Stats
Primary Stats
Type Min Max
HP 162 790
PATK 72 200
PDEF 45 140
MATK 38 170
MDEF 46 135
DEX 48 141
AGI 62 99
CRIT 62 162
LUCK 62 140
Jewels 76 229
Primary Stats
Type 60 65 75 97
HP 536 567 631 770
PATK 148 154 167 196
PDEF 101 106 116 137
MATK 116 123 136 165
MDEF 99 103 112 132
DEX 103 108 117 138
AGI 84 85 89 97
CRIT 121 126 136 158
LUCK 108 112 120 137
Jewels 167 174 190 224
Leader Skill
Fresh Wind's Heartbeat (5★)
Raises HP by 50%/Slash ATK Power by 20%/Disable Heal Res by 30% for Wind Units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
HP +50%
Slash ATK Power +20
Disable Heal Res +30
Gear Ability
After moving, Wind Slash ATK on enemy unit & absorbs double the Dmg inflicted back as HP & greatly raises own AGI [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Charges:
1
34
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
AGI +80%
Job Restriction
Gear
Raises Slash ATK Power/PDEF/AGI when defeating an enemy (Stackable)
Hide Target Buff
Target Buff (Self)
App Type SelfKillCount
App Mct 999
Stats
Type Min Max
Slash ATK Power +5
PDEF +5%
AGI +1%
Gear
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Na Zhu Soul Shards
My Funeral, My Trial [Hard] Hard Stage 1
My Funeral, My Trial [Hard] Hard Stage 2
My Funeral, My Trial [Hard] Hard Stage 3
My Funeral, My Trial [Hard] Hard Stage 4
My Funeral, My Trial [Hard] Hard Stage 5
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +83 +1 +2 +0
3 +166 +2 +4 +0
4 +249 +3 +6 +1
5 +332 +4 +8 +1
6 +415 +5 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PDEF +15
MDEF +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +13 +10 +2 +1
3 +26 +20 +4 +2
4 +39 +30 +6 +3
5 +52 +40 +8 +4
6 +65 +50 +10 +5
Max Level Enhancement (Ability)
New Skill
Greatly raises PATK & raises Reaction Block/Slash ATK Power/Evasion Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +50%
Evasion Rate +5
Slash ATK Power +10
Reaction Block +25
Old Skill
Greatly raises PATK & raises Reaction Block/Evasion Rate & lowers AGI
Hide Self Buff
Self Buff
Stats
Type Min Max
PATK +10% +50%
Evasion Rate +1 +5
AGI -15% -10%
Reaction Block +15 +25
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +5 +0 +3
3 +14 +10 +0 +6
4 +21 +15 +1 +9
5 +28 +20 +1 +12
6 +35 +25 +2 +15
Max Level Enhancement (Leader Skill)
Fresh Wind's Heartbeat
Raises HP by 50%/All ATK by 20%/Disable Heal Res by 30% for Wind Units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
HP +50%
Wind +20
Disable Heal Res +30
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +46 +3 +2 +1
3 +92 +6 +4 +2
4 +138 +9 +6 +3
5 +184 +12 +8 +4
6 +230 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PDEF +15
MDEF +20
Strong vs Pride +20
Strong vs Greed +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +28 +2 +2 +0 +12
3 +56 +4 +4 +0 +24
4 +84 +6 +6 +1 +36
5 +112 +8 +8 +1 +48
6 +140 +10 +10 +2 +60
Max Level Enhancement (Ability)
After moving, Wind Slash ATK on enemy units within area around self that increases according to how full own HP is & raises own Slash ATK Power for five turns (Stackable up to 3x) [Move Area: Diamond (9), Area: Diamond (5), Height Range: 2]
Skill Effect
Effect HP Rate 70%
Effect HP Damage 210%~140%
Type Min Max
Attack 140%
ATK Scaling
1.5 * PATK
Charges:
5
40
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 6
Stackable 3 Times
Stats
Type Min Max
Slash ATK Power +40
After moving, Wind Slash ATK on units within area around self that increases according to how full own HP is & raises own Slash ATK Power (Stackable up to 3x) [Move Area: Diamond (9), Area: Diamond (5), Height Range: 2]
Skill Effect
Effect HP Rate 60%
Effect HP Damage 180%~120% 190%~130%
Type Min Max
Attack 120% 130%
ATK Scaling
1.5 * PATK
Charges:
3
40
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stackable 3 Times
Stats
Type Min Max
Slash ATK Power +40
Slash ATK on target unit & removes buffs & halves own Jewels Spent for one turn [Range: 6, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
22
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
Jewels Spent Rate -50
Target Condition (NotSelf)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Slash ATK on target unit & removes buffs [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
22
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Slash ATK on units within area & 100% Hit & disables all Reactions to this attack & greatly lowers probability of activating Reactions for three turns [Range: 4, Area: Diamond (5) Height Range: 2]
Skill Effect
Type Min Max
Attack 160%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (UnitAll)
Duration (ActionStart) 3
Stats
Type Min Max
Reaction Block Res -75 -100
Slash ATK on units within area & disables all Reactions to this attack & lowers probability of activating Reactions for three turns [Range: 4, Area: Diamond (5) Height Range: 2]
Skill Effect
