Stats
Primary Stats
Type Min Max
HP 182 1230
PATK 35 115
PDEF 50 150
MATK 70 250
MDEF 75 235
DEX 83 290
AGI 75 115
CRIT 55 220
LUCK 72 236
Jewels 67 230
Primary Stats
Type 60 65 75 95
HP 806 859 965 1177
PATK 82 86 94 110
PDEF 109 114 124 144
MATK 177 186 204 240
MDEF 170 178 194 226
DEX 206 216 237 279
AGI 98 100 104 112
CRIT 153 161 178 211
LUCK 169 178 194 227
Jewels 164 172 188 221
Leader Skill
Light of Dawn's Heartbeat (5★)
Raises HP by 30% & MATK by 30% & Missile ATK Power by 20% & Strong vs Eldritch by 20% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +30%
Missile ATK Power +20
Strong vs Eldritch +20
MATK +30%
Related Gears
Gear Type Stats Jobs
Rifle MATK +40
Missile ATK Power +6
Reaction Block +10
Accessory HP +500
Hit Rate +20
Paralyze Res +50
Silence Res +50
-
Armor HP +300
PDEF +100
MDEF +100
Evasion Rate -30
-
Accessory Stop Res +50
AGI +10
Dark +8
Light +8
Fire +8
Water +8
Thunder +8
Wind +8
-
Accessory HP +350
Fire Res +10
Death Sentence Res +30
Poison Res +30
-
Accessory HP +600
DEX +40
Slash ATK Power +8
JUMP +1
-
Accessory HP +450
Magic Res +10
AGI +8
Stun Res +50
-
Accessory HP +450
Pierce ATK Power +10
Jewels Obtained +15
Paralyze Res +50
-
Accessory HP +600
PDEF +50
Fire +10
Disable Heal Res +50
-
Related Mementos
Memento Stats
HP +80
MATK +80
HP +640
Missile ATK Power +10
AGI +13
Range +1
HP +720
PATK +48
PDEF +48
MATK +48
MDEF +48
DEX +48
CRIT +48
LUCK +48
AGI +11
Jewels Obtained +12
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +65 +1 +2 +0
3 +130 +2 +4 +0
4 +195 +3 +6 +1
5 +260 +4 +8 +1
6 +325 +5 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +50
MATK +35
LUCK +10
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +11 +16 +2 +1
3 +22 +32 +4 +2
4 +33 +48 +6 +3
5 +44 +64 +8 +4
6 +55 +80 +10 +5
Max Level Enhancement (Ability)
New Skill
Greatly raises MATK & Raises AGI & Lowers MDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +55%
MDEF -25%
AGI +5%
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Old Skill
Raises MATK & lowers MDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +20% +40%
MDEF -25%
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +6 +4 +0 +3
3 +12 +8 +0 +6
4 +18 +12 +1 +9
5 +24 +16 +1 +12
6 +30 +20 +2 +15
Max Level Enhancement (Leader Skill)
Light of Dawn's Heartbeat
Raises HP by 40%/MATK by 30%/Missile ATK Power by 30%/Strong vs Eldritch by 20% for Light Units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +40%
Missile ATK Power +30
Strong vs Eldritch +20
MATK +30%
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +36 +3 +3 +1
3 +72 +6 +6 +2
4 +108 +9 +9 +3
5 +144 +12 +12 +4
6 +180 +15 +15 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +50
MATK +40
LUCK +10
Strong vs Greed +20
Strong vs Lust +40
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +22 +2 +3 +0 +9
3 +44 +4 +6 +0 +18
4 +66 +6 +9 +1 +27
5 +88 +8 +12 +1 +36
6 +110 +10 +15 +2 +45
Max Level Enhancement (Ability)
Consumes own HP to perform Light Mag Missile ATK on enemy unit & moves targets 2 sq back [Range: 6, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 220%
ATK Scaling
1.4 * MATK
Charges:
5
22
Height:
99
HP Cost:
18%
Range
Area
Consumes own HP to perform Light Mag Missile ATK on enemy unit [Range: 6, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 170% 200%
ATK Scaling
1.4 * MATK
Charges:
3
22
Height:
99
HP Cost:
18%
Range
Area
Powerful Wind Missile Mag ATK on enemy unit (Strong vs Thunder) & moves target 1 sq back & greatly raises Power if target is inflicted with Daze & nullifies Range extension [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 230%
State Dependent Effect (Target)
Tokkou Damage Rate +200
State Requirement Any
Conditions
ATK Scaling
1.4 * MATK
Charges:
3
80
Height:
2
Strong vs Thunder:
+80
Range
Area
Powerful Wind Missile Mag ATK & moves target 1 sq back (Strong vs Thunder) & nullifies Range extension [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 160% 190%
ATK Scaling
1.4 * MATK
Charges:
3
120
Height:
2
Strong vs Thunder:
+80
Range
Area
Light Mag ATK on units within area & interrupts skill cast & greatly reduces own Cast Time for three turns [Range: 4, Area: Cross (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 150%
ATK Scaling
1.5 * MATK
Charges:
5
40
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Cast Time -50
Light Mag ATK on units within area & interrupts skill cast & greatly reduces own Cast Time for one turn [Range: 4, Area: Cross (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 110%
ATK Scaling
1.5 * MATK
Charges:
5
40
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
Cast Time -50
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +470 +60%
PATK +90 -
PDEF +84 -
MATK +328 +15%
MDEF +158 +16%
