Shenmei

Unit Planner
Element
Rarity 5★
Max Level 95
Type Human, Female
Job 1
Pirate
Job 2
Thief
Job 3
Crafter
Chg Job 1
Pirate Emperor [Teach]
Chg Job 2
Shadow Assassin [Eventide]
Chg Job 3
Machinist Oleaga
Chg Job 1 (2)
Sea Roar Captain
Stats
Primary Stats
Type Min Max
HP 99 599
PATK 41 150
PDEF 28 102
MATK 37 132
MDEF 26 94
DEX 42 152
AGI 52 92
CRIT 40 146
LUCK 40 144
Jewels 43 172
Primary Stats
Type 60 65 75 95
HP 396 422 472 573
PATK 105 111 122 144
PDEF 72 75 83 98
MATK 93 98 108 127
MDEF 66 69 76 90
DEX 107 113 124 146
AGI 75 77 81 89
CRIT 103 108 119 140
LUCK 101 107 117 138
Jewels 119 126 139 165
Leader Skill
Pure Water's Worship (5★)
Raises PATK by 50% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
PATK +50%
Master Ability
Greatly raises PATK & raises Max HP/PDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +100
HP +100
PDEF +50
Gear Ability
Greatly raises own all ATK for three turns & permanently raises Strong vs Aquatic
Charges:
1
20
Range
Area
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
Fire +70
Water +70
Wind +70
Thunder +70
Light +70
Dark +70
Hide Self Buff
Self Buff
Stats
Type Min Max
Strong vs Aquatic +40
Gear
Quests
Type Quests
Soul Shard [Hard] Ch 2: Ep 2 [2-4] Shorten the Required Time!
Featuring Soul Shards Water-Element Hard Quest
[1/Day] 10M Downloads Worldwide Celebration Quest
[1/day] 2nd Anniversary Special Quest Round 1
[1/Day] Early Autumn Celebration Quest
[1/Day] Version Up Celebration Quest
Master Ability Episode 3 I am the captain!
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +92 +3 +3 +0
3 +184 +6 +6 +0
4 +276 +9 +9 +1
5 +368 +12 +12 +1
6 +460 +15 +15 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PATK +35
CRIT +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
or
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +15 +9 +3 +1
3 +30 +18 +6 +2
4 +45 +27 +9 +3
5 +60 +36 +12 +4
6 +75 +45 +15 +5
Max Level Enhancement (Ability)
New Skill
Raises Fire Res/Water Res/AGI/PATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Fire Res +15
Water Res +15
AGI +8%
PATK +25%
Old Skill
Raises Fire Res/Water Res/AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Fire Res +5 +15
Water Res +5 +15
AGI +4% +8%
Max Level Enhancement (Ability)
New Skill
Raises Fire Res/Water Res/AGI/PATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Fire Res +15
Water Res +15
AGI +8%
PATK +25%
Old Skill
Raises Fire Res/Water Res/AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Fire Res +5 +15
Water Res +5 +15
AGI +4% +8%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +4 +0 +3
3 +16 +8 +0 +6
4 +24 +12 +1 +9
5 +32 +16 +1 +12
6 +40 +20 +2 +15
Max Level Enhancement (Leader Skill)
Pure Water's Worship
Raises PATK by 30% & HP by 20% & all ATK by 20% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
PATK +30%
Water +20
HP +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +51 +4 +2 +1
3 +102 +8 +4 +2
4 +153 +12 +6 +3
5 +204 +16 +8 +4
6 +255 +20 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PATK +25
DEX +20
Strong vs Greed +20
Strong vs Sloth +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +31 +2 +2 +0 +17
3 +62 +4 +4 +0 +34
4 +93 +6 +6 +1 +51
5 +124 +8 +8 +1 +68
6 +155 +10 +10 +2 +85
Max Level Enhancement (Ability)
4-hit Water non-type ATK on enemy unit & absorbs HP & chance of critical [Range: 1, Height Range: 2]
Skill Effect
Combo Damage Rate 28%
Combo Hits 4
Type Min Max
Attack 185%
ATK Scaling
1.4 * PATK
Charges:
2
45
Height:
2
Range
Area
4-hit Water non-type ATK on enemy unit & absorbs HP [Range: 1, Height Range: 2]
Skill Effect
Combo Damage Rate 35%
Combo Hits 4
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
2
60
Height:
2
Range
Area
Dark Slash ATK on units within area around self & inflicts powerful Blind & immensely raises own Magic Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 145%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
25
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Magic Evasion Rate +60 +100
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Blind Hit Rate -40%
Blind Evasion Rate -40%
Dark Slash ATK on units within area around self & immensely raises own Magic Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
40
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Magic Evasion Rate +60 +100
Penetrating Thunder Missile ATK on enemy unit that ignores DEF (Powerfully Strong vs Machines) [Range: 6, Area: Line (6), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 190%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
32
Height:
1
Strong vs Machine:
+120
Ignore Defense Rate:
-100%
Range
Area
Penetrating Thunder Missile attack on enemy unit that ignores DEF (Powerfully Strong vs Machines) [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 140% 170%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
46
Height:
1
Strong vs Machine:
+80
Ignore Defense Rate:
-100%
Range
Area
4-hit Water non-type ATK on enemy unit & absorbs HP & chance of critical [Range: 1, Height Range: 2]
Skill Effect
Combo Damage Rate 28%
Combo Hits 4
Type Min Max
Attack 185%
ATK Scaling
1.4 * PATK
Charges:
2
45
Height:
2
Range
Area
4-hit Water non-type attack on enemy unit & absorbs HP [Range: 1, Height Range: 2]
Skill Effect
Combo Damage Rate 35%
Combo Hits 4
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
2
60
Height:
2
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +371 +10%
PATK +229 +12%
PDEF +149 +10%
MATK +57 -5%
MDEF +50 -5%
DEX +165 +15%
AGI +13 +8%
CRIT +88 +5%
LUCK +93 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +43
Job Master Bonus
Type Value
HP +20%
PATK +6%
PDEF +4%
CRIT +1%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Weapon Type Saber
