Stats
Primary Stats
Type Min Max
HP 135 947
PATK 34 143
PDEF 27 103
MATK 46 163
MDEF 30 106
DEX 39 140
AGI 53 91
CRIT 38 135
LUCK 40 144
Jewels 51 204
Primary Stats
Type 60 65 75 99
HP 618 659 741 938
PATK 98 104 115 141
PDEF 72 76 83 102
MATK 115 121 133 161
MDEF 75 79 86 105
DEX 99 104 114 138
AGI 75 77 81 90
CRIT 95 100 110 134
LUCK 101 107 117 142
Jewels 142 149 165 202
Leader Skill
Light of Dawn's Heartbeat (5★)
Raises HP by 50% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +50%
Master Ability
Raises MATK/AGI/Healing/Max Jewels
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Healing +50
Max Jewels +100
MATK +150
AGI +10
Related Gears
Gear Type Stats Jobs
Accessory AGI +10
Initial Jewels +20
Jewels Spent -5
Area ATK Res +15
Related Mementos
Memento Stats
Dark Res +5
Strike Res +8
Auto Jewel Charge +8
Healing +30
Max Jewels +15
HP +640
LUCK +96
Area ATK Res +13
Jewels Spent Rate -16
DEF vs Male +32
JUMP +1
AGI +10
Quests
Type Quests
Soul Shard [Hard] Ch 3: Ep 3 [2-10] Back to the Royal Palace
Featuring Soul Shards Light-Element Hard Quest
[1/day] 2nd Anniversary Special Quest Round 1
[1/Day] Early Autumn Celebration Quest
[1/Day] Version Up Celebration Quest
[1/Day] 3rd Anniversary Countdown Celebration Quest Round 2
[1/Day] 3rd Anniversary Celebration Quest Round 3
[1/Day] Version Up Celebration Quest
[1/Day] Version Up Celebration Quest
[1/Day] 12 Million Downloads Worldwide Celebration Quest
[1/Day] Version Up Celebration Quest Round 2
[1/Day] 4th Anniversary Celebration Quest Round 3
[1/Day] Mystic Town Nigredo Introduction Celebration
Master Ability Episode 3 Lovely Starting Merchant
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +73 +1 +3 +0
3 +146 +2 +6 +0
4 +219 +3 +9 +1
5 +292 +4 +12 +1
6 +365 +5 +15 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +55
MATK +45
LUCK +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +13 +13 +2 +1
3 +26 +26 +4 +2
4 +39 +39 +6 +3
5 +52 +52 +8 +4
6 +65 +65 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises AGI/All Elemental Res & raises JUMP by 1
Target Buff (Self)
Stats
Type Min Max
Fire Res +15
Water Res +15
Wind Res +15
Thunder Res +15
Light Res +15
Dark Res +15
AGI +10%
JUMP +1
Old Skill
Raises All Elemental Res
Target Buff (Self)
Stats
Type Min Max
Fire Res +5 +15
Water Res +5 +15
Wind Res +5 +15
Thunder Res +5 +15
Light Res +5 +15
Dark Res +5 +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +6 +6 +0 +3
3 +12 +12 +0 +6
4 +18 +18 +1 +9
5 +24 +24 +1 +12
6 +30 +30 +2 +15
Max Level Enhancement (Leader Skill)
Light of Dawn's Heartbeat
Raises HP by 50%/MATK by 10%/all DEF by 10% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +50%
MATK +10%
Light Unit DEF +10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +40 +3 +2 +1
3 +80 +6 +4 +2
4 +120 +9 +6 +3
5 +160 +12 +8 +4
6 +200 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +55
MATK +50
LUCK +15
Strong vs Sloth +20
Strong vs Envy +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +24 +2 +2 +0 +12
3 +48 +4 +4 +0 +24
4 +72 +6 +6 +1 +36
5 +96 +8 +8 +1 +48
6 +120 +10 +10 +2 +60
Max Level Enhancement (Ability)
Casts Jewel Auto Charge on ally unit for three turns [Range: 5, Height Range: 3]
Charges:
2
40
Height:
3
Cast Speed:
500
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 15%
Casts Jewel Auto Charge on ally unit for three turns [Range: 4, Height Range: 3]
Charges:
2
40
Height:
3
Cast Speed:
200
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 10%
Water Slash Mag ATK to units within target area (Strong vs Fire) & inflicts Sleep for three turns for enemy Fire units [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 130%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
35
Height:
2
Strong vs Fire:
+100
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Custom Target 1
Element Fire
