Stats
Primary Stats
Type Min Max
HP 80 368
PATK 36 143
PDEF 40 89
MATK 31 154
MDEF 24 93
DEX 68 138
AGI 38 88
CRIT 60 124
LUCK 38 83
Jewels 50 205
Primary Stats
Type 60 65 75 99
HP 251 266 295 365
PATK 99 105 115 141
PDEF 69 71 76 88
MATK 104 110 122 152
MDEF 65 68 75 92
DEX 109 113 120 137
AGI 67 70 75 87
CRIT 98 101 107 123
LUCK 64 67 71 82
Jewels 142 150 165 203
Leader Skill
Raging Fire's Breath (3★)
Raises HP by 20% and MATK by 20% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +20%
MATK +20%
Raging Fire's Heartbeat (4★)
Raises HP by 20% and MATK by 20% and reduces cast time by 5% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +20%
MATK +20%
Cast Time -5
Raging Fire's Heartbeat (5★)
Raises HP by 40% and MATK by 20% and reduces cast time by 10% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +40%
MATK +20%
Cast Time -10
Related Gears
Gear Type Stats
Accessory Healing +10
LUCK +50
AGI +5
Strong vs Human +7
Accessory LUCK +40
Max Jewels +30
Wind Res +10
Accessory MATK +50
Fire +10
Poison Duration +1
Related Mementos
Memento Stats
LUCK +110
AGI +19
HP +800
JUMP +1
Buff Duration +1
Wind Res +13
MATK +96
Strong vs Wind +24
Strong vs Snow +100
MATK Power +10
Evolution
Rarity Materials Zeni Cost
4★ 50000
5★ 150000
Quests
Type Quests
Soul Shard Hard Quest A Bond More Enduring Than Starlight [EX]
Super Hard - Continue Unavailable A Bond More Enduring Than Starlight [EX+]
[Hell] Continue Unavailable A Bond More Enduring Than Starlight [EX - Hell]
Hard Quest A Bond More Enduring Than Starlight [EX]
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 300000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +73 +1 +3 +0
3 +146 +2 +6 +0
4 +219 +3 +9 +0
5 +292 +4 +12 +0
6 +365 +5 +15 +1
Max Level Enhancement (Stats)
Stats
Type Value
HP +55
PDEF +10
MDEF +20
LUCK +10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +8 +11 +2 +1
3 +16 +22 +4 +2
4 +24 +33 +6 +3
5 +32 +44 +8 +4
6 +40 +55 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Healing, greatly raises Daze Res, and Skill Use Count +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Daze Res +100
Healing +20%
Skill Use Count +1
Old Skill
Raises Healing & greatly raises Daze Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Daze Res +100
Healing +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +6 +3 +0 +3
3 +12 +6 +0 +6
4 +18 +9 +1 +9
5 +24 +12 +1 +12
6 +30 +15 +2 +15
Max Level Enhancement (Leader Skill)
Raging Fire's Heartbeat
Raises HP by 40%/all ATK by 20% & reduces cast time by 10% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +40%
Fire +20
Cast Time -10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +40 +2 +2 +1
3 +80 +4 +4 +2
4 +120 +6 +6 +3
5 +160 +8 +8 +4
6 +200 +10 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +55
MATK +50
LUCK +10
Strong vs Sloth +20
Strong vs Lust +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +25 +1 +2 +0 +9
3 +50 +2 +4 +0 +18
4 +75 +3 +6 +1 +27
5 +100 +4 +8 +1 +36
6 +125 +5 +10 +2 +45
Max Level Enhancement (Ability)
Greatly raises MATK & LUCK of ally units within area around self for four turns & greatly lowers MATK [Area: Diamond (5), Height Range: 2]
Charges:
5
25
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 5
Stats
Type Min Max
MATK +100%
LUCK +100%
Hide Self Buff
Self Buff
Duration (ActionStart) 5
Stats
Type Min Max
MATK -130%
Raises MATK/LUCK of ally units within area for three turns & greatly lowers own MATK [Area: Diamond (5), Height Range: 2]
