Lisanaut

Unit Planner
Element
Rarity 5★
Max Level 85
Type Human, Female
Job 1
Shackled Axe
Job 2
Warrior
Job 3
Holy Brawler
Chg Job 2
Warrior [Muspell]
Chg Job 3
Holy Brawler [Shura]
Stats
Primary Stats
Type Min Max
HP 195 1320
PATK 80 250
PDEF 75 235
MATK 35 135
MDEF 60 150
DEX 83 300
AGI 72 110
CRIT 55 220
LUCK 50 200
Jewels 58 233
Primary Stats
Type 60 65 75 85
HP 865 922 1035 1149
PATK 181 189 207 224
PDEF 170 178 194 210
MATK 94 99 109 119
MDEF 113 118 127 136
DEX 212 223 245 267
AGI 94 96 100 104
CRIT 153 161 178 194
LUCK 139 146 162 177
Jewels 162 171 188 206
Leader Skill
Raging Fire's Worship (5★)
Raises HP by 20%/PATK by 40%/Slash ATK Power by 20%/Strong vs Eldritch by 20% for Fire Units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +20%
PATK +40%
Slash ATK Power +20
Strong vs Eldritch +20
Gear Ability
Creates a barrier that reduces Dmg to self once
Skill Effect
Shield Type (UseCount) 1
Type Min Max
Shield -40%
Charges:
1
15
Range
Area
Gear
Recovers a portion of own HP
Skill Effect
Type Min Max
RateHeal 50%
Charges:
1
35
Range
Area
Gear
Raises all stats of ally units within area around self for three turns [Area: Square (3), Height Range: 2]
Charges:
1
100
Height:
2
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
HP +30%
PATK +30%
PDEF +30%
MATK +30%
MDEF +30%
DEX +30%
AGI +15%
CRIT +30%
LUCK +30%
Gear
3-hit Fire Slash ATK on enemy unit & 100% Hit [Range: 6, Height Range: 2]
Skill Effect
Combo Damage Rate 36%
Combo Hits 3
Type Min Max
Attack 200%
ATK Scaling
1.5 * PATK
Charges:
1
60
Height:
2
Range
Area
Job Restriction
Gear
Reduces own Jewels Spent by half for three turns after appearing on map
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
Jewels Spent Rate -50
Gear
Stats
Primary Stats
Type Equipment Modifier
HP +512 +50%
PATK +395 +10%
PDEF +188 -
MATK +72 -
MDEF +34 +40%
DEX +157 -
AGI +30 +10%
CRIT +126 -
LUCK +96 -
Jewels - -
Other Stats
Type Equipment
Hit Rate +11
Jewels Obtained +36
Job Master Bonus
Type Value
HP +30%
PATK +6%
PDEF +4%
AGI +2%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Axe
Elemental Res
Type Equipment Type Equipment
+7 +4
+9 +3
- +1
Status Res
Type Equipment Type Equipment
+20 +15
+25 +43
+28 +15
+10 -
- -
- -
+84 +84
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Shackled Axe
Fire Slash ATK on units within area & raises own PATK for three turns [Range: 4, Area: Line (4), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 145%
ATK Scaling
1.5 * PATK
Charges:
3
24
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +15% +30%
Fire Slash ATK on units within area & raises own PATK for three turns [Range: 4, Area: Line (4), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 145%
ATK Scaling
1.5 * PATK
0
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +15% +30%
Skill Activated
Removes Quicken/Buff/Debuff statuses within area around self & skill use of "Shackled Axe" not counted for self & no Jewels Spent [Area: Square (7), Height Range: Unlimited]
Charges:
1
36
Height:
99
Range
Area
Target Condition (UnitAll)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (SkillEnd) 1
Fire Slash ATK on enemy unit & greatly lowers probability of activating Reactions for three turns & disables all Reactions to this attack [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 165% 245%
ATK Scaling
1.5 * PATK
Charges:
3
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Reaction Block Res -70
Fire Slash ATK on enemy unit & greatly lowers probability of activating Reactions for three turns & disables all Reactions to this attack [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 165% 245%
ATK Scaling
1.5 * PATK
0
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Reaction Block Res -70
Skill Activated
Fire Slash ATK on enemy units within area around self & casts powerful Quicken on self if target is inflicted with Delay & greatly raises power [Area: Square (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
State Dependent Effect (Target)
Triggers Self Condition
Tokkou Damage Rate +180
State Requirement Any
Conditions
ATK Scaling
1.5 * PATK
Charges:
3
32
Height:
2
Range
Area
Self Condition
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +80%
Fire Slash ATK on enemy units within area around self & casts powerful Quicken on self if target is inflicted with Delay & greatly raises power [Area: Square (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
State Dependent Effect (Target)
Triggers Self Condition
Tokkou Damage Rate +180
State Requirement Any
Conditions
ATK Scaling
1.5 * PATK
0
Height:
2
Range
Area
Self Condition
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +80%
Skill Activated
After moving, Fire Slash ATK on enemy units within area around self & inflicts Delay [Move Area: Diamond (9), Area: Cross (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 180%
ATK Scaling
1.5 * PATK
Charges:
3
38
Height:
2
Range
Area
Target Condition (GridNoUnit)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Delay Rate -50%
After moving, Fire Slash ATK on enemy units within area around self & inflicts Delay [Move Area: Diamond (9), Area: Cross (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 180%
ATK Scaling
1.5 * PATK
0
Height:
2
Range
Area
Target Condition (GridNoUnit)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Delay Rate -50%
Skill Activated
Basic Shackled Axe
Creates a shield that negates up to 5000 Phys Dmg inflicted on self (Barrier reactivates at start of turn)
Skill Effect
Shield Turns 3
Shield Type (HP) 5000
Type Min Max
Shield -100%
Charges:
1
40
Range
Area
Fire Slash ATK on units within area & absorbs Jewels [Range: 4, Area: Cross (3), Height Range: 3]
Skill Effect
Jewel Damage 10
Type Min Max
Attack 105% 120%
