Gunner

Unit Planner
Element
Rarity 3★ - 5★
Max Level 91
Type Human, Female
Job 1
Hunter
Job 2
Crafter
Job 3
Gunner (Etrian Odyssey)
Chg Job 1
Ranger [Lupus]
Stats
Primary Stats
Type Min Max
HP 63 328
PATK 34 125
PDEF 22 79
MATK 31 110
MDEF 18 66
DEX 33 120
AGI 54 94
CRIT 33 119
LUCK 28 100
Jewels 37 150
Primary Stats
Type 60 65 75 91
HP 220 234 261 303
PATK 88 92 102 116
PDEF 55 58 64 73
MATK 78 82 90 102
MDEF 46 49 53 61
DEX 84 89 98 112
AGI 77 79 83 90
CRIT 84 88 97 111
LUCK 70 74 81 93
Jewels 104 110 121 139
Leader Skill
Blue Water's Art (3★)
Raises Missile ATK by 20% & HP by 10% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
Missile ATK Power +20
HP +10%
Blue Water's Art (4★)
Raises Missile ATK/HP by 20% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
Missile ATK Power +20
HP +20%
Blue Water's Art (5★)
Raises Missile ATK by 30% & HP by 20% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
Missile ATK Power +30
HP +20%
Gear Ability
Raises PATK/DEX/Hit Rate after appearing on map if "Tranquil Bow Alizehan" is equipped
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +35
DEX +35
Hit Rate +10
Job Restriction
Gear
Raises PATK/DEX/Hit Rate after appearing on map if "Tranquil Bow Alizehan" is equipped
Job Restriction
Gear
Light Missile ATK (Strong vs Dark) on units within area & chance of critical [Range: 5, Area: Line (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 145%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
40
Height:
2
Strong vs Dark:
+70
Range
Area
Job Restriction
Gear
Missile ATK (100% Hit) on enemy unit & inflicts Paralyze on target for three turns [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 240%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
2
50
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Paralyze Rate 80%
Job Restriction
Gear
Missile ATK (100% Hit) on enemy unit & inflicts Paralyze on target for three turns [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
Attack 210%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
2
50
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Paralyze Rate 80%
Job Restriction
Gear
Evolution
Rarity Materials Zeni Cost
4★ 50000
5★ 150000
Quests
Type Quests
Soul Shard Unit Lv1 JobLv 1 Recommended Ep 1 - The Called Ones
Unit Lv15 JobLv 2 Recommended Ep 2 - Scattered
Unit Lv30 JobLv 4 Recommended Ep 3 - Wandering
Unit Lv40 JobLv 6 Recommended Ep 4 - Squirm
Unit Lv50 Job Lv8 Recommended Ep 5 - Falling Flowers
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 300000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +88 +2 +1 +0
3 +176 +4 +2 +0
4 +264 +6 +3 +0
5 +352 +8 +4 +0
6 +440 +10 +5 +1
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PATK +25
DEX +35
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +9 +6 +2 +1
3 +18 +12 +4 +2
4 +27 +18 +6 +3
5 +36 +24 +8 +4
6 +45 +30 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises AGI & Missile ATK Power & Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
AGI +8%
Missile ATK Power +10
Old Skill
Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +4 +0 +3
3 +16 +8 +0 +6
4 +24 +12 +1 +9
5 +32 +16 +1 +12
6 +40 +20 +2 +15
Max Level Enhancement (Leader Skill)
Blue Water's Art
Raises Missile ATK Power by 30% & all ATK by 20% & HP by 20% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
Missile ATK Power +30
HP +20%
Water +20
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Stats
Primary Stats
Type Equipment Modifier
HP +204 -7%
PATK +237 +2%
PDEF +113 -7%
MATK +24 -2%
MDEF +35 -10%
DEX +138 +14%
AGI +22 +4%
CRIT +130 +12%
LUCK +189 -
Jewels - -5%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +24%
DEX +2%
AGI +2%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Bow
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Bow
Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
16
Height:
99
Strong vs Monster:
+50
Range
Area
Missile ATK on enemy unit (Strong vs Airborne) & 100% hit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
24
Height:
99
Strong vs Airborne:
+50
Range
Area
Missile ATK to enemy units in target area & 100% hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
36
Height:
99
Range
Area
Basic Bow
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 135% 160%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
Strong vs Airborne:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Slow Value 1
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
Random Hit Rate:
70%
Range
Area
Passive Abilities
Range +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 25%
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Raises Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Hit Rate +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +204 -3%
PATK +223 +5%
PDEF +138 -5%
MATK +24 -
MDEF +35 -7%
DEX +145 +18%
AGI +29 -8%
CRIT +88 +4%
LUCK +189 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PDEF +2%
DEX +3%
AGI +3%
Basic Information
Type Attacker
Move 2
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+9 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + DEX)
Height:
2
Range
Area
Firearms
Raises ally unit's MOVE by 1 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +1
Raises ally unit's JUMP by 1 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
JUMP +1
