Stats
Primary Stats
Type Min Max
HP 81 480
PATK 28 150
PDEF 35 130
MATK 48 180
MDEF 33 168
DEX 72 240
AGI 50 96
CRIT 42 153
LUCK 30 112
Jewels 52 215
Primary Stats
Type 60 65 75 97
HP 318 338 379 467
PATK 100 106 119 146
PDEF 91 96 106 127
MATK 126 133 146 175
MDEF 113 120 133 163
DEX 172 180 197 234
AGI 77 79 84 94
CRIT 108 113 124 149
LUCK 78 83 91 109
Jewels 149 157 173 210
Leader Skill
Fresh Wind's Trance (5★)
Raises Missile ATK by 30% & Hit Rate by 20% for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
Missile ATK Power +30
Hit Rate +20
Related Gears
Gear Type Stats Jobs
Bow Evasion Rate +5
PATK +30
DEX +30
Armor HP +300
PDEF +100
MDEF +100
Evasion Rate -30
-
Accessory Stop Res +50
AGI +10
Dark +8
Light +8
Fire +8
Water +8
Thunder +8
Wind +8
-
Accessory HP +350
Fire Res +10
Death Sentence Res +30
Poison Res +30
-
Accessory HP +600
DEX +40
Slash ATK Power +8
JUMP +1
-
Accessory HP +500
Hit Rate +20
Paralyze Res +50
Silence Res +50
-
Accessory HP +450
Magic Res +10
AGI +8
Stun Res +50
-
Accessory HP +450
Pierce ATK Power +10
Jewels Obtained +15
Paralyze Res +50
-
Accessory HP +600
PDEF +50
Fire +10
Disable Heal Res +50
-
Related Mementos
Memento Stats
HP +720
PATK +48
PDEF +48
MATK +48
MDEF +48
DEX +48
CRIT +48
LUCK +48
AGI +11
Jewels Obtained +12
Quests
Type Quests
Soul Shard The Snowscape of Love - Ep 1 (Hard) Hard Stage 1
The Snowscape of Love - Ep 2 (Hard) Hard Stage 2
The Snowscape of Love - Ep 3 (Hard) Hard Stage 3
The Snowscape of Love - Ep 4 (Hard) Hard Stage 4
The Snowscape of Love - Ep 5 (Hard) Hard Stage 5
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +105 +2 +2 +0
3 +210 +4 +4 +0
4 +315 +6 +6 +1
5 +420 +8 +8 +1
6 +525 +10 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +80
PATK +25
DEX +45
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +11 +9 +2 +1
3 +22 +18 +4 +2
4 +33 +27 +6 +3
5 +44 +36 +8 +4
6 +55 +45 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Missile ATK Power/Hit Rate & Range +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Hit Rate +10
Missile ATK Power +20
Range +1
Old Skill
Raises Missile ATK Power/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Hit Rate +5 +10
Missile ATK Power +5 +10
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +9 +6 +0 +3
3 +18 +12 +0 +6
4 +27 +18 +1 +9
5 +36 +24 +1 +12
6 +45 +30 +2 +15
Max Level Enhancement (Leader Skill)
Fresh Wind's Trance
Raises Missile ATK Power by 30% & all ATK by 20% & Hit Rate by 20% for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
Missile ATK Power +30
Hit Rate +20
Wind +20
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +58 +3 +2 +1
3 +116 +6 +4 +2
4 +174 +9 +6 +3
5 +232 +12 +8 +4
6 +290 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +80
PATK +20
DEX +30
Strong vs Pride +20
Strong vs Lust +40
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +35 +2 +2 +0 +11
3 +70 +4 +4 +0 +22
4 +105 +6 +6 +1 +33
5 +140 +8 +8 +1 +44
6 +175 +10 +10 +2 +55
Max Level Enhancement (Ability)
Missile ATK on enemy units within area & 100% Hit & lowers Hit Rate/probability of activating Reactions for three turns [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Hit Rate -30
Reaction Block Res -50
Missile ATK to enemy units within target area & 100% hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Range
Area
Lowers AGI/Missile ATK Power of all enemy units for one turn & greatly raises own AGI for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
16
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
AGI -20%
Missile ATK Power -15
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stackable 3 Times
Stats
Type Min Max
AGI +60%
Lowers AGI/Missile ATK Power of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
16
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
AGI -10% -20%
Missile ATK Power -5 -15
Interrupts the Cast Time of target units within area & dispels CT Up for three turns [Range: 6, Area: Diamond (5), Height Range: Unlimited]
Charges:
3
0
Height:
99
Range
Area
Target Condition (NotSelf)
Conditions
DisableCondition
Type Min Max
Rate 100%
Interrupts the Cast Time of target units within area & dispels CT Up for three turns [Range: 6, Area: Diamond (5), Height Range: Unlimited]
Charges:
3
22
Height:
99
Range
Area
Target Condition (NotSelf)
Conditions
DisableCondition
Type Min Max
Rate 100%
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +194 +17 +0 +14
3 +388 +34 +0 +28
4 +582 +51 +1 +42
5 +776 +68 +1 +56
6 +970 +85 +2 +70
Evolution
Level Soul Shard Materials Zeni Cost
2 or 500000
3 or 800000
4 or 1500000
5 or 3000000
6 or 15000000
Stats
Primary Stats
Type Equipment Modifier
HP +204 -5%
PATK +237 +8%
PDEF +113 -3%
MATK +24 -2%
MDEF +35 -5%
DEX +180 +20%
AGI +22 +8%
CRIT +130 +15%
LUCK +189 -
Jewels - -5%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +4%
AGI +4%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 3
Initial Jewels 25%
Weapon Type Bow
Elemental Res
Type Equipment Type Equipment
+6 +4
+9 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Hunting
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
16
Height:
99
Strong vs Monster:
+50
Range
Area
Missile ATK on enemy unit (Strong vs Airborne) & 100% hit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 135%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
24
Height:
99
Strong vs Airborne:
+50
Range
Area
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
30
Height:
99
Range
Area