ATK Scaling
1.5 * PATK
Charges:
3
20
Height:
3
Range
Area
Recovers a portion of own HP
Skill Effect
Type Min Max
RateHeal 20% 40%
Charges:
2
20
Range
Area
Passive Abilities
Permanently raises PATK/Healing/AGI at start of own turn (Stackable up to 10x)
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +50% (5/Turn)
Healing +50 (5/Turn)
AGI +30% (3/Turn)
Permanently raises own Slash ATK Power & raises MOVE by 1 when receiving Dmg (Stackable up to 3x) & also activated by skill attacks
Hide Target Buff
Target Buff (Self)
Stackable 3 Times
Stats
Type Min Max
Slash ATK Power +20
MOVE +1
Greatly raises PATK & PDEF & greatly reduces MDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +25% +50%
PDEF +25% +50%
MDEF -50%
Stats
Primary Stats
Type Equipment Modifier
HP +336 +20%
PATK +269 +12%
PDEF +128 +10%
MATK +57 -10%
MDEF +50 -
DEX +165 -6%
AGI +13 +8%
CRIT +123 +6%
LUCK +63 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +26%
PATK +4%
PDEF +1%
CRIT +2%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Weapon Type Axe
Elemental Res
Type Equipment Type Equipment
+7 +10
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +39
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Axe
Slash ATK to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 120%
ATK Scaling
1.4 * PATK
Charges:
5
20
Height:
2
Range
Area
Raises own PDEF & raises MOVE by 1 for three turns
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +10% +20%
MOVE +1
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 100%~230% 130%~260%
Type Min Max
Attack 230% 260%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Range
Area
Basic Axe
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
3
Range
Area
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +30%
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Raises own AGI
Charges:
3
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
AGI +25% +40%
Passive Abilities
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +328 +15%
PATK +212 +15%
PDEF +140 +7%
MATK +45 -10%
MDEF +38 -10%
DEX +161 -
AGI +31 +8%
CRIT +120 +20%
LUCK +60 -
Jewels - -10%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +26%
PATK +4%
DEX +1%
AGI +3%
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Weapon Type Cestus
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+33 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Fist
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Strike ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
1
32
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 180% 220%
ATK Scaling
1.5 * PATK
Charges:
3
45
Height:
2
Strong vs Human:
+50
Range
Area
Basic Fist
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 1
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Triples own PATK for one turn
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
PATK +200%
Raises own PDEF
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +20% +30%
Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Strike ATK to units in area around self
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
24
Height:
1
Range
Area
Passive Abilities
Raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +15% +30%
After receiving Dmg, performs counter [Range: 1, Height Range: 1]
Skill Effect (TotalDamage)
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Range
Area
Increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
Raises Strike ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strike ATK Power +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +364 +30%
PATK +311 +20%
PDEF +128 +25%
MATK +57 -10%
MDEF +50 -
DEX +165 -6%
AGI +13 +20%
CRIT +130 +10%
LUCK +63 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +30%
PATK +5%
PDEF +1%
CRIT +2%
HP +150
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Weapon Type Axe
Elemental Res
Type Equipment Type Equipment
+7 +4
+11 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +39
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Axe
Raises own PDEF & raises MOVE by 1 for three turns
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +10% +20%
MOVE +1
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 100%~230% 130%~260%
Type Min Max
Attack 230% 260%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Range
Area
After moving, Fire Jewel-absorbing attack on enemy unit & raises own AGI for three turns & changes "Fire Axe Ignite” into "Fire Axe Ablaze” for next turn only [Range: 4, Height Range: 4]
Skill Effect
Type Min Max
Jewel Attack 27
ATK Scaling
1.4 * PATK
Charges:
3
20
Height:
4
Ignore Defense Rate:
-100%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
AGI +10% +20%
Fire non-type ATK on enemy unit & raises own Max HP for three turns (amount of HP gained will be added to own current HP) & changes "Fire Axe Ablaze” into "Delta Ignite” for next turn only [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 135% 170%
ATK Scaling
1.4 * PATK
Charges:
3
20
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
HP +20% +30%
Fire non-type ATK on enemy units within area around self & 100% Hit & greatly raises all of own stats for three turns [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 250% 350%
ATK Scaling
1.4 * PATK
Charges:
3
20
Height:
2
Range
Area
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +50% +70%
PDEF +50% +70%
MATK +50% +70%
MDEF +50% +70%
DEX +50% +70%
AGI +20% +40%
CRIT +50% +70%
LUCK +50% +70%
Basic Axe
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
3
Range
Area
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +30%
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Inflicts Berserk on self for three turns (Greatly raises own PATK/Counter Power while inflicted with Berserk)
Charges:
3
45