Charges:
5
25
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MATK +30% +60%
LUCK +30% +60%
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MATK -130%
Raises ally unit's Max HP (recovers amount raised)/PATK/PDEF/MATK/MDEF for three turns [Range: 3, Height Range: 2]
Charges:
3
26
Height:
2
Cast Speed:
500
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
HP +40%
PATK +60%
PDEF +60%
MATK +60%
MDEF +60%
Raises ally unit's Max HP (recovers amount raised)/PATK/PDEF for three turns [Range: 3, Height Range: 2]
Charges:
3
26
Height:
2
Cast Speed:
400
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
HP +15% +30%
PATK +20% +40%
PDEF +20% +40%
Raises all own Stats (especially MATK) and raises Max HP for three turns & raises Max HP/MATK/AGI of ally units within area around self (recovers amount raised) [Area: Diamond (5), Height Range: 2]
Charges:
3
55
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MATK +50%
AGI +20%
HP +30%
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +15% +30%
PDEF +15% +30%
MATK +100% +125%
MDEF +15% +30%
DEX +15% +30%
AGI +10% +20%
CRIT +15% +30%
LUCK +25% +50%
HP +30% +50%
Raises all own Stats (especially MATK) and Max HP for three turns & raises Max HP (recovers amount raised)/MATK/AGI of ally units within area around self [Area: Diamond (5), Height Range: 2]
Charges:
3
55
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MATK +15% +30%
AGI +5% +10%
HP +15% +30%
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +15% +30%
PDEF +15% +30%
MATK +100% +125%
MDEF +15% +30%
DEX +15% +30%
AGI +10% +20%
CRIT +15% +30%
LUCK +25% +50%
HP +30% +50%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +164 +8 +0 +10
3 +328 +16 +0 +20
4 +492 +24 +1 +30
5 +656 +32 +1 +40
6 +820 +40 +2 +50
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +11 +4 +13 +0
3 +22 +8 +26 +0
4 +33 +12 +39 +0
5 +44 +16 +52 +0
6 +55 +20 +65 +1
Evolution
Level Soul Shard Materials Zeni Cost
2 1000000
3 1500000
4 3000000
5 6000000
6 30000000
Spirit Gear
Pamela Revenant Gear
Level Skill
10 Revenant Gear Wind Wall
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
AGI +2%
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
Healing +10
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
Disable Support Res +30
Spirit Gear Ability
Raises own Wind Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Wind Res +25
Enlightened Bond
A Bond More Enduring Than Starlight
Level Stats Materials
1 MATK Power +10
Strong vs Wind +30
Max Jewels +10%
2 LUCK +20%
MATK +10%
Healing +20
3 HP +20%
Area ATK +10
AGI +2%
Stats
Primary Stats
Type Equipment Modifier
HP +343 +20%
PATK +99 -10%
PDEF +84 +15%
MATK +305 +15%
MDEF +203 -
DEX +125 +10%
AGI +38 +5%
CRIT +130 -8%
LUCK +114 +15%
Jewels - +15%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +28%
MATK +3%
MDEF +5%
AGI +2%
Basic Information
Type Supporter
Move 3
Jump 2
Initial Jewels 100%
Weapon Type Cane Sword
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +4
+3 +3
Status Res
Type Equipment Type Equipment
- +25
+25 +15
- +67
+10 +42
- -
- -
+42 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.8 * (MATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Radiant Crystal Pyre
Places a grid that raises Healing (The grid disappears after being activated three times) [Range: 3, Area: Square (3), Height Range: 2]
Healing Up Grid
Land on the grid and on the next turn, healing power increases. For three uses only.
