Othima

Unit Planner
Element
Rarity 5★
Max Level 95
Type Human, Male
Job 1
Phantom Master
Job 2
Enchanter
Job 3
Sage
Chg Job 1
Blue Ice General
Chg Job 2
Pure Water Enchanter
Chg Job 3
Sage [Carnac]
Stats
Primary Stats
Type Min Max
HP 85 447
PATK 35 124
PDEF 28 152
MATK 40 150
MDEF 44 165
DEX 34 120
AGI 50 89
CRIT 30 116
LUCK 38 120
Jewels 54 214
Primary Stats
Type 60 65 75 95
HP 300 319 355 428
PATK 88 92 101 119
PDEF 101 108 120 145
MATK 105 111 122 144
MDEF 116 122 134 158
DEX 85 89 98 115
AGI 73 75 79 87
CRIT 81 85 94 111
LUCK 86 91 99 115
Jewels 149 157 173 205
Leader Skill
Pure Water's Heartbeat (5★)
Raises HP by 40% & reduces CT by 10% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +40%
Charge Time -10
Gear Ability
Water Magic ATK that lowers AGI of enemy units within target area for three turns [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 180%
ATK Scaling
1.5 * MATK
Charges:
1
50
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
AGI -50%
Gear
Raises MATK Power
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK Power +20
Gear
Raises MATK/Hit Rate after appearing on map
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +10%
Hit Rate +10
Gear
Quests
Type Quests
Soul Shard [Hard] Ch 4: Ep 4 [2-6] Reinforcements
Featuring Soul Shards Water-Element Hard Quest
[Hard] Sacred Stone Memories Featuring Othima Soul Shards
Blade of Oaths, Piercing Demonic Spear - Ep 1 (Hard) Hard Stage 1
Blade of Oaths, Piercing Demonic Spear - Ep 2 (Hard) Hard Stage 2
Blade of Oaths, Piercing Demonic Spear - Ep 3 (Hard) Hard Stage 3
Blade of Oaths, Piercing Demonic Spear - Ep 4 (Hard) Hard Stage 4
Blade of Oaths, Piercing Demonic Spear - Ep 5 (Hard) Hard Stage 5
[Hard] Dark Phantoms Part Two - Ep 1 Hard Stage 1
[Hard] Dark Phantoms Part Two - Ep 2 Hard Stage 2
[Hard] Dark Phantoms Part Two - Ep 3 Hard Stage 3
[Hard] Dark Phantoms Part Two - Ep 4 Hard Stage 4
[Hard] Dark Phantoms Part Two - Ep 5 Hard Stage 5
[Hard] Dark Phantoms Part Three - Ep 1 Hard Stage 1
[Hard] Dark Phantoms Part Three - Ep 2 Hard Stage 2
[Hard] Dark Phantoms Part Three - Ep 3 Hard Stage 3
[Hard] Dark Phantoms Part Three - Ep 4 Hard Stage 4
[Hard] Dark Phantoms Part Three - Ep 5 Hard Stage 5
[1/Day] 10M Downloads Worldwide Celebration Quest
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +75 +1 +2 +0
3 +150 +2 +4 +0
4 +225 +3 +6 +1
5 +300 +4 +8 +1
6 +375 +5 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +55
MATK +35
LUCK +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +13 +13 +2 +1
3 +26 +26 +4 +2
4 +39 +39 +6 +3
5 +52 +52 +8 +4
6 +65 +65 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises MATK/AGI/Strong vs Fire
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +30%
AGI +20%
Strong vs Fire +40
Old Skill
Raises MATK and AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +5% +20%
AGI +5% +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +6 +6 +0 +3
3 +12 +12 +0 +6
4 +18 +18 +1 +9
5 +24 +24 +1 +12
6 +30 +30 +2 +15
Max Level Enhancement (Leader Skill)
Pure Water's Heartbeat
Raises HP by 40%/MATK by 20% and Reduces CT by 10% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +40%
MATK +20%
Charge Time -10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +41 +3 +2 +1
3 +82 +6 +4 +2
4 +123 +9 +6 +3
5 +164 +12 +8 +4
6 +205 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +55
MATK +40
LUCK +15
Strong vs Lust +20
Strong vs Greed +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +25 +2 +2 +0 +12
3 +50 +4 +4 +0 +24
4 +75 +6 +6 +1 +36
5 +100 +8 +8 +1 +48
6 +125 +10 +10 +2 +60
Max Level Enhancement (Ability)
Water Mag ATK on enemy units within area & raises Power if target is inflicted with a lowered AGI status [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 140%
State Dependent Effect (Target)
Tokkou Damage Rate +100
State Requirement One
Debuffs AGI
ATK Scaling
1.3 * MATK
Charges:
5
40
Height:
2
Cast Speed:
360
Range
Area
Water Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
1.3 * MATK
Charges:
3
40
Height:
2
Cast Speed:
360
Range
Area
Raises Fire Res/Strong vs Fire of ally unit & raises all ATK of ally Water unit [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Fire Res +25
Strong vs Fire +50
Water +50
Raises ally unit's Fire Res [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res +15 +25
Water Mag ATK on units within area (Strong vs Fire) [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 165%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
500
Strong vs Fire:
+80
Range
Area
Water Mag ATK on units within target area (Strong vs Fire) [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 95% 125%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
340
Strong vs Fire:
+80
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +142 -10%
PATK +75 -11%
PDEF +82 +15%
MATK +244 +20%
MDEF +188 +25%
DEX +54 -
AGI +23 +2%
CRIT +113 -8%
LUCK +141 -
Jewels - +25%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +8%
MATK +4%
MDEF +6%
DEX +2%
AGI +2%
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
+24 +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Wand Magic
Recovers HP of ally units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 117% 144%
Charges:
5
20
Height:
2
Cast Speed:
400
Range
Area
Fire Magic ATK to units within area around self [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
MATK
Charges:
3
35
Height:
2
Range
Area
Dark Magic ATK that inflicts Silence on enemy unit [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 130% 150%
