Stats
Primary Stats
Type Min Max
HP 126 895
PATK 18 78
PDEF 58 123
MATK 70 202
MDEF 68 168
DEX 60 180
AGI 67 105
CRIT 42 169
LUCK 36 125
Jewels 82 240
Primary Stats
Type 60 65 75 99
HP 584 623 700 887
PATK 53 56 62 77
PDEF 96 100 106 122
MATK 148 155 168 200
MDEF 127 132 142 166
DEX 131 137 149 178
AGI 89 91 95 104
CRIT 117 124 136 167
LUCK 89 93 102 124
Jewels 176 184 200 238
Leader Skill
Pure Water's Heartbeat (5★)
Raises Water units' HP by 50%, MDEF by 30%, Mag ATK Power by 20%
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +50%
MDEF +30%
MATK Power +20
Related Gears
Gear Type Stats
Accessory MDEF +70
MATK Power +8
AGI +10
Area ATK Res +15
Related Mementos
Memento Stats
MDEF +126
Max Jewels +26
HP +640
MATK Power +13
Jewels Spent Rate -19
MOVE +1
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Shahel Soul Shards
Pride Illuminates the World (Part Two) - Hard 1 Hard Stage 1
Pride Illuminates the World (Part Two) - Hard 2 Hard Stage 2
Pride Illuminates the World (Part Two) - Hard 3 Hard Stage 3
Pride Illuminates the World (Part Two) - Hard 4 Hard Stage 4
Pride Illuminates the World (Part Two) - Hard 5 Hard Stage 5
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +86 +1 +2 +0
3 +172 +2 +4 +0
4 +258 +3 +6 +1
5 +344 +4 +8 +1
6 +430 +5 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PDEF +10
MDEF +15
LUCK +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +9 +9 +2 +1
3 +18 +18 +4 +2
4 +27 +27 +6 +3
5 +36 +36 +8 +4
6 +45 +45 +10 +5
Max Level Enhancement (Ability)
New Skill
Greatly raises MDEF & raises Debuff Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MDEF +50%
Debuff Res +40
Old Skill
Raises Debuff Res/MDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Debuff Res +20 +40
MDEF +5% +10%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +5 +0 +3
3 +14 +10 +0 +6
4 +21 +15 +1 +9
5 +28 +20 +1 +12
6 +35 +25 +2 +15
Max Level Enhancement (Leader Skill)
Pure Water's Heartbeat
Raises Water units' HP by 50%, MDEF by 30%, All ATK by 20%
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +50%
MDEF +30%
Water +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +48 +3 +2 +1
3 +96 +6 +4 +2
4 +144 +9 +6 +3
5 +192 +12 +8 +4
6 +240 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PDEF +10
MDEF +15
LUCK +15
Strong vs Pride +20
Strong vs Gluttony +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +29 +1 +2 +0 +11
3 +58 +2 +4 +0 +22
4 +87 +3 +6 +1 +33
5 +116 +4 +8 +1 +44
6 +145 +5 +10 +2 +55
Max Level Enhancement (Ability)
Doubles All ATK of Water allies in area around self for four turns (Stackable up to 2x) [Area: Diamond (2), Height Range: 2]
Charges:
5
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 5
Stackable 2 Times
Stats
Type Min Max
Water +100
Raises All ATK of Water allies in area around self for three turns [Area: Diamond (2), Height Range: 2]
Charges:
3
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stackable 2 Times
Stats
Type Min Max
Water +30 +50
4-hit Mag ATK on units that increases in Power the higher the accumulated CT of target units & lowers CT to 0 & inflicts Stop [Range: 5, Height Range: 4]
Skill Effect
Combo Damage Rate 27%
Combo Hits 4
Type Min Max
Attack 190%
Control Charge Time
Type Min Max
Value -100%
ATK Scaling
1.5 * MATK * (Enemy's CT + 50) / 100
Charges:
3
46
Height:
4
Cast Speed:
350
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Mag ATK on units that increases in Power the higher the accumulated CT of target units & lowers CT to 0 & inflicts Stop [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Attack 150% 175%
Control Charge Time
Type Min Max
Value -100%
ATK Scaling
1.5 * MATK * (Enemy's CT + 50) / 100
Charges:
3
56
Height:
4
Cast Speed:
250
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Removes all buffs/debuffs cast on units within area [Range: 6, Area: Diamond (5), Height Range: 2]
Charges:
10
24
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Removes all buffs/debuffs cast on units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Charges:
10
24
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +175 +15 +0 +14
3 +350 +30 +0 +28
4 +525 +45 +1 +42
5 +700 +60 +1 +56
6 +875 +75 +2 +70
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +13 +6 +8 +0