Charges:
3
Panel Buff (SelfSide)
Stats
Type Min Max
Healing +25%
Charges:
3
28
Height:
2
Cast Speed:
450
Range
Area
Raises MATK/LUCK of ally units within area for three turns & greatly lowers own MATK [Area: Diamond (5), Height Range: 2]
Charges:
5
25
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MATK +30% +60%
LUCK +30% +60%
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MATK -130%
Renders Fire attacks of ally units within area Strong vs Wind for three turns [Range: 3, Area: Cross (3), Height Range: 2]
Charges:
2
40
Height:
2
Cast Speed:
400
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Strong vs Wind +10 +30
Fire Slash Mag ATK on units within area [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 135% 160%
ATK Scaling
0.8 * (MATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
60
Height:
2
Range
Area
Raises all stats of ally units within area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
1
120
Height:
2
Cast Speed:
320
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
HP +30% +50%
PATK +45% +80%
PDEF +45% +80%
MATK +45% +80%
MDEF +45% +80%
DEX +45% +80%
AGI +5% +15%
CRIT +45% +80%
LUCK +45% +80%
Basic Radiant Crystal Pyre
Pierce ATK on enemy unit & inflicts Death Sentence [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
0.8 * (MATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Raises ally unit's MDEF for three turns [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionEnd) 3
Stats
Type Min Max
MDEF +35% +60%
Raises ally unit's PATK for three turns [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +35% +60%
Slash Mag ATK on units within area & halves Healing [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
0.8 * (MATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
35
Height:
2
Cast Speed:
350
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionEnd) 3
Stats
Type Min Max
Healing -50%
Passive Abilities
Chance of preemptively raising PDEF of ally units in area around self for three turns when receiving Phys Dmg (stackable up to 3x) & also activated by Skill ATKs [Area: Diamond (5), Height Range: 2]
Skill Effect (PhyDamage)
Type Min Max
Buff 40% 60%
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionEnd) 3
Stackable 3 Times
Stats
Type Min Max
PDEF +5% +20%
Raises Healing of self and adjacent allies when one or more ally units are in adjacent squares
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Healing +10% +30%
Stats
Primary Stats
Type Equipment Modifier
HP +88 -12%
PATK +75 -16%
PDEF +50 -10%
MATK +237 +16%
MDEF +163 +20%
DEX +54 -8%
AGI +23 -1%
CRIT +134 -15%
LUCK +172 -
Jewels +84 +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +28%
MATK +2%
MDEF +4%
Basic Information
Type Healer
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+4 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Magic
Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 187% 240%
Charges:
5
24
Height:
3
Cast Speed:
400
Range
Area
Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * MATK
Charges:
5
36
Height:
3
Cast Speed:
300
Strong vs Undead:
+50
Range
Area
Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Attack 125% 150%
ATK Scaling
1.4 * MATK
Charges:
3
48
Height:
4
Cast Speed:
300
Strong vs Undead:
+50
Range
Area
Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Skill Effect
Type Min Max
RateHeal 100%
Charges:
3
36
Height:
4
Cast Speed:
200
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Removes Alchemic Effect from ally [Range: 5, Height Range: 2]
Charges:
5
30
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Basic Holy Magic
Recovers HP of ally units [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Heal 162% 180%
Charges:
10
8
Height:
3
Cast Speed:
500
Range
Area
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
10
16
Height:
3
Cast Speed:
360
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Charges:
5
10
Height:
1
Cast Speed:
500
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 135% 150%
Charges:
10
16
Height:
3
Cast Speed:
240
Range
Area
Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
10
24
Height:
3
Cast Speed:
240
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Passive Abilities
Casts Auto Heal on self
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Auto Heal Rate 8%
Reduces Mag Dmg
Skill Effect (MagDamage)
Type Min Max
Defend 15% 30%
Range
Area
Nullifies Death Sentence & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10%
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Stats
Primary Stats
Type Equipment Modifier
HP +239 +3%
PATK +57 -42%
PDEF +115 -10%
MATK +169 +20%
MDEF +120 -
DEX +101 -5%
AGI +20 +12%
CRIT +84 +5%
LUCK +236 +20%