MATK
Charges:
3
50
Height:
3
Cast Speed:
500
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Water Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
MATK
Charges:
3
40
Height:
2
Cast Speed:
360
Range
Area
Basic Wand Magic
Light Magic ATK to enemy unit [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
Attack 110% 120%
MATK
Charges:
5
15
Height:
3
Cast Speed:
240
Range
Area
Raises PDEF/MDEF of ally units within area for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Charges:
5
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +10% +20%
MDEF +10% +20%
Inflicts Sleep and Silence on enemy units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
2
25
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Greatly raises own Evasion Rate for one turn
Charges:
1
45
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
Evasion Rate +999
Passive Abilities
Raises MATK and AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +5% +20%
AGI +5% +20%
Chance of completely evading attacks
Skill Effect (TotalDamage)
Type Min Max
PerfectAvoid 5% 20%
Stats
Primary Stats
Type Equipment Modifier
HP +228 -5%
PATK +75 -10%
PDEF +50 -8%
MATK +237 +12%
MDEF +163 +15%
DEX +54 +5%
AGI +34 -8%
CRIT +113 -8%
LUCK +162 -
Jewels - +12%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +3%
MDEF +4%
AGI +2%
Basic Information
Type Supporter
Move 3
Jump 1
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +71
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Enchantment
Raises ally unit's Fire Res [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res +15 +25
Raises ally unit's Water Res [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Water Res +15 +25
Raises ally unit's Wind Res [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Wind Res +15 +25
Raises ally unit's Thunder Res [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Thunder Res +15 +25
Raises ally unit's Light Res [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Light Res +15 +25
Raises ally unit's Dark Res [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Dark Res +15 +25
Recovers ally's HP & casts Auto Heal [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 75% 105%
Charges:
10
16
Height:
2
Cast Speed:
250
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Raises ally unit's MOVE by 1 [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
MOVE +1
Removes all buffs/debuffs cast on units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Charges:
10
24
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Basic Enchantment
Raises ally unit's PATK [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +35% +60%
Raises ally unit's PDEF [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +35% +60%
Raises ally unit's MATK [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
MATK +35% +60%
Raises ally unit's MDEF [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
MDEF +35% +60%
Raises ally unit's DEX [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
DEX +35% +60%
Raises ally unit's AGI [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
AGI +20% +35%
Magic ATK to enemy unit & Poison/Blind [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 85% 110%
ATK Scaling
1.5 * MATK
Charges:
5
28
Height:
2
Cast Speed:
400
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Blind Hit Rate -15%
Blind Evasion Rate -15%
Passive Abilities
Raises Debuff Res/MDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Debuff Res +20 +40
MDEF +5% +10%
After receiving Dmg, removes all buffs cast on enemy unit [Range: Unlimited, Height Range: Unlimited]
Height:
99
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Reduces cast time by 1/3
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Cast Time -33
Stats
Primary Stats
Type Equipment Modifier
HP +88 -10%
PATK +75 -16%
PDEF +50 -10%
MATK +303 +24%
MDEF +163 +22%
DEX +54 -8%
AGI +23 +5%
CRIT +144 -8%
LUCK +141 -
Jewels +105 +25%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +6%
MDEF +4%
AGI +2%
LUCK +2%
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+3 +4
+8 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Sorcery
Magic ATK to units in area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 25% 50%
ATK Scaling
1.5 * MATK
Charges:
3
16
Height:
2
Range
Area
Fire Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Water Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Wind Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Thunder Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Basic Sorcery
Fire Magic ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Water Magic ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Wind Magic ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Thunder Magic ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
600
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Passive Abilities
After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +7% +12%
Hit Rate +2 +5
Stats
Primary Stats
Type Equipment Modifier
HP +205 +10%
PATK +75 -11%
PDEF +86 +15%
MATK +271 +20%
MDEF +215 +25%
DEX +86 -
AGI +30 +2%
CRIT +121 -8%
LUCK +141 -
Jewels - +25%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +8%
MATK +4%
MDEF +6%
DEX +2%
AGI +2%
HP +100
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+3 +4
+7 +3
+3 +6
Status Res
Type Equipment Type Equipment
- +15
+15 +15
+24 +54
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
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