Stats
Primary Stats
Type Min Max
HP 85 462
PATK 42 104
PDEF 32 135
MATK 52 200
MDEF 44 185
DEX 34 120
AGI 51 98
CRIT 32 110
LUCK 38 115
Jewels 54 232
Primary Stats
Type 60 65 75 99
HP 309 328 366 458
PATK 78 82 88 103
PDEF 93 98 108 133
MATK 140 147 162 198
MDEF 128 135 149 183
DEX 85 89 98 119
AGI 79 81 86 97
CRIT 78 82 90 109
LUCK 83 87 95 114
Jewels 160 169 187 230
Leader Skill
Pure Water's Heartbeat (3★)
Raises HP by 30%/MATK Power by 10%/MDEF by 10% for Water Units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +30%
MATK Power +10
MDEF +10%
Pure Water's Heartbeat (4★)
Raises HP by 30%/MATK Power by 10%/MDEF by 20% for Water Units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +30%
MATK Power +10
MDEF +20%
Pure Water's Heartbeat (5★)
Raises HP by 30%/MATK Power by 20%/MDEF by 20% for Water Units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +30%
MATK Power +20
MDEF +20%
Related Gears
Gear Type Stats Jobs
Accessory MATK +40
MDEF +40
Hit Rate +10
Accessory AGI +10
Slash Res +12
Pierce Res +12
Missile Res +12
-
Accessory HP +600
Water +8
Wind +8
Light +8
Dark +8
Death Sentence Res +50
-
Related Mementos
Memento Stats
Max Jewels +15
AGI +8
Strong vs Airborne +32
MATK +96
MDEF +96
Water +16
Wind +16
Buff Duration +1
Evolution
Rarity Materials Zeni Cost
4★ 50000
5★ 150000
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 300000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +44 +1 +2 +0
3 +88 +2 +4 +0
4 +132 +3 +6 +0
5 +176 +4 +8 +0
6 +220 +5 +10 +1
Max Level Enhancement (Stats)
Stats
Type Value
HP +35
MATK +35
LUCK +15
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +13 +11 +2 +1
3 +26 +22 +4 +2
4 +39 +33 +6 +3
5 +52 +44 +8 +4
6 +65 +55 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises MATK/AGI/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +20%
Hit Rate +5
AGI +10%
Old Skill
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +7% +12%
Hit Rate +2 +5
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +4 +4 +0 +3
3 +8 +8 +0 +6
4 +12 +12 +1 +9
5 +16 +16 +1 +12
6 +20 +20 +2 +15
Max Level Enhancement (Leader Skill)
Pure Water's Heartbeat
Raises HP by 30%/All ATK by 20%/MDEF by 20% for Water Units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +30%
Water +20
MDEF +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +24 +3 +2 +1
3 +48 +6 +4 +2
4 +72 +9 +6 +3
5 +96 +12 +8 +4
6 +120 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +35
MATK +40
LUCK +15
Strong vs Wrath +20
Strong vs Pride +40
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +15 +2 +2 +0 +10
3 +30 +4 +4 +0 +20
4 +45 +6 +6 +1 +30
5 +60 +8 +8 +1 +40
6 +75 +10 +10 +2 +50
Max Level Enhancement (Ability)
Water Mag ATK on enemy units within area (Strong vs Fire) & 100% Hit [Range: 5, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 155%
ATK Scaling
1.5 * MATK
Charges:
3
40
Height:
2
Strong vs Fire:
+60
Range
Area
Water Mag ATK on units within area (Strong vs Fire) & 100% Hit & units are not lockable [Range: 4, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 135% 155%
ATK Scaling
1.5 * MATK
Charges:
3
40
Height:
2
Cast Speed:
350
Strong vs Fire:
+60
Range
Area
Water Mag ATK on units within area (Strong vs Fire) [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 165%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
500
Strong vs Fire:
+80
Range
Area
Water Mag ATK on units within target area (Strong vs Fire) [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 95% 125%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
340
Strong vs Fire:
+80
Range
Area
Raises CT by 50 of ally units (excludes self) & MOVE by 1 [Range: 5, Height Range: 2]
Control Charge Time
Type Min Max
Value +50
Charges:
2
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSideNotSelf)
Duration (ActionStart) 2
Stats
Type Min Max
MOVE +1
Raises CT by 40 on ally units (excludes self) & raises MOVE by 1 [Range: 4, Height Range: 2]
Control Charge Time
Type Min Max
Value +40
Charges:
2
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSideNotSelf)
Duration (ActionStart) 2
Stats
