: Unlimited]
Charges:
3
32
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 15% 25%
Value 100%
Duration (ActionStart) 3
Passive Abilities
Greatly increases Daze Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Daze Res +100
After receiving Dmg, chance of recovering a portion of HP
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
RateHeal 10% 25%
COMBO Area +1 and increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
COMBO Area +1
Stats
Primary Stats
Type Equipment Modifier
HP +88 +40%
PATK +75 -14%
PDEF +50 -10%
MATK +300 +16%
MDEF +226 +20%
DEX +54 -3%
AGI +33 -1%
CRIT +155 -11%
LUCK +172 -
Jewels +84 +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +32%
MATK +4%
MDEF +4%
DEX +2%
AGI +2%
HP +125
Basic Information
Type Healer
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+4 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Magic
Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 187% 240%
Charges:
5
24
Height:
3
Cast Speed:
400
Range
Area
Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * MATK
Charges:
5
36
Height:
3
Cast Speed:
300
Strong vs Undead:
+50
Range
Area
Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Attack 125% 150%
ATK Scaling
1.4 * MATK
Charges:
3
48
Height:
4
Cast Speed:
300
Strong vs Undead:
+50
Range
Area