Elemental Res
Type Equipment Type Equipment
+7 +7
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Marine
Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 10% 25%
Value 100%
Duration (ActionStart) 3
Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2]
Charges:
3
24
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +15%
MATK +15%
Water non-type ATK to enemy unit (Strong vs Aquatic) [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
1.4 * PATK
Charges:
3
28
Height:
2
Strong vs Aquatic:
+50
Range
Area
After moving, absorbs Jewels from enemy unit & interrupts skill charging [Range: 6, Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 20
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Inflicts Water non-type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.4 * PATK
Charges:
2
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
All Statuses -999
Basic Marine
Recovers HP of units within target area & inflicts Berserk [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 142% 165%
Charges:
3
12
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Berserk ATK Rate +30%
Berserk DEF Rate -10%
Water Slash ATK to enemy unit with chance of lowering PATK/PDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 60% 90%
ATK Scaling
1.4 * PATK
Charges:
5
18
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -15%
PDEF -15%
Water Slash ATK to enemy unit with chance of lowering MATK/MDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 60% 90%
ATK Scaling
1.4 * PATK
Charges:
5
18
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
MATK -15%
MDEF -15%
Missile ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
2
30
Height:
4
Cast Speed:
360
Range
Area
Passive Abilities
Raises Fire Res/Water Res/AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Fire Res +5 +15
Water Res +5 +15
AGI +4% +8%
After receiving Dmg, performs counter [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 85% 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +188 -5%
PATK +181 +3%
PDEF +140 -4%
MATK +45 -5%
MDEF +38 -8%
DEX +192 +12%
AGI +31 +10%
CRIT +99 +10%
LUCK +60 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +76
Job Master Bonus
Type Value
HP +16%
AGI +3%
CRIT +1%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Shortsword
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+28 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Rogue
Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Charges:
5
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Raises own Evasion Rate
Charges:
5
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +10
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Skill Effect
Type Min Max
GemsGift 15
Charges:
5
15
Height:
1
Range
Area
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 145% 180%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
24
Height:
1
Back Defense Rate:
-100%
Range
Area
Basic Rogue
Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 90%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
2
Range
Area
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Jewel Attack 0
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
1
Random Hit Rate:
60%
Range
Area
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Heal 67% 90%
Charges:
5
20
Height:
1
Range
Area
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charges:
3
10
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50%
Value 100%
Duration (ActionStart) 3
Passive Abilities
MOVE +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MOVE +1
After receiving Dmg, AGI is raised until next turn
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
AGI +25% +50%
JUMP +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
JUMP +1
Stats
Primary Stats
Type Equipment Modifier
HP +204 -3%
PATK +223 +5%
PDEF +138 -5%
MATK +24 -
MDEF +35 -7%
DEX +145 +18%
AGI +29 -8%
CRIT +88 +4%
LUCK +189 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PDEF +2%
DEX +3%
AGI +3%
Basic Information
Type Attacker
Move 2
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+9 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + DEX)
Height:
2
Range
Area
Firearms
Raises ally unit's MOVE by 1 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +1
Raises ally unit's JUMP by 1 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
JUMP +1
Inflicts Blind & Stun on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Blind Hit Rate -15%
Blind Evasion Rate -15%
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
Penetrating Fire Missile ATK on target unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
42
Height:
1
Strong vs Machine:
+50
Ignore Defense Rate:
-100%
Range
Area
Basic Firearms
Fire Missile ATK on enemy unit [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
5
16
Height:
2
Range
Area
Raises own DEX for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
DEX +10% +20%
Raises own Hit Rate for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
20
Height:
2
Range
Area
Passive Abilities
Raises DEX
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DEX +10% +15%
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 15%
Type Min Max
DamageControl -20%
Range
Area
Raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +441 +25%
PATK +283 +25%
PDEF +149 +15%
MATK +57 -5%
MDEF +50 -5%
DEX +165 +15%
AGI +13 +10%
CRIT +88 +5%
LUCK +105 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +43
Job Master Bonus
Type Value
HP +24%
PATK +7%
PDEF +4%
CRIT +1%
HP +100
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Weapon Type Saber
Elemental Res
Type Equipment Type Equipment
+7 +8
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area