DEX +162 +30%
AGI +34 +14%
CRIT +90 -
LUCK +66 +10%
Jewels - -
Other Stats
Type Equipment
Hit Rate +11
Jewels Obtained +32
Missile ATK Power +17
Job Master Bonus
Type Value
HP +22%
MATK +6%
MDEF +4%
LUCK +2%
Basic Information
Type Defender
Move 3
Jump 2
Initial Jewels 50%
Weapon Type Rifle
Elemental Res
Type Equipment Type Equipment
+4 +5
+6 +4
+1 +5
Status Res
Type Equipment Type Equipment
- +57
+35 +43
+38 +15
+10 +28
- -
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Heavenly Splendor
After moving, triples own MATK for one turn [Move Area: Diamond (9), Height Range: 2]
Charges:
3
25
Height:
2
Range
Area
Hide Target Buff
Target Buff (GridNoUnit)
Duration (ActionStart) 2
Stats
Type Min Max
MATK +200%
Light Mag Missile ATK on units within area & greatly raises Power if target is inflicted with a status [Range: 4, Area: Special (Square-Cross), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 135%
State Dependent Effect (Target)
Tokkou Damage Rate +100
State Requirement Any
Conditions
ATK Scaling
1.4 * MATK
Charges:
5
32
Height:
99
Range
Area
Consumes own HP to perform Light Mag Missile ATK on enemy unit [Range: 6, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 170% 200%
ATK Scaling
1.4 * MATK
Charges:
3
22
Height:
99
HP Cost:
18%
Range
Area
Greatly raises own Evasion Rate for one turn
Charges:
1
45
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
Evasion Rate +999
Basic Heavenly Splendor
After moving, recovers HP of ally units within area around self [Move Area: Diamond (9), Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 220%
Charges:
3
20
Height:
2
Range
Area
Penetrating Light Mag Missile ATK on enemy unit & inflicts Paralyze [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.4 * MATK
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Paralyze Rate 80%
Penetrating Light Mag Missile ATK on enemy unit & inflicts Slow/Bind [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 90% 95%
ATK Scaling
1.4 * MATK
Charges:
3
18
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Slow Value 1
Passive Abilities
Raises MATK and raises Range by 2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +5% +15%
Range +2
Chance of preemptively raising own AGI/Missile ATK Power permanently after receiving an attack (Stackable up to 5x) (Also activated by skill attacks)
Skill Effect (TotalDamage)
Type Min Max
Buff 50% 80%
Hide Target Buff
Target Buff (Self)
Stackable 5 Times
Stats
Type Min Max
AGI +3% +5%
Missile ATK Power +5 +15
Greatly raises own Strong vs Dark
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Dark +80
Stats
Primary Stats
Type Equipment Modifier
HP +180 +10%
PATK +42 -
PDEF +50 -1%
MATK +221 -
MDEF +168 +5%
DEX +201 +20%
AGI +24 +8%
CRIT +136 +15%
LUCK +186 -
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +16%
MATK +6%
MDEF +4%
DEX +2%
AGI +2%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Gun
Elemental Res
Type Equipment Type Equipment
+5 +3
+3 +4
+1 +4
Status Res
Type Equipment Type Equipment
- +43
+15 +15
- +25
+10 -
+28 +28
- -
- -
- -
Magia Gunslinger
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Magic Gun
Missile Mag ATK (Strong vs Airborne) to target unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 145%
ATK Scaling
1.4 * MATK
Charges:
5
16
Height:
99
Cast Speed:
360
Strong vs Airborne:
+50
Range
Area
Fire Missile Mag ATK that inflicts Daze on target unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 105% 120%
ATK Scaling
1.4 * MATK
Charges:
3
25
Height:
99
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Light Missile Mag ATK to target unit & raises own MATK for three turns [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
1.4 * MATK
Charges:
3
36
Height:
99
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MATK +30%
Dark Missile Mag ATK (100% Hit) to target unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 130% 155%
ATK Scaling
1.4 * MATK
Charges:
3
45
Height:
99
Range
Area
Basic Magic Gun
Penetrating Fire Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.4 * MATK
Charges:
5
25
Height:
99
Range
Area
Penetrating Water Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.4 * MATK
Charges:
5
25
Height:
99
Range
Area
Penetrating Thunder Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.4 * MATK
Charges:
5
25
Height:
99
Range
Area
Penetrating Wind Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.4 * MATK
Charges:
5
25
Height:
99
Range
Area
Passive Abilities
Chance of performing a preemptive strike when being attacked [Range: 5, Height Range: Unlimited]
Skill Effect (TotalDamage)
Rate Min: 10%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
1.4 * MATK
Height:
99
Range
Area
Range +1 and raises MATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
