Su Yi

Unit Planner
Element
Rank 5★
Max Level 95
Type Human, Female
Job 1
Sea Buster
Job 2
Blacksmith
Job 3
Necromancer
Chg Job 2
Projective Blacksmith
Chg Job 3
Breaking Light Necromancer
Stats
Primary Stats
Type Min Max
HP 165 688
PATK 82 198
PDEF 56 150
MATK 30 105
MDEF 38 122
DEX 77 196
AGI 66 97
CRIT 35 139
LUCK 33 138
Jewels 57 201
Primary Stats
Type 60 65 75 95
HP 476 503 555 661
PATK 151 156 168 192
PDEF 112 116 126 145
MATK 74 78 86 101
MDEF 88 92 100 117
DEX 147 153 165 189
AGI 84 86 89 95
CRIT 96 102 112 133
LUCK 95 100 111 132
Jewels 142 150 164 193
Leader Skill
Light of Dawn's Heartbeat (5★)
Raises HP by 40%/PATK by 20%/Missile ATK Power by 20%/PATK Debuff Reduction by 40% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +40%
PATK +20%
Missile ATK Power +20
Reduce PATK Debuff +40
Gear Ability
Greatly raises own all ATK for three turns & permanently raises Strong vs Aquatic
Charges:
1
20
Range
Area
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
Fire +70
Water +70
Wind +70
Thunder +70
Light +70
Dark +70
Hide Self Buff
Self Buff
Stats
Type Min Max
Strong vs Aquatic +40
Gear
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Su Yi Soul Shards
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +108 +2 +1 +0
3 +216 +4 +2 +0
4 +324 +6 +3 +1
5 +432 +8 +4 +1
6 +540 +10 +5 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +80
PDEF +20
MDEF +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +14 +13 +2 +1
3 +28 +26 +4 +2
4 +42 +39 +6 +3
5 +56 +52 +8 +4
6 +70 +65 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises AGI/CRIT & raises Range by 2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
CRIT +25%
AGI +15%
Range +2
Old Skill
Raises AGI/CRIT
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
CRIT +15% +25%
AGI +5% +15%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +9 +4 +0 +3
3 +18 +8 +0 +6
4 +27 +12 +1 +9
5 +36 +16 +1 +12
6 +45 +20 +2 +15
Max Level Enhancement (Leader Skill)
Light of Dawn's Heartbeat
Raises HP by 40%/PATK by 20%/all ATK by 20%/PATK Debuff Reduction by 40% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +40%
PATK +20%
Light +20
Reduce PATK Debuff +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +59 +4 +2 +1
3 +118 +8 +4 +2
4 +177 +12 +6 +3
5 +236 +16 +8 +4
6 +295 +20 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +80
PDEF +20
MDEF +20
Strong vs Greed +20
Strong vs Sloth +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +36 +2 +2 +0 +10
3 +72 +4 +4 +0 +20
4 +108 +6 +6 +1 +30
5 +144 +8 +8 +1 +40
6 +180 +10 +10 +2 +50
Max Level Enhancement (Ability)
Missile ATK on enemy units within area & inflicts Slow & greatly raises Power if target unit's PATK has been lowered [Range: 5, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 225%
State Dependent Effect (Target)
Tokkou Damage Rate +100
State Requirement One
Debuffs PATK
ATK Scaling
0.8 * (PATK + DEX)
Charges:
4
45
Height:
2
Cast Speed:
500
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Slow Value 1
Missile ATK on units within area & inflicts Slow & greatly raises Power if target unit's PATK has been lowered [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 225%
State Dependent Effect (Target)
Tokkou Damage Rate +100
State Requirement One
Debuffs PATK
ATK Scaling
0.8 * (PATK + DEX)
Charges:
2
45
Height:
2
Cast Speed:
500
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Slow Value 1
Light Slash ATK on enemy units within area & chance of critical & greatly lowers Slash ATK Power for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 170%
ATK Scaling
1.5 * PATK
Charges:
5
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power -50
Light Slash ATK on enemy units within area & chance of critical & greatly lowers Slash ATK Power for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
1.5 * PATK
Charges:
3
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power -50
Strike ATK on enemy unit & for three turns greatly lowers Missile Res & lowers Strike Res [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 210%
ATK Scaling
1.4 * PATK
Charges:
3
70
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Missile Res -35
Strike Res -10
Strike ATK on enemy unit & lowers Missile/Strike Res for three turns [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
ATK Scaling
1.4 * PATK
Charges:
2
70
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Missile Res -10 -20
Strike Res -5 -10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +326 -
PATK +275 +12%
PDEF +131 -15%
MATK +48 -
MDEF +53 +10%
DEX +257 +75%
AGI +25 +10%
CRIT +75 -
LUCK +171 -15%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +23
Missile ATK Power +7
Job Master Bonus
Type Value
HP +20%
PATK +4%
DEX +6%
AGI +2%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 40%
Elemental Res
Type Equipment Type Equipment
+5 +4
+3 +4
+1 +10
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +25
+38 -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
2
Range
Area
Sea Cannon
Penetrating Light Missile ATK on target unit & lowers Light Res for three turns [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
Light Res -10 -20
Penetrating Light Missile attack on target unit & lowers Light Res for three turns [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 200%
ATK Scaling
0.8 * (PATK + DEX)
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
Light Res -20
Skill Activated
Penetrating Light Missile attack on target unit & lowers Light Res for three turns [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 250%
ATK Scaling
0.8 * (PATK + DEX)
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
Light Res -20
Skill Activated
Light Missile ATK on units within area & increases in Power according to the number of targets [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
38
Height:
2
Range
Area
Light Missile attack on units within area & increases in Power according to the number of targets [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 170%
ATK Scaling
0.8 * (PATK + DEX)
38
Height:
2
Range
Area
Skill Activated
Light Missile attack on units within area & increases in Power according to the number of targets [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 200%
ATK Scaling
0.8 * (PATK + DEX)
38
Height:
2
Range
Area
Skill Activated
Inflicts forced Bind on self for three turns (Range +1/AGI Up/all DEF Down during Bind) & raises Power of Incisive Light Shell Barracuda/Light Blast Killer Whale for three turns & no Use Count cost
Charges:
1
20
Range
Area
Target Condition (Self)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Stats
Type Min Max
AGI +20%
Range +1
Light Unit DEF -30
Inflicts forced Bind on self for three turns (Range +3/AGI Up/all DEF Down during Bind) & raises Power of Incisive Light Shell Barracuda/Light Blast Killer Whale for three turns & no Use Count cost
Charges:
1
20
Range
Area
Target Condition (Self)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Stats
Type Min Max
AGI +20%
Range +3
Light Unit DEF -30
Jewel Dmg on enemy unit & inflicts Stun for two turns & interrupts skill cast [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 40
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
20
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Missile ATK on units within area & inflicts Slow & greatly raises Power if target unit's PATK has been lowered [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 225%
State Dependent Effect (Target)
Tokkou Damage Rate +100
State Requirement One
Debuffs PATK
ATK Scaling
0.8 * (PATK + DEX)
Charges:
2
45
Height:
2
Cast Speed:
500
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Slow Value 1
Basic Sea Cannon
Consumes own HP to perform Light Missile ATK on units within area & moves targets 3 sq back [Range: 3, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
20
Height:
2
HP Cost:
10%
Range
Area
Nullifies CT Up of enemy units within area for three turns & lowers PATK/AGI [Range: 6, Area: Square (3), Height Range: 2]
Charges:
2
22
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -15% -30%
AGI -10% -20%
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Greatly raises own Hit Rate/Reaction Block for three turns & increases CT by 30
Control Charge Time
Type Min Max
Value +30
Charges:
3
12
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Hit Rate +50
Reaction Block +50
Passive Abilities
Raises Range by 2 & raises Missile ATK Power
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
Missile ATK Power +5 +15
Chance of performing a preemptive strike when receiving an attack & moves targets 2 sq back & also activated by skill attacks [Area: Cross (5), Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 40%
Max: 60%
Type Min Max
Attack 40% 70%
ATK Scaling
0.8 * (PATK + DEX)
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +418 +20%
PATK +284 +3%
PDEF +271 +15%
MATK +63 -5%
MDEF +50 -5%
DEX +208 -
AGI +11 +10%
CRIT +117 +8%
LUCK +60 -
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +22%
PATK +4%
PDEF +8%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 50%
Elemental Res
Type Equipment Type Equipment
+13 +5
+5 +4
- -
Status Res
Type Equipment Type Equipment
+10 +53
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Smithing
Raises PDEF of ally units within target area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
PDEF +10% +30%
Raises PATK of ally units within target area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stackable 10 Times
Stats
Type Min Max
PATK +10% +30%
Removes all buffs/debuffs cast on units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
1
50
Height:
3
Range
Area
Target Condition (UnitAll)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Fire Strike ATK (strong vs metal) to units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
2
50
Height:
2
Strong vs Metal:
+50
Range
Area
Basic Smithing
Raises Missile ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Missile ATK Power +5 +25
Raises Pierce ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Pierce ATK Power +5 +25
Raises Strike ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Strike ATK Power +5 +25
Raises Slash ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +5 +25
Fire Phys attack on enemy units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
1.4 * PATK
Charges:
3
37
Height:
2
Range
Area
Passive Abilities
After receiving Dmg, performs counter with chance of lowering enemy's PATK for three turns [Range: 1, Height Range: 3]
Skill Effect (PhyDamage)
Type Min Max
Attack 100% 105%
ATK Scaling
1.4 * PATK
Height:
3
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Rate 25%
Duration (ActionStart) 4
Stats
Type Min Max
PATK -10% -50%
Raises Fire Res/Light Res/Max HP
Hide Self Buff
Self Buff
Stats
Type Min Max
Fire Res +5 +20
Light Res +5 +20
HP +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +309 +10%
PATK +246 +15%
PDEF +128 -5%
MATK +57 -4%
MDEF +50 -3%
DEX +165 +15%
AGI +14 +10%
CRIT +79 +5%
LUCK +78 +6%
Jewels +35 +5%
Other Stats
Type Equipment
Debuff Res +24
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +8%
DEX +3%
AGI +3%
LUCK +4%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+1 +7
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Necromancer Normal Attack
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Necromancy
Dark Slash ATK to enemy unit & inflicts Death Sentence [Range 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 70% 80%
ATK Scaling
1.5 * PATK
Charges:
4
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50% 80%
Value 100%
Duration (ActionStart) 3
Dark Slash ATK to enemy unit that inflicts Bind and Poison [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 70% 80%
ATK Scaling
1.5 * PATK
Charges:
3
24
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Dark Slash ATK to enemy units within target area with chance of critical & lowers Strike ATK Power for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.5 * PATK
Charges:
2
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Strike ATK Power -25
Dark Slash ATK to enemy units within target area with chance of critical & lowers Slash ATK Power for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.5 * PATK
Charges:
2
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power -25
Basic Necromancy
Slash ATK to enemy unit that lowers Fire Res for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Charges:
3
14
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res -25
Slash ATK to enemy unit that lowers Water Res for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Charges:
3
14
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Water Res -25
Slash ATK to enemy unit that lowers Wind Res for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Charges:
3
14
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Wind Res -25
Slash ATK to enemy unit that lowers Thunder Res for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Charges:
3
14
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Thunder Res -25
Passive Abilities
After receiving Dmg, chance of absorbing Jewels [Range: 4, Height Range: 5]
Skill Effect (TotalDamage)
Rate Min: 15%
Max: 50%
Type Min Max
Jewel Attack 40% 60%
Formula sqrt(Damage) * 2
ATK Scaling
1.5 * PATK
Height:
5
Range
Area
Raises AGI/CRIT
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
CRIT +15% +25%
AGI +5% +15%
Stats
Primary Stats
Type Equipment Modifier
HP +453 +25%
PATK +298 +5%
PDEF +299 +18%
MATK +63 -5%
MDEF +50 -3%
DEX +239 +4%
AGI +11 +25%
CRIT +117 +10%
LUCK +60 +4%
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +32
Missile Res +7
Job Master Bonus
Type Value
HP +26%
PATK +4%
PDEF +8%
CRIT +1%
HP +125
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 50%
Elemental Res
Type Equipment Type Equipment
+13 +5
+5 +4
- -
Status Res
Type Equipment Type Equipment
+10 +53
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Smithing
Raises PDEF/Missile Res of ally units within area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
PDEF +10% +30%
Missile Res +5 +10
Raises PATK of ally units within target area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25