Water Slash Mag ATK on units within target area (Strong vs Fire) [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 85% 115%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
50
Height:
2
Strong vs Fire:
+80
Range
Area
Water Mag ATK on units within area (Strong vs Fire) [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 165%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
500
Strong vs Fire:
+80
Range
Area
Water Mag ATK on units within target area (Strong vs Fire) [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 95% 125%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
340
Strong vs Fire:
+80
Range
Area
Grants Auto Heal to self for five turns (While Auto Healing, sets MOVE to 1 & RANGE +4 & raises All Res & greatly raises LUCK/Jewel Auto Charge) & all Skills become Intimate Dealings & grants "Raises Jewel Auto Charge/Area ATK Res for adjacent allies when one or more ally units are in adjacent squares"
Charges:
3
0
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 6
Stats
Type Min Max
Auto Jewel Charge +15
Area ATK Res +25
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 6
Auto Heal Rate 12%
Stats
Type Min Max
MOVE -99%
Range +4
LUCK +90%
Slash Res +15
Strike Res +15
Missile Res +15
Pierce Res +15
Magic Res +15
JUMP Res +15
Auto Jewel Charge +25
Ability Change
Old High Leverage
Jewel Investment
Terra Leverage
Jewels Rule Everything Around Me
New Jewel Growth
Allocated Healing
Hedging Smoke
Charming Sale
Lovely Breakout <br>
Turns 5
Grants Auto Heal to self for five turns (While Auto Healing, sets MOVE to 1 & RANGE +4 & raises All Res & greatly raises LUCK/Jewel Auto Charge) & all Skills become Intimate Dealings
Charges:
2
0
Height:
1
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 6
Auto Heal Rate 12%
Stats
Type Min Max
MOVE -99%
Range +4
LUCK +90%
Slash Res +15
Strike Res +15
Missile Res +15
Pierce Res +15
Magic Res +15
JUMP Res +15
Auto Jewel Charge +25
Ability Change
Old High Leverage
Jewel Investment
Terra Leverage
Jewels Rule Everything Around Me
New Jewel Growth
Allocated Healing
Hedging Smoke
Charming Sale
Lovely Breakout <br>
Turns 5
Casts Jewel Auto Charge on ally unit for three turns [Range: 5, Height Range: 3]
Charges:
2
40
Height:
3
Cast Speed:
500
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 15%
Casts Jewel Auto Charge on ally unit for three turns [Range: 4, Height Range: 3]
Charges:
2
40
Height:
3
Cast Speed:
200
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 10%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +164 +18 +0 +14
3 +328 +36 +0 +28
4 +492 +54 +1 +42
5 +656 +72 +1 +56
6 +820 +90 +2 +70
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +11 +8 +17 +0
3 +22 +16 +34 +0
4 +33 +24 +51 +1
5 +44 +32 +68 +1
6 +55 +40 +85 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 1000000
3 1500000
4 3000000
5 6000000
6 30000000
Spirit Gear
Margaret Revenant Gear
Level Skill
10 Revenant Gear Dark Wall
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
MATK +5%
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +11%
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
AGI +2%
Spirit Gear Ability
Raises own Dark Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Dark Res +25
Enlightened Bond
Sisterly Bonds, Mutual Feelings
Level Stats Materials
1 Healing +20
Area ATK Res +10
2 MATK +10%
Charm +10
3 HP +20%
AGI +2%
Stats
Primary Stats
Type Equipment Modifier
HP +328 +20%
PATK +181 -10%
PDEF +175 -2%
MATK +45 -5%
MDEF +38 -5%
DEX +161 +5%
AGI +25 -5%
CRIT +99 -
LUCK +95 +6%
Jewels - +15%
Other Stats
Type Equipment
Jewels Obtained +31
Job Master Bonus
Type Value
HP +26%
PATK +2%
AGI +4%
LUCK +2%
Basic Information
Type Supporter
Move 4
Jump 1
Initial Jewels 50%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +9
- -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
An abacus-shaped staff.