Jewels +53 +8%
Other Stats
Type Equipment
Jewels Obtained +30
Job Master Bonus
Type Value
HP +19%
MATK +6%
AGI +4%
LUCK +2%
Basic Information
Type Supporter
Move 4
Jump 2
Initial Jewels 50%
Weapon Type Rod
Elemental Res
Type Equipment Type Equipment
+4 +6
+6 +4
- +8
Status Res
Type Equipment Type Equipment
- +43
+15 +15
+10 +15
+10 -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (MATK + LUCK)
Height:
2
Back Defense Rate:
-15%
Range
Area
Prayer
Jewel Dmg to all enemy units [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
Jewel Attack 4% 8%
Formula sqrt(Damage) * 2
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
2
28
Height:
99
Ignore Defense Rate:
-100%
Range
Area
Light Mag ATK (Strong vs Undead) to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
3
40
Height:
2
Strong vs Undead:
+50
Range
Area
Greatly raises own Stats, especially PDEF, & raises PDEF/AGI of ally units within area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
55
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +15% +30%
AGI +5% +10%
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +15% +30%
PDEF +60% +100%
MATK +15% +30%
MDEF +15% +30%
DEX +15% +30%
AGI +10% +20%
CRIT +15% +30%
LUCK +25% +50%
Greatly raises own Stats, especially MATK, & raises MATK/AGI of ally units in area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
55
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MATK +15% +30%
AGI +5% +10%
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +15% +30%
PDEF +15% +30%
MATK +100% +125%
MDEF +15% +30%
DEX +15% +30%
AGI +10% +20%
CRIT +15% +30%
LUCK +25% +50%
Basic Prayer
Absorbs Jewels from target [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Jewel Attack 90% 130%
Formula sqrt(Damage) * 2
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
5
25
Height:
4
Cast Speed:
360
Ignore Defense Rate:
-80%
Range
Area
Lowers MDEF of all enemy units (Stackable) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
25
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
MDEF -10% -20%
Lowers PDEF of all enemy units (Stackable) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
25
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
PDEF -10% -20%
Chance of inflicting Charm on all enemy units [Area: Whole Map, Height Range: Unlimited]
Charges:
3
32
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 15% 25%
Value 100%
Duration (ActionStart) 3
Passive Abilities
Greatly increases Daze Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Daze Res +100
After receiving Dmg, chance of recovering a portion of HP
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
RateHeal 10% 25%
COMBO Area +1 and increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
COMBO Area +1
Stats
Primary Stats
Type Equipment Modifier
HP +158 -
PATK +75 -16%
PDEF +50 -10%
MATK +265 +16%
MDEF +233 +26%
DEX +54 -3%
AGI +33 -1%
CRIT +155 -11%
LUCK +172 -
Jewels +84 +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +32%
MATK +4%
MDEF +4%
DEX +2%
AGI +2%
HP +125
Basic Information
Type Supporter
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+4 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Magic
Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 187% 240%
Charges:
5
24
Height:
3
Cast Speed:
400
Range
Area
Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * MATK
Charges:
5
36
Height:
3
Cast Speed:
300
Strong vs Undead:
+50
Range
Area
Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Attack 125% 150%
ATK Scaling
1.4 * MATK
Charges:
3
48
Height:
4
Cast Speed:
300
Strong vs Undead:
+50
Range
Area
Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Skill Effect
Type Min Max
RateHeal 100%
Charges:
3
36
Height:
4
Cast Speed:
200
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Raises ally unit's Max HP (recovers amount raised)/PATK/PDEF for three turns [Range: 3, Height Range: 2]
Charges:
3
26
Height:
2
Cast Speed:
400
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
HP +15% +30%
PATK +20% +40%
PDEF +20% +40%
Removes Alchemic Effect from ally [Range: 5, Height Range: 2]
Charges:
5
30
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Basic Holy Magic
Recovers HP of ally units [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Heal 162% 180%
Charges:
10
8
Height:
3
Cast Speed:
500
Range
Area
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
10
16
Height:
3
Cast Speed:
360
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Removes all statuses inflicted on all units [Area: Whole Map, Height Range: Unlimited]
Charges:
1
36
Height:
99
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Recovers HP of ally units within area & recovers statuses [Range: 2, Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 135% 150%
