Stats
Primary Stats
Type Min Max
HP 195 1330
PATK 75 260
PDEF 75 235
MATK 35 135
MDEF 50 150
DEX 83 300
AGI 75 115
CRIT 55 220
LUCK 50 200
Jewels 58 200
Primary Stats
Type 60 65 75 99
HP 871 928 1043 1318
PATK 185 194 213 258
PDEF 170 178 194 233
MATK 94 99 109 133
MDEF 109 114 124 148
DEX 212 223 245 297
AGI 98 100 104 114
CRIT 153 161 178 218
LUCK 139 146 162 198
Jewels 142 149 164 198
Leader Skill
Twilight's Heartbeat (5★)
Raises HP by 40% & PATK by 20% & Missile ATK Power by 20% & Strong vs Eldritch by 20% for Dark units
Hide Target Buff
Target Buff (SelfSide)
Element Dark
Stats
Type Min Max
HP +40%
Missile ATK Power +20
Strong vs Eldritch +20
PATK +20%
Related Gears
Gear Type Stats Jobs
Bow PATK +40
DEX +40
Magic Evasion Rate +15
Accessory HP +450
Magic Res +10
AGI +8
Stun Res +50
-
Accessory AGI +12
JUMP +1
Jewels Obtained +20
Strong vs Eldritch +25
-
Armor HP +300
PDEF +100
MDEF +100
Evasion Rate -30
-
Accessory Stop Res +50
AGI +10
Dark +8
Light +8
Fire +8
Water +8
Thunder +8
Wind +8
-
Accessory HP +350
Fire Res +10
Death Sentence Res +30
Poison Res +30
-
Accessory HP +600
DEX +40
Slash ATK Power +8
JUMP +1
-
Accessory HP +500
Hit Rate +20
Paralyze Res +50
Silence Res +50
-
Accessory HP +450
Pierce ATK Power +10
Jewels Obtained +15
Paralyze Res +50
-
Accessory HP +600
PDEF +50
Fire +10
Disable Heal Res +50
-
Accessory HP +550
Hit Rate +10
Disable Heal Res +50
Strong vs Dark +15
-
Related Mementos
Memento Stats
DEX +30
PATK +80
HP +640
Missile ATK Power +10
AGI +13
MOVE +1
HP +720
PATK +48
PDEF +48
MATK +48
MDEF +48
DEX +48
CRIT +48
LUCK +48
AGI +11
Jewels Obtained +12
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +85 +1 +1 +0
3 +170 +2 +2 +0
4 +255 +3 +3 +1
5 +340 +4 +4 +1
6 +425 +5 +5 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PATK +25
DEX +25
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +14 +5 +1 +1
3 +28 +10 +2 +2
4 +42 +15 +3 +3
5 +56 +20 +4 +4
6 +70 +25 +5 +5
Max Level Enhancement (Ability)
New Skill
Increases Buff Duration cast on self by 1 & enhances PATK Buffs/DEX Buffs on self after appearing on map
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Buff Duration +1
Enhance PATK Buff -50
Enhance DEX Buff -50
Old Skill
Increases turn duration of buffs cast by self by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Buff Duration +1
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +3 +0 +3
3 +14 +6 +0 +6
4 +21 +9 +1 +9
5 +28 +12 +1 +12
6 +35 +15 +2 +15
Max Level Enhancement (Leader Skill)
Twilight's Heartbeat
Raises HP by 40%/PATK by 30%/Missile ATK Power by 30%/Strong vs Eldritch by 20% for Dark Units
Hide Target Buff
Target Buff (SelfSide)
Element Dark
Stats
Type Min Max
HP +40%
Missile ATK Power +30
Strong vs Eldritch +20
PATK +30%
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +47 +4 +1 +1
3 +94 +8 +2 +2
4 +141 +12 +3 +3
5 +188 +16 +4 +4
6 +235 +20 +5 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PATK +15
DEX +15
Strong vs Wrath +20
Strong vs Pride +40
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +28 +2 +1 +0 +6
3 +56 +4 +2 +0 +12
4 +84 +6 +3 +1 +18
5 +112 +8 +4 +1 +24
6 +140 +10 +5 +2 +30
Max Level Enhancement (Ability)
Dark Missile ATK on units within area & inflicts Daze & 100% Hit & raises own PATK/DEX for five turns (Stackable up to 2x) & greatly raises Power if target is inflicted with a status [Range: 5, Area: Square (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 175%
State Dependent Effect (Target)
Tokkou Damage Rate +120
State Requirement Any
Conditions
ATK Scaling
0.85 * (PATK + DEX)
Charges:
5
38
Height:
4
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 6
Stackable 2 Times
Stats
Type Min Max
PATK +50%
DEX +50%
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Dark Missile ATK on units within area & inflicts Daze & 100% Hit & raises own PATK/DEX for three turns (Stackable up to 2x) & raises Power if target is inflicted with a status [Range: 3, Area: Square (3), Height: 4]