Missile ATK to enemy units within target area & 100% hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Range
Area
Basic Hunting
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 135% 160%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
Strong vs Airborne:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Random Hit Rate:
70%
Range
Area
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 30% 40%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
10
10
Height:
99
Ignore Defense Rate:
-50%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Passive Abilities
Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 25% 50%
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Raises Missile ATK Power/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Hit Rate +5 +10
Missile ATK Power +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +188 -8%
PATK +237 -
PDEF +140 -5%
MATK +45 +7%
MDEF +73 +10%
DEX +161 +10%
AGI +28 +10%
CRIT +130 +4%
LUCK +81 +5%
Jewels - +4%
Evasion Rate - +5
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +24%
PATK +3%
AGI +4%
LUCK +1%
Basic Information
Type Supporter
Move 3
Jump 2
Initial Jewels 50%
Weapon Type Chakram
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+28 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.6 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Range
Area
Dancing
Slash ATK to units within area around self with chance of critical [Area: Cross (5), Height Range: 1]
Skill Effect
Type Min Max
Attack 90% 110%
ATK Scaling
0.6 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
10
20
Height:
1
Range
Area
Inflicts Charm on enemy unit [Range: 2, Height Range: 2]
Charges:
5
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Lowers DEX of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
16
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
DEX -10% -20%
Lowers AGI of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
16
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
AGI -10% -20%
Lowers all stats of enemy unit for one turn [Range: 4, Height Range: Unlimited]
Charges:
5
24
Height:
99
Range
Area
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK -10% -20%
PDEF -10% -20%
MATK -10% -20%
MDEF -10% -20%
DEX -10% -20%
AGI -10% -20%
CRIT -10% -20%
LUCK -10% -20%
Basic Dancing
Lowers PATK of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
PATK -10% -20%
Lowers PDEF of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
PDEF -10% -20%
Lowers MATK of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
MATK -10% -20%
Lowers MDEF of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
MDEF -10% -20%
Lowers LUCK of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
LUCK -10% -20%
Passive Abilities
Raises Combo Area of all party members by 1 (does not affect submembers)
Hide Target Buff
Target Buff (SelfSide)
Stats
Type Min Max
COMBO Area +1
After receiving Dmg, chance of inflicting Charm on enemy unit [Range: 2, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 15%
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Increases turn duration of debuffs by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Debuff Duration +1
Stats
Primary Stats
Type Equipment Modifier
HP +204 +5%
PATK +223 +15%
PDEF +113 -
MATK +24 +4%
MDEF +35 -5%
DEX +180 +25%
AGI +22 -5%
CRIT +144 +10%
LUCK +210 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +24%
PATK +2%
PDEF +4%
DEX +4%
AGI +3%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Rocket Launcher
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
2
Range
Area
Gunnery
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +2
Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
JUMP +2
Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 50%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Skill Effect
Type Min Max
Attack 100% 130%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
42
Height:
1
Strong vs Machine:
+50
Ignore Defense Rate:
-100%
Range
Area
Basic Gunnery
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
16
Height:
2
Range
Area
Raises own DEX for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
DEX +15% +25%
Raises own Hit Rate for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
20
Height:
2
Range
Area
Passive Abilities
Raises DEX
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DEX +15% +30%
Change of reducing portion of Dmg when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 15%
Max: 25%
Type Min Max
DamageControl -40%
Raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +10% +20%
Stats
Primary Stats
Type Equipment Modifier
HP +204 +35%
PATK +279 +45%
PDEF +113 -3%
MATK +24 -2%
MDEF +35 -5%
DEX +215 +32%
AGI +29 +14%
CRIT +130 +15%
LUCK +189 +5%
Jewels - -5%
Evasion Rate - +5
Other Stats
Type Equipment
Jewels Obtained +16
Missile ATK Power +11
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +4%
AGI +4%
CRIT +1%
HP +100
Basic Information
Type Attacker
Move 3
Jump 3
Initial Jewels 25%
Weapon Type Bow
Elemental Res
Type Equipment Type Equipment
+6 +4
+9 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Hunting
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
16
Height:
99
Strong vs Monster:
+50
Range
Area
Missile ATK on enemy unit (Strong vs Airborne) & 100% hit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 135%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
24
Height:
99
Strong vs Airborne:
+50
Range
Area