3 +26 +12 +16 +0
4 +39 +18 +24 +1
5 +52 +24 +32 +1
6 +65 +30 +40 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 1000000
3 1500000
4 3000000
5 6000000
6 30000000
Spirit Gear
Shahel Revenant Gear
Level Skill
10 Waterburst's Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
MDEF +5%
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +11%
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
AGI +2%
Spirit Gear Ability
Adds Strong vs Fire to own Water attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Fire +25
Stats
Primary Stats
Type Equipment Modifier
HP +328 -
PATK +179 -40%
PDEF +87 +30%
MATK +141 +60%
MDEF +288 -
DEX +145 +10%
AGI +29 +19%
CRIT +72 +15%
LUCK +190 +20%
Jewels - +25%
Other Stats
Type Equipment
Jewels Obtained +44
Job Master Bonus
Type Value
HP +30%
MATK +4%
MDEF +6%
AGI +2%
LUCK +2%
Basic Information
Type Defender
Move 3
Jump 2
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+9 +5
+4 +4
+2 +1
Status Res
Type Equipment Type Equipment
- +15
+25 +15
+10 +53
+17 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.2 * MDEF
Height:
2
Back Defense Rate:
-15%
Range
Area
100 Soul Arts
Inflicts Slow on enemies within area (Greatly lowers AGI, Reaction Rate, Evasion Rate while Slowed) [Range: 6, Area: Diamond (5), Height Range: 2]
Charges:
3
32
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Slow Value 1
Stats
Type Min Max
AGI -50%
Evasion Rate -50
Reaction Block Res -70
Raises All ATK of Water allies in area around self for three turns [Area: Diamond (2), Height Range: 2]
Charges:
3
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stackable 2 Times
Stats
Type Min Max
Water +30 +50
Grants powerful Auto Heal effect to allied within area around self for two turns & raises a Shield that halves Phys Dmg [Area: Diamond (5), Height Range: 2]
Skill Effect
Shield Turns 2
Shield Type (UseCount) 999
Type Min Max
Shield -50%
Charges:
2
40
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 25%
Water Mag ATK on enemy that increases in power with own MDEF & inflicts Sleep (Greatly lowers All DEF while Asleep) [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 185%
ATK Scaling
1.5 * MDEF
Charges:
3
40
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Stats
Type Min Max
Fire Unit DEF -80
Water Unit DEF -80
Wind Unit DEF -80
Thunder Unit DEF -80
Light Unit DEF -80
Dark Unit DEF -80
Water Mag ATK on enemy that increases in power with own MDEF & inflicts Jewel Dmg [Range: 4, Height Range: 2]
Skill Effect
Jewel Damage 80
Type Min Max
Attack 165%
ATK Scaling
1.5 * MDEF
Charges:
3
40
Height:
2
Range
Area
Basic 100 Soul Arts
Deals 1 Dmg to allies in area around self (excluding self) & increases CT by 15 [Area: Square (7), Height Range: 3]
Skill Effect
Type Min Max
Attack 1
Control Charge Time
Type Min Max
Value +15
MATK
Charges:
2
40
Height:
3
Range
Area
Greatly raises PATK, MATK of allies (excluding self) for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSideNotSelf)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +70%
MATK +70%
Water Mag ATK on enemy unit & Power is based on target's AGI [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
Attack 110%
ATK Scaling
0.08 * Enemy's AGI²
Charges:
3
35
Height:
3
Range
Area
Passive Abilities
Raises Max HP, MDEF & completely nullifies Alchemic Freeze
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +5% +15%
MDEF +15% +30%
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Preemptively raises All Def of Water allies in area around self for one turn when receiving Phys Dmg & also activated by Skill ATKs [Area: Square (3), Height Range: 2]
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 1
Stats
Type Min Max
Water Unit DEF +10 +20
Raises a shield after appearing on map that negates a total of 6,000 Dmg
Skill Effect (TotalDamage)
Shield Turns 999
Shield Type (HP) 6000
Type Min Max
Shield -100%
Range
Area
Grants the effect "Absorb Water Dmg for two turns" to allies in area around self after appearing on map [Area: Diamond (5), Height Range: 2]
Height:
2
Range
Area
Manipulate (Absorption)
Element
Type Min Max
Turn 2
Ratio 100%
Stats
Primary Stats
Type Equipment Modifier
HP +88 -12%
PATK +75 -15%
PDEF +50 -16%
MATK +237 +14%
MDEF +163 +12%