Type Min Max
Attack 132% 140%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (UnitAll)
Duration (ActionStart) 3
Stats
Type Min Max
Reaction Block Res -50
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +172 +13 +0 +14
3 +344 +26 +0 +28
4 +516 +39 +1 +42
5 +688 +52 +1 +56
6 +860 +65 +2 +70
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Stats
Primary Stats
Type Equipment Modifier
HP +533 +28%
PATK +373 +24%
PDEF +116 -
MATK +69 +40%
MDEF +38 +10%
DEX +130 +15%
AGI +34 +14%
CRIT +105 +35%
LUCK +45 +8%
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +39
Job Master Bonus
Type Value
HP +29%
PATK +6%
PDEF +4%
DEX +2%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 30%
Weapon Type Double-Bladed Sword
Elemental Res
Type Equipment Type Equipment
+6 +5
+5 +7
- +1
Status Res
Type Equipment Type Equipment
+10 +15
+25 +43
+38 +15
+10 +28
- -
- -
- -
+28 -
Slash
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Fanged Sword Arts
Wind Slash ATK that ignores DEF on units within target area that increases according to how full own HP is [Range: 4, Area: Lateral (3), Height Range: 2]
Skill Effect
Effect HP Rate 30%
Effect HP Damage 140%~110% 150%~120%
Type Min Max
Attack 110% 120%
ATK Scaling
1.5 * PATK
Charges:
3
24
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Triples own PATK for one turn
Charges:
3
15
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
PATK +200%
Wind Slash ATK on units within target area that increases accordingto how full own HP is & disables all Reactions to this attack [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate 150%
Effect HP Damage 275%~125% 300%~150%
Type Min Max
Attack 125% 150%
ATK Scaling
1.5 * PATK
Charges:
3
36
Height:
2
Range
Area
After moving, Wind Slash ATK on units within area around self that increases according to how full own HP is & raises own Slash ATK Power (Stackable up to 3x) [Move Area: Diamond (9), Area: Diamond (5), Height Range: 2]
Skill Effect
Effect HP Rate 60%
Effect HP Damage 180%~120% 190%~130%
Type Min Max
Attack 120% 130%
ATK Scaling
1.5 * PATK
Charges:
3
40
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stackable 3 Times
Stats
Type Min Max
Slash ATK Power +40
Wind Slash ATK on enemy units within area around self that increases according to how full own HP is & casts Auto Heal/Jewel Auto Charge on self for three turns [Area: Diamond (5), Height Range: 2]
Skill Effect
Effect HP Rate 15%
Effect HP Damage 240%~225%
Type Min Max
Attack 225%
ATK Scaling
1.5 * PATK
Charges:
2
50
Height:
2
Range
Area
Self Condition
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionEnd) 4
Auto Heal Rate 25%
Auto Jewel Rate 15%
Basic Fanged Sword Arts
After moving, Wind Slash ATK on enemy unit that increases in Power according to how full own HP is & Jewel Dmg [Range: 4, Height Range: 2]
Skill Effect
Effect HP Rate 20%
Effect HP Damage 100%~80% 120%~100%
Jewel Damage 55
Type Min Max
Attack 80% 100%
ATK Scaling
1.5 * PATK
Charges:
3
28
Height:
2
Range
Area
Greatly raises own Evasion Rate for one turn
Charges:
1
25
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
Evasion Rate +100
Inflicts Stop on enemy units within area [Range: 2, Area: Lateral (3), Height Range: 2]
Charges:
2
50
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Passive Abilities
Raises Max HP/PATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +15% +25%
PATK +10% +15%
Greatly raises All DEF when HP is full
Hide Target Buff
Target Buff (Self) (JudgeHP)
Stats
Type Min Max
Wind Unit DEF +50
Chance of performing a preemptive strike when receiving an attack & absorbs part of Dmg inflicted back as HP & also activated by skill attacks [Range: Square (3), Height Range: 2]
Skill Effect (TotalDamage)
Rate 80%
Type Min Max
Attack 80% 100%
ATK Scaling
1.5 * PATK
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +256 -5%
PATK +237 +15%
PDEF +140 -7%
MATK +45 -
MDEF +38 -4%
DEX +193 +14%
AGI +37 +20%
CRIT +147 +5%
LUCK +69 -
Jewels - -
Evasion Rate - +5
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +16%
PATK +6%
DEX +2%
AGI +4%
CRIT +1%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Shortsword
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+20 +61
+25 +15
+10 +15
- -
+28 +28
- -
- -
- -
Shadow Assassin
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Killing
Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
25
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Dark Slash ATK to enemy unit that ignores DEF when attacking from behind & chance of critical [Range: 1, Height Range: 3]
Skill Effect
Type Min Max
Attack 105% 120%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
30
Height:
3
Back Defense Rate:
-100%
Range
Area
Dark Slash ATK to units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
40
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Evasion Rate +30 +50