Inflicts Blind & Stun on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Blind Hit Rate -15%
Blind Evasion Rate -15%
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
Penetrating Fire Missile ATK on target unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
42
Height:
1
Strong vs Machine:
+50
Ignore Defense Rate:
-100%
Range
Area
Basic Firearms
Fire Missile ATK on enemy unit [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
5
16
Height:
2
Range
Area
Raises own DEX for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
DEX +10% +20%
Raises own Hit Rate for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
20
Height:
2
Range
Area
Passive Abilities
Raises DEX
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DEX +10% +15%
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 15%
Type Min Max
DamageControl -20%
Range
Area
Raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +270 -
PATK +160 +7%
PDEF +233 -
MATK +24 +4%
MDEF +138 -5%
DEX +257 +20%
AGI +15 +8%
CRIT +115 +25%
LUCK +180 -
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +25
Job Master Bonus
Type Value
HP +11%
PDEF +3%
DEX +3%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Gun
Elemental Res
Type Equipment Type Equipment
+6 +8
+3 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +31
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Ranged Shooter
Missile ATK on enemy unit & inflicts Daze [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 95% 110%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Missile ATK on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
32
Height:
2
Range
Area
Recovers HP and removes all statuses inflicted on ally unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Heal 150% 180%
Charges:
5
32
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
3-hit Missile ATK on enemy unit (strong vs airborne) [Range: 4, Height Range: 2]
Skill Effect
Combo Damage Rate 45%
Combo Hits 3
Type Min Max
Attack 120% 140%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
2
Strong vs Airborne:
+50
Range
Area
Basic Ranged Shooter
Fire Missile ATK on enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
20
Height:
2
Range
Area
Water Missile ATK on enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
20
Height:
2
Range
Area
Thunder Missile ATK on enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
20
Height:
2
Range
Area
Missile ATK on enemy unit (100% Hit) [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
32
Height:
2
Range
Area
Passive Abilities
Chance of performing counter & inflicting Paralyze when receiving Dmg [Range: 4, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 10%
Max: 40%
Type Min Max
Attack 80% 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Raises Missile ATK Power/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +5 +20
Hit Rate +5 +15
Raises power of elemental skills for Basic Ranged Shooter abilities
Upgraded Skills (TEC Up)
Fire Missile ATK on enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 150%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
20
Height:
2
Range
Area
Fire Missile ATK on enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
20
Height:
2
Range
Area
Water Missile ATK on enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 150%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
20
Height:
2
Range
Area
Water Missile ATK on enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
20
Height:
2
Range
Area
Thunder Missile ATK on enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 150%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
20
Height:
2
Range
Area
Thunder Missile ATK on enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
20
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +204 +20%
PATK +286 +26%
PDEF +113 +5%
MATK +24 -2%
MDEF +35 -5%
DEX +236 +24%
AGI +22 +10%
CRIT +130 +15%
LUCK +189 -
Jewels - -5%
Other Stats
Type Equipment
Jewels Obtained +16
Missile ATK Power +11
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +4%
AGI +4%
CRIT +1%
HP +100
Basic Information
Type Attacker
Move 3
Jump 3
Initial Jewels 25%
Weapon Type Bow
Elemental Res
Type Equipment Type Equipment
+6 +4
+9 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Hunting
Missile ATK on enemy unit & inflicts MOVE -2 on target unit for three turns (Strong vs Powerful Monsters) [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 155%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
35
Height:
99
Strong vs Monster:
+80
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
MOVE -2
Missile ATK on enemy unit (Strong vs Airborne) & 100% hit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 135%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
24
Height:
99
Strong vs Airborne:
+50
Range
Area
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
30
Height:
99
Range
Area
Missile ATK on enemy units within target area (Strong vs Beasts) & 100% hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 135%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Strong vs Beast:
+50
Range
Area
Basic Hunting
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 135% 160%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
Strong vs Airborne:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Random Hit Rate:
70%
Range
Area