DEX +85 -2%
AGI +23 +4%
CRIT +113 -10%
LUCK +141 -
Jewels - +12%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +4%
MDEF +3%
LUCK +1%
Basic Information
Type Supporter
Move 3
Jump 2
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +33
+18 +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Chronomancy
Mag ATK that inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
1.3 * MATK
Charges:
5
10
Height:
1
Cast Speed:
400
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Raises ally unit's CT by 100 [Range: 3, Height Range: 1]
Control Charge Time
Type Min Max
Value +100
Charges:
3
50
Height:
1
Cast Speed:
250
Range
Area
Swaps own position with target [Range: 4, Height Range: 3]
Charges:
10
12
Height:
3
Range
Area
Mag ATK on enemy unit that inflicts Stop & reduces CT to 0 [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Attack 150% 175%
Control Charge Time
Type Min Max
Value -100%
ATK Scaling
1.3 * MATK
Charges:
3
56
Height:
4
Cast Speed:
220
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Basic Chronomancy
Inflicts Blind status on enemy unit [Range: 3, Height Range: 2]
Charges:
10
12
Height:
2
Cast Speed:
500
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Casts Quicken on ally unit [Range: 3, Height Range: 1]
Charges:
10
16
Height:
1
Cast Speed:
400
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Inflicts Delay on enemy unit [Range: 3, Height Range: 1]
Charges:
5
16
Height:
1
Cast Speed:
400
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Delay Rate -50%
Recovers ally unit's HP with chance of removing Berserk/Petrify/Stop/Death Sentence/Silence [Range; 4, Height Range: 2]
Skill Effect
Type Min Max
Heal 45% 60%
Charges:
10
10
Height:
2
Cast Speed:
400
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 50%
Value 100%
Inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Charges:
10
20
Height:
1
Cast Speed:
200
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Passive Abilities
Nullifies Delay/Stop & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10%
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
After receiving Dmg, chance of inflicting Delay on enemy unit [Range: 3, Height Range: 1]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 15%
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Delay Rate -50%
Raises Skill Use Count
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Skill Use Count +1
Stats
Primary Stats
Type Equipment Modifier
HP +228 -5%
PATK +75 -10%
PDEF +50 -8%
MATK +237 +12%
MDEF +163 +15%
DEX +54 +5%
AGI +34 -8%
CRIT +113 -8%
LUCK +162 -
Jewels - +12%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +3%
MDEF +4%
AGI +2%
Basic Information
Type Supporter
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +71
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Enchantment
Raises ally unit's Fire Res [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res +15 +25
Raises ally unit's Water Res [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Water Res +15 +25
Raises ally unit's Wind Res [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Wind Res +15 +25
Raises ally unit's Thunder Res [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Thunder Res +15 +25
Raises ally unit's Light Res [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Light Res +15 +25
Raises ally unit's Dark Res [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Dark Res +15 +25
Recovers ally's HP & casts Auto Heal [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 75% 105%
Charges:
10
16
Height:
2
Cast Speed:
250
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Raises ally unit's MOVE by 1 [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
MOVE +1
Removes all buffs/debuffs cast on units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Charges:
10
24
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Basic Enchantment
Raises ally unit's PATK [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +35% +60%
Raises ally unit's PDEF [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +35% +60%
Raises ally unit's MATK [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
MATK +35% +60%
Raises ally unit's MDEF [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area