Type Min Max
MOVE +1
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +164 +11 +0 +11
3 +328 +22 +0 +22
4 +492 +33 +1 +33
5 +656 +44 +1 +44
6 +820 +55 +2 +55
Evolution
Level Soul Shard Materials Zeni Cost
2 or 500000
3 or 800000
4 or 1500000
5 or 3000000
6 or 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +7 +5 +12 +0
3 +14 +10 +24 +0
4 +21 +15 +36 +1
5 +28 +20 +48 +1
6 +35 +25 +60 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 or 1000000
3 or 1500000
4 or 3000000
5 or 6000000
6 or 30000000
Spirit Gear
Melty Revenant Gear
Level Skill
10 Waterburst's Might
20 Water Shell
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
MATK Power +5
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
Cast Time -10
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
AGI +2%
16 HP +1%
17 HP +1%
18 HP +1%
19 HP +1%
20 HP +1%
Cast Time -10
Spirit Gear Ability
Adds Strong vs Fire to own Water attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Fire +25
Water Mag ATK on enemy & Extremely Strong vs Fire & if target is a Fire unit, lowers All DEF for 2 turns before activation [Range: 6, Height Range: 3]
Skill Effect
Type Min Max
Attack 225%
ATK Scaling
1.5 * MATK
Charges:
2
60
Height:
3
Cast Speed:
300
Strong vs Fire:
+200
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
Fire Unit DEF -20
Stats
Primary Stats
Type Equipment Modifier
HP +336 +65%
PATK +63 -
PDEF +154 -
MATK +257 +80%
MDEF +178 +40%
DEX +171 -
AGI +13 +24%
CRIT +70 -
LUCK +75 +40%
Jewels +35 -
Other Stats
Type Equipment
Jewels Obtained +40
Job Master Bonus
Type Value
HP +28%
MATK +6%
MDEF +4%
AGI +2%
Basic Information
Type Defender
Move 3
Jump 2
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+10 +4
+5 +3
+1 +1
Status Res
Type Equipment Type Equipment
- +15
+15 +15
+10 +15
+10 +42
- -
- -
+42 +42
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Aqua Magic Queen Technique
Bestows powerful Strong vs Undead on ally units within area around self for three turns & raises All Elemental Res & casts Auto Heal [Area: Square (3), Height Range: 2]
Charges:
3
25
Height:
2
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Fire Res +10 +25
Water Res +10 +25
Thunder Res +10 +25
Wind Res +10 +25
Light Res +10 +25
Dark Res +10 +25
Strong vs Undead +100
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Heal Rate 12%
Water Mag ATK on all enemy units & lowers PATK of enemy Fire units for three turns [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 12% 18%
ATK Scaling
1.5 * MATK
Charges:
2
50
Height:
99
Ignore Defense Rate:
-78%
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Element Fire
Stats
Type Min Max
PATK -15% -30%
Water Mag ATK on units within area (Strong vs Fire) & 100% Hit & units are not lockable [Range: 4, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 135% 155%
ATK Scaling
1.5 * MATK
Charges:
3
40
Height:
2
Cast Speed:
350
Strong vs Fire:
+60
Range
Area
Water Mag ATK (Strong vs Fire) on enemy unit & greatly lowers CT [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 180%
Control Charge Time
Type Min Max
Value -75%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
300
Strong vs Fire:
+60
Range
Area
Basic Aqua Magic Queen Techniques
Penetrating 5-hit Water Mag ATK on enemy unit (Strong vs Fire) & lowers MDEF for three turns [Range: 5, Height Range: 2]
Skill Effect
Combo Damage Rate 23%
Combo Hits 5
Type Min Max
Attack 120% 140%
ATK Scaling
1.5 * MATK
Charges:
3
24
Height:
2
Strong vs Fire:
+40
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
MDEF -15% -30%
Doubles own MATK for 1 turn & Greatly reduces Cast Time
Charges:
3
20
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
MATK +100%
Cast Time -50
Raises ally unit's PDEF/MDEF & nullifies all statuses for three turns [Range: 3, Height Range: 2]
Charges:
3
12
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +20% +40%
MDEF +20% +40%
Target Condition (SelfSide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Passive Abilities
Chance of reducing portion of Mag Dmg
Skill Effect (MagDamage)
Rate Min: 50%