Skill Effect
Type Min Max
Attack 135% 175%
State Dependent Effect (Target)
Tokkou Damage Rate +80
State Requirement Any
Conditions
ATK Scaling
0.85 * (PATK + DEX)
Charges:
5
38
Height:
4
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stackable 2 Times
Stats
Type Min Max
PATK +25% +40%
DEX +25% +40%
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Dark Slash ATK on units within area around self & inflicts powerful Blind & immensely raises own Magic Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 145%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
25
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Magic Evasion Rate +60 +100
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Blind Hit Rate -40%
Blind Evasion Rate -40%
Dark Slash ATK on units within area around self & immensely raises own Magic Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
40
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Magic Evasion Rate +60 +100
Recovers a portion of HP for ally units within area around self & forces Paralyze on ally units for one turn (Dmg of 1 while paralyzed & prevents mobility) & interrupts Cast Time [Area: Diamond (7), Height Range: 4]
Skill Effect
Type Min Max
RateHeal 30%
Charges:
3
22
Height:
4
Range
Area
Target Condition (SelfSide)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 400%
Duration (ActionStart) 2
Paralyze Rate 100%
Stats
Type Min Max
Fire Unit DEF +999
Water Unit DEF +999
Wind Unit DEF +999
Thunder Unit DEF +999
Light Unit DEF +999
Dark Unit DEF +999
Forces Paralyze on ally units within area for one turn (while Paralyzed, PDEF/MDEF raised by 10x & prevents mobility) & interrupts skill cast [Area: Diamond (7), Height Range: 4]
Charges:
3
22
Height:
4
Range
Area
Target Condition (SelfSide)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 400%
Duration (ActionStart) 2
Paralyze Rate 100%
Stats
Type Min Max
PDEF +900%
MDEF +900%
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +173 +10 +0 +11
3 +346 +20 +0 +22
4 +519 +30 +1 +33
5 +692 +40 +1 +44
6 +865 +50 +2 +55
Evolution
Level Soul Shard Materials Zeni Cost
2 or 500000
3 or 800000
4 or 1500000
5 or 3000000
6 or 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +13 +7 +5 +0
3 +26 +14 +10 +0
4 +39 +21 +15 +1
5 +52 +28 +20 +1
6 +65 +35 +25 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 or 1000000
3 or 1500000
4 or 3000000
5 or 6000000
6 or 30000000
Spirit Gear
フェイルノートの威装
Level Skill
10 Dark Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
Missile ATK Power +5
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
DEX +10%
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +11%
Spirit Gear Ability
Adds Strong vs Light to own Dark attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Light +25
Stats
Primary Stats
Type Equipment Modifier
HP +402 +75%
PATK +304 +30%
PDEF +128 -
MATK +54 -
MDEF +50 +40%
DEX +236 -
AGI +33 +14%
CRIT +134 -
LUCK +78 -
Jewels - -
Other Stats
Type Equipment
Hit Rate +11
Jewels Obtained +36
Missile ATK Power +17
Magic Res +18
Job Master Bonus
Type Value
HP +22%
PATK +6%
PDEF +2%
DEX +4%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 50%
Weapon Type Bow
Elemental Res
Type Equipment Type Equipment
+6 +4
+5 +4
+1 -
Status Res
Type Equipment Type Equipment
+10 +109
+25 +15
+38 +15
- -
+63 -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + DEX)
Height:
2
Back Defense Rate:
-15%
Range
Area
Imperial Arcana
Dark Missile ATK on enemy unit & interrupts skill cast & Cast Time extension for three turns [Range: 6, Height Range: 3]
Skill Effect
Type Min Max
Attack 110% 115%
ATK Scaling
0.85 * (PATK + DEX)
Charges:
3
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Cast Time +50