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.5 * (PATK + LUCK)
Height:
2
Range
Area
Trading Skill
Consumes own Jewels and transfers them to ally unit [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
GemsGift 10
Charges:
5
10
Height:
3
Range
Area
Raises ally unit's CT by 50 [Range: 4, Height Range: 3]
Control Charge Time
Type Min Max
Value +50
Charges:
5
45
Height:
3
Range
Area
Consumes own Jewels and transfers them to ally unit [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
GemsGift 20
Charges:
5
20
Height:
3
Range
Area
Casts Jewel Auto Charge on ally unit for three turns [Range: 4, Height Range: 3]
Charges:
2
40
Height:
3
Cast Speed:
200
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 10%
Basic Trading Skill
Inflicts Blind on enemy unit [Range: 4, Height Range: 3]
Charges:
5
20
Height:
3
Cast Speed:
300
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Inflicts Charm on enemy units within area around self [Area: Diamond (5), Height Range: 2]
Charges:
3
50
Height:
2
Cast Speed:
360
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Nullifies all statuses inflicted on ally units within area around self for three turns [Area: Square (3), Height Range: 2]
Charges:
5
24
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Recovers HP of ally units within area around self [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 142% 165%
Charges:
5
16
Height:
2
Range
Area
Passive Abilities
After receiving Dmg, chance of casting Jewel Auto Charge on self
Skill Effect (TotalDamage)
Type Min Max
FailCondition 10% 35%
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 10%
Raises Initial Jewels
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Initial Jewels +5 +10
Raises Jewels Obtained
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Jewels Obtained +1 +10
Stats
Primary Stats
Type Equipment Modifier
HP +256 -5%
PATK +102 +5%
PDEF +99 -10%
MATK +97 +7%
MDEF +143 +10%
DEX +75 -10%
AGI +20 +4%
CRIT +91 +4%
LUCK +149 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +2%
MATK +3%
MDEF +4%
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 50%
Weapon Type Sword
Elemental Res
Type Equipment Type Equipment
+7 +8
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * (PATK + MATK)
Height:
1
Strong vs Amorphous:
+50
Back Defense Rate:
-15%
Range
Area
Magic Blade
Slash Mag ATK on an enemy with chance of Bind [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 95%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
5
18
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash Mag ATK on an enemy with chance of Daze [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 95%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
5
18
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash Mag ATK on an enemy with chance of Silence [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 95%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
5
18
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash Mag ATK on an enemy with chance of Petrify [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 95%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
5
18
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Fire Slash Mag ATK on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
36
Height:
2
Range
Area
Water Slash Mag ATK on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
36
Height:
2
Range
Area
Wind Slash Mag ATK to units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
36
Height:
2
Range
Area
Thunder Slash Mag ATK on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
36
Height:
2
Range
Area
Basic Magic Blade
Fire Slash Mag ATK on an enemy [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
24
Height:
2
Range
Area
Water Slash Mag ATK on an enemy [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
24
Height:
2
Range
Area
Wind Slash Mag ATK on an enemy [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
24
Height:
2
Range
Area
Thunder Slash Mag ATK on an enemy [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
24
Height:
2
Range
Area
Passive Abilities
After receiving Dmg, chance of absorbing Jewels
Skill Effect (TotalDamage)
Rate Min: 15%
Max: 40%
Type Min Max
Jewel Attack 50% 75%
Formula sqrt(Damage) * 2
ATK Scaling
0.9 * (PATK + MATK)
Height:
2
Range
Area
Raises All Elemental Res
Target Buff (Self)
Stats
Type Min Max
Fire Res +5 +15
Water Res +5 +15
Wind Res +5 +15
Thunder Res +5 +15
Light Res +5 +15
Dark Res +5 +15
Stats
Primary Stats
Type Equipment Modifier
HP +88 -10%
PATK +75 -16%
PDEF +50 -10%
MATK +303 +24%
MDEF +163 +22%
DEX +54 -8%
AGI +23 +5%
CRIT +144 -8%
LUCK +141 -
Jewels +105 +25%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +6%
MDEF +4%
AGI +2%
LUCK +2%
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+8 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Sorcery
Mag ATK to units in area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 25% 50%
ATK Scaling
1.5 * MATK
Charges:
3
16
Height:
2
Range
Area
Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Basic Sorcery
Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area