Max: 65%
Type Min Max
DamageControl -35% -50%
Raises Max HP/MATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
MATK +10% +20%
Stats
Primary Stats
Type Equipment Modifier
HP +88 -10%
PATK +75 -16%
PDEF +50 -10%
MATK +303 +24%
MDEF +163 +22%
DEX +54 -8%
AGI +23 +5%
CRIT +144 -8%
LUCK +141 -
Jewels +105 +25%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +6%
MDEF +4%
AGI +2%
LUCK +2%
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+8 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Sorcery
Mag ATK to units in area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 25% 50%
ATK Scaling
1.5 * MATK
Charges:
3
16
Height:
2
Range
Area
Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Basic Sorcery
Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
600
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Passive Abilities
After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +7% +12%
Hit Rate +2 +5
Stats
Primary Stats
Type Equipment Modifier
HP +88 -12%
PATK +75 -15%
PDEF +50 -16%
MATK +237 +14%
MDEF +163 +12%
DEX +85 -2%
AGI +23 +4%
CRIT +113 -10%
LUCK +141 -
Jewels - +12%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +4%
MDEF +3%
LUCK +1%
Basic Information
Type Supporter
Move 3
Jump 2
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +33
+18 +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Chronomancy
Mag ATK that inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
1.3 * MATK
Charges:
5
10
Height:
1
Cast Speed:
400
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Raises ally unit's CT by 100 [Range: 3, Height Range: 1]
Control Charge Time
Type Min Max
Value +100
Charges:
3
50
Height:
1
Cast Speed:
250
Range
Area
Swaps own position with target [Range: 4, Height Range: 3]
Charges:
10
12
Height:
3
Range
Area
Mag ATK on enemy unit that inflicts Stop & reduces CT to 0 [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Attack 150% 175%
Control Charge Time
Type Min Max
Value -100%
ATK Scaling
1.3 * MATK
Charges:
3
56
Height:
4
Cast Speed:
220
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Basic Chronomancy
Inflicts Blind status on enemy unit [Range: 3, Height Range: 2]
Charges:
10
12
Height:
2
Cast Speed:
500
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Casts Quicken on ally unit [Range: 3, Height Range: 1]
Charges:
10
16
Height:
1
Cast Speed:
400
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Inflicts Delay on enemy unit [Range: 3, Height Range: 1]
Charges:
5
16
Height:
1
Cast Speed:
400
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Delay Rate -50%
Recovers ally unit's HP with chance of removing Berserk/Petrify/Stop/Death Sentence/Silence [Range; 4, Height Range: 2]
Skill Effect
Type Min Max
Heal 45% 60%
Charges:
10
10
Height:
2
Cast Speed:
400
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 50%
Value 100%
Inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Charges:
10
20
Height:
1
Cast Speed:
200
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Passive Abilities
Nullifies Delay/Stop & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10%
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
After receiving Dmg, chance of inflicting Delay on enemy unit [Range: 3, Height Range: 1]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 15%
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Delay Rate -50%
Raises Skill Use Count
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Skill Use Count +1
Stats
Primary Stats
Type Equipment Modifier
HP +102 +2%
PATK +75 -16%
PDEF +50 -5%
MATK +314 +24%
MDEF +184 +24%
DEX +54 +3%
AGI +23 +7%
CRIT +144 -4%
LUCK +141 -
Jewels +105 +25%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +28%
MATK +7%
MDEF +4%
AGI +2%
LUCK +2%
HP +125
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+6 +4
+5 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Sorcery
Water Mag ATK on units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 85% 90%
ATK Scaling
1.5 * MATK
Charges:
3
16
Height:
2
Range
Area
Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range