After moving, Dark Missile ATK on units within area around self [Move Area: Diamond (9), Area: Cross (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
0.85 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
Inflicts Bind and Death Sentence on enemy units within area [Range: 3, Area: Cross (3), Height Range: 2]
Charges:
2
24
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Dark Missile ATK on units within area & inflicts Daze & 100% Hit & raises own PATK/DEX for three turns (Stackable up to 2x) & raises Power if target is inflicted with a status [Range: 3, Area: Square (3), Height: 4]
Skill Effect
Type Min Max
Attack 135% 175%
State Dependent Effect (Target)
Tokkou Damage Rate +80
State Requirement Any
Conditions
ATK Scaling
0.85 * (PATK + DEX)
Charges:
5
38
Height:
4
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stackable 2 Times
Stats
Type Min Max
PATK +25% +40%
DEX +25% +40%
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Basic Imperial Arcana
After moving, recovers a portion of own HP & greatly raises Magic Res for one turn [Move Area: Diamond (9), Height Range: 2]
Skill Effect
Type Min Max
RateHeal 50%
Charges:
2
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (GridNoUnit)
Duration (ActionStart) 1
Stats
Type Min Max
Magic Res +60
Dark Missile attack on units within area around self & inflicts Slow & moves targets 2 sq back [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
0.85 * (PATK + DEX)
Charges:
3
28
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Slow Value 1
Dark Missile ATK on units within area & greatly lowers MATK for three turns & 100% Hit [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
0.85 * (PATK + DEX)
Charges:
2
28
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 4
Stats
Type Min Max
MATK -70%
Passive Abilities
Greatly raises PATK/DEX & lowers PDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +25% +50%
DEX +25% +50%
PDEF -25%
Chance of preemptively raising own Magic Evasion Rate/Missile ATK Power permanently after receiving an attack (Stackable up to 5x) & also activated by Skill ATKs
Skill Effect (TotalDamage)
Type Min Max
Buff 50% 80%
Hide Target Buff
Target Buff (Self)
Stackable 5 Times
Stats
Type Min Max
Magic Evasion Rate +1 +5
Missile ATK Power +5 +15
Raises PATK/DEX for all Dark ally units after appearing on map
Hide Target Buff
Target Buff (SelfSide)
Element Dark
Stats
Type Min Max
PATK +5% +8%
DEX +5% +8%
Stats
Primary Stats
Type Equipment Modifier
HP +256 -5%
PATK +237 +15%
PDEF +140 -7%
MATK +45 -
MDEF +38 -4%
DEX +193 +14%
AGI +37 +20%
CRIT +147 +5%
LUCK +69 -
Jewels - -
Evasion Rate - +5
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +16%
PATK +6%
DEX +2%
AGI +4%
CRIT +1%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Shortsword
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+20 +61
+25 +15
+10 +15
- -
+28 +28
- -
- -
- -
Shadow Assassin
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Killing
Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
25
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Dark Slash ATK on enemy unit that ignores DEF when attacking from behind & chance of CRIT [Range: 1, Height Range: 3]
Skill Effect
Type Min Max
Attack 105% 120%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
30
Height:
3
Back Defense Rate:
-100%
Range
Area
Dark Slash ATK on units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
40
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Evasion Rate +30 +50
Dark Slash ATK (Strong vs Humans) on enemy unit that ignores DEF when attacking from behind & chance of CRIT & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Skill Effect
Type Min Max
Attack 150% 200%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
50
Height:
3
Strong vs Human:
+50
Back Defense Rate:
-100%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
AGI +50% +80%
Basic Killing
Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
25
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
35
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Passive Abilities
MOVE +1 & JUMP +1
Hide Self Buff
Self Buff
Stats
Type Min Max
MOVE +1
JUMP +1
After receiving Dmg, chance of CT boost
Skill Effect (TotalDamage)
Type Min Max
Buff 20% 50%
Control Charge Time (TotalDamage)
Type Min Max
Value +20 +40
Stats
Primary Stats
Type Equipment Modifier
HP +188 -8%
PATK +181 -
PDEF +140 -5%
MATK +87 +7%
MDEF +38 +10%
DEX +217 +10%
AGI +31 +2%
CRIT +99 +4%
LUCK +91 +5%
Jewels - +4%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +24%
AGI +2%
LUCK +2%
Basic Information
Type Supporter
Move 3
Jump 2
Initial Jewels 50%
Weapon Type Instrument
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+28 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.6 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Poetry
Inflicts Sleep on units within target area [Range: 4, Area: Diamond (5), Height Range: 1]
Charges:
5
20
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Raises DEX for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Charges:
10
16
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
DEX +10% +30%
Raises AGI for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Charges:
10
16
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
AGI +2 +10
Recovers a portion of HP of all ally units [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
RateHeal 8% 12%
Charges:
3
35
Height:
99
Range
Area
Raises all stats of ally units within target area for one turn [Range: 4, Area: Cross (3), Height Range: Unlimited]
Charges:
5
24
Height:
99
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK +10% +20%
PDEF +10% +20%
MATK +10% +20%
MDEF +10% +20%
DEX +10% +20%
AGI +2 +5
CRIT +10% +20%
LUCK +10% +20%
Basic Poetry
Raises PATK for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
PATK +10% +30%
Raises PDEF for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
PDEF +10% +30%
Raises MATK for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
MATK +10% +30%
Raises MDEF for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
MDEF +10% +30%
Raises LUCK for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
LUCK +10% +30%
Passive Abilities
Recovers HP and Jewels when asleep
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Deep Sleep Heal Rate 10%
Deep Sleep Jewel Rate 5%
After receiving Dmg, absorbs Jewels from enemy unit
Skill Effect (TotalDamage)
Type Min Max
Jewel Attack 20% 60%
Formula sqrt(Damage) * 2
ATK Scaling
0.6 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
99
Increases turn duration of buffs cast by self by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Buff Duration +1
Stats
Primary Stats
Type Equipment Modifier
HP +277 +5%
PATK +258 +20%
PDEF +140 -3%
MATK +45 -
MDEF +38 +10%
DEX +193 +20%
AGI +37 +20%
CRIT +161 +5%
LUCK +69 -
Jewels - -
Evasion Rate - +5
Other Stats
Type Equipment
Jewels Obtained +28
Magic Res +7
Job Master Bonus
Type Value
HP +20%
PATK +7%
DEX +2%
AGI +4%
CRIT +1%
HP +100
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Shortsword
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+20 +61
+25 +15
+10 +15
- -
+28 +28
- -
- -
- -
Shadow Assassin
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Killing
Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
25
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Dark Slash ATK on enemy unit that ignores DEF when attacking from behind & chance of CRIT [Range: 1, Height Range: 3]
Skill Effect
Type Min Max
Attack 105% 120%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
30
Height:
3
Back Defense Rate:
-100%
Range
Area
Dark Slash ATK on units within area around self & immensely raises own Magic Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Skill Effect