MATK +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +273 +15%
PATK +63 -6%
PDEF +188 +15%
MATK +188 +10%
MDEF +129 +5%
DEX +129 -
AGI +19 +11%
CRIT +98 -5%
LUCK +108 -
Jewels +35 -
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +20%
PDEF +6%
MATK +4%
MDEF +2%
Basic Information
Type Defender
Move 3
Jump 2
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+1 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +53
+10 +28
- -
- -
+28 -
- -
Strike
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Combat Magic
Wind Mag ATK to an enemy & raises own MOVE by 1 for three turns [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.5 * MATK
Charges:
5
20
Height:
2
Cast Speed:
400
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +1
Raises PDEF/MDEF of ally units in area around self [Area: Diamond (5), Height Range: 2]
Charges:
3
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +30% +50%
MDEF +30% +50%
Inflicts Light Mag ATK (Low) on units within target area & greatly reduces cast time for next turn [Range: 4, Area: Cross (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 110%
ATK Scaling
1.5 * MATK
Charges:
5
40
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
Cast Time -50
Thunder Mag ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 140%
ATK Scaling
1.5 * MATK
Charges:
2
50
Height:
2
Cast Speed:
280
Range
Area
Basic Combat Magic
Wind Mag ATK (Medium) & raises own JUMP by 1 for three turns [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.5 * MATK
Charges:
5
20
Height:
2
Cast Speed:
400
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
JUMP +1
Absorbs HP from target & greatly raises own MATK for one turn [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 70%
ATK Scaling
1.5 * MATK
Charges:
5
25
Height:
2
Ignore Defense Rate:
-20%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
MATK +40% +70%
Water Mag attack (Low) on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 85% 105%
ATK Scaling
1.5 * MATK
Charges:
3
25
Height:
2
Range
Area
Greatly raises own PDEF/MDEF for one turn
Charges:
1
40
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
PDEF +150% +200%
MDEF +150% +200%
Passive Abilities
Raises PDEF & reduces cast time by 1/5
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +25%
Cast Time -20
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 50%
Max: 80%
Type Min Max
Defend 15% 20%
Raises MATK & lowers MDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +20% +40%
MDEF -25%
Stats
Primary Stats
Type Equipment Modifier
HP +180 +20%
PATK +42 -
PDEF +50 +5%
MATK +249 +5%
MDEF +189 +5%
DEX +215 +20%
AGI +28 +8%
CRIT +143 +15%
LUCK +186 -
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +20%
MATK +7%
MDEF +4%
DEX +2%
AGI +2%
HP +125
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Gun
Elemental Res
Type Equipment Type Equipment
+5 +3
+3 +4
+1 +4
Status Res
Type Equipment Type Equipment
- +43
+15 +15
- +25
+10 -
+28 +28
- -
- -
- -
Magia Gunslinger
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Magic Gun
Missile Mag ATK (Strong vs Airborne) to target unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 145%
ATK Scaling
1.4 * MATK
Charges:
5
16
Height:
99
Cast Speed:
360
Strong vs Airborne:
+50
Range
Area
Wind Missile Mag ATK & inflicts Daze (Strong vs Thunder) [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.4 * MATK
Charges:
5
25
Height:
99
Strong vs Thunder:
+65
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Light Missile Mag ATK to target unit & raises own MATK for three turns [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
1.4 * MATK
Charges:
3
36
Height:
99
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MATK +30%
Dark Missile Mag ATK (100% Hit) to target unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 130% 155%
ATK Scaling
1.4 * MATK
Charges:
3
45
Height:
99
Range
Area
Powerful Wind Missile Mag ATK & moves target 1 sq back (Strong vs Thunder) & nullifies Range extension [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 160% 190%
ATK Scaling
1.4 * MATK
Charges:
3
120
Height:
2
Strong vs Thunder:
+80
Range
Area
Basic Magic Gun
Penetrating Fire Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.4 * MATK
Charges:
5
25
Height:
99
Range
Area
Penetrating Water Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.4 * MATK
Charges:
5
25
Height:
99
Range
Area
Penetrating Thunder Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
1.4 * MATK
Charges:
5
25
Height:
99
Range
Area
Wind Missile Mag ATK within target area (Strong vs Thunder) & increases Range extension area [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 95%
ATK Scaling
1.4 * MATK
Charges:
4
30
Height:
2
Strong vs Thunder:
+65
Range
<