Charges:
5
20
Height:
3
Cast Speed:
320
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
10
24
Height:
3
Cast Speed:
240
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Removes Alchemic Freeze from allies within area [Range: 3, Area: Square (3), Height Range: 3]
Charges:
5
16
Height:
3
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Passive Abilities
Casts Auto Heal on self
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Auto Heal Rate 8%
Reduces Mag Dmg
Skill Effect (MagDamage)
Type Min Max
Defend 15% 30%
Range
Area
Nullifies Death Sentence & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10%
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Stats
Primary Stats
Type Equipment Modifier
HP +288 +10%
PATK +57 -42%
PDEF +115 -8%
MATK +169 +30%
MDEF +127 -
DEX +101 -5%
AGI +20 +15%
CRIT +84 +5%
LUCK +264 +22%
Jewels +53 +8%
Other Stats
Type Equipment
Jewels Obtained +31
Job Master Bonus
Type Value
HP +23%
MATK +6%
AGI +4%
LUCK +6%
HP +100
Basic Information
Type Supporter
Move 4
Jump 2
Initial Jewels 50%
Weapon Type Rod
Elemental Res
Type Equipment Type Equipment
+4 +6
+6 +4
- +8
Status Res
Type Equipment Type Equipment
- +43
+15 +15
+10 +15
+10 -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (MATK + LUCK)
Height:
2
Back Defense Rate:
-15%
Range
Area
Prayer
Jewel Dmg to all enemy units [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
Jewel Attack 4% 8%
Formula sqrt(Damage) * 2
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
2
28
Height:
99
Ignore Defense Rate:
-100%
Range
Area
Light Mag ATK (Strong vs Undead) to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
3
40
Height:
2
Strong vs Undead:
+50
Range
Area
Raises all own Stats (especially PDEF) and raises Max HP for three turns & raises Max HP/PDEF/AGI of ally units within area around self (recovers amount raised) [Area: Diamond (5), Height Range: 2]
Charges:
3
55
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +15% +30%
AGI +5% +10%
HP +15% +30%
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +15% +30%
PDEF +60% +100%
MATK +15% +30%
MDEF +15% +30%
DEX +15% +30%
AGI +10% +20%
CRIT +15% +30%
LUCK +25% +50%
HP +30% +50%
Raises all own Stats (especially MATK) and Max HP for three turns & raises Max HP (recovers amount raised)/MATK/AGI of ally units within area around self [Area: Diamond (5), Height Range: 2]
Charges:
3
55
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MATK +15% +30%
AGI +5% +10%
HP +15% +30%
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +15% +30%
PDEF +15% +30%
MATK +100% +125%
MDEF +15% +30%
DEX +15% +30%
AGI +10% +20%
CRIT +15% +30%
LUCK +25% +50%
HP +30% +50%
Basic Prayer
Absorbs Jewels from target [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Jewel Attack 90% 130%
Formula sqrt(Damage) * 2
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
5
25
Height:
4
Cast Speed:
360
Ignore Defense Rate:
-80%
Range
Area
Lowers MDEF of all enemy units (Stackable) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
25
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
MDEF -10% -20%
Lowers PDEF of all enemy units (Stackable) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
25
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
PDEF -10% -20%
Chance of inflicting Charm on all enemy units [Area: Whole Map, Height Range: Unlimited]
Charges:
3
32
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 15% 25%
Value 100%
Duration (ActionStart) 3
Recovers HP/all statuses inflicted on ally unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 120% 144%
Charges:
3
24
Height:
2
Cast Speed:
350
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Passive Abilities
Raises Healing & greatly raises Daze Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Daze Res +100
Healing +20
After receiving Dmg, chance of recovering a portion of HP
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
RateHeal 10% 25%
COMBO Area +1 and increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
COMBO Area +1
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

A scholarship student who skipped many grades at Lustburg's Magic School, Pamela is easily fascinated by new things and her genius shows in how quickly she masters new skills. She woes feeling a bit distant from the other students, so she tries to make friends by giving out hand-made jewelry.

Origin: Lustburg
Gender: Female
Height: 140cm
Weight: 37kg
Birthday: Oct 3
Blood Type: Type Pa
Zodiac: Moon of the Fiery Imperial Skies
Likes: Cute things, ribbons
Hobbies: Making jewelry
Illust: ここあ
CV: 高橋李依

Artworks
Pame
Pame closeup