Dark Slash ATK (strong vs humans) to enemy unit that ignores DEF when attacking from behind & chance of critical & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Skill Effect
Type Min Max
Attack 150% 200%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
50
Height:
3
Strong vs Human:
+50
Back Defense Rate:
-100%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
AGI +50% +80%
Basic Killing
Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
25
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
35
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Passive Abilities
MOVE +1 & JUMP +1
Hide Self Buff
Self Buff
Stats
Type Min Max
MOVE +1
JUMP +1
After receiving Dmg, chance of CT boost
Skill Effect (TotalDamage)
Type Min Max
Buff 20% 50%
Control Charge Time (TotalDamage)
Type Min Max
Value +20 +40
Stats
Primary Stats
Type Equipment Modifier
HP +344 +8%
PATK +249 +12%
PDEF +140 -2%
MATK +45 -
MDEF +38 +1%
DEX +236 +4%
AGI +30 +5%
CRIT +161 +10%
LUCK +63 -
Jewels - +3%
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +20%
PATK +8%
DEX +3%
AGI +3%
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Weapon Type Blade
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+25 +43
+38 +15
- -
- -
- -
- -
+28 -
Blademaster
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Swordsman Skill
Raises Slash ATK & Max HP of ally units within area around self for three turns [Area: Cross (3), Height Range: 2]
Charges:
3
25
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Slash ATK Power +5 +10
HP +50% +75%
Slash ATK to enemy unit [Range: 3, Height Range: 5]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
30
Height:
5
Range
Area
Slash ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 135%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
32
Height:
2
Range
Area
Penetrating Slash ATK (Strong vs Monsters) to units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
42
Height:
2
Strong vs Monster:
+50
Range
Area
Basic Swordsman Skill
Slash ATK to enemy unit that lowers PATK/PDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -15% -30%
PDEF -15% -30%
Slash ATK to enemy unit that lowers MATK/MDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
MATK -15% -30%
MDEF -15% -30%
Slash ATK to enemy unit that lowers DEX & AGI [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
DEX -15% -30%
AGI -10% -20%
Penetrating Slash ATK to target unit & multiplies PATK by 1.5 for one turn [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
28
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
PATK +50%
Passive Abilities
Raises PATK/Evasion and lowers AGI
Hide Self Buff
Self Buff
Stats
Type Min Max
PATK +10% +50%
Evasion Rate +1 +5
AGI -15% -10%
After receiving Dmg, performs counter (100% Hit) that ignores DEF with chance of inflicting Disable Heal on enemy unit [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 20% 40%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 5% 25%
Value 100%
Duration (ActionStart) 3
Greatly increases Dmg inflicted when countering
Hide Self Buff
Self Buff
Stats
Type Min Max
Counter ATK Power +35 +60
Stats
Primary Stats
Type Equipment Modifier
HP +291 +7%
PATK +244 +18%
PDEF +140 -2%
MATK +45 -
MDEF +38 -
DEX +228 +14%
AGI +37 +22%
CRIT +147 +5%
LUCK +69 +3%
Jewels - -
Evasion Rate - +5
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +20%
PATK +7%
DEX +2%
AGI +4%
CRIT +1%
HP +100
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Shortsword
Elemental Res
Type Equipment Type Equipment
+7 +5
+8 +3
- -
Status Res
Type Equipment Type Equipment
+20 +61
+25 +15
+10 +15
- -
+28 +28
- -
- -
- -
Shadow Assassin
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Killing
Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
25
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Dark Slash ATK to enemy unit that ignores DEF when attacking from behind & chance of critical [Range: 1, Height Range: 3]
Skill Effect
Type Min Max
Attack 105% 120%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
30
Height:
3
Back Defense Rate:
-100%
Range
Area
Dark Slash ATK to units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
40
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Evasion Rate +30 +50
Dark Slash ATK (strong vs humans) to enemy unit that ignores DEF when attacking from behind & chance of critical & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Skill Effect
Type Min Max
Attack 150% 200%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
50
Height:
3
Strong vs Human:
+50
Back Defense Rate:
-100%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
AGI +50% +80%
Slash ATK on target unit & removes buffs [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
22
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Basic Killing
Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
1
Range