Stats
Primary Stats
Type Min Max
HP 168 732
PATK 85 255
PDEF 65 188
MATK 36 125
MDEF 52 162
DEX 62 185
AGI 58 116
CRIT 40 120
LUCK 38 140
Jewels 55 190
Primary Stats
Type 60 65 75 97
HP 504 532 589 714
PATK 186 194 212 249
PDEF 138 144 156 184
MATK 89 93 102 122
MDEF 117 123 134 158
DEX 135 141 153 181
AGI 92 95 101 114
CRIT 87 91 99 117
LUCK 98 103 114 136
Jewels 135 142 155 185
Leader Skill
Raging Fire's Heartbeat (5★)
Raise HP by 50%/Slash ATK Power by 20%/Disable Heal Res by 30% for Fire Units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +50%
Slash ATK Power +20
Disable Heal Res +30
Related Gears
Gear Type Stats Jobs
Halberd PATK +40
AGI +8
Fire +5
Accessory HP +700
Slash ATK Power +10
Disable Heal Res +60
-
Related Mementos
Memento Stats
HP +880
Wind Res +13
Initial Jewels +16
PATK +96
Hit Rate +24
Fire +10
Quests
Type Quests
Soul Shard [EX] Featuring Rochelle Soul Shards
Featuring Soul Shards Featuring Rochelle Soul Shards
[1/Day] Mystic Town Nigredo Introduction Celebration
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +83 +2 +3 +0
3 +166 +4 +6 +0
4 +249 +6 +9 +1
5 +332 +8 +12 +1
6 +415 +10 +15 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PATK +35
CRIT +25
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +14 +8 +2 +1
3 +28 +16 +4 +2
4 +42 +24 +6 +3
5 +56 +32 +8 +4
6 +70 +40 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Max HP/PATK/Slash ATK Power
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +30%
PATK +15%
Slash ATK Power +15
Old Skill
Raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +15% +30%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +4 +0 +3
3 +14 +8 +0 +6
4 +21 +12 +1 +9
5 +28 +16 +1 +12
6 +35 +20 +2 +15
Max Level Enhancement (Leader Skill)
Raging Fire's Heartbeat
Raise HP by 50%/All ATK by 20%/Disable Heal Res by 30% for Fire Units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +50%
Fire +20
Disable Heal Res +30
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +46 +4 +2 +1
3 +92 +8 +4 +2
4 +138 +12 +6 +3
5 +184 +16 +8 +4
6 +230 +20 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PATK +25
DEX +20
Strong vs Wrath +20
Strong vs Gluttony +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +28 +2 +2 +0 +10
3 +56 +4 +4 +0 +20
4 +84 +6 +6 +1 +30
5 +112 +8 +8 +1 +40
6 +140 +10 +10 +2 +50
Max Level Enhancement (Ability)
Fire Slash ATK on enemy unit & moves target up to 6 sq forward & lowers MOVE to 0 for one turn [Range: 7, Height Range: 2]
Skill Effect
Type Min Max
Attack 170%
ATK Scaling
1.5 * PATK
Charges:
5
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionEnd) 1
Stats
Type Min Max
MOVE -99
Fire Slash ATK on enemy unit & moves target up to 5 sq forward & reduces MOVE by 3 for one turn [Range: 6, Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 135%
ATK Scaling
1.5 * PATK
Charges:
5
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionEnd) 1
Stats
Type Min Max
MOVE -3
Recovers a portion of HP for ally units within area & for three turns raises PDEF [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
RateHeal 55%
Charges:
5
30
Height:
2
Cast Speed:
500
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +35%
Recovers a portion of HP of ally units within target area [Range: 2, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
RateHeal 35% 55%
Charges:
5
30
Height:
2
Cast Speed:
380
Range
Area
3-hit Strike ATK on units within area that greatly lowers CT [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Combo Damage Rate 40%
Combo Hits 3
Type Min Max
Attack 140%
Control Charge Time
Type Min Max
Value -80%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
3-hit Strike ATK that lowers CT by 50% to units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Combo Damage Rate 35%
Combo Hits 3
Type Min Max
Attack 105% 115%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +172 +12 +0 +12
3 +344 +24 +0 +24
4 +516 +36 +1 +36
5 +688 +48 +1 +48
6 +860 +60 +2 +60
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Stats
Primary Stats
Type Equipment Modifier
HP +671 +10%
PATK +298 +78%
PDEF +205 -
MATK +45 -
MDEF +103 -8%
DEX +172 +20%
AGI +34 +5%
CRIT +129 +10%
LUCK +63 -
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +42
Job Master Bonus
Type Value
HP +30%
PATK +6%
DEX +4%
AGI +2%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Weapon Type Halberd
Elemental Res
Type Equipment Type Equipment
+6 +5
+9 +4
- -
Status Res
Type Equipment Type Equipment
+10 +25
+25 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Fire Fang Technique
Fire Pierce ATK on units within area (Powerfully Strong vs Wind) & inflicts Disable Heal [Range: 5, Area: Line (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 145%
ATK Scaling
1.5 * PATK
Charges:
3
28
Height:
2
Strong vs Wind:
+100
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Greatly raises own Slash ATK Power for three turns & raises Max HP (recovers amount raised) & lowers Mag Res
Charges:
2
20
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionEnd) 4
Stats
Type Min Max
HP +25% +50%
Slash ATK Power +40 +80
Magic Res -20
Fire Slash ATK on units within area around self [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 145% 190%
ATK Scaling
1.5 * PATK
Charges:
3
32
Height:
2
Range
Area
Fire Slash ATK on enemy units within area sround self & absorbs part of Dmg inflicted back as HP & disables all Reactions to this attack [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 190%
ATK Scaling
1.5 * PATK
Charges:
3
32
Height:
2
Range
Area
Slash ATK & halves CT & Power is based on target's PATK [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 180%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
1.5 * Enemy's PATK
Charges:
3
20
Height:
2
Range
Area
Fire Slash ATK on enemy unit & moves target up to 5 sq forward & reduces MOVE by 3 for one turn [Range: 6, Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 135%
ATK Scaling
1.5 * PATK
Charges:
5
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionEnd) 1
Stats
Type Min Max
MOVE -3
Basic Fire Fang Technique
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Fire Slash ATK to units within target area & lowers Fire Res for three turns (Stackable up to 2x) [Range: 2, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.5 * PATK
Charges:
5
25
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stackable 2 Times
Stats
Type Min Max
Fire Res -20 -30
Fire Strike ATK on enemy unit & inflicts Stun for three turns [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.5 * PATK
Charges:
3
24
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Passive Abilities
Returns Phys Dmg received back to attacker with doubled Dmg & also activated by skill attacks [Range: Square (3), Height Range: 2]
Skill Effect (PhyDamage)
Type Min Max
ReflectDamage 200%
Height:
2
Range
Area
Greatly raises Max HP & lowers Mag Res & inflicts Rebellion
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +25% +50%
Magic Res -15
Reaction Block Res +999
Target Condition (Self)
Conditions
Disable Reaction Block
DisableCondition
Type Min Max
Rate 100%
Value 2000%
Stats
Primary Stats
Type Equipment Modifier
HP +336 +20%
PATK +199 +10%
PDEF +163 +15%
MATK +57 -5%
MDEF +50 -
DEX +186 -6%
AGI +13 +5%
CRIT +88 +6%
LUCK +94 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +22%
PATK +3%
PDEF +6%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 40%
Weapon Type Sword
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+4 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Sword
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Skill Effect
Type Min Max
RateHeal 30%
Charges:
5
15
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
PDEF +75% +125%
MDEF +75% +125%
Evasion Rate -10
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 140%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Range
Area
Basic Holy Sword
Non-type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 1
ATK Scaling
1.4 * PATK
Charges:
10
10
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -20% -30%
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -20% -30%
Passive Abilities
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Defend 20% 50%
Raises PDEF & Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +40%
HP +10% +20%
Stats
Primary Stats
Type Equipment Modifier
HP +328 +15%
PATK +212 +15%
PDEF +140 +7%
MATK +45 -10%
MDEF +38 -10%
DEX +161 -
AGI +31 +8%
CRIT +120 +20%
LUCK +60 -
Jewels - -10%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +26%
PATK +4%
DEX +1%
AGI +3%
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Weapon Type Cestus
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+33 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Fist
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Strike ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
1
32
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 180% 220%
ATK Scaling
1.5 * PATK
Charges:
3
45
Height:
2
Strong vs Human:
+50
Range
Area
Basic Fist
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 1
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Triples own PATK for one turn
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
PATK +200%
Raises own PDEF
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +20% +30%
Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Strike ATK to units in area around self
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
24
Height:
1
Range
Area
Passive Abilities
Raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +15% +30%
After receiving Dmg, performs counter [Range: 1, Height Range: 1]
Skill Effect (TotalDamage)
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Range
Area
Increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
Raises Strike ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strike ATK Power +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +434 +44%
PATK +199 +10%
PDEF +163 +15%
MATK +92 +15%
MDEF +50 +10%
DEX +200 -2%
AGI +13 +14%
CRIT +88 +6%
LUCK +119 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +26%
PATK +3%
PDEF +7%
CRIT +1%
HP +150
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 40%
Weapon Type Sword
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+12 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +55
+50 +15
- -
- -
- -
- -
+40 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Sword
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Skill Effect
Type Min Max
RateHeal 30%
Charges:
5
15
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
PDEF +75% +125%
MDEF +75% +125%
Evasion Rate -10
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
32